

1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red)
Legend/Red
Introduction
1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red) is a Legend Red character in Dragon Ball Legends.
Other Red characters in Dragon Ball Legends: 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red), Android #17 (EX, Red) and 134 more.
Stats
- HP2,579,874
- Strike ATK269,021
- Blast ATK247,994
- Strike DEF177,064
- Blast DEF175,322
At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.
Skills
8Can you guess my power level? Five hundred...thirty thousand.
Main Ability・Draw Ultimate Arts next ・Health +30% ・Ki +40 ・Cancel Attribute Downgrades/Abnormal Conditions ▼With at Least 20% Unique Gauge ・Ultimate damage +30% (10 counts) (uncancellable) ・Enemy Vanishing Gauge -100% *Requirement: 25 timer counts elapsed
Starter Ability
Unique Ability・Damage +360% ・Damage Guard +320% ・Ki Recovery +100% ・Draw Speed +1 ・Nullify wide-range Special Arts (1 time) ▼When at Least 1 Other Ally Battle Member Is Lineage of Evil, Powerful Opponent, or Frieza Force ・Damage +30% ・Unique Gauge charge rate +30% *All uncancellable
Frieza Force Invasion
Unique Ability▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +50 ・Protect Ki (5 counts) ・Nullify damage received Element disadvantage (5 counts) ・Seal enemy Rising Rush (5 counts) ▼When on Battlefield and Enemy Switches ・Unique Gauge +20% ・Nullify Element disadvantages (3 counts) ・Ally sub counts -2 ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch ・Nullify Special Cover Changes (5 counts) ▼On Cover Change ・Destroy 2 enemy Blast Arts ・Seal enemy Strike Arts (2 counts) ▼On Special Cover Change ・Destroy 1 card, then draw Special Move Arts next ▼When on Standby and Ally Is Hit by Enemy Arts (1 Time) *Activations reset on battlefield entry ・Sub counts -2 ・Cancel enemy Buff Effects ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush (2 Times) ・Indestructible State (3 counts) (uncancellable) ・Sub counts -10 ▼After Indestructible State Ends ・Health +40% (fixed healing)
Unique Gauge
Unique AbilityTime Type *Starts with 60% charge ▼When Unique Gauge Becomes Full ・Health +10% ・Damage on next Arts hit +50% (non-stacking) (uncancellable) ・Damage on next Special Move hit +50% (non-stacking) (uncancellable) ・Damage +30% (15 counts) (up to 60%) ・Damage Guard +15% (15 counts) (up to 30%) ・Critical Rate +10% (up to 50%) ・Critical damage +5% (up to 20%) ▼On Return to Standby, If Unique Gauge Is 20% or More ・Remove Rising Rush seal ・Ally health +10% ・Remove ally Main Ability seals *Charges: When on standby *Consumed: By 20%, on Special Arts hit By 20%, on Special Move Arts use By 20%, on Main Ability use By 20%, on return to standby By 20%, on LEGEND Action activation
Finish them, Dodoria!
Special MoveMassive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) Also, if Unique Gauge is 20% or more: ・Draw Special Move Arts next ・Ki +40 ▼On Hit ・Force enemy switch ・Inflict enemy with Strong Poison ・Limit enemy healing to 60% (30 counts) ・Enemy sub counts on switch +4 (15 counts)
Follow my lead, Zarbon!
Special Skill▼On Activation ・Ki +40 ・Damage +30% (15 counts) ▼On Hit ・Draw 1 card ・Nullify Special Cover Changes (5 counts) Also, if Unique Gauge is 20% or more: ・Draw 1 card if hand has 3 or fewer ・Inflict enemy with Paralyze ・Limit enemy healing to 60% (30 counts) [Comboable Into]
Special Combination Death Ball
UltimateSupreme Damage (Impact) ▼On Activation ・Ultimate damage +50% (3 counts) ・Nullify Endurance (3 counts) ▼On Hit ・Unique Gauge +50% ・Ally sub counts -5 ・All enemy sub counts on switch +4 (15 counts) *Blast Armor when charging forward
Z Ability IV
Z AbilityIf Lineage of Evil, Powerful Opponent, or Frieza Force ・Base Strike Attack +38% ・Base Blast Defense +38% If Lineage of Evil ・Base Strike Defense +18%









