Android #17 & Android #18 (SP LL, Red)

Sparking · Legends Limited

Android #17 & Android #18 (SP LL, Red)

Red

Introduction

Android #17 & Android #18 (SP LL, Red) is an SP LL Red unit in Dragon Ball Legends. Android #17 & Android #18 (SP LL, Red)'s type is Ranged. Episode: Androids Saga (Z).

Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 (EX, Red) and 134 more.

Android #17 & Android #18 (SP LL, Red)'s banners

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  • 15 October 2025 to 29 October 2025LEGENDS FUTURE

Stats

  • HP252nd2,512,208
  • Strike ATK333rd256,875
  • Blast ATK191st266,138
  • Strike DEF294th184,747
  • Blast DEF280th185,600
  • Critical526th4,618

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,298,9247 stars: 1,390,10414 stars: 1,535,940
  • HPGame preview: 2,031,9337 stars: 2,216,65414 stars: 2,512,208
  • Strike ATKGame preview: 210,2527 stars: 228,18414 stars: 256,875
  • Blast ATKGame preview: 217,7447 stars: 236,35714 stars: 266,138
  • Strike DEFGame preview: 151,9137 stars: 164,54214 stars: 184,747
  • Blast DEFGame preview: 152,6037 stars: 165,29414 stars: 185,600
  • CriticalGame preview: 3,7357 stars: 4,07514 stars: 4,618

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Damage Received UP], Blast [Damage Received UP]

  • Let me do this one!

    Main Ability

    Tag Switch to "Android #18".

    Reverses own Element factors.

    Restores own Ki by 30.

    Increases own Arts Card Draw Speed by 1 level for 20 timer counts.

    -20 to own Special Move Arts cost for 20 timer counts.

    Cancels own Attribute Downgrades.

    Requirements: Max Switch Gauge.

  • Dead End Bullet

    Special Move Arts
    Special Move Arts

    Deals massive Explode damage.

    Applies the following effects to self upon activation:

    +40% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-40% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    *Blast Armor when charging forward.

  • Destroyer Beam

    Special Skill Arts
    Special Skill Arts

    Applies the following effects to self upon activation:

    Randomly draws 1 new card.

    Restores Ki by 50.

    The following effects occur on hit:

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.

    +30% to damage inflicted for 15 timer counts.

    Inflicts all enemies with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Arts

    Special Move Arts

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Heralds of a Dark Future

    Unique Ability

    +20% to damage inflicted against "Tag: Super Saiyan" or "Tag: Saiyan" (cannot be cancelled).

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks (cannot be cancelled).

    Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

    +90% to damage inflicted (cannot be cancelled).

    Reduces damage received by 50% (cannot be cancelled).

    +15% to Health Restoration (cannot be cancelled).

    -10 to Blast Arts cost (cannot be cancelled).

    Effects reset when Tag Switching to "Android #18".

    The following effects occur if this character is on the battlefield after an allied attack ends:

    Reduces enemy Ki by 25.

    Randomly destroys 1 enemy card.

    Restores own Ki by 25.

    +20% to damage inflicted by allies for 15 timer counts.

  • Twin Harbingers of Despair

    Unique Ability

    The following effects occur when this character enters the battlefield:

    Applies Buff Effect "Nullify Abnormal Conditions once" to self.

    Reduces enemy Ki by 25.

    Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (available during assists).

    Comboable Arts

    Special Move Arts

    Applies the following effects to self upon landing a Strike or Blast Arts hit:

    Restores health by 4%.

    +25% to damage inflicted for 15 timer counts.

    Draw a Blast Arts Card next (activates once).

    Activation count resets when characters switch or a Tag Switch is performed.

Z Abilities

4

Android #17 & Android #18 (SP LL, Red)'s Z Ability raises the stats of every battle member it names while Android #17 & Android #18 (SP LL, Red) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Tag: Android" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +22% for Android

  • Z Ability II

    From 3 stars

    +26% to "Tag: Android" or "Tag: Powerful Opponent" base Blast Attack & Defense during battle.

    Blast ATK and Blast DEF +26% for Android or Powerful Opponent

  • Z Ability III

    From 6 stars

    +30% to "Tag: Android", "Tag: Powerful Opponent", or "Tag: Future" base Blast Attack & Defense and +12% to "Tag: Android" base Strike Defense during battle.

    Blast ATK and Blast DEF +30% for Android or Powerful Opponent or Future; Strike DEF +12% for Android

  • Z Ability IV

    From 14 stars

    +35% to "Tag: Android", "Tag: Powerful Opponent", or "Tag: Future" base Blast Attack & Defense and +15% to "Tag: Android" base Strike Defense during battle.

    Blast ATK and Blast DEF +35% for Android or Powerful Opponent or Future; Strike DEF +15% for Android

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Android #17 & Android #18

  • This is actually pretty fun!

    Main Ability

    Tag Switch to "Android #17".

    Reverses own Element factors.

    Restores own health by 20% and Ki by 30.

    Reduces enemy Ki by 25.

    Reduces enemy's Dragon Balls by 1 (activates three times).

    Requirements: Max Switch Gauge.

  • Sadistic Bullet

    Special Move Arts
    Special Move Arts

    Deals massive Explode damage.

    Applies the following effects to self upon activation:

    +40% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-40% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    *Blast Armor when charging forward.

  • Sadistic Smile

    Special Skill Arts
    Special Skill Arts

    Randomly draws 1 new card.

    Restores own Ki by 50.

    +20% to damage inflicted for 20 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.

    Reduces enemy Vanishing Gauge to 0% (activates once).

  • Heralds of a Dark Future

    Unique Ability

    +20% to damage inflicted against "Tag: Super Saiyan" or "Tag: Saiyan" (cannot be cancelled).

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks (cannot be cancelled).

    Applies the following effects to self when this character enters the battlefield via Tag Switch:

    +90% to damage inflicted (cannot be cancelled).

    Reduces damage received by 50% (cannot be cancelled).

    +30% to Strike damage inflicted (cannot be cancelled).

    -10 to Blast Arts cost (cannot be cancelled).

    Effects reset when Tag Switching to "Android #17".

    The following effects occur if this character is on the battlefield after an allied attack ends:

    Reduces enemy Ki by 25.

    Randomly destroys 1 enemy card.

    Restores own Ki by 25.

    +20% to damage inflicted by allies for 15 timer counts.

  • Twin Harbingers of Despair

    Unique Ability

    Applies the following effects to self when this character enters the battlefield:

    Applies Buff Effect "Nullify Attribute Downgrades once".

    Restores Ki by 25.

    Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (available during assists).

    Comboable Arts

    Special Move Arts

    Applies the following effects to self upon landing a Strike or Blast Arts hit:

    Restores Vanishing Gauge by 5%.

    +25% to damage inflicted for 15 timer counts.

    Draw a Strike Arts Card next (activates once).

    Activation count resets when characters switch or a Tag Switch is performed.

Tags

Tags: Android, Girls, Twins, Future, Powerful Opponent

Episode: Androids Saga (Z)

Ability types: Tag, Reverse Element Factors, Endurance Nullification, Special Cover Change (Blast)

Card number: DBL46-01S, released 2022-04-20

Art

Android #17 & Android #18 (SP LL, Red) key art

More Red units

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