
Sparking
Bardock (SP, Red)
Red
Introduction
Bardock (SP, Red) is an SP Red unit in Dragon Ball Legends. Bardock (SP, Red)'s type is Melee. Episode: Anime Original Sagas.
Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.
Stats
- HP56th of 7122,777,784
- Strike ATK78th of 712282,104
- Blast ATK169th of 712268,629
- Strike DEF164th of 712190,888
- Blast DEF177th of 712190,341
- Critical551st of 7124,579
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,241,0977 stars: 1,326,91614 stars: 1,464,213Zenkai VII: 1,591,397
- HPGame preview: 1,997,5237 stars: 2,179,11614 stars: 2,469,664Zenkai VII: 2,777,784
- Strike ATKGame preview: 203,3507 stars: 220,65514 stars: 248,342Zenkai VII: 282,104
- Blast ATKGame preview: 198,3027 stars: 215,14814 stars: 242,101Zenkai VII: 268,629
- Strike DEFGame preview: 138,0487 stars: 149,41614 stars: 167,604Zenkai VII: 190,888
- Blast DEFGame preview: 137,7797 stars: 149,12314 stars: 167,272Zenkai VII: 190,341
- CriticalGame preview: 3,7037 stars: 4,04014 stars: 4,579Zenkai VII: 4,579
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike x2
Oath Between Comrades
Main AbilityTransform into "Traitorous Warrior".
Restores own health by 30%.
+50% to damage inflicted (cannot be cancelled).
Requirements: 5 timer counts must elapse.
Final Spirit Cannon
Special Move Arts
Deals major Explode damage.
+15% to Special Move damage inflicted for 3 timer counts upon activation.
The Fury of All
Special Skill Arts
+20% to damage inflicted for 20 timer counts.
Also applies the following effects to self based on the number of defeated battle members:
1 or more members: Restores health by 10%.
2 members: Increases Arts Card Draw Speed by 1 level for 15 timer counts.
Strike (Restore Health)
Strike Arts
Strike (Impact)
Restores own health by 3% upon activation.
Blast
Blast Arts
Blast (Impact)
The Beginning of the End
Unique AbilityUntil one of the following conditions is met, your Main Ability will be sealed from battle start:
1 ally is defeated.
50 timer counts have elapsed.
Veteran Saiyan Warrior
Unique Ability+50% to Strike damage inflicted from battle start for 50 timer counts.
Reduces damage received by 50% while inflicted with "No Switching" (cannot be cancelled).
Knocks back enemy to long range if a cover change is performed against their Blast Arts attack (activates during assists).
Comboable Arts
Special Move Arts
Z Abilities
4Bardock (SP, Red)'s Z Ability raises the stats of every battle member it names while Bardock (SP, Red) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Saiyan• Base Strike Attack +24%
Strike ATK +24% for Saiyan
Z Ability II
From 3 starsIf
Saiyan• Base Strike Attack +28%
Strike ATK +28% for Saiyan
Z Ability III
From 6 starsIf
Saiyan• Base Strike Attack +32%
If
Team Bardock• Base Blast Attack +15%
Strike ATK +32% for Saiyan; Blast ATK +15% for Team Bardock
Z Ability IV
From 14 starsIf
Saiyan• Base Strike Attack +38%
If
Team Bardock• Base Blast Attack +20%
Strike ATK +38% for Saiyan; Blast ATK +20% for Team Bardock
Transformations and switches
1Bardock
You're going to pay!
Main AbilityDraw a Special Move Arts Card next.
Restores own Vanishing Gauge by 100%.
Inflicts all allies and enemies with "No Switching" for 10 timer counts.
Nullifies own unfavorable Element factors for 30 timer counts.
Requirements: 10 timer counts must elapse.
Final Spirit Cannon
Special Move Arts
Deals major Explode damage.
+20% to Special Move damage inflicted for 3 timer counts upon activation.
+30% to Special Move damage inflicted against "Tag: Frieza Force" for 3 timer counts upon activation.
The Fury of All
Special Skill Arts
+25% to damage inflicted for 20 timer counts.
Also applies the following effects to self based on the number of defeated battle members:
1 or more members: Restores health by 15%.
2 members: Increases Arts Card Draw Speed by 1 level for 20 timer counts.
Last Man Standing
Unique AbilityApplies the following effects to self per defeated battle member when this character enters the battlefield:
+25% to damage inflicted.
+20% to Special Move damage inflicted.
Effects reset after character switch.
Additional -5 to own Arts costs when an allied "Tag: Team Bardock" is defeated.
Effect resets after character switch.
Veteran Saiyan Warrior
Unique Ability+45% to Strike damage inflicted for 15 timer counts when this character enters the battlefield or transforms.
Reduces damage received by 50% while inflicted with "No Switching" (cannot be cancelled).
Knocks back enemy to long range if a cover change is performed against their Blast Arts attack (available during assists).
Comboable Arts
Special Move Arts
Zenkai Awakening
Zenkai VII takes Bardock (SP, Red) from 1,464,213 to 1,591,397 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above, transformations included.
Oath Between Comrades
Zenkai Main Ability• Transform into "Traitorous Warrior"
• Health +30%
• Damage +50% (uncancellable)
• Damage Guard +20% (uncancellable)
*Requirement:
5 timer counts elapsed
However, Main Ability is sealed until 1 of the following is met:
• 1 ally is defeated
• 30 timer counts elapsed
Final Spirit Cannon
Zenkai Special Move Arts
Massive Damage (Explode)
On Activation
• Special Move damage +30% (3 counts)
On Hit
• Ki +30
• Destroy 3 enemy cards
The Fury of All
Zenkai Special Skill Arts
• Draw up to 2 cards if hand has 3 or fewer
• Health +10%
• Ki +50
• Damage +20% (20 counts)
Also, if there is a defeated battle member:
• Draw Speed +1 (15 counts)
Strike (Restore Health)
Zenkai Strike Arts
Strike (Impact)
• On activation, health +3%
Blast
Zenkai Blast Arts
Blast (Impact)
Starter Ability
Zenkai Unique Ability• Damage +250%
• Damage Guard +200%
• Ki Recovery +70%
• Other ally
Team Bardock damage +35%*All uncancellable
The Beginning of the End
Zenkai Unique AbilityWhen Hit by Enemy Arts, If Health Is 50% or Lower (1 Time)
• Health +30%
• Damage Guard +50% (15 counts) (uncancellable)
• Enemy Ki -50
• All enemy sub counts +2
Special Cover Change
Zenkai Unique AbilityEffective Against

Comboable Into

Veteran Saiyan Warrior
Zenkai Unique AbilityOn Battlefield Entry
• Draw 1 card if hand has 3 or fewer
• Ki +30
While Ally Is Prevented from Switching
• Damage Guard +50% (uncancellable)
• Special Move Arts cost -20 (uncancellable)
Battle Experience to Escape Danger
Zenkai Awakening IIIWhen Hit by Enemy Strike/Blast Arts
*Activations reset on switch
• Ally sub counts -2 (1 time)
• Destroy 1 enemy card (1 time)
• Enemy Ki -30 (1 time)
• All enemy Arts costs +5 (5 counts)
Cultivated Combat Techniques
Zenkai Awakening VIOn Strike Arts Use
• Damage +20% (10 counts)
• Health Restoration +10% (10 counts)
• Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
Bardock, awakened
You're going to pay!
Zenkai Main Ability• Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts
• Health +30%
• Ki +50
• Vanishing Gauge +100%
• Nullify Element disadvantages (30 counts) (uncancellable)
• Prevent ally/all enemy switching (10 counts)
*Requirement:
10 timer counts elapsed
Final Spirit Cannon
Zenkai Special Move Arts
Massive Damage (Explode)
On Activation
• Special Move damage +30% (3 counts)
• Special Move damage against
Frieza Force +30% (3 counts)On Hit
• Ki +30
• Destroy 3 enemy cards
The Fury of All
Zenkai Special Skill Arts
• Draw up to 2 cards if hand has 3 or fewer
• Health +15%
• Ki +50
• Damage +25% (20 counts)
• Protect hand (5 counts)
Also, if there is a defeated battle member:
• Draw Speed +1 (20 counts)
Strike (Restore Health)
Zenkai Strike Arts
Strike (Impact)
• On activation, health +3%
Blast
Zenkai Blast Arts
Blast (Impact)
Last Man Standing
Zenkai Unique AbilityOn Battlefield Entry or Transformation, If There Is a Defeated Battle Member (1 Time)
• Damage +50% (uncancellable)
• Special Move damage +40% (uncancellable)
Also, if ally
Team Bardock or
Saiyan is defeated:• Draw Special Arts next
• All Arts costs -5 (uncancellable) (1 time)
Special Cover Change
Zenkai Unique AbilityEffective Against

Comboable Into

Veteran Saiyan Warrior
Zenkai Unique AbilityOn Battlefield Entry or Transformation
• Draw 1 card if hand has 3 or fewer
• Ki +40
• Strike damage +50% (15 counts)
While Ally Is Prevented from Switching
• Damage Guard +50% (uncancellable)
• Special Move Arts cost -20 (uncancellable)
Battle Experience to Overcome Death
Zenkai Awakening IIIWhen Hit by Enemy Strike/Blast Arts
*Activations reset on switch
• Next activated Special Move damage +10% (up to 50%)
• Destroy 1 enemy card (1 time)
• Enemy Ki -30 (1 time)
• All enemy Arts costs +5 (5 counts)
Refined Combat Techniques
Zenkai Awakening VIOn Strike Arts Use
• Damage +30% (10 counts)
• Health Restoration +10% (10 counts)
• Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch
Zenkai Abilities
Zenkai Ability I
Level IIf
&
Saiyan• Base Strike Attack +20%
• Base Blast Attack +15%
• Base Strike Defense +20%
• Base Blast Defense +15%
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +15% for RED and Saiyan
Zenkai Ability II
Level IIIf
&
Saiyan• Base Strike Attack +25%
• Base Blast Attack +20%
• Base Strike Defense +25%
• Base Blast Defense +20%
Strike ATK and Strike DEF +25%, Blast ATK and Blast DEF +20% for RED and Saiyan
Zenkai Ability III
Level IIIIf
&
Saiyan• Base Strike Attack +35%
• Base Blast Attack +30%
• Base Strike Defense +35%
• Base Blast Defense +30%
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +30% for RED and Saiyan
Zenkai Ability IV
Level IVIf
&
Saiyan• Base Strike Attack +40%
• Base Blast Attack +35%
• Base Strike Defense +40%
• Base Blast Defense +35%
Strike ATK and Strike DEF +40%, Blast ATK and Blast DEF +35% for RED and Saiyan
Tags
Tags: Saiyan, Team Bardock
Episode: Anime Original Sagas
Ability types: Transform, Special Cover Change (Blast)
Card number: DBL22-02S
Art

More Red units
All units
1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red)
2nd Form Cell (SP, Red)
2nd Form Frieza (HE, Red)
3rd Form Frieza (SP, Red)
Android #13 (EX, Red)
Android #17 & Android #18 (SP LL, Red)
Android #17 (EX, Red)
Android #18 (SP, Red) DBL16-07S
Android #18 (SP, Red) DBL-EVT-71S
Android #19 (EX, Red)
Android #21 (SP, Red)
Bergamo (SP, Red)



