
Sparking
Jackie Chun (SP, Blue)
Blue
Introduction
Jackie Chun (SP, Blue) is an SP Blue unit in Dragon Ball Legends. Jackie Chun (SP, Blue)'s type is Defense. Episode: Dragon Ball Saga.
Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.
Jackie Chun (SP, Blue)'s banners
All banners- 29 October 2025 to 14 January 2026DRAGON BALL 40th Anniversary Summon
Stats
- HP209th of 7122,553,897
- Strike ATK307th of 712258,669
- Blast ATK382nd of 712250,843
- Strike DEF351st of 712180,760
- Blast DEF225th of 712188,641
- Critical391st of 7124,847
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,301,7857 stars: 1,392,90714 stars: 1,538,772
- HPGame preview: 2,065,6527 stars: 2,253,43914 stars: 2,553,897
- Strike ATKGame preview: 211,7027 stars: 229,76614 stars: 258,669
- Blast ATKGame preview: 205,3737 stars: 222,86214 stars: 250,843
- Strike DEFGame preview: 148,6887 stars: 161,02314 stars: 180,760
- Blast DEFGame preview: 155,0627 stars: 167,97714 stars: 188,641
- CriticalGame preview: 3,9207 stars: 4,27614 stars: 4,847
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike, Blast, and Ultimate
No need to hold back, right?
Main Ability• Destroy 1 card, then draw Ultimate Arts next
• Health +30%
• Ki +50
• Vanishing Gauge +100%
• Cancel Attribute Downgrades/Abnormal Conditions
• Enemy Dragon Balls -1
*Requirement
20 timer counts elapsed
Improved Kamehameha
Special Move Arts
Massive Damage (Impact)
On Activation
• Special Move damage +50% (3 counts) (uncancellable)
On Hit
• Ally sub counts -3
• Cancel enemy Attribute Upgrades
• All enemy Health Restoration -20% (15 counts)
*Blast Armor when charging forward
Afterimage
Special Skill Arts
• Draw 1 card
• Health +10%
• Ki +50
• Nullify Attribute Downgrades/Abnormal Conditions (10 counts)
• Remove Special Move Arts seal
• Enemy Draw Speed -1 (10 counts)
• Seal all enemy Main Abilities (5 counts)
Also, after Special Arts activation:
• Autocounters available +1 (3 times)
Lightning Surprise
Ultimate Arts
Massive Damage (Impact)
On Activation
• Ultimate damage +50% (3 counts)
On Hit
• Draw Special Move next
• Next activated Special Move damage +50% (uncancellable)
• Seal enemy Rising Rush (15 counts)
• Inflict enemy with Paralyze
• All enemy damage received +20% (30 counts)
*Blast Armor when charging forward
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
Starter Ability
Unique Ability• Damage +230%
• Special Move damage +20%
• Damage Guard +150%
• Ki Recovery +70%
• Draw Speed +1
• Special Move Arts cost -10
When at Least 1 Other Ally Battle Member Is
DB• Health Restoration +20%
• Ally damage +25%
*All uncancellable
Hahaaa! What'd you expect?!
Unique AbilityOn Battlefield Entry
• Draw Special Arts next (2 times)
• Health +10%
• Ki +30
• Nullify damage received Element disadvantage (10 counts)
• All enemy Strike/Blast Arts power -15% (10 counts)
• All enemy Special Move/Ultimate/Awakened Arts power -20% (10 counts)
On Strike/Blast Arts Use
• Ki +10
• Next activated Special Move damage +10% (up to 30%)
• Nullify Special Cover Changes (3 counts) (1 time)
*Activations reset on switch
When Hit by Enemy Arts
• All enemy Arts costs +15 (5 counts) (1 time)
*Activations reset on switch
• All enemy Arts costs +10 (5 counts) (2 times)
When on Battlefield and Enemy Activates Ultimate/Awakened Arts or Rising Rush (2 Times)
• Ally health +10%
• Ally sub counts -5
• Cancel enemy Buff Effects
With at Least 1 Autocounter Available
• Damage +20% (uncancellable)
• All Arts costs -5 (uncancellable)
Special Cover Change
Unique AbilityEffective Against

Comboable Into

Autocounter
Unique AbilityAutocounter Type A
After Special Arts Activation, When Hit by Counterable Attack
• Destroy 1 card, then draw Special Move Arts next (2 times)
• Ki +50
• Nullify Element disadvantages (3 counts)
Counterable Attacks


Comboable Into


Z Abilities
4Jackie Chun (SP, Blue)'s Z Ability raises the stats of every battle member it names while Jackie Chun (SP, Blue) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
DB• Base Strike Defense +22%
• Base Blast Defense +22%
Strike DEF and Blast DEF +22% for DB
Z Ability II
From 3 starsIf
DB,
, or 
• Base Strike Defense +26%
• Base Blast Defense +26%
Strike DEF and Blast DEF +26% for DB or BLU or PUR
Z Ability III
From 6 starsIf
DB,
, or 
• Base Strike Defense +30%
• Base Blast Defense +30%
If
DB• Base Strike Attack +15%
Strike DEF and Blast DEF +30% for DB or BLU or PUR; Strike ATK +15% for DB
Z Ability IV
From 14 starsIf
DB,
, or 
• Base Strike Defense +35%
• Base Blast Defense +35%
If
DB• Base Strike Attack +18%
Strike DEF and Blast DEF +35% for DB or BLU or PUR; Strike ATK +18% for DB
Tags
Tags: DB
Episode: Dragon Ball Saga
Ability types: Special Cover Change (Strike)
Card number: DBL82-04S, released 2025-04-30
Art

More Blue units
All units
1st Form Frieza (EX, Blue)
1st Form Frieza (SP, Blue)
2nd Form Cell (EX, Blue)
2nd Form Cell (HE, Blue)
2nd Form Cell (SP, Blue)
Android #13 (SP, Blue) DBL14-05S
Android #13 (SP, Blue) DBL-EVT-69S
Android #13 (SP LL, Blue)
Android #14 (EX, Blue)
Android #17 & Golden Frieza (Legend, Blue)
Android #17 (SP LL, Blue)
Android #18 (SP, Blue) DBL06-10S



