Super Saiyan 2 Gohan (Youth) (SP LL, Blue)

Sparking · Legends Limited

Super Saiyan 2 Gohan (Youth) (SP LL, Blue)

Blue

Introduction

Super Saiyan 2 Gohan (Youth) (SP LL, Blue) is an SP LL Blue unit in Dragon Ball Legends. Super Saiyan 2 Gohan (Youth) (SP LL, Blue)'s type is Melee. Episode: Cell Saga (Z).

Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.

Super Saiyan 2 Gohan (Youth) (SP LL, Blue)'s banners

All banners
  • 14 October 2026 to 28 October 2026LEGEND Double Feature Summon
  • 17 June 2026 to 2 August 2026LEGEND RISING: WARRIOR DUO DEFYING DESPAIR!!
  • 7 May 2026 to 20 May 20268th Anniversary Countdown Summon
  • 18 March 2026 to 2 April 2026WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS #2
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 VIP
  • 1 January 2026 to 10 January 2026NEW YEAR RISING 2026
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 Ticket Summon
  • 10 December 2025 to 21 January 2026LEGENDS FESTIVAL STEP-UP: SAVIOR FORGED BY RAGE AND TEARS
  • 10 December 2025 to 28 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon
  • 10 December 2025 to 29 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon

Stats

  • HP258th2,507,520
  • Strike ATK158th271,579
  • Blast ATK293rd257,094
  • Strike DEF198th189,192
  • Blast DEF313th183,646
  • Critical103rd5,057

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,324,1137 stars: 1,417,46914 stars: 1,566,829
  • HPGame preview: 2,028,1417 stars: 2,212,51814 stars: 2,507,520
  • Strike ATKGame preview: 222,1457 stars: 241,15814 stars: 271,579
  • Blast ATKGame preview: 210,4297 stars: 228,37714 stars: 257,094
  • Strike DEFGame preview: 155,5087 stars: 168,46314 stars: 189,192
  • Blast DEFGame preview: 151,0227 stars: 163,57014 stars: 183,646
  • CriticalGame preview: 4,0907 stars: 4,46214 stars: 5,057

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Strike Damage UP], Blast [Blast Damage UP]

  • He's gonna suffer the way he made everyone else suffer...

    Main Ability

    • Destroy entire hand, then draw 1 each of Strike/Blast/Special/Special Move Arts

    • Ki +70

    • Damage +30% (uncancellable)

    • Remove all Arts seals

    *Requirement:

    10 timer counts elapsed

  • Explosive Demon Impact

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts) (uncancellable)

    • Nullify Endurance (3 counts)

    Also, when Special Move Arts is enhanced:

    • Vanishing Gauge +100% (2 times)

    • Nullify Element disadvantages (3 counts)

    • Enemy Ki -100 (2 times)

    *Blast Armor when charging forward

  • Unleashed Rage

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Health +10%

    • Ki +50

    • Damage +20% (15 counts)

    • Nullify Special Cover Changes (5 counts)

    When Special Arts Is Enhanced

    • Draw Special Move Arts next

  • Strike (Damage UP)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, damage +20% (10 counts)

    *Blast Armor when charging forward

  • Blast (Damage UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, damage +20% (10 counts)

  • Starter Ability

    Unique Ability

    • Damage +310%

    • Damage Guard +230%

    • Ki Recovery +70%

    • Draw Speed +1

    • Revive (70% health)

    *Will be defeated if health reaches 0 due to enemy Self-Destruct

    Also, if at least 1 other ally battle member is TagSon Family or TagHybrid Saiyan:

    • Damage +30%

    • Damage Guard +15%

    *All uncancellable

  • Super Power from a Burst of Rage

    Unique Ability

    On Enemy Character Confrontation

    • Draw 1 card if hand has 3 or fewer

    • Health +5%

    • Ki +30

    • Nullify damage received Element disadvantage (3 counts)

    • Enemy Ki -30

    On Strike/Blast Arts Use (1 Time)

    *Activations reset on switch

    • Draw 1 card

    • Nullify Special Cover Changes (5 counts)

    • All enemy Health Restoration -35% (15 counts)

    On Cover Change

    • Unique Gauge +30%

    • Destroy 2 enemy cards

    When Enemy Attack Ends

    • All enemy Arts costs +10 (5 counts)

    • Prevent all enemy switching (3 counts)

    When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Sub counts -5

    Also, if at least 1 other remaining ally battle member is TagHybrid Saiyan:

    • Sub counts -5

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Attack Type

    When Unique Gauge Becomes Full

    • Draw 1 card if hand has 3 or fewer

    • Ki +50

    • Enhance next activated Special Move/Special Arts

    • Cancel Attribute Downgrades/Abnormal Conditions

    While Full

    • Damage +50% (uncancellable)

    • Special Move Arts cost -10 (uncancellable)

    With at Least 1%, When Ally Is Hit by Enemy Arts

    • Health +10%

    • Damage Guard +20% (15 counts)

    • Ally sub counts -2

    *Charges:

     Greatly, each time a Strike/Blast Arts is used

    *Consumed:

    Entirely, with at least 1%, when ally is hit by enemy Arts

Z Abilities

4

Super Saiyan 2 Gohan (Youth) (SP LL, Blue)'s Z Ability raises the stats of every battle member it names while Super Saiyan 2 Gohan (Youth) (SP LL, Blue) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagSon Family

    • Base Strike Attack +22%

    • Base Strike Defense +22%

    Strike ATK and Strike DEF +22% for Son Family

  • Z Ability II

    From 3 stars

    If TagSon Family, TagHybrid Saiyan, or EpisodeCell Saga (Z)

    • Base Strike Attack +26%

    • Base Strike Defense +26%

    Strike ATK and Strike DEF +26% for Son Family or Hybrid Saiyan or Cell Saga (Z)

  • Z Ability III

    From 6 stars

    If TagSon Family, TagHybrid Saiyan, or EpisodeCell Saga (Z)

    • Base Strike Attack +30%

    • Base Strike Defense +30%

    If TagSon Family

    • Base Blast Defense +15%

    Strike ATK and Strike DEF +30% for Son Family or Hybrid Saiyan or Cell Saga (Z); Blast DEF +15% for Son Family

  • Z Ability IV

    From 14 stars

    If TagSon Family, TagHybrid Saiyan, or EpisodeCell Saga (Z)

    • Base Strike Attack +38%

    • Base Strike Defense +38%

    If TagSon Family

    • Base Blast Defense +18%

    If TagHybrid Saiyan

    • Damage Guard +10%

    Strike ATK and Strike DEF +38% for Son Family or Hybrid Saiyan or Cell Saga (Z); Blast DEF +18% for Son Family

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Super Saiyan 2

  • Let your power explode!!!

    Main Ability

    • Destroy 1 card, then draw Special Move Arts next

    • Ki +80

    • Damage on next Special Move hit +100% (uncancellable)

    • Remove Special Move Arts seal

    Also, if there are 2 defeated enemy battle members:

    • Damage Guard Penetration +80% (10 counts)

    • Enemy Vanishing Gauge -100%

    *Requirement:

    5 timer counts elapsed

  • Father-Son Kamehameha

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts) (uncancellable)

    • Nullify Endurance (3 counts)

    Also, when Special Move Arts is enhanced:

    • Vanishing Gauge +100% (2 times)

    • Nullify Element disadvantages (3 counts)

    • Enemy Ki -100 (3 times)

    *Nullifies Blast Arts when charging forward

  • Eruption of the Ultimate Fighting Spirit

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw 1 card

    • Health +15%

    • Ki +50

    • Damage +20% (15 counts)

    • Protect hand (5 counts)

    Also, when Special Arts is enhanced:

    • Draw Special Move Arts next

    Comboable Into

    Strike ArtsBlast ArtsSpecial Move Arts

  • Inherited Spirit

    Unique Ability

    On Revival

    • Unique Gauge charge rate +25% (uncancellable)

    • Ally damage +30% (uncancellable)

    • Ally sub counts -10

    • Force enemy switch

    • Enemy Dragon Balls -1

    • Seal all enemy Main Abilities (10 counts)

    On Enemy Character Confrontation

    • Draw 1 card if hand has 3 or fewer

    • Health +5%

    • Ki +30

    • Nullify damage received Element disadvantage (3 counts)

    • Enemy Ki -30

    On Strike/Blast Arts Use (1 Time)

    *Activations reset on switch or Special Arts use

    • Draw 1 card

    • Nullify Special Cover Changes (5 counts)

    • All enemy Health Restoration -35% (15 counts)

    When Enemy Attack Ends

    • All enemy Arts costs +10 (5 counts)

    • Prevent all enemy switching (3 counts)

    When on Standby and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Sub counts -5

    Also, if at least 1 other remaining ally battle member is TagHybrid Saiyan:

    • Sub counts -5

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Attack Type

    When Unique Gauge Becomes Full

    • Draw Special Arts next (3 times)

    • Draw 1 card if hand has 3 or fewer

    • Ki +50

    • Enhance next activated Special Move/Special Arts

    • Cancel Attribute Downgrades/Abnormal Conditions

    While Full

    • Damage +50% (uncancellable)

    • Special Move Arts cost -10 (uncancellable)

    With at Least 1%, When Ally Is Hit by Enemy Arts

    • Health +10%

    • Damage Guard +20% (15 counts)

    • Ally sub counts -2

    *Charges:

     Greatly, each time a Strike/Blast Arts is used

    *Consumed:

    Entirely, with at least 1%, when ally is hit by enemy Arts

Tags

Tags: Hybrid Saiyan, Son Family, Super Saiyan 2

Episode: Cell Saga (Z)

Ability types: Armored Strike Arts, Special Cover Change (Strike), Revive

Card number: DBL90-02S, released 2025-12-10

Art

Super Saiyan 2 Gohan (Youth) (SP LL, Blue) key art

More Blue units

All units