Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S

Sparking

Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S

Blue

Introduction

Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S is an SP Blue unit in Dragon Ball Legends. Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S's type is Ranged. Episode: "Future" Trunks Saga (S).

Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.

Stats

  • HP160th2,626,787
  • Strike ATK109th277,929
  • Blast ATK30th291,566
  • Strike DEF322nd182,666
  • Blast DEF290th184,876
  • Critical486th4,730

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,192,5517 stars: 1,274,43814 stars: 1,405,476Zenkai VII: 1,593,806
  • HPGame preview: 1,809,4477 stars: 1,973,94214 stars: 2,237,134Zenkai VII: 2,626,787
  • Strike ATKGame preview: 190,5717 stars: 206,71414 stars: 232,543Zenkai VII: 277,929
  • Blast ATKGame preview: 200,3417 stars: 217,37214 stars: 244,621Zenkai VII: 291,566
  • Strike DEFGame preview: 128,8787 stars: 139,41214 stars: 156,267Zenkai VII: 182,666
  • Blast DEFGame preview: 130,2827 stars: 140,94414 stars: 158,003Zenkai VII: 184,876
  • CriticalGame preview: 3,6447 stars: 3,97514 stars: 4,505Zenkai VII: 4,730

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Blast x2

  • The Last Guardian

    Main Ability

    +20% to damage inflicted by allies for 20 timer counts.

    Nullifies allies' Attribute Downgrades and Abnormal Conditions for 15 timer counts.

    Requirements: 25 timer counts must elapse.

  • Galick Gun

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 20 timer counts on hit.

  • Unlock Ki: Form of Attack

    Special Skill Arts
    Special Skill Arts

    +20% to Blast damage inflicted for 20 timer counts.

  • Strike (Bleed)

    Strike Arts
    Strike Arts

    Strike (Slice)

    50% chance to inflict Bleed.

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Guardian's Resolve

    Unique Ability

    +40% to Blast damage inflicted for 10 timer counts every time this character enters the battlefield.

    Restores own health by 10% when this character is switched to standby.

    Restores own Ki by 20 when this character evades enemy attack with a Vanishing Step.

  • Flame of Hope

    Unique Ability

    +15% to own Ki Recovery per defeated battle member.

    +15% to Blast Damage inflicted per defeated "Tag: Future" ally.

Z Abilities

4

Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S's Z Ability raises the stats of every battle member it names while Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +24% to "Tag: Future" base Blast Defense during battle.

    Blast DEF +24% for Future

  • Z Ability II

    From 3 stars

    +26% to "Tag: Future" base Blast Defense during battle.

    Blast DEF +26% for Future

  • Z Ability III

    From 6 stars

    +31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.

    Blast DEF +31% for Future or Hybrid Saiyan

  • Z Ability IV

    From 14 stars

    +33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Defense during battle.

    Blast DEF +33% for Future or Hybrid Saiyan

Zenkai Awakening

Zenkai VII takes Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S from 1,405,476 to 1,593,806 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • The Last Guardian

    Zenkai Main Ability

    Draw a Special Move Arts Card next.

    Restores own Ki by 70.

    +30% to damage inflicted by allies for 30 timer counts.

    Nullifies allies' Attribute Downgrades and Abnormal Conditions for 15 timer counts.

    Requirements: 25 timer counts must elapse.

  • Galick Gun

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +20% to damage inflicted for 15 timer counts upon activation.

    Inflicts enemy with Attribute Downgrade "-30% to Ki Recovery" for 20 timer counts on hit.

  • Unlock Ki: Form of Attack

    Zenkai Special Skill Arts
    Special Skill Arts

    Restores own health by 10%.

    +25% to damage inflicted for 20 timer counts.

  • Guardian's Resolve

    Zenkai Unique Ability

    +50% to Blast damage inflicted when this character enters the battlefield (cannot be stacked).

    Restores own health by 10% when this character is switched to standby.

    The following effects occur when this character evades an enemy attack with a Vanishing Step:

    Restores own Ki by 30.

    Shortens allies' substitution counts by 2 (activates three times).

  • Flame of Hope

    Zenkai Unique Ability

    +30% to own Ki Recovery per defeated battle member when this character enters the battlefield.

    Effect resets after character switch.

    Additional +25% to damage inflicted per defeated "Tag: Future", "Tag: Hybrid Saiyan", or "Tag: Vegeta Clan" battle member (cannot be cancelled).

    Effect resets after character switch.

  • Chance for Retaliation

    Zenkai Awakening III

    Applies the following effects to self after enemy attack is over:

    Increases Arts Card Draw Speed by 1 level for 15 timer counts.

    -5 to Arts costs for 15 timer counts (cannot be stacked).

    Cancels Attribute Downgrades and Abnormal Conditions (activates three times).

  • Determined Battle

    Zenkai Awakening VI

    Applies the following effects to self when this character enters the battlefield if there is a "Tag: Future" or "Tag: Hybrid Saiyan" battle member other than this character in the party:

    +50% to damage inflicted (cannot be stacked).

    Reduces damage received by 20% (cannot be stacked).

    Shortens own substitution count by 1 every time another battle member is hit with an enemy's Strike or Blast Arts attack (activates 10 times).

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:

    +15% to base Strike Attack.

    +20% to base Blast Attack.

    +15% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for BLU and Future

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:

    +20% to base Strike Attack.

    +25% to base Blast Attack.

    +20% to base Strike Defense.

    +25% to base Blast Defense.

    Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for BLU and Future

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:

    +30% to base Strike Attack.

    +35% to base Blast Attack.

    +30% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for BLU and Future

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: BLU" and "Tag: Future" during battle:

    +35% to base Strike Attack.

    +40% to base Blast Attack.

    +35% to base Strike Defense.

    +40% to base Blast Defense.

    Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for BLU and Future

Tags

Tags: Hybrid Saiyan, Vegeta Clan, Super Saiyan 2, Future, Weapon Wielder

Episode: "Future" Trunks Saga (S)

Card number: DBL08-02S

Art

Super Saiyan 2 Trunks (Adult) (SP, Blue) DBL08-02S key art

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