Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue)

Sparking · Legends Limited

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue)

Blue

Introduction

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue) is an SP LL Blue unit in Dragon Ball Legends. Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue)'s type is Ranged. Episode: Majin Buu Saga (Z).

Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue)'s banners

All banners
  • 18 March 2026 to 2 April 2026WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS #2
  • 10 December 2025 to 21 January 2026LEGENDS FESTIVAL STEP-UP: SAVIOR FORGED BY RAGE AND TEARS
  • 10 December 2025 to 29 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon
  • 10 December 2025 to 28 January 2026SAVIOR FORGED BY RAGE AND TEARS SP Guaranteed Ticket Summon

Stats

  • HP30th2,809,334
  • Strike ATK69th283,854
  • Blast ATK27th292,864
  • Strike DEF9th208,838
  • Blast DEF10th208,465
  • Critical86th5,078

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,322,4817 stars: 1,415,70714 stars: 1,564,827Zenkai VII: 1,680,460
  • HPGame preview: 2,041,6837 stars: 2,227,29114 stars: 2,524,263Zenkai VII: 2,809,334
  • Strike ATKGame preview: 212,4667 stars: 230,59914 stars: 259,612Zenkai VII: 283,854
  • Blast ATKGame preview: 219,7527 stars: 238,54814 stars: 268,621Zenkai VII: 292,864
  • Strike DEFGame preview: 155,0637 stars: 167,97814 stars: 188,642Zenkai VII: 208,838
  • Blast DEFGame preview: 154,4387 stars: 167,29614 stars: 187,868Zenkai VII: 208,465
  • CriticalGame preview: 3,9887 stars: 4,35114 stars: 4,931Zenkai VII: 5,078

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike, Blast

  • And now...it's time!!!

    Main Ability

    If Unique Gauge is full

    This character enters "Transcendent Kamehameha" preparation mode.

    The following effects occur and own Unique Gauge gradually decreases:

    Tag Switch to "Vegeta".

    Reverses own Element factors.

    Draw a Special Arts Card next.

    Restores own health by 20% if own remaining health is 50% or below.

    -10 to own Special Arts cost for 15 timer counts.

    Reduces damage received while in "Transcendent Kamehameha" preparation mode.

    Nullifies unfavorable Element factors for damage sustained while in "Transcendent Kamehameha" preparation mode.

    Seals enemy's Rising Rush for 15 timer counts.

    *Cannot activate Rising Rush, use Switch Abilities, or switch characters while in "Transcendent Kamehameha" preparation mode.

    *If this character is sealed while in "Transcendent Kamehameha" preparation mode, it will be cancelled and own Unique Gauge will disappear.

    *If this character receives an attack that would cause it to be defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled.

    *Nullifies Forced Switching effects inflicted to this character while in "Transcendent Kamehameha" preparation mode.

    Activates a "Transcendent Kamehameha" that targets the entire battlefield once own Unique Gauge reaches 0%.

    Applies the following effects to self upon activation and deals massive Impact damage.

    Tag Switch to "Goku".

    Reverses Element factors.

    Nullifies unfavorable Element factors for 2 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 2 timer counts.

    +30% to damage inflicted for 2 timer counts if there is at least 1 defeated enemy battle member.

    +50% to damage inflicted for 2 timer counts if there are 2 defeated enemy battle members.

    Most of the damage inflicted will also be dealt to enemy members on standby.

    *The damage from this attack cannot cause enemy members on standby to be defeated.

    *This attack cannot be evaded with a Vanishing Step.

    *This attack cannot be cover changed against.

    *Own Unique Gauge will disappear after this attack hits.

    *In Full Power Battle, this attack will not activate during a Dual Break, and will instead activate once the Dual Break has finished.

    *Cancels Abnormal Conditions that restrict this character's movement, including Immobilize, Heavily Immobilize, Flash, and Faint, when they attack.

    If Unique Gauge is not full or own Unique Gauge has disappeared

    Tag Switch to "Vegeta".

    Reverses own Element factors.

    Restores own health by 10% and Ki by 25.

    +10% to own Health Restoration (cannot be cancelled) (activates once).

    Requirements: Max Switch Gauge.

  • Super Dragon Attack

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    Applies the following effects to self upon activation:

    +30% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Cancels enemy Buff Effects on hit.

    *Blast Armor when charging forward.

  • Do-or-Die Battle

    Special Skill Arts
    Special Skill Arts

    Restores own health by 10% and Ki by 40.

    +30% to damage inflicted for 15 timer counts.

    -3 to own Arts costs for 10 timer counts (cannot be stacked).

    Cancels own Attribute Downgrades.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Battle for the Fate of the Universe

    Unique Ability

    Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

    +90% to damage inflicted (cannot be cancelled).

    +40% to damage inflicted.

    Reduces damage received by 65% (cannot be cancelled).

    -10 to Blast Arts cost (cannot be cancelled).

    Effects reset when Tag Switching to "Vegeta".

    Applies the following effects to self when this character enters the battlefield:

    Restores Ki by 50.

    +50% to damage inflicted for 15 timer counts (cannot be cancelled).

    Effect resets after character switch or when a Tag Switch is performed.

    Nullifies Abnormal Conditions for 10 timer counts.

    Applies the following effects to self every time this character uses an Arts Card:

    Increases Arts Card Draw Speed by 1 level for 4 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates once).

    Activation count resets after Tag Switch.

  • Strongest Warriors United

    Unique Ability

    The following effects occur when changing cover:

    Draw a Special Move Arts Card next (activates twice).

    Randomly destroys 1 enemy card.

    Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    Charges own Unique Gauge every time this character uses their Switch Ability.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 30%.

    +30% to damage inflicted (cannot be cancelled).

    Shortens allies' substitution counts by 10 when enemy activates Rising Rush while this character is on the battlefield (activates once).

Z Abilities

4

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue)'s Z Ability raises the stats of every battle member it names while Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.

    Blast ATK and Strike DEF +22% for Saiyan

  • Z Ability II

    From 3 stars

    +26% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense during battle.

    Blast ATK and Strike DEF +26% for Saiyan or Son Family or Vegeta Clan

  • Z Ability III

    From 6 stars

    +30% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

    Blast ATK and Strike DEF +30% for Saiyan or Son Family or Vegeta Clan; Strike ATK +15% for Majin Buu Saga (Z)

  • Z Ability IV

    From 14 stars

    +38% to "Tag: Saiyan", "Tag: Son Family", or "Tag: Vegeta Clan" base Blast Attack & Strike Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

    Blast ATK and Strike DEF +38% for Saiyan or Son Family or Vegeta Clan; Strike ATK +18% for Majin Buu Saga (Z)

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Super Saiyan 3 & Super Saiyan 2

  • Whaddaya say we get this thing started?

    Main Ability

    Tag Switch to "Goku".

    Reverses own Element factors.

    Restores own Ki by 40.

    Applies Attribute Upgrade "-10% to enemy's 'Sustained Damage CUT' effects" to self (cannot be cancelled) (activates three times).

    Randomly draws 1 new card when you have 3 or fewer cards.

    Requirements: Max Switch Gauge.

  • Infinity Blast

    Special Move Arts
    Special Move Arts

    Deals massive Explode damage.

    Applies the following effects to self upon activation:

    +30% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    Cancels enemy Attribute Upgrades on hit.

    *Blast Armor when charging forward.

  • Desperate Defense

    Special Skill Arts
    Special Skill Arts

    Restores own health by 10% and Ki by 40.

    +20% to damage inflicted for 20 timer counts.

    Inflicts all enemies with Attribute Downgrade "-15% to Special Move, Awakened, and Ultimate Arts Power" for 15 timer counts.

    While in "Transcendent Kamehameha" preparation mode

    Nullifies enemy's Tap Actions, Strike Arts, and Blast Arts while in fighting pose.

    The following effects occur if attacks are nullified:

    Seals all enemies' Main Abilities for 10 timer counts.

    Destroys all of your enemy's cards.

    Shock wave released when attacks are nullified knocks enemy back to long range on hit.

    Comboable Arts

    Special Move Arts

  • Battle for the Fate of the Universe

    Unique Ability

    Applies the following effects to self when this character enters the battlefield via Tag Switch:

    +90% to damage inflicted (cannot be cancelled).

    +40% to damage inflicted.

    Reduces damage received by 70% (cannot be cancelled).

    -10 to Blast Arts cost (cannot be cancelled).

    Effects reset when Tag Switching to "Goku".

    The following effects occur when this character enters the battlefield:

    Restores own Ki by 20.

    +40% to damage inflicted for 15 timer counts (cannot be cancelled).

    Effect resets after character switch or when a Tag Switch is performed.

    Nullifies own Attribute Downgrades for 10 timer counts.

    Reduces enemy Ki by 30.

    Applies the following effects every time this character uses an Arts Card:

    Restores own health by 4%.

    Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 10 timer counts.

  • Strongest Warriors United

    Unique Ability

    The following effects occur when changing cover:

    Randomly destroys 1 enemy card.

    Seals 1 enemy card slot randomly (up to 1 slot simultaneously).

    The sealed card slot cannot be used for 5 timer counts.

    Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    Charges own Unique Gauge every time this character uses their Switch Ability.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 30%.

    +30% to damage inflicted (cannot be cancelled).

    Shortens allies' substitution counts by 10 when enemy activates Rising Rush while this character is on the battlefield (activates once).

Zenkai Awakening

Zenkai VII takes Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue) from 1,564,827 to 1,680,460 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above, transformations included.

  • And now...it's time!!!

    Zenkai Main Ability

    If Unique Gauge is full

    This character enters "Transcendent Kamehameha" preparation mode.

    The following effects occur and own Unique Gauge gradually decreases:

    Tag Switch to "Vegeta".

    Reverses own Element factors.

    Draw a Special Arts Card next.

    Restores own health by 20% if own remaining health is 50% or below.

    -10 to own Special Arts cost for 15 timer counts.

    Reduces damage received while in "Transcendent Kamehameha" preparation mode.

    Nullifies unfavorable Element factors for damage sustained while in "Transcendent Kamehameha" preparation mode.

    Seals enemy's Rising Rush for 15 timer counts.

    *Cannot activate Rising Rush, use Switch Abilities, or switch characters while in "Transcendent Kamehameha" preparation mode.

    *If this character is sealed while in "Transcendent Kamehameha" preparation mode, it will be cancelled and own Unique Gauge will disappear.

    *If this character receives an attack that would cause it to be defeated while in "Transcendent Kamehameha" preparation mode, it will be cancelled.

    *Nullifies Forced Switching effects inflicted to this character while in "Transcendent Kamehameha" preparation mode.

    Activates a "Transcendent Kamehameha" that targets the entire battlefield once own Unique Gauge reaches 0%.

    Applies the following effects to self upon activation and deals massive Impact damage.

    Tag Switch to "Goku".

    Reverses Element factors.

    Nullifies unfavorable Element factors for 2 timer counts.

    Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 2 timer counts.

    +30% to damage inflicted for 2 timer counts if there is at least 1 defeated enemy battle member.

    +50% to damage inflicted for 2 timer counts if there are 2 defeated enemy battle members.

    Most of the damage inflicted will also be dealt to enemy members on standby.

    *The damage from this attack cannot cause enemy members on standby to be defeated.

    *This attack cannot be evaded with a Vanishing Step.

    *This attack cannot be cover changed against.

    *Own Unique Gauge will disappear after this attack hits.

    *In Full Power Battle, this attack will not activate during a Dual Break, and will instead activate once the Dual Break has finished.

    *Cancels Abnormal Conditions that restrict this character's movement, including Immobilize, Heavily Immobilize, Flash, and Faint, when they attack.

    If Unique Gauge is not full or own Unique Gauge has disappeared

    Tag Switch to "Vegeta".

    Reverses own Element factors.

    Restores own health by 10% and Ki by 40.

    +10% to own Health Restoration (cannot be cancelled) (activates once).

    Requirements: Max Switch Gauge.

  • Super Dragon Attack

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    Applies the following effects to self upon activation:

    +30% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    The following effects occur on hit:

    Restores own Vanishing Gauge by 60% (activates twice).

    Cancels enemy's Buff Effects.

    *Blast Armor when charging forward.

  • Do-or-Die Battle

    Zenkai Special Skill Arts
    Special Skill Arts

    Restores own health by 10% and Ki by 40.

    +30% to damage inflicted for 15 timer counts.

    -3 to own Arts costs for 15 timer counts (cannot be stacked).

    Cancels own Attribute Downgrades.

  • Battle for the Fate of the Universe

    Zenkai Unique Ability

    Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:

    +130% to damage inflicted (cannot be cancelled).

    Reduces damage received by 70% (cannot be cancelled).

    -10 to Blast Arts cost (cannot be cancelled).

    Effects reset when Tag Switching to "Vegeta".

    Applies the following effects to self when this character enters the battlefield:

    Restores Ki by 50.

    +50% to damage inflicted for 15 timer counts (cannot be cancelled).

    Nullifies Abnormal Conditions for 10 timer counts.

    Applies the following effects to self every time this character uses an Arts Card:

    Increases Arts Card Draw Speed by 1 level for 4 timer counts.

    Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts (activates once).

    Activation count resets after Tag Switch.

  • Strongest Warriors United

    Zenkai Unique Ability

    The following effects occur when changing cover:

    Draw a Special Move Arts Card next (activates twice).

    Randomly destroys 1 enemy card.

    Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    Charges own Unique Gauge every time this character uses their Switch Ability.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 30%.

    +30% to damage inflicted (cannot be cancelled).

    Shortens allies' substitution counts by 10 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield (activates once).

  • Universe's Fiercest Rivals

    Zenkai Awakening III

    The following effects occur upon landing a Strike Arts hit:

    +10% to Strike Arts damage inflicted for 5 timer counts.

    -2 to own Strike Arts cost for 5 timer counts.

    Inflicts enemy with Attribute Downgrade "+10% to Strike Damage Received" for 5 timer counts.

    The following effects occur upon landing a Blast Arts hit:

    +10% to Blast Arts damage inflicted for 5 timer counts.

    -2 to own Blast Arts cost for 5 timer counts.

    Inflicts enemy with Attribute Downgrade "+10% to Blast Damage Received" for 5 timer counts.

  • Resolve to End the Battle

    Zenkai Awakening VI

    The following effects occur when this character enters the battlefield or enters the battlefield via Tag Switch:

    Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 5 timer counts.

    Inflicts all enemies with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.

    The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:

    +15% to damage inflicted for 10 timer counts.

    Reduces enemy Ki by 5.

Super Saiyan 3 & Super Saiyan 2, awakened

  • Whaddaya say we get this thing started?

    Zenkai Main Ability

    Tag Switch to "Goku".

    Reverses own Element factors.

    Restores own Ki by 40.

    Applies Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" to self (cannot be cancelled) (activates twice).

    Randomly draws 1 new card when you have 3 or fewer cards.

    Requirements: Max Switch Gauge.

  • Infinity Blast

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Explode damage.

    Applies the following effects to self upon activation:

    +30% to Special Move damage inflicted for 3 timer counts.

    Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.

    The following effects occur on hit:

    Restores own Vanishing Gauge by 60% (activates twice).

    Cancels enemy Attribute Upgrades.

    *Blast Armor when charging forward.

  • Desperate Defense

    Zenkai Special Skill Arts
    Special Skill Arts

    Restores own health by 10% and Ki by 40.

    +20% to damage inflicted for 20 timer counts.

    Inflicts all enemies with Attribute Downgrade "-15% to Special Move, Ultimate & Awakened Arts Power" for 15 timer counts.

    While in "Transcendent Kamehameha" preparation mode

    Nullifies enemy's Tap Actions, Strike Arts, and Blast Arts while in fighting pose.

    The following effects occur if attacks are nullified:

    Draw a Special Move Arts Card next (activates once).

    Seals all enemies' Main Abilities for 10 timer counts.

    Destroys all of your enemy's cards.

    Shock wave released when attacks are nullified knocks enemy back to long range on hit.

    Comboable Arts

    Special Move Arts

  • Battle for the Fate of the Universe

    Zenkai Unique Ability

    Applies the following effects to self when this character enters the battlefield via Tag Switch:

    +130% to damage inflicted (cannot be cancelled).

    Reduces damage received by 70% (cannot be cancelled).

    Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    -10 to Blast Arts cost (cannot be cancelled).

    Effects reset when Tag Switching to "Goku".

    The following effects occur when this character enters the battlefield:

    Restores own Ki by 20.

    +50% to damage inflicted for 15 timer counts (cannot be cancelled).

    Nullifies own Attribute Downgrades for 10 timer counts.

    Reduces enemy Ki by 30.

    The following effects occur every time this character uses an Arts Card:

    Restores own health by 4%.

    Inflicts enemy with Attribute Downgrade "-10% to Strike & Blast Arts Power" for 10 timer counts.

  • Strongest Warriors United

    Zenkai Unique Ability

    The following effects occur when changing cover:

    Randomly destroys 1 enemy card.

    Seals 1 enemy card slot randomly (up to 1 slot simultaneously).

    The sealed card slot cannot be used for 5 timer counts.

    Knocks enemy back to long range if cover change is performed against their Blast Arts attack (activates during assists).

    Comboable Arts

    Special Move Arts

    Charges own Unique Gauge every time this character uses their Switch Ability.

    Applies the following effects to self once Unique Gauge is full (activates once):

    Restores health by 30%.

    +30% to damage inflicted (cannot be cancelled).

    Shortens allies' substitution counts by 10 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield (activates once).

  • Universe's Fiercest Rivals

    Zenkai Awakening III

    The following effects occur upon landing a Strike Arts hit:

    +10% to Strike Arts damage inflicted for 5 timer counts.

    -2 to own Strike Arts cost for 5 timer counts.

    Inflicts enemy with Attribute Downgrade "+10% to Strike Damage Received" for 5 timer counts.

    The following effects occur upon landing a Blast Arts hit:

    +10% to Blast Arts damage inflicted for 5 timer counts.

    -2 to own Blast Arts cost for 5 timer counts.

    Inflicts enemy with Attribute Downgrade "+10% to Blast Damage Received" for 5 timer counts.

  • Prideful Resolve

    Zenkai Awakening VI

    The following effects occur when this character enters the battlefield or enters the battlefield via Tag Switch:

    Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 5 timer counts.

    Inflicts all enemies with Attribute Downgrade "-30% to Special Move, Ultimate & Awakened Arts Power" for 10 timer counts.

    The following effects occur every time when hit with an enemy's Arts attack while this character is on the battlefield:

    +15% to damage inflicted for 10 timer counts.

    Reduces enemy Ki by 5.

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats during battle:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Targets

    "Element: BLU" characters with "Tag: Son Family"

    "Element: BLU" characters with "Tag: Vegeta Clan"

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for BLU and (Son Family or Vegeta Clan)

  • Zenkai Ability II

    Level II

    Increases the following stats during battle:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Targets

    "Element: BLU" characters with "Tag: Son Family"

    "Element: BLU" characters with "Tag: Vegeta Clan"

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for BLU and (Son Family or Vegeta Clan)

  • Zenkai Ability III

    Level III

    Increases the following stats during battle:

    +15% to base Strike Attack.

    +15% to base Blast Attack.

    +15% to base Strike Defense.

    +15% to base Blast Defense.

    Targets

    "Element: BLU" characters with "Tag: Son Family"

    "Element: BLU" characters with "Tag: Vegeta Clan"

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +15% for BLU and (Son Family or Vegeta Clan)

  • Zenkai Ability IV

    Level IV

    Increases the following stats during battle:

    +20% to base Strike Attack.

    +20% to base Blast Attack.

    +20% to base Strike Defense.

    +20% to base Blast Defense.

    Targets

    "Element: BLU" characters with "Tag: Son Family"

    "Element: BLU" characters with "Tag: Vegeta Clan"

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +20% for BLU and (Son Family or Vegeta Clan)

Tags

Tags: Saiyan, Super Saiyan 3, Son Family, Super Saiyan 2, Vegeta Clan, Otherworld Warrior

Episode: Majin Buu Saga (Z)

Ability types: Tag, Reverse Element Factors, Special Cover Change (Blast)

Card number: DBL58-01S, released 2023-04-12

Art

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (SP LL, Blue) key art

More Blue units

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