

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (UL, Blue)
UL/Blue
Introduction
Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (UL, Blue) is a UL Blue character in Dragon Ball Legends.
Other Blue characters in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 136 more.
Stats
- HP2,696,645
- Strike ATK279,618
- Blast ATK257,244
- Strike DEF173,394
- Blast DEF168,273
At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.
Skills
15United to Forge a Path to Victory
Main Ability・Tag Switch to "Vegeta" ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Cancel Attribute Downgrades/Abnormal Conditions Also, when Unique Gauge is full: ・Enter "Super Spirit Bomb" preparation mode 1st stage ・Switch to Sustained Damage Type
United to Forge a Path to Victory
Main Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Cancel Attribute Downgrades/Abnormal Conditions Also, based on Unique Gauge amount: [Not full] ・Tag Switch to "Goku" [Full] ・Enter "Super Spirit Bomb" preparation mode 1st stage ・Switch to Sustained Damage Type
Battle Member: RP +30% (designated season only)
Unique Ability+30% to RP earned after a win in "Who's the 8th Anniversary's Strongest Fighter?! Anniversary Super Space-Time Duel Season 2". *If there are multiple bonus effects, only the highest will be used.
Resonance of Force (Saiyan)
Unique Ability▼When Leader ・Damage +30% (uncancellable) ・Ki Recovery +30% (uncancellable) ▼When Not Leader, Per Saiyan Battle/Support Member ・Damage +5% (uncancellable) ・Ki Recovery +5% (uncancellable) *Up to 3 support members will be counted
Starter Ability
Unique Ability・Damage +360% ・Damage Guard +330% ・Ki Recovery +100% ・Draw Speed +1 ・Nullify Abnormal Conditions (60 counts) *All uncancellable
A Battle to Protect the Future of the Galaxy
Unique Ability▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer (1 time) *Activations reset on switch ・Health +10% ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch ▼After Arts Use if Hand Has 1 Card or Fewer (1 Time) *Activations reset on switch ・Draw 1 card ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Enemy Ki -5 ・All enemy Arts costs +15 (5 counts) (2 times) *Activations reset on switch Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is 50% or lower (1 time): *Activations shared between "Goku" and "Vegeta" *Activations reset after "Super Spirit Bomb" activation ・Health +30% ・Unique Gauge +50% ・Destroy entire enemy hand ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Health +15% ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Vegeta"
Unique Gauge
Unique AbilityAttack Type ▼When Unique Gauge Becomes Full ・Draw up to 2 cards if hand has 3 or fewer ・Health +20% ・Ki +50 ・Switch Gauge +100% (1 time) *Activations shared between "Goku" and "Vegeta" ・Nullify Special Cover Changes (5 counts) *Charges: Slightly, each time a Strike/Blast/Special Arts is used *Consumed: [Before Entering Preparation Mode] Entirely, when entering preparation mode [After Preparation Mode Cancelation] Entirely, when Unique Gauge is full
A Battle to Protect the Future of the Galaxy
Unique Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer (1 time) *Activations reset on switch ・Health +10% ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch ▼After Arts Use if Hand Has 1 Card or Fewer (1 Time) *Activations reset on switch ・Draw 1 card ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Enemy Ki -5 ・All enemy Arts costs +15 (5 counts) (2 times) *Activations reset on switch Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is 50% or lower (1 time): *Activations shared between "Goku" and "Vegeta" *Activations reset after "Super Spirit Bomb" activation ・Health +30% ・Unique Gauge +50% ・Destroy entire enemy hand ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Health +15% ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Vegeta" ▼While in Preparation Mode and Health Is Reduced to 0 by Enemy Attack ・Revive and Tag Switch to "Goku" (70% health) ・Switch to Attack Type ・Unique Gauge charge rate +100% (uncancellable)
Unique Gauge
Unique Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)Attack Type ⇒ Sustained Damage Type *Starts as Attack Type ▼[Attack Type] When Unique Gauge Becomes Full ・Draw up to 2 cards if hand has 3 or fewer ・Health +20% ・Ki +50 ・Switch Gauge +100% (1 time) *Activations shared between "Goku" and "Vegeta" ・Nullify Special Cover Changes (5 counts) ▼[Sustained Damage Type] When Unique Gauge Becomes Full ・Health +25% (2 times) ・Ally sub counts -3 ・Destroy 3 enemy cards ・Enemy Vanishing Gauge -100% (2 times) ・Seal enemy Rising Rush (5 counts) *[Attack Type] Charges: Slightly, each time a Strike/Blast/Special Arts is used *[Sustained Damage Type] Charges: Greatly, each time when hit by enemy Arts *[Attack Type] Consumed: Entirely, when entering preparation mode *[Sustained Damage Type] Consumed: Entirely, when Unique Gauge is full
Active Gauge
Unique Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)▼With 100% Active Gauge, on Tap ・Enter "Super Spirit Bomb" preparation mode 2nd stage ・Ally damage +50% (uncancellable) ▼[2nd Stage] When Active Gauge Reaches 0% ・Activate "Super Spirit Bomb" ・Tag Switch to "Goku" ・Switch to Attack Type ・Health +50% ・Damage +100% (2 counts) (uncancellable) ・Unique Gauge charge rate +100% (uncancellable) ・Nullify KO Prevention (2 counts) Also, if enemy is Powerful Opponent: ・Nullify Element disadvantages (2 counts) ▼On Hit ・Deal transcendent damage to enemy (Impact) Also, deal half of the damage to enemy standby members *[1st Stage] Charges: While not defeated *[2nd Stage] Decreases: When on battlefield *Active Gauge Disappears: When "Super Spirit Bomb" activates or upon revival *Move to High Area when entering preparation mode in Low Area *Switch Ability will become unusable until the end of battle after entering preparation mode *Character cannot be sealed while in preparation mode *If character receives an attack that would cause it to be defeated while in preparation mode, Active Gauge will disappear *Preparation mode will be canceled upon revival *This attack cannot be evaded with a Vanishing Step and cannot be cover changed against *On attack, cancels all Abnormal Conditions that restrict this character's movement
Rising Kamehameha Attack
Special MoveMassive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) (uncancellable) ・Cancel enemy Attribute Upgrades/Buff Effects ▼On Hit ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Vegeta" ・Enemy Ki -50 *Blast Armor when charging forward
Piercing One-Arm Shoulder Throw
Special Skill▼On Activation ・Draw 1 card ・Health +15% ・Ki +40 Also, based on Special Arts uses: [1st] ・Vanishing Gauge +100% [2nd and on] ・Vanishing Gauge +50% ▼On Hit ・Nullify Special Cover Changes (5 counts) ・All enemy sub counts on switch +3 (15 counts) [Comboable Into] *Blast Armor when charging forward
Slam Kick Blast
Special Move (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)Massive Damage (Explode) ▼On Activation ・Special Move damage +40% (3 counts) (uncancellable) ・Cancel enemy Attribute Upgrades/Buff Effects ▼On Hit ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Vegeta" ・Destroy 2 enemy cards *Blast Armor when charging forward
Tornado Leg Swing
Special Skill (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)▼On Activation ・Draw 1 card ・Health +15% ・Ki +40 Also, based on Special Arts uses: [1st] ・Vanishing Gauge +100% [2nd and on] ・Vanishing Gauge +50% ▼On Hit ・Sub counts on switch -2 (non-stacking) *Effect resets on switch ・Nullify Special Cover Changes (5 counts) [Comboable Into] *Blast Armor when charging forward
Z Ability IV
Z AbilityIf Majin Buu Saga (Z) or Saiyan ・Base Strike Attack +42% ・Base Blast Defense +42% If Majin Buu Saga (Z) ・Special Move damage +5%
More Blue characters
All characters
1st Form Frieza (EX, Blue)
1st Form Frieza (SP, Blue)
2nd Form Cell (EX, Blue)
2nd Form Cell (HE, Blue)
2nd Form Cell (SP, Blue)
Android #13 (SP, Blue) DBL14-05S
Android #13 (SP, Blue) DBL-EVT-69S
Android #13 (SP LL, Blue)
Android #14 (EX, Blue)
Android #17 & Golden Frieza (Legend, Blue)
Android #17 (SP LL, Blue)
Android #18 (SP, Blue) DBL06-10S



