Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (UL, Blue)

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (UL, Blue)

ULBlue

Introduction

Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta (UL, Blue) is a UL Blue character in Dragon Ball Legends.

Other Blue characters in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 136 more.

Stats

  • HP2,696,645
  • Strike ATK279,618
  • Blast ATK257,244
  • Strike DEF173,394
  • Blast DEF168,273

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

15
  • United to Forge a Path to Victory

    Main Ability

    ・Tag Switch to "Vegeta" ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Cancel Attribute Downgrades/Abnormal Conditions Also, when Unique Gauge is full: ・Enter "Super Spirit Bomb" preparation mode 1st stage ・Switch to Sustained Damage Type

  • United to Forge a Path to Victory

    Main Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)

    ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Cancel Attribute Downgrades/Abnormal Conditions Also, based on Unique Gauge amount: [Not full] ・Tag Switch to "Goku" [Full] ・Enter "Super Spirit Bomb" preparation mode 1st stage ・Switch to Sustained Damage Type

  • Battle Member: RP +30% (designated season only)

    Unique Ability

    +30% to RP earned after a win in "Who's the 8th Anniversary's Strongest Fighter?! Anniversary Super Space-Time Duel Season 2". *If there are multiple bonus effects, only the highest will be used.

  • Resonance of Force (Saiyan)

    Unique Ability

    ▼When Leader ・Damage +30% (uncancellable) ・Ki Recovery +30% (uncancellable) ▼When Not Leader, Per Saiyan Battle/Support Member ・Damage +5% (uncancellable) ・Ki Recovery +5% (uncancellable) *Up to 3 support members will be counted

  • Starter Ability

    Unique Ability

    ・Damage +360% ・Damage Guard +330% ・Ki Recovery +100% ・Draw Speed +1 ・Nullify Abnormal Conditions (60 counts) *All uncancellable

  • A Battle to Protect the Future of the Galaxy

    Unique Ability

    ▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer (1 time) *Activations reset on switch ・Health +10% ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch ▼After Arts Use if Hand Has 1 Card or Fewer (1 Time) *Activations reset on switch ・Draw 1 card ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Enemy Ki -5 ・All enemy Arts costs +15 (5 counts) (2 times) *Activations reset on switch Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is 50% or lower (1 time): *Activations shared between "Goku" and "Vegeta" *Activations reset after "Super Spirit Bomb" activation ・Health +30% ・Unique Gauge +50% ・Destroy entire enemy hand ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Health +15% ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Vegeta"

  • Unique Gauge

    Unique Ability

    Attack Type ▼When Unique Gauge Becomes Full ・Draw up to 2 cards if hand has 3 or fewer ・Health +20% ・Ki +50 ・Switch Gauge +100% (1 time) *Activations shared between "Goku" and "Vegeta" ・Nullify Special Cover Changes (5 counts) *Charges: Slightly, each time a Strike/Blast/Special Arts is used *Consumed: [Before Entering Preparation Mode] Entirely, when entering preparation mode [After Preparation Mode Cancelation] Entirely, when Unique Gauge is full

  • A Battle to Protect the Future of the Galaxy

    Unique Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)

    ▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer (1 time) *Activations reset on switch ・Health +10% ・Ki +30 ・Nullify damage received Element disadvantage (5 counts) ▼On Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations reset on switch ▼After Arts Use if Hand Has 1 Card or Fewer (1 Time) *Activations reset on switch ・Draw 1 card ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Enemy Ki -5 ・All enemy Arts costs +15 (5 counts) (2 times) *Activations reset on switch Also, before entering preparation mode or after "Super Spirit Bomb" activation, if health is 50% or lower (1 time): *Activations shared between "Goku" and "Vegeta" *Activations reset after "Super Spirit Bomb" activation ・Health +30% ・Unique Gauge +50% ・Destroy entire enemy hand ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Health +15% ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Vegeta" ▼While in Preparation Mode and Health Is Reduced to 0 by Enemy Attack ・Revive and Tag Switch to "Goku" (70% health) ・Switch to Attack Type ・Unique Gauge charge rate +100% (uncancellable)

  • Unique Gauge

    Unique Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)

    Attack Type ⇒ Sustained Damage Type *Starts as Attack Type ▼[Attack Type] When Unique Gauge Becomes Full ・Draw up to 2 cards if hand has 3 or fewer ・Health +20% ・Ki +50 ・Switch Gauge +100% (1 time) *Activations shared between "Goku" and "Vegeta" ・Nullify Special Cover Changes (5 counts) ▼[Sustained Damage Type] When Unique Gauge Becomes Full ・Health +25% (2 times) ・Ally sub counts -3 ・Destroy 3 enemy cards ・Enemy Vanishing Gauge -100% (2 times) ・Seal enemy Rising Rush (5 counts) *[Attack Type] Charges: Slightly, each time a Strike/Blast/Special Arts is used *[Sustained Damage Type] Charges: Greatly, each time when hit by enemy Arts *[Attack Type] Consumed: Entirely, when entering preparation mode *[Sustained Damage Type] Consumed: Entirely, when Unique Gauge is full

  • Active Gauge

    Unique Ability (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)

    ▼With 100% Active Gauge, on Tap ・Enter "Super Spirit Bomb" preparation mode 2nd stage ・Ally damage +50% (uncancellable) ▼[2nd Stage] When Active Gauge Reaches 0% ・Activate "Super Spirit Bomb" ・Tag Switch to "Goku" ・Switch to Attack Type ・Health +50% ・Damage +100% (2 counts) (uncancellable) ・Unique Gauge charge rate +100% (uncancellable) ・Nullify KO Prevention (2 counts) Also, if enemy is Powerful Opponent: ・Nullify Element disadvantages (2 counts) ▼On Hit ・Deal transcendent damage to enemy (Impact) Also, deal half of the damage to enemy standby members *[1st Stage] Charges: While not defeated *[2nd Stage] Decreases: When on battlefield *Active Gauge Disappears: When "Super Spirit Bomb" activates or upon revival *Move to High Area when entering preparation mode in Low Area *Switch Ability will become unusable until the end of battle after entering preparation mode *Character cannot be sealed while in preparation mode *If character receives an attack that would cause it to be defeated while in preparation mode, Active Gauge will disappear *Preparation mode will be canceled upon revival *This attack cannot be evaded with a Vanishing Step and cannot be cover changed against *On attack, cancels all Abnormal Conditions that restrict this character's movement

  • Rising Kamehameha Attack

    Special Move

    Massive Damage (Impact) ▼On Activation ・Special Move damage +40% (3 counts) (uncancellable) ・Cancel enemy Attribute Upgrades/Buff Effects ▼On Hit ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Vegeta" ・Enemy Ki -50 *Blast Armor when charging forward

  • Piercing One-Arm Shoulder Throw

    Special Skill

    ▼On Activation ・Draw 1 card ・Health +15% ・Ki +40 Also, based on Special Arts uses: [1st] ・Vanishing Gauge +100% [2nd and on] ・Vanishing Gauge +50% ▼On Hit ・Nullify Special Cover Changes (5 counts) ・All enemy sub counts on switch +3 (15 counts) [Comboable Into] *Blast Armor when charging forward

  • Slam Kick Blast

    Special Move (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)

    Massive Damage (Explode) ▼On Activation ・Special Move damage +40% (3 counts) (uncancellable) ・Cancel enemy Attribute Upgrades/Buff Effects ▼On Hit ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Vegeta" ・Destroy 2 enemy cards *Blast Armor when charging forward

  • Tornado Leg Swing

    Special Skill (Super Saiyan 3 & Super Saiyan 2 Goku & Vegeta)

    ▼On Activation ・Draw 1 card ・Health +15% ・Ki +40 Also, based on Special Arts uses: [1st] ・Vanishing Gauge +100% [2nd and on] ・Vanishing Gauge +50% ▼On Hit ・Sub counts on switch -2 (non-stacking) *Effect resets on switch ・Nullify Special Cover Changes (5 counts) [Comboable Into] *Blast Armor when charging forward

  • Z Ability IV

    Z Ability

    If Majin Buu Saga (Z) or Saiyan ・Base Strike Attack +42% ・Base Blast Defense +42% If Majin Buu Saga (Z) ・Special Move damage +5%

More Blue characters

All characters