Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue)

Legends

Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue)

Blue

Introduction

Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue) is a Legend Blue unit in Dragon Ball Legends. Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue)'s type is Melee. Episode: DRAGON BALL XENOVERSE 2.

Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.

Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue)'s banners

All banners
  • 28 April 2026 to 3 June 2026LEGEND RISING DRAGON BALL XENOVERSE 2: FUTURE SAGA
  • 28 April 2026 to 20 May 2026LEGEND RISING DRAGON BALL XENOVERSE 2: FUTURE SAGA (Consecutive Ticket Summon)

Stats

  • HP220th2,544,590
  • Strike ATK86th280,996
  • Blast ATK221st262,996
  • Strike DEF203rd188,981
  • Blast DEF212th188,981
  • Critical162nd5,004

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,343,7467 stars: 1,438,58714 stars: 1,590,293
  • HPGame preview: 2,058,1247 stars: 2,245,22614 stars: 2,544,590
  • Strike ATKGame preview: 229,7617 stars: 249,46714 stars: 280,996
  • Blast ATKGame preview: 215,2037 stars: 233,58514 stars: 262,996
  • Strike DEFGame preview: 155,3377 stars: 168,27714 stars: 188,981
  • Blast DEFGame preview: 155,3377 stars: 168,27714 stars: 188,981
  • CriticalGame preview: 4,0487 stars: 4,41614 stars: 5,004

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [High Area: Strike Damage UP], Blast, and Ultimate

  • You will know the power of the gods!

    Main Ability

    • Destroy 1 card, then draw Ultimate Arts next

    • Health +30%

    • Ki +40

    • Enemy Dragon Balls -2

    • All enemy Health Restoration -50% (20 counts)

    *Requirement:

    25 timer counts elapsed

  • Crimson Edge

    Special Move Arts
    Special Move Arts

    Massive Damage (Slice)

    On Activation

    • Special Move damage +40% (3 counts)

    Also, based on Unique Gauge level:

    Level 2+

    • Nullify Element disadvantages (3 counts) (uncancellable)

    Level 3

    • Special Move damage +60% (3 counts) (uncancellable)

    On Hit

    • Inflict enemy with Extreme Bleed

    *Blast Armor when charging forward

  • Godly Power to Attain Evolution

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Health +15%

    • Ki +40

    • Nullify Special Cover Changes (5 counts)

    • All enemy Slice damage received +15% (10 counts) (non-stacking)

    Also, based on Unique Gauge level:

    Level 2+

    • Draw 1 card if hand has 3 or fewer

    • On Strike Arts hit, Extreme Bleed infliction chance +100% (10 counts)

    Level 3

    • Overdrive Gauge charge rate +30% (15 counts) (non-stacking)

  • Divine Slicer

    Ultimate Arts
    Ultimate Arts

    Supreme Damage (Slice)

    On Activation

    • Ultimate damage +20% (uncancellable)

    • Nullify Endurance (3 counts)

    Also, based on Unique Gauge level:

    Level 2+

    • Nullify Element disadvantages (3 counts) (uncancellable)

    Level 3

    • Ultimate damage +40% (3 counts) (uncancellable)

    On Hit

    • Inflict enemy with Extreme Bleed

    *Blast Armor when charging forward

  • Strike (Damage Received UP)

    Strike Arts
    Strike Arts

    Strike (Slice)

    On hit, all enemy damage received +15% (10 counts)

    *Blast Armor when charging forward

  • Blast (Damage Received UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On hit, all enemy damage received +15% (10 counts)

  • Starter Ability

    Unique Ability

    • Damage +330%

    • Damage Guard +280%

    • Ki Recovery +40%

    • Draw Speed +1

    • Endurance (40% recovery)

    When an Enemy Battle Member Is TagSon Family

    • Revive Disruption: revival health -60%

    • Ally damage +20%

    *All uncancellable

  • Zero Universe Plan

    Unique Ability

    On Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Health +15%

    • Ki +40

    • Nullify damage received Element disadvantage (5 counts)

    On Strike/Blast Arts Use

    • Damage +20% (10 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations reset on switch/Area Change

    On Special/Special Move/Ultimate Arts Draw

    • Ki +40

    • Protect hand (5 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    When Hit by Enemy Arts

    • Ally sub counts -1

    • Destroy 2 enemy cards (1 time)

    *Activations reset on switch

    Also, if health is 50% or lower:

    • Health +30% (3 times)

    • Enemy Ki -30 (1 time)

    *Activations reset on switch

    • All enemy sub counts +3 (1 time)

    *Activations reset on switch

    While Not Defeated and Enemy Activates Ultimate/Awakened Arts or Rising Rush

    • Ally sub counts -5

    • Cancel enemy Buff Effects (2 times)

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Evolve Type

    When Unique Gauge Becomes Full

    • Damage +50% (10 counts) (non-stacking)

    • Critical Rate +50% (10 counts) (non-stacking)

    • Draw Speed +1 (10 counts) (non-stacking)

    Also, based on Unique Gauge level:

    Level 2

    • Draw Special Move Arts next (1 time)

    *Activations reset on switch

    • Draw 1 card if hand has 3 or fewer

    Level 3

    • Destroy 1 card, then draw Ultimate Arts next (2 times)

    *Levels Up:

    When Unique Gauge is full (max: Level 3)

    *Level Resets:

    To Level 1, on Special Move/Ultimate Arts hit

    *Charges:

    By 50%, on Strike/Blast Arts hit

    Very rapidly, according to Ki charge time

    *Consumed:

    Entirely, when Unique Gauge is full

    Entirely, on Special Move/Ultimate Arts hit

  • LEGEND Action

    LEGEND Action

    Activation Area

    • High Area

    On LEGEND Action Activation

    • Draw up to 4 cards if hand has 3 or fewer

    • All enemy sub counts +3

    Comboable Into

    Special Move ArtsUltimate Arts

Z Abilities

4

Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue)'s Z Ability raises the stats of every battle member it names while Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagGod Ki

    • Base Strike Attack +22%

    • Base Strike Defense +22%

    Strike ATK and Strike DEF +22% for God Ki

  • Z Ability II

    From 3 stars

    If TagGod Ki, TagFuture, or TagPowerful Opponent

    • Base Strike Attack +26%

    • Base Strike Defense +26%

    Strike ATK and Strike DEF +26% for God Ki or Powerful Opponent or Future

  • Z Ability III

    From 6 stars

    If TagGod Ki, TagFuture, or TagPowerful Opponent

    • Base Strike Attack +30%

    • Base Strike Defense +30%

    If TagGod Ki

    • Base Blast Defense +15%

    Strike ATK and Strike DEF +30% for God Ki or Powerful Opponent or Future; Blast DEF +15% for God Ki

  • Z Ability IV

    From 14 stars

    If TagGod Ki, TagFuture, or TagPowerful Opponent

    • Base Strike Attack +38%

    • Base Strike Defense +38%

    If TagGod Ki

    • Base Blast Defense +18%

    Strike ATK and Strike DEF +38% for God Ki or Powerful Opponent or Future; Blast DEF +18% for God Ki

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Tags

Tags: Saiyan, Future, God Ki, Super Saiyan Rosé, Powerful Opponent, Weapon Wielder

Episode: DRAGON BALL XENOVERSE 2

Ability types: Armored Strike Arts, Endurance, Special Cover Change (Blast), Revive Disruption

Card number: DBL94-04L, released 2026-04-28

Art

Super Saiyan Rosé Ultra Supervillain Goku Black (Legend, Blue) key art

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