Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S

Sparking

Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S

Blue

Introduction

Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S is an SP Blue unit in Dragon Ball Legends. Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S's type is Ranged. Episode: Cell Saga (Z).

Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.

Stats

  • HP2,438,572
  • Strike ATK238,292
  • Blast ATK270,495
  • Strike DEF190,335
  • Blast DEF187,216
  • Critical4,856

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster.

At level 5000

  • PowerGame preview: 1,299,1737 stars: 1,390,32614 stars: 1,536,159
  • HPGame preview: 1,972,3747 stars: 2,151,68114 stars: 2,438,572
  • Strike ATKGame preview: 195,2217 stars: 211,78714 stars: 238,292
  • Blast ATKGame preview: 221,2687 stars: 240,20214 stars: 270,495
  • Strike DEFGame preview: 156,4337 stars: 169,47214 stars: 190,335
  • Blast DEFGame preview: 153,9107 stars: 166,72014 stars: 187,216
  • CriticalGame preview: 3,9287 stars: 4,28514 stars: 4,856

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Blast [Blast Damage UP] x2

  • In Remembrance of Fallen Comrades

    Main Ability

    • Destroy entire hand, then draw 4 Blast Arts

    • Health +20%

    • Ki +60

    • Blast Damage +50% (5 counts) (uncancellable)

    • Blast Arts cost -10 (5 counts) (uncancellable)

    • Nullify Special Cover Changes (5 counts) (uncancellable)

    • Protect Ki (5 counts)

    *Requirement:

    15 timer counts elapsed

  • Change the Future

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    • Critical Rate +30% (3 counts)

    On Hit

    • Seal enemy Blast Arts (5 counts)

    • All enemy Strike Arts power -15% (20 counts)

    *Blast Armor when charging forward

  • Time for a change of scenery...

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw Blast Arts next

    • Health +10%

    • Ki +40

    Also, when Special Arts is enhanced:

    • Destroy 1 card, then draw Special Move Arts next

    • Special Move damage +20% (3 counts)

    • Nullify Element disadvantages (3 counts)

    On Hit

    • Prevent ally/all enemy switching (3 counts)

    • All enemy damage received +30% (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast (Health Restoration UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, Health Restoration +5% (15 counts)

  • Starter Ability

    Unique Ability

    • Damage +300%

    • Damage Guard +280%

    • Ki Recovery +40%

    • Nullify Attribute Downgrades up to 3 times

    Per Other TagFuture, TagEvent Exclusive, or TagHybrid Saiyan Battle Member

    • Blast damage +20%

    • Special Move damage +10%

    • Damage Guard +20%

    • Special Move Arts cost -5

    *All uncancellable

  • Power Acquired in the Past

    Unique Ability

    On Battlefield Entry

    • Draw Blast Arts next

    • Health +10%

    • Ki +40

    Based on Strike/Blast Arts Uses

    *Uses reset on switch

    1st

    • Nullify Special Cover Changes (3 counts)

    1st and on

    • Blast Damage +30% (uncancellable) (5 times)

    • Next activated Special Move damage +30% (uncancellable) (up to 150%)

    2nd

    • Draw Blast Arts next

    • Ki +40

    3rd

    • Draw Special Arts next (1 time)

    *Activations reset on Main Ability use

    • Enhance next activated Special Arts

    When Hit by Enemy Strike Arts (1 Time)

    *Activations reset on switch

    • Health +10%

    • Ally sub counts -2

    • Seal enemy Blast Arts (5 counts)

    • Cancel enemy Buff Effects

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush (3 Times)

    • Ally TagFuture, TagEvent Exclusive, or TagHybrid Saiyan Damage Guard +20% (3 counts)

    • Ally sub counts -5

Z Abilities

4

Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S's Z Ability raises the stats of every battle member it names while Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagFuture

    • Base Blast Attack +19%

    Blast ATK +19% for Future

  • Z Ability II

    From 3 stars

    If TagFuture or TagEvent Exclusive

    • Base Blast Attack +22%

    Blast ATK +22% for Future or Event Exclusive

  • Z Ability III

    From 6 stars

    If TagFuture, TagEvent Exclusive, or TagHybrid Saiyan

    • Base Blast Attack +29%

    • Base Strike Defense +29%

    Blast ATK and Strike DEF +29% for Future or Event Exclusive or Hybrid Saiyan

  • Z Ability IV

    From 14 stars

    If TagFuture, TagEvent Exclusive, or TagHybrid Saiyan

    • Base Blast Attack +33%

    • Base Strike Defense +33%

    Blast ATK and Strike DEF +33% for Future or Event Exclusive or Hybrid Saiyan

Tags

Tags: Hybrid Saiyan, Super Saiyan, Vegeta Clan, Future, Event Exclusive

Episode: Cell Saga (Z)

Card number: DBL-EVT-113S, released 2026-10-07

Art

Super Saiyan Trunks (Teen) (SP, Blue) DBL-EVT-113S key art

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