

Introduction
Batisse is a 3-star Dark character in Epic Seven. Batisse's class is Warrior. Horoscope: Taurus.
On the Epic Seven tier list Batisse is D tier, 127th of the 386 characters ranked.
Other Dark characters in Epic Seven: Abyssal Yufine, Ainos, Ainos 2.0, Ainz Ooal Gown, All-Rounder Wanda, Apocalypse Ravi and 72 more.
What Batisse does
Everything runs on Attack Down. At the start of each turn Batisse has an 85% chance to put it on the enemy with the highest Combat Readiness, and against that target the basic attack becomes Rock Smash, an AoE, while
Certain Victory adds a Defense break.
Best build for Batisse
From 147 player buildsArtifacts
6 options- 18%
Junkyard Dog - 26%
Cradle of Life - 36%
Daydream Joker
Show 3 more artifactsShow fewer
- 45%
Alencinox's Wrath - 55%
Fullmetal's Automail - 64%
Flower Shower
Typical stats
- Speed
- 186
- Attack
- 2,926
- Health
- 11,756
- Defense
- 1,058
- Crit Chance
- 71%
- Crit Damage
- 296%
- Effectiveness
- 26%
- Effect Resistance
- 14%
Gear sets
6 options- 135%
Speed(4) - 28%
Destruction(4)
Critical(2) - 37%
Speed(4)
Hit(2) - 45%
Speed(4)
Critical(2)
Show 2 more set optionsShow fewer
- 55%
Immunity(2) - 64%
Critical(2)
Profile
Batisse gained incredible power after using his teacher, Hataan, and other companions to obtain the Fighter's Mask. Intoxicated by that power, he murdered them all except for Hataan and disappeared. As time passed, the power the mask gave him grew stronger, but in return, his sense of self is becoming increasingly blurred.
Batisse carries the title "A tragic fighter craving power". Batisse is voiced by Will McFadden in English, 泰勇気 in Japanese, and 민승우 in Korean. Batisse's hobby is hunting the weak, talking to the Fighter's Mask and making noises by cracking his knuckles, and Batisse's good at following his desires and betraying others without an ounce of guilt and reckless martial arts. Batisse likes limitless power, revenge, being driven by his desires and cold showers. Batisse was released on 17 October 2019.
Batisse's introduction: A world in which only the strong survive...? I like that.
Stats
- Health259th of 3915,097
- Attack166th of 3911,039
- Defense330th of 391518
- Speed276th of 391104
- Critical Hit Chance62nd of 39123%
- Critical Hit Damage1st of 391165%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,140Level 60, 6 stars: 5,097
- AttackLevel 50, 5 stars: 863Level 60, 6 stars: 1,039
- DefenseLevel 50, 5 stars: 418Level 60, 6 stars: 518
- SpeedLevel 50, 5 stars: 104Level 60, 6 stars: 104
- Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
- Critical Hit DamageLevel 50, 5 stars: 165%Level 60, 6 stars: 165%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Brawl
Skill 1gains 1 Soul
Attacks the enemy by hitting them in the face, and when the target is inflicted with decreased Attack, activates Rock Smash as an extra attack. Rock Smash: Attacks all enemies. This attack receives effects that are applied to the basic skill.
Soul Burn (20 Souls): Activates Rock Smash even when used against enemy without decreased Attack.
- +1 +5% damage dealt by Brawl, Rock Smash
- +2 +5% damage dealt by Brawl, Rock Smash
- +3 +5% damage dealt by Brawl, Rock Smash
- +4 +10% damage dealt by Brawl, Rock Smash
- +5 +10% damage dealt by Brawl, Rock Smash
Decrease Attack Decreases Attack by 50%.

Justified Provoke
Skill 2At the start of the turn, has a 100% chance to inflict decreased Attack on the enemy with the highest Combat Readiness for 2 turns.
Before enhancement
At the start of the turn, has a 85% chance to inflict decreased Attack on the enemy with the highest Combat Readiness for 2 turns.
Decrease Attack Decreases Attack by 50%.

Certain Victory
Skill 3Cooldown 3 turns (4 before enhancement), gains 2 Souls
Attacks the enemy with blindingly fast speed, and when the target is inflicted with decreased Attack, inflicts decreased Defense for 1 turn.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 -1 turn cooldown
- +4 +10% damage dealt
- +5 +10% damage dealt
After awakening stage 3
Cooldown 3 turns
Attacks the enemy with blindingly fast speed, and when the target is inflicted with decreased Attack, inflicts decreased Defense for 2 turns.
Decrease Attack Decreases Attack by 50%.
Decrease Defense Decreases Defense by 70%.
Imprint
- BImprint Release: Health: 300Imprint Concentration: Attack: 84
- AImprint Release: Health: 375Imprint Concentration: Attack: 105
- SImprint Release: Health: 450Imprint Concentration: Attack: 126
- SSImprint Release: Health: 525Imprint Concentration: Attack: 147
- SSSImprint Release: Health: 600Imprint Concentration: Attack: 168
Imprint Release gives the bonus to the team; Imprint Concentration gives Batisse the bonus instead.
Awakening
Upgrade planner- Stage 1Attack +3%, Attack +20, Health +60
- Stage 2Critical Hit Damage +5%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Certain Victory
- Stage 4Critical Hit Chance +8%, Attack +30, Health +80
- Stage 5Attack +6%, Attack +30, Health +80
- Stage 6Critical Hit Damage +10%, Attack +30, Health +80
Relationships
2
HataanLongingAll Batisse wanted was to be as strong as Hataan. He hopes that Hataan doesn't resent him too much.

Batisse's motto: The weak do not deserve to survive.
Batisse dislikes being ignored and disrespected, being emotional and a hot cup of tea.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Dark Rune ×5 - Stage 2
Dark Rune ×9 - Stage 3
Dark Rune ×12
Greater Dark Rune ×6 - Stage 4
Greater Dark Rune ×15 - Stage 5
Epic Dark Rune ×4
Rare Fighting Spirit Catalyst ×9 - Stage 6
Epic Dark Rune ×6
Epic Fighting Spirit Catalyst ×6
Brawl enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Fighting Spirit Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Fighting Spirit Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Fighting Spirit Catalyst ×5
Justified Provoke enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Fighting Spirit Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Fighting Spirit Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Fighting Spirit Catalyst ×5
Certain Victory enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Fighting Spirit Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Fighting Spirit Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Fighting Spirit Catalyst ×5
Art
















