

Bunny Girl Mafia Yufine
★★★★★
/
Ice/Knight
Sagittarius
Introduction
Bunny Girl Mafia Yufine is a 5-star Ice character in Epic Seven. Bunny Girl Mafia Yufine's class is Knight. Horoscope: Sagittarius.
Other Ice characters in Epic Seven: ae-KARINA, Aither, Alexa, Amid, Amiki, Angelica and 72 more.
Profile
A mafia boss who reached the pinnacle of the underworld through force and prowess. She possesses the charisma to lead countless mobsters. She is ruthless toward betrayal, but once she accepts someone as a member, she protects them with her life.
Bunny Girl Mafia Yufine carries the title "A fiercely loyal mafia boss ruling the underworld". Bunny Girl Mafia Yufine is voiced by Kat Cressida in English, 花守ゆみり in Japanese, and 조경이 in Korean. Bunny Girl Mafia Yufine's hobby is playing card games and collecting rare guns, and Bunny Girl Mafia Yufine's good at negotiation and shooting. Bunny Girl Mafia Yufine likes family and gold coins. Bunny Girl Mafia Yufine is due out on 5 November 2026.
Bunny Girl Mafia Yufine's introduction: Hah! You want to stand with me? Then prove it, with blood.
Stats
- Health16th of 3916,840
- Attack281st of 391894
- Defense46th of 391694
- Speed276th of 391104
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 5,526Level 60, 6 stars: 6,840
- AttackLevel 50, 5 stars: 746Level 60, 6 stars: 894
- DefenseLevel 50, 5 stars: 559Level 60, 6 stars: 694
- SpeedLevel 50, 5 stars: 104Level 60, 6 stars: 104
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Initiation
Skill 1gains 1 Soul
Attacks the enemy by continuously firing a gun. Damage dealt increases proportional to the caster's max Health. Penetrates the target's Defense, and cannot trigger a critical hit or a heavy blow. When used on the caster's turn, if the caster is granted determination, activates Settlement as an extra attack. Settlement: Draws a hidden weapon and attacks all enemies. Damage dealt increases proportional to the caster's max Health. Penetrates the target's Defense, and cannot trigger a critical hit or a heavy blow.
Soul Burn (10 Souls): Grants an extra attack with the same skill.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +10% damage dealt
- Penetrate Ignores the target's Defense when inflicting damage.
Determination (Undispellable) Increases max Health by 30%. Dispelled when using Settlement.

Charisma
Skill 2At the start of the first battle, gains 60 Fighting Spirit. When an ally is attacked, if expected damage suffered is equivalent to 20% or more of max Health, consumes 10 Fighting Spirit, granting 50% damage reduction. When an ally dies, grants determination to the caster and increases Combat Readiness by 50%.
Before enhancement
At the start of the first battle, gains 40 Fighting Spirit. When an ally is attacked, if expected damage suffered is equivalent to 20% or more of max Health, consumes 10 Fighting Spirit, granting 50% damage reduction. When an ally dies, grants determination to the caster and increases Combat Readiness by 50%.
- Damage Reduction When attacked, decreases damage suffered. When more than one damage reduction effect of the same kind is granted, only the strongest effect is applied.
Determination (Undispellable) Increases max Health by 30%. Dispelled when using Settlement.

Special Dividend
Skill 3Cooldown 4 turns (5 before enhancement), gains 3 Souls
Dispels two debuffs from an ally and the caster, and grants increased Attack for 2 turns. Increases Combat Readiness of the ally by 50%.
- +1 +4% Combat Readiness
- +2 +5% Combat Readiness
- +3 -1 turn cooldown
- +4 +5% Combat Readiness
- +5 +6% Combat Readiness
Before enhancement
Dispels two debuffs from an ally and the caster, and grants increased Attack for 2 turns. Increases Combat Readiness of the ally by 30%.
After awakening stage 3
Cooldown 4 turns
Dispels two debuffs from an ally and the caster, and grants increased Attack and increased Defense for 2 turns. Increases Combat Readiness of the ally by 50%.
Increase Attack Increases Attack by 50%.
Increase Defense Increases Defense by 60%.
Imprint
- BImprint Release: Attack: 5%Imprint Concentration: Effect Resistance: 9%
- AImprint Release: Attack: 8%Imprint Concentration: Effect Resistance: 14%
- SImprint Release: Attack: 11%Imprint Concentration: Effect Resistance: 19%
- SSImprint Release: Attack: 13%Imprint Concentration: Effect Resistance: 23%
- SSSImprint Release: Attack: 15%Imprint Concentration: Effect Resistance: 27%
Imprint Release gives the bonus to the team; Imprint Concentration gives Bunny Girl Mafia Yufine the bonus instead.
Awakening
Upgrade planner- Stage 1Health +3%, Attack +20, Health +60
- Stage 2Speed +2, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Special Dividend
- Stage 4Defense +6%, Attack +30, Health +80
- Stage 5Health +6%, Attack +30, Health +80
- Stage 6Speed +4, Attack +30, Health +80
Relationships
1
Bunny Girl Great Detective MoroTrustYufine considers Moro an eccentric oddball of a detective, but at least she isn't the type to betray anyone.
Bunny Girl Mafia Yufine's motto: Every choice has a price.
Bunny Girl Mafia Yufine dislikes betrayal and cowards.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Frost Rune ×10 - Stage 2
Frost Rune ×15
Greater Frost Rune ×2 - Stage 3
Frost Rune ×20
Greater Frost Rune ×10 - Stage 4
Greater Frost Rune ×10
Epic Frost Rune ×2 - Stage 5
Epic Frost Rune ×6
Rare Oath Catalyst ×15 - Stage 6
Epic Frost Rune ×10
Epic Oath Catalyst ×10
Initiation enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Oath Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Oath Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Oath Catalyst ×2
Charisma enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Oath Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Oath Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Oath Catalyst ×2
Special Dividend enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Oath Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Oath Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Oath Catalyst ×2
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