

Introduction
Bask is a 3-star Ice character in Epic Seven. Bask's class is Knight. Horoscope: Scorpio.
On the Epic Seven tier list Bask is D tier, 126th of the 386 characters ranked.
Other Ice characters in Epic Seven: ae-KARINA, Aither, Alexa, Amid, Amiki, Angelica and 72 more.
What Bask does
A 3-star
Ice unit whose
Will of Protection gives the whole team immunity for 3 turns, plus a 3-turn barrier for Bask after Awakening.
Shield Blow has an 85% chance to strip every buff from its target, and both attacks scale with max Health.
Best build for Bask
From 122 player buildsArtifacts
6 options- 121%
Steadfast Gatekeeper - 28%
Aurius - 36%
Noble Oath - 45%
Adamant Shield - 53%
Resolute Soldier Series - 63%
Sphere of Sadism
Gear sets
6 options- 125%
Health(6) - 27%
Speed(4)
Health(2) - 36%
Health(4) - 46%
Resist(2)
Show 2 more set optionsShow fewer
- 55%
Immunity(2) - 64%
Health(2)
Typical stats
- Speed
- 162
- Attack
- 1,644
- Health
- 21,658
- Defense
- 1,502
- Crit Chance
- 36%
- Crit Damage
- 172%
- Effectiveness
- 34%
- Effect Resistance
- 77%
Profile
With no particular religious faith, and wishing solely to become stronger, he joined the Order of the Sword. His only goal is to have his name remembered by future generations as a powerful knight and he cannot understand anyone who dies in the service of faith or personal beliefs.
Bask carries the title "An impious knight of the Order of the Sword". Bask is voiced by Elijah Nelson in English, 阿部敦 in Japanese, and 정재헌 in Korean. Bask's hobby is taking a stroll and taking a nap, and Bask's good at playing card games. Bask likes milk and tomatoes. Bask was released on 29 November 2018.
Bask's introduction: My name is Bask Royceman, an escort of the Order of the Sword. I look forward to working with you.
Stats
- Health44th of 3916,463
- Attack303rd of 391842
- Defense186th of 391617
- Speed388th of 39190
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 5,227Level 60, 6 stars: 6,463
- AttackLevel 50, 5 stars: 705Level 60, 6 stars: 842
- DefenseLevel 50, 5 stars: 497Level 60, 6 stars: 617
- SpeedLevel 50, 5 stars: 90Level 60, 6 stars: 90
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Protective Strike
Skill 1gains 1 Soul
Attacks the enemy with a sword, with a 75% chance to inflict decreased Attack for 1 turn. Damage dealt increases proportional to the caster's max Health.
- +1 +5% damage dealt
- +2 +10% effect chance
- +3 +10% damage dealt
- +4 +10% damage dealt
- +5 +15% effect chance
- +6 +15% damage dealt
Before enhancement
Attacks the enemy with a sword, with a 50% chance to inflict decreased Attack for 1 turn. Damage dealt increases proportional to the caster's max Health.
Decrease Attack Decreases Attack by 50%.

Shield Blow
Skill 2Cooldown 3 turns (4 before enhancement), gains 2 Souls
Attacks with a shield, with a 100% chance to dispel all buffs. Damage dealt increases proportional to the caster's max Health.
Soul Burn (10 Souls): Skill cooldown is decreased by 2 turns.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% effect chance
- +4 -1 turn cooldown
- +5 +10% effect chance
- +6 +10% damage dealt
- +7 +10% damage dealt
Before enhancement
Attacks with a shield, with a 85% chance to dispel all buffs. Damage dealt increases proportional to the caster's max Health.

Will of Protection
Skill 3Cooldown 5 turns (6 before enhancement), gains 2 Souls
Covers all allies with the Will of Protection, granting immunity for 3 turns.
- +1 +2 Soul acquired
- +2 -1 turn cooldown
After awakening stage 3
Cooldown 5 turns
With the Will of Protection, grants immunity to all allies for 3 turns, before granting a barrier (proportional to max Health) to the caster for 3 turns.
Immunity Cannot be affected by any debuffs or some harmful effects.
Barrier When suffering damage, absorbs a certain amount of damage instead of Health.
Imprint
- BImprint Release: Health: 300Imprint Concentration: Effect Resistance: 10%
- AImprint Release: Health: 375Imprint Concentration: Effect Resistance: 12%
- SImprint Release: Health: 450Imprint Concentration: Effect Resistance: 14%
- SSImprint Release: Health: 525Imprint Concentration: Effect Resistance: 16%
- SSSImprint Release: Health: 600Imprint Concentration: Effect Resistance: 18%
Imprint Release gives the bonus to the team; Imprint Concentration gives Bask the bonus instead.
Awakening
Upgrade planner- Stage 1Health +3%, Attack +20, Health +60
- Stage 2Health +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Will of Protection
- Stage 4Attack +6%, Attack +30, Health +80
- Stage 5Health +6%, Attack +30, Health +80
- Stage 6Health +6%, Attack +30, Health +80
Relationships
4
DieneLoveBask feels anxious if he doesn't have an eye on Diene at all times, and he's unable to leave her alone.
KrauLongingA knight of Taranor Bask always respected, his swordsmanship is surely that worthy of an Heir.
AngelicaTrustBask can't figure out anything about Angelica, but she is surely a skilled Soul Weaver.
GuntherTrustOne of the mercenaries saved by Bask's father, who proved that his death was not meaningless.
Bask's motto: Convictions are just mere illusions.
Bask dislikes bugs.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Frost Rune ×5 - Stage 2
Frost Rune ×9 - Stage 3
Frost Rune ×12
Greater Frost Rune ×6 - Stage 4
Greater Frost Rune ×15 - Stage 5
Epic Frost Rune ×4
Rare Oath Catalyst ×9 - Stage 6
Epic Frost Rune ×6
Epic Oath Catalyst ×6
Protective Strike enhancement
- +1
Gold ×2,000
Stigma ×80 - +2
Gold ×3,000
Stigma ×180 - +3
Gold ×10,000
Stigma ×320
Rare Oath Catalyst ×1 - +4
Gold ×18,000
Stigma ×530
Rare Oath Catalyst ×2 - +5
Gold ×32,000
Stigma ×850
Rare Oath Catalyst ×4 - +6
Gold ×48,000
Stigma ×1,340
Rare Oath Catalyst ×6
Shield Blow enhancement
- +1
Gold ×1,000
Stigma ×50 - +2
Gold ×2,000
Stigma ×120 - +3
Gold ×4,000
Stigma ×230 - +4
Gold ×21,000
Stigma ×400
Rare Oath Catalyst ×3 - +5
Gold ×29,000
Stigma ×650
Rare Oath Catalyst ×4 - +6
Gold ×39,000
Stigma ×1,000
Rare Oath Catalyst ×5 - +7
Gold ×50,000
Stigma ×1,450
Rare Oath Catalyst ×6
Will of Protection enhancement
- +1
Gold ×14,000
Stigma ×250
Rare Oath Catalyst ×2 - +2
Gold ×24,000
Stigma ×650
Rare Oath Catalyst ×3
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