
Camilla
3-star/Light/WarriorD tier
Introduction
Camilla is a 3-star Light character in Epic Seven. Camilla's role is Warrior.
On our Epic Seven tier list Camilla is D tier, 235th of the 311 characters ranked, from where 9 current tier lists put Camilla.
By game mode, Camilla is D in PvE and D in PvP.
Other Light characters in Epic Seven: Ambitious Tywin, Angel of Light Angelica, Arowell, Belian, Benevolent Romann, Blaze Dingo and 33 more.
Is Camilla good?
This Camilla gets a shot at dual attacks whenever she's carrying an Attack buff, and her Skill 3 cuts down the damage she takes while Skill 2 shuts off enemy buffs with a Skill Nullifier. The problem is that Skill 2 is her only source of that Attack buff in the first place, and she's stuck with low HP and low Attack for a
Warrior, which is why she's D tier.
Strengths
- Chance at dual attacks when buffed with Attack Up
- Skill 3 reduces incoming damage
- Skill 2 applies a Skill Nullifier
Weaknesses
- Only one skill grants her the Attack buff she needs
- Low HP
- Low Attack for a
Warrior
Best build for Camilla
From 2,332 player buildsArtifacts
5 options- 127%
Benimaru's Tachi - 215%
Border Coin - 312%
Daydream Joker - 49%
War Horn - 59%
Strike of Aspiration
Typical stats
- Speed
- 226
- Attack
- 2,546
- Health
- 10,669
- Defense
- 994
- Crit Chance
- 110%
- Crit Damage
- 275%
- Effectiveness
- 70%
Gear sets
4 options- 148%
Speed(4)
Penetration(2) - 222%
Speed(4)
Hit(2) - 39%
Speed(4) - 46%
Speed(4)
Critical(2)
Stats
- HP4,733
- ATK885
- DEF571
- SPD110
- Power15,277
At max level. Each bar is measured against the highest value in the Epic Seven roster.
Skills
3Flashing Blade
Attacks the enemy, with a 35% chance to decrease Defense for 2 turns. When the caster is granted increase Attack, triggers a Dual Attack from the ally with the highest Attack.
Tactical Maneuver
Grants the caster skill nullifier once and increased Attack for 2 turns before increasing Attack of the ally except for the caster with the highest Attack for 2 turns.
Swift Execution
Attacks the enemy and when the enemy is defeated, recovers the caster to max Health. Damage dealt increases proportional to the target's lost Health. When this skill is available, decreases damage suffered by 30% when attacked. When more than one damage reduction is granted, only the strongest effect is applied.



