

Introduction
Blaze Dingo is a 4-star Light character in Epic Seven. Blaze Dingo's class is Soul Weaver. Horoscope: Sagittarius.
On the Epic Seven tier list Blaze Dingo is D tier, 134th of the 386 characters ranked.
Other Light characters in Epic Seven: Ambitious Tywin, Angel of Light Angelica, Architect Laika, Arowell, Astromancer Elena, Belian and 62 more.
What Blaze Dingo does
Heals by hitting: both of his attacks heal the lowest-Health ally based on damage dealt, and after Awakening a crit on
Divine Punishment chains into
Punishment for another hit and heal.
Sacred Power heals one ally and
Dingo himself, with invincibility for a turn and an Attack buff for 2, and a 20-soul Soul Burn adds an extra turn.
Best build for Blaze Dingo
From 513 player buildsArtifacts
6 options- 116%
Celestine - 28%
Daydream Joker - 37%
Wondrous Potion Vial
Show 3 more artifactsShow fewer
- 46%
Water's Origin - 56%
Proof of Love - 66%
Prophetic Candlestick
Typical stats
- Speed
- 205
- Attack
- 2,432
- Health
- 10,027
- Defense
- 1,239
- Crit Chance
- 101%
- Crit Damage
- 268%
- Effectiveness
- 21%
- Effect Resistance
- 26%
Gear sets
5 options- 145%
Speed(4)
Critical(2) - 26%
Destruction(4)
Critical(2) - 35%
Speed(4) - 45%
Critical(2)
Show 1 more set optionShow fewer
- 54%
Counter(4)
Critical(2)
Blaze Dingo in Real-Time Arena
On the Real-Time Arena usage list Blaze Dingo is D tier, 202nd of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), winning 43% of the games Blaze Dingo plays.
- Pick rate0.01%
- Win rate43.34%
- Pre-ban rate0%
- Banned after pick13.45%
Sets in RTA
Used, win rate- 71%, 46%
Torrent4
Fervor2 - 10%, 47%
Critical4
Fervor2 - 9.8%, 36%
Counter4
Resist2 - 2.4%, 14%
Speed4
Critical2 - 1.4%, 50%
Speed4
Immunity2
Hard matchups
Artifacts in RTA
Used, win rate
Prelude to a New Era58%
Homage to Tarman16%
Bastion of Hope6.8%
Queen's Whistle2.9%
Super Duper Water Gun Shooter1.9%
When it's drafted
Share, win rate- First player, pick 11.7%
- Second player, picks 1-25.0%
- First player, picks 2-35.0%
- Second player, picks 3-440%
- First player, picks 4-540%
- Second player, pick 57.6%
Most players enhance Punishment to +5 (96% of builds), Divine Punishment to +5 (97% of builds) and Sacred Power to +3 (96% of builds).
Profile
Originally far from what anyone would consider a normal Human, he is now a completely normal upstanding member of society. Every word out of his mouth is considerate and he has impeccable manners.
Blaze Dingo carries the title "A weird cook of the Wild Dog Company who became normal". Blaze Dingo is voiced by Ken Pringle in English, 森田成一 in Japanese, and 최지훈 in Korean. Blaze Dingo's hobby is staring at the flames of Malicus and acting courteously even when no one is watching, and Blaze Dingo's good at always being respectful and praising the power of Malicus. Blaze Dingo likes being polite and acting courteously. Blaze Dingo was released on 14 March 2019.
Blaze Dingo's introduction: Experience the power of Malicus, the Lord of Fire.
Stats
- Health384th of 3914,167
- Attack289th of 391885
- Defense170th of 391627
- Speed205th of 391109
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness109th of 39112%
- Effect Resistance24th of 39118%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 3,401Level 60, 6 stars: 4,167
- AttackLevel 50, 5 stars: 739Level 60, 6 stars: 885
- DefenseLevel 50, 5 stars: 506Level 60, 6 stars: 627
- SpeedLevel 50, 5 stars: 109Level 60, 6 stars: 109
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 12%Level 60, 6 stars: 12%
- Effect ResistanceLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Punishment
Skill 1gains 1 Soul
Attacks an enemy with a sharp dagger, before recovering Health of the ally with the lowest Health proportional to damage dealt.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +10% damage dealt
- +5 +10% damage dealt

Divine Punishment
Skill 2Cooldown 3 turns, gains 2 Souls
Attacks all enemies with a giant gauntlet, with a 75% chance to inflict decreased Defense for 2 turns, before recovering Health of the ally with the lowest Health proportional to damage dealt.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +10% damage dealt
- +5 +10% damage dealt
After awakening stage 3
Cooldown 3 turns
Attacks all enemies with a giant gauntlet, with a 75% chance to inflict decreased Defense for 2 turns, before recovering Health of the ally with the lowest Health proportional to damage dealt. A critical hit will activate Punishment on a random enemy as an extra attack.
Decrease Defense Decreases Defense by 70%.

Sacred Power
Skill 3Cooldown 4 turns (5 before enhancement), gains 2 Souls
With a sacred power, recovers Health of the target and the caster proportional to the caster's Attack and grants invincibility for 1 turn and increased Attack for 2 turns.
Soul Burn (20 Souls): Extends the duration of Sacred Power granted to the caster by 1 turn and grants an extra turn.
- +1 +5% healing
- +2 +5% healing
- +3 -1 turn cooldown
- +4 +10% healing
- +5 +10% healing
Invincible Nullifies all damage.
Increase Attack Increases Attack by 50%.
Exclusive Equipment
Hellfire
A gauntlet that maximizes the power of Malicus, making it unsuitable for cooking.
Pick one option:
- Punishment: A critical hit with Punishment will dispel one debuff from the caster and the ally with the lowest Health.
- Divine Punishment: Increases Defense of the caster for 2 turns when using Divine Punishment.
- Sacred Power: Grants the caster increased Attack (Greater) for 2 turns when using Sacred Power.
Decrease Defense Decreases Defense by 70%.
Increase Defense Increases Defense by 60%.
Invincible Nullifies all damage.
Increase Attack Increases Attack by 50%.
Increase Attack (Greater) Increases Attack by 75%.
Imprint
- BImprint Release: Attack: 5%Imprint Concentration: Critical Hit Chance: 7%
- AImprint Release: Attack: 6%Imprint Concentration: Critical Hit Chance: 9%
- SImprint Release: Attack: 7%Imprint Concentration: Critical Hit Chance: 11%
- SSImprint Release: Attack: 8%Imprint Concentration: Critical Hit Chance: 13%
- SSSImprint Release: Attack: 9%Imprint Concentration: Critical Hit Chance: 15%
Imprint Release gives the bonus to the team; Imprint Concentration gives Blaze Dingo the bonus instead.
Awakening
Upgrade planner- Stage 1Speed +2, Attack +20, Health +60
- Stage 2Effect Resistance +6%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Divine Punishment
- Stage 4Effectiveness +12%, Attack +30, Health +80
- Stage 5Speed +4, Attack +30, Health +80
- Stage 6Effect Resistance +12%, Attack +30, Health +80
Relationships
3

CiddTrustA weird Suin who keeps begging Dingo to return to his old self, offering to be less picky about food.
Blaze Dingo's motto: I shall be the one to bring honor to the name of Spirit Lord Malicus.
Blaze Dingo dislikes acting rude and barbaric and anything that brings disgrace to the family.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Light Rune ×8 - Stage 2
Light Rune ×12
Greater Light Rune ×2 - Stage 3
Light Rune ×17
Greater Light Rune ×8 - Stage 4
Greater Light Rune ×8
Epic Light Rune ×1 - Stage 5
Epic Light Rune ×5
Rare Benevolent Catalyst ×12 - Stage 6
Epic Light Rune ×8
Epic Benevolent Catalyst ×8
Punishment enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Benevolent Catalyst ×1 - +4
Gold ×23,000
MolaGora ×2
Rare Benevolent Catalyst ×3 - +5
Gold ×80,000
MolaGora ×4
Epic Benevolent Catalyst ×2
Divine Punishment enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Benevolent Catalyst ×1 - +4
Gold ×23,000
MolaGora ×2
Rare Benevolent Catalyst ×3 - +5
Gold ×80,000
MolaGora ×4
Epic Benevolent Catalyst ×2
Sacred Power enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Benevolent Catalyst ×1 - +4
Gold ×23,000
MolaGora ×2
Rare Benevolent Catalyst ×3 - +5
Gold ×80,000
MolaGora ×4
Epic Benevolent Catalyst ×2
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