Blaze Dingo

Blaze Dingo

★★★★

/Light/Soul Weaver

Sagittarius

Dtier

Introduction

Blaze Dingo is a 4-star Light character in Epic Seven. Blaze Dingo's class is Soul Weaver. Horoscope: Sagittarius.

On the Epic Seven tier list Blaze Dingo is D tier, 134th of the 386 characters ranked.

Other Light characters in Epic Seven: Ambitious Tywin, Angel of Light Angelica, Architect Laika, Arowell, Astromancer Elena, Belian and 62 more.

What Blaze Dingo does

Heals by hitting: both of his attacks heal the lowest-Health ally based on damage dealt, and after Awakening a crit on Divine Punishment chains into Punishment for another hit and heal. Sacred Power heals one ally and Dingo himself, with invincibility for a turn and an Attack buff for 2, and a 20-soul Soul Burn adds an extra turn.

Best build for Blaze Dingo

From 513 player builds

Artifacts

6 options
  1. 1
    Celestine
    16%
  2. 2
    Daydream Joker
    8%
  3. 3
    Wondrous Potion Vial
    7%
Show 3 more artifacts
  1. 4
    Water's Origin
    6%
  2. 5
    Proof of Love
    6%
  3. 6
    Prophetic Candlestick
    6%

Typical stats

Speed
205
Attack
2,432
Health
10,027
Defense
1,239
Crit Chance
101%
Crit Damage
268%
Effectiveness
21%
Effect Resistance
26%

Gear sets

5 options
  1. 1
    Speed(4)Critical(2)
    45%
  2. 2
    Destruction(4)Critical(2)
    6%
  3. 3
    Speed(4)
    5%
  4. 4
    Critical(2)
    5%
Show 1 more set option
  1. 5
    Counter(4)Critical(2)
    4%

Blaze Dingo in Real-Time Arena

On the Real-Time Arena usage list Blaze Dingo is D tier, 202nd of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), winning 43% of the games Blaze Dingo plays.

  • Pick rate0.01%
  • Win rate43.34%
  • Pre-ban rate0%
  • Banned after pick13.45%

Sets in RTA

Used, win rate
  1. Torrent4Fervor2
    71%, 46%
  2. Critical4Fervor2
    10%, 47%
  3. Counter4Resist2
    9.8%, 36%
  4. Speed4Critical2
    2.4%, 14%
  5. Speed4Immunity2
    1.4%, 50%

Artifacts in RTA

Used, win rate
  1. Prelude to a New Era58%
  2. Homage to Tarman16%
  3. Bastion of Hope6.8%
  4. Queen's Whistle2.9%
  5. Super Duper Water Gun Shooter1.9%

When it's drafted

Share, win rate
  1. First player, pick 11.7%
  2. Second player, picks 1-25.0%
  3. First player, picks 2-35.0%
  4. Second player, picks 3-440%
  5. First player, picks 4-540%
  6. Second player, pick 57.6%

Most players enhance Punishment to +5 (96% of builds), Divine Punishment to +5 (97% of builds) and Sacred Power to +3 (96% of builds).

Profile

Originally far from what anyone would consider a normal Human, he is now a completely normal upstanding member of society. Every word out of his mouth is considerate and he has impeccable manners.

Blaze Dingo carries the title "A weird cook of the Wild Dog Company who became normal". Blaze Dingo is voiced by Ken Pringle in English, 森田成一 in Japanese, and 최지훈 in Korean. Blaze Dingo's hobby is staring at the flames of Malicus and acting courteously even when no one is watching, and Blaze Dingo's good at always being respectful and praising the power of Malicus. Blaze Dingo likes being polite and acting courteously. Blaze Dingo was released on 14 March 2019.

Blaze Dingo's introduction: Experience the power of Malicus, the Lord of Fire.

Stats

  • Health384th4,167
  • Attack289th885
  • Defense170th627
  • Speed205th109
  • Critical Hit Chance15%
  • Critical Hit Damage150%
  • Effectiveness109th12%
  • Effect Resistance24th18%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 3,401Level 60, 6 stars: 4,167
  • AttackLevel 50, 5 stars: 739Level 60, 6 stars: 885
  • DefenseLevel 50, 5 stars: 506Level 60, 6 stars: 627
  • SpeedLevel 50, 5 stars: 109Level 60, 6 stars: 109
  • Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 12%Level 60, 6 stars: 12%
  • Effect ResistanceLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • Punishment

    Skill 1

    gains 1 Soul

    Attacks an enemy with a sharp dagger, before recovering Health of the ally with the lowest Health proportional to damage dealt.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt
  • Divine Punishment

    Skill 2

    Cooldown 3 turns, gains 2 Souls

    Attacks all enemies with a giant gauntlet, with a 75% chance to inflict decreased Defense for 2 turns, before recovering Health of the ally with the lowest Health proportional to damage dealt.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt

    After awakening stage 3

    Cooldown 3 turns

    Attacks all enemies with a giant gauntlet, with a 75% chance to inflict decreased Defense for 2 turns, before recovering Health of the ally with the lowest Health proportional to damage dealt. A critical hit will activate Punishment on a random enemy as an extra attack.

    • Decrease Defense Decreases Defense by 70%.
  • Sacred Power

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 2 Souls

    With a sacred power, recovers Health of the target and the caster proportional to the caster's Attack and grants invincibility for 1 turn and increased Attack for 2 turns.

    Soul Burn (20 Souls): Extends the duration of Sacred Power granted to the caster by 1 turn and grants an extra turn.

    1. +1 +5% healing
    2. +2 +5% healing
    3. +3 -1 turn cooldown
    4. +4 +10% healing
    5. +5 +10% healing
    • Invincible Nullifies all damage.
    • Increase Attack Increases Attack by 50%.

Exclusive Equipment

Hellfire

A gauntlet that maximizes the power of Malicus, making it unsuitable for cooking.

Pick one option:

  • Punishment: A critical hit with Punishment will dispel one debuff from the caster and the ally with the lowest Health.
  • Divine Punishment: Increases Defense of the caster for 2 turns when using Divine Punishment.
  • Sacred Power: Grants the caster increased Attack (Greater) for 2 turns when using Sacred Power.
  • Decrease Defense Decreases Defense by 70%.
  • Increase Defense Increases Defense by 60%.
  • Invincible Nullifies all damage.
  • Increase Attack Increases Attack by 50%.
  • Increase Attack (Greater) Increases Attack by 75%.

Imprint

  • BImprint Release: Attack: 5%Imprint Concentration: Critical Hit Chance: 7%
  • AImprint Release: Attack: 6%Imprint Concentration: Critical Hit Chance: 9%
  • SImprint Release: Attack: 7%Imprint Concentration: Critical Hit Chance: 11%
  • SSImprint Release: Attack: 8%Imprint Concentration: Critical Hit Chance: 13%
  • SSSImprint Release: Attack: 9%Imprint Concentration: Critical Hit Chance: 15%

Imprint Release gives the bonus to the team; Imprint Concentration gives Blaze Dingo the bonus instead.

  1. Stage 1Speed +2, Attack +20, Health +60
  2. Stage 2Effect Resistance +6%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Divine Punishment
  4. Stage 4Effectiveness +12%, Attack +30, Health +80
  5. Stage 5Speed +4, Attack +30, Health +80
  6. Stage 6Effect Resistance +12%, Attack +30, Health +80

Relationships

3
  • DingoGrudge

    He is ashamed of himself for wasting the sacred power of Malicus on cooking.

  • DominielTrust

    Dingo is intrigued by seeing a successor of Nixied.

  • CiddTrust

    A weird Suin who keeps begging Dingo to return to his old self, offering to be less picky about food.

Blaze Dingo's motto: I shall be the one to bring honor to the name of Spirit Lord Malicus.

Blaze Dingo dislikes acting rude and barbaric and anything that brings disgrace to the family.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Light Rune ×8
  • Stage 2Light Rune ×12Greater Light Rune ×2
  • Stage 3Light Rune ×17Greater Light Rune ×8
  • Stage 4Greater Light Rune ×8Epic Light Rune ×1
  • Stage 5Epic Light Rune ×5Rare Benevolent Catalyst ×12
  • Stage 6Epic Light Rune ×8Epic Benevolent Catalyst ×8

Punishment enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×9,000MolaGora ×1Rare Benevolent Catalyst ×1
  • +4Gold ×23,000MolaGora ×2Rare Benevolent Catalyst ×3
  • +5Gold ×80,000MolaGora ×4Epic Benevolent Catalyst ×2

Divine Punishment enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×9,000MolaGora ×1Rare Benevolent Catalyst ×1
  • +4Gold ×23,000MolaGora ×2Rare Benevolent Catalyst ×3
  • +5Gold ×80,000MolaGora ×4Epic Benevolent Catalyst ×2

Sacred Power enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×9,000MolaGora ×1Rare Benevolent Catalyst ×1
  • +4Gold ×23,000MolaGora ×2Rare Benevolent Catalyst ×3
  • +5Gold ×80,000MolaGora ×4Epic Benevolent Catalyst ×2

Art

Blaze Dingo key art

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