Dingo

Dingo

★★★★

/Fire

Wetheric Moor

Dtier

Introduction

Dingo is a 4-star Fire character in Epic Seven. Faction: Wetheric Moor.

On our Epic Seven tier list Dingo is D tier, 287th of the 311 characters ranked, from where 7 current tier lists put Dingo.

By game mode, Dingo is B in PvE and B in PvP.

Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, Aramintha, Azalea, Baal and 55 more.

Is Dingo good?

A Fire warrior support whose best skill is Free Dinner, which clears every debuff from your team and cuts their cooldowns by a turn, recharging faster as enemies die. Prep Ingredients can Bleed and sometimes fires Quick Grill for free, an AoE hit that heals him and can Burn bleeding targets. We have him in D.

Strengths

  • Full team cleanse on Free Dinner
  • Free Dinner also shortens allies' cooldowns
  • Basic attack can trigger a free AoE

Weaknesses

  • Long cooldowns on S2 and S3
  • Bleed and Burn fail on Immune targets

Best build for Dingo

From 159 player builds

Artifacts

5 options
  1. 1
    Junkyard Dog
    16%
  2. 2
    Strak Gauntlet
    4%
  3. 3
    Tyrant's Descent
    4%
  4. 4
    Crimson Seed
    4%
  5. 5
    Daydream Joker
    3%

Typical stats

Speed
190
Attack
2,773
Health
11,895
Defense
1,131
Crit Chance
103%
Crit Damage
252%
Effectiveness
40%
Effect Resistance
13%

Gear sets

6 options
  1. 1
    Speed(4)Hit(2)
    21%
  2. 2
    Speed(4)
    10%
  3. 3
    Critical(2)
    10%
  4. 4
    Attack(4)Critical(2)
    5%
Show 2 more set options
  1. 5
    Hit(2)
    4%
  2. 6
    Counter(4)Hit(2)
    4%

Background

A genius holding the power of inferno in his hands after swearing a contract with Malicus, the Lord of Fire, Dingo became a chef to make full use of his abilities.

He sees all living creatures as potential ingredients.

Lore

Dingo’s direct role comes from Orbis Gladiatorium - Preliminaries.

He first appears at the Wild Dog Company headquarters after learning that Jenua plans to enter the Orbis Gladiatorium, reacting with surprise and immediately joining the lively argument with Cidd.

In that scene, Dingo is tied to the group’s more chaotic side: Cidd complains that he had been off with a beaver again, while Dingo insists that the animal is useful, says it has already finished its disinfection procedures, and treats it as practically family.

Jenua’s response makes clear that Dingo is exactly the sort of person who would smuggle a beaver all the way from the harbor just to keep it from being sent back.

Dingo is also shown as deeply attentive to Jenua in his own eccentric way.

He confidently tells his captain not to worry because one of his “specialty dishes” will give him enough energy to dominate the Gladiatorium, and when Cidd objects that this is the very problem, Dingo doubles down by saying he would still cook for Jenua no matter what he was.

These exchanges present Dingo as affectionate, overenthusiastic, and completely unbothered by whether others think his help is a good idea.

Later, during the Wetheric Moor preliminary final between Jenua and Adventurer Ras, Dingo appears among Jenua’s supporters and loudly cheers him on, even reminding him that he had eaten Dingo’s special dish and should hold out to the end.

After the match, he celebrates Jenua again from the sidelines, reinforcing his role as one of the captain’s most spirited backers.

Mercedes later identifies Jenua as the captain that Cidd and Dingo are always talking about, which further frames Dingo as a close and familiar part of Jenua’s circle.

Overall, Orbis Gladiatorium portrays Dingo as a lively supporting character whose main role is to add warmth and comic energy to Jenua’s group while showing genuine loyalty to his captain.

Stats

  • HP4,637
  • ATK807
  • DEF592
  • SPD108
  • Power13,717

At max level. Each bar is measured against the highest value in the Epic Seven roster.

Skills

3
  • Prep Ingredients

    Skill 1 · +1 soul

    Cuts the enemy with a cleaver, with a 50% chance to inflict bleeding for 2 turns. After attack, there's a 30% chance to activate Quick Grill. Soulburn: Grants an extra turn. (-20 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% chance of inflicting bleeding Lv. 3: +5% chance of inflicting bleeding Lv. 4: +10% damage dealt Lv. 5: +10% damage dealt Lv. 6: +10% damage dealt

  • Quick Grill

    Skill 2 · Cooldown 4 turns · +2 souls

    Attacks all enemies with the Glove Oven, recovering the caster's Health. When the enemy is bleeding, has a 100% chance to inflict burn for 2 turns. Amount recovered increases proportional to damage dealt. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +10% effect chance Lv. 4: -1 turn cooldown Lv. 5: +15% effect chance Lv. 6: +10% damage dealt Lv. 7: +10% damage dealt

  • Free Dinner

    Skill 3 · Cooldown 6 turns · +2 souls

    Provides all allies with a meal, dispelling all debuffs and increasing Critical Hit Chance for 2 turns before decreasing skill cooldown by 1 turn. Every time an enemy dies, the cooldown for this skill decreases by 1 turn. Enhancements: Lv. 1: +200% Soul acquired Lv. 2: -1 turn cooldown

Art

Dingo key art

More Fire characters

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