Muse Rima

A genius musician who serenades with her soul

Muse Rima

★★★

/Ice/Ranger

Aquarius

Dtier

Introduction

Muse Rima is a 3-star Ice character in Epic Seven. Muse Rima's class is Ranger. Horoscope: Aquarius.

On the Epic Seven tier list Muse Rima is D tier, 280th of the 386 characters ranked.

Other Ice characters in Epic Seven: ae-KARINA, Aither, Alexa, Amid, Amiki, Angelica and 72 more.

What Muse Rima does

A support Ranger whose third skill cuts another ally's skill cooldowns by 3 turns and buffs their Attack for a turn. The second skill has a 75% chance to put a target to sleep, and crits on the basic shave a turn off Muse Rima's own cooldowns.

Best build for Muse Rima

From 258 player builds

Artifacts

6 options
  1. 1
    Song of Stars
    11%
  2. 2
    Glo-Wings 21
    8%
  3. 3
    Ms. Confille
    7%
Show 3 more artifacts
  1. 4
    Infinity Basket
    6%
  2. 5
    Sword of Judgment
    4%
  3. 6
    Guiding Light
    4%

Typical stats

Speed
221
Attack
2,058
Health
12,556
Defense
1,128
Crit Chance
97%
Crit Damage
192%
Effectiveness
91%
Effect Resistance
14%

Gear sets

6 options
  1. 1
    Speed(4)Hit(2)
    28%
  2. 2
    Speed(4)
    17%
  3. 3
    Speed(4)Health(2)
    6%
  4. 4
    Speed(4)Critical(2)
    6%
Show 2 more set options
  1. 5
    Critical(2)
    5%
  2. 6
    Destruction(4)
    5%

Profile

A singer-songwriter who also serves as vocalist, instrumentalist, songwriter, and producer for the duo Maid Kingdom. She's wearing a maid costume for the sake of the band's image, but she doesn't know much about maids, so she feels a little awkward.

Muse Rima carries the title "A genius musician who serenades with her soul". Muse Rima is voiced by 青木瑠璃子 in Japanese and 이새아 in Korean. Muse Rima's good at improvising songs whenever she feels inspired. Muse Rima likes receiving compliments and praise from the audience and finding inspiration. Muse Rima was released on 18 March 2021.

Stats

  • Health258th5,120
  • Attack310th822
  • Defense279th561
  • Speed66th117
  • Critical Hit Chance5th27%
  • Critical Hit Damage150%
  • Effectiveness32nd25%
  • Effect Resistance0%
  • Dual Attack Chance2nd5%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 4,158Level 60, 6 stars: 5,120
  • AttackLevel 50, 5 stars: 689Level 60, 6 stars: 822
  • DefenseLevel 50, 5 stars: 452Level 60, 6 stars: 561
  • SpeedLevel 50, 5 stars: 117Level 60, 6 stars: 117
  • Critical Hit ChanceLevel 50, 5 stars: 27%Level 60, 6 stars: 27%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 25%Level 60, 6 stars: 25%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 5%Level 60, 6 stars: 5%

Base values before gear, artifact and Imprint. They include the fully trained Specialty Change tree: Dual Attack Chance +2%, Health +10%, Effectiveness +25%. Passives that raise a stat in battle are not counted.

  • Quick Shot

    Skill 1

    gains 1 Soul

    Attacks the enemy with quickfire. A critical hit will decrease skill cooldowns of the caster by 1 turn.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt
    6. +6 +15% damage dealt
  • Lullaby Arrow

    Skill 2

    Cooldown 3 turns (4 before enhancement), gains 2 Souls

    Attacks the enemy with a sleep-infused arrow, with a 100% chance to inflict sleep on the target for 1 turn.

    Soul Burn (20 Souls): Grants an extra turn.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +10% effect chance
    4. +4 -1 turn cooldown
    5. +5 +15% effect chance
    6. +6 +10% damage dealt
    7. +7 +15% damage dealt
    Before enhancement

    Attacks the enemy with a sleep-infused arrow, with a 75% chance to inflict sleep on the target for 1 turn.

    • Sleep Cannot act for a certain number of turns. Decreases Critical Hit Resistance and Evasion by 100% and is dispelled when suffering damage from an attack.
  • Hopeful Hymn

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 1 Soul

    Encourages an ally except for the caster, decreasing skill cooldowns by 2 turns and increasing Attack for 1 turn.

    1. +1 +2 Soul acquired
    2. +2 -1 turn cooldown

    After awakening stage 3

    Cooldown 4 turns

    Encourages an ally except for the caster, decreasing skill cooldowns by 3 turns and increasing Attack for 2 turns.

    • Increase Attack Increases Attack by 50%.

Imprint

  • BImprint Release: Defense: 32Imprint Concentration: Effectiveness: 10%
  • AImprint Release: Defense: 40Imprint Concentration: Effectiveness: 12%
  • SImprint Release: Defense: 48Imprint Concentration: Effectiveness: 14%
  • SSImprint Release: Defense: 56Imprint Concentration: Effectiveness: 16%
  • SSSImprint Release: Defense: 64Imprint Concentration: Effectiveness: 18%

Imprint Release gives the bonus to the team; Imprint Concentration gives Muse Rima the bonus instead.

  1. Stage 1Attack +3%, Attack +20, Health +60
  2. Stage 2Critical Hit Chance +4%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Hopeful Hymn
  4. Stage 4Speed +4, Attack +30, Health +80
  5. Stage 5Attack +6%, Attack +30, Health +80
  6. Stage 6Critical Hit Chance +8%, Attack +30, Health +80

Specialty Change

Muse Rima is the Specialty Change of Rima.

  • Faith Rune

    Tier 1
    1. Level 1: Increases Dual Attack chance by 0.5%.
    2. Level 2: Increases Dual Attack chance by 1%.
    3. Level 3: Increases Dual Attack chance by 2%.
  • Guard Rune

    Tier 1
    1. Level 1: Increases damage dealt by Quick Fire by 1%.
    2. Level 2: Increases damage dealt by Quick Fire by 3%.
    3. Level 3: Increases damage dealt by Quick Fire by 5%.
  • Health Rune

    Tier 1
    1. Level 1: Increases Health by 2%.
    2. Level 2: Increases Health by 5%.
    3. Level 3: Increases Health by 10%.
  • Solitude Rune

    Tier 2, 3 points spent
    1. Level 1: When using Quick Shot, if all allies are Ice elemental, has a 20% chance to increase Combat Readiness of the ally with the highest Attack by 5%.
    2. Level 2: When using Quick Shot, if all allies are Ice elemental, has a 50% chance to increase Combat Readiness of the ally with the highest Attack by 5%.
    3. Level 3: When using Quick Shot, if all allies are Ice elemental, has a 100% chance to increase Combat Readiness of the ally with the highest Attack by 5%.
  • Relic Rune

    Tier 2, 3 points spent
    1. Level 1: Increases Effectiveness by 7%.
    2. Level 2: Increases Effectiveness by 15%.
    3. Level 3: Increases Effectiveness by 25%.
  • Order Rune

    Tier 3, 6 points spent
    1. Level 1: When using Lullaby Arrow, if all allies are Ice elemental, has a 20% chance to decrease Defense of the target for 2 turns.
    2. Level 2: When using Lullaby Arrow, if all allies are Ice elemental, has a 50% chance to decrease Defense of the target for 2 turns.
    3. Level 3: When using Lullaby Arrow, if all allies are Ice elemental, has a 100% chance to decrease Defense of the target for 2 turns.
  • Sacrifice Rune

    Tier 3, 6 points spent
    1. Level 1: When using Quick Shot, has a 15% chance to decrease Speed of the target for 1 turn.
    2. Level 2: When using Quick Shot, has a 45% chance to decrease Speed of the target for 1 turn.
    3. Level 3: When using Quick Shot, has a 75% chance to decrease Speed of the target for 1 turn.
  • Prosperity Rune

    Tier 3, 6 points spent
    1. Level 1: Increases Effectiveness of all allies by 1%.
    2. Level 2: Increases Effectiveness of all allies by 2.5%.
    3. Level 3: Increases Effectiveness of all allies by 5%.
  • Harvest Rune

    Tier 4, 9 points spent
    1. Level 1: When using Hopeful Hymn, if all allies are Ice elemental, has a 20% chance to increase Speed of the target for 2 turns.
    2. Level 2: When using Hopeful Hymn, if all allies are Ice elemental, has a 50% chance to increase Speed of the target for 2 turns.
    3. Level 3: When using Hopeful Hymn, if all allies are Ice elemental, has a 100% chance to increase Speed of the target for 2 turns.
  • Mercy Rune

    Tier 5, 12 points spent
    1. Level 1: A critical hit with Lullaby Arrow has a 20% chance to decrease Combat Readiness of the target by 10%.
    2. Level 2: A critical hit with Lullaby Arrow has a 50% chance to decrease Combat Readiness of the target by 10%.
    3. Level 3: A critical hit with Lullaby Arrow has a 100% chance to decrease Combat Readiness of the target by 10%.

Relationships

1
  • Maid ChloeTrust

    Rima's friend and savior, Maid Chloe makes up Maid Kingdom's other half as its vocalist, lyricist, and choreographer.

Muse Rima's motto: Good music and songs alone make life worth living.

Muse Rima dislikes mice of any kind (regardless of their size), performing without an audience and snapping the strings of her instrument.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Frost Rune ×5
  • Stage 2Frost Rune ×9
  • Stage 3Frost Rune ×12Greater Frost Rune ×6
  • Stage 4Greater Frost Rune ×15
  • Stage 5Epic Frost Rune ×4Rare Sniper Catalyst ×9
  • Stage 6Epic Frost Rune ×6Epic Sniper Catalyst ×6

Quick Shot enhancement

  • +1Gold ×2,000Stigma ×80
  • +2Gold ×3,000Stigma ×180
  • +3Gold ×10,000Stigma ×320Rare Sniper Catalyst ×1
  • +4Gold ×18,000Stigma ×530Rare Sniper Catalyst ×2
  • +5Gold ×32,000Stigma ×850Rare Sniper Catalyst ×4
  • +6Gold ×48,000Stigma ×1,340Rare Sniper Catalyst ×6

Lullaby Arrow enhancement

  • +1Gold ×1,000Stigma ×50
  • +2Gold ×2,000Stigma ×120
  • +3Gold ×4,000Stigma ×230
  • +4Gold ×21,000Stigma ×400Rare Sniper Catalyst ×3
  • +5Gold ×29,000Stigma ×650Rare Sniper Catalyst ×4
  • +6Gold ×39,000Stigma ×1,000Rare Sniper Catalyst ×5
  • +7Gold ×50,000Stigma ×1,450Rare Sniper Catalyst ×6

Hopeful Hymn enhancement

  • +1Gold ×14,000Stigma ×250Rare Sniper Catalyst ×2
  • +2Gold ×24,000Stigma ×650Rare Sniper Catalyst ×3

Art

Muse Rima key art

More Ice characters

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