Pirate Captain Flan

Pirate Captain Flan

Introduction

Pirate Captain Flan is a character in Epic Seven.

On our Epic Seven tier list Pirate Captain Flan is B tier, 156th of the 311 characters ranked, from where 8 current tier lists put Pirate Captain Flan.

By game mode, Pirate Captain Flan is B in PvE and S in PvP.

Best build for Pirate Captain Flan

From 1,596 player builds

Artifacts

3 options
  1. 1
    Star of the Deep Sea
    84%
  2. 2
    Renewed Will
    3%
  3. 3
    Awakened Leaf
    3%

Typical stats

Speed
260
Attack
3,304
Health
12,795
Defense
1,192
Crit Chance
20%
Crit Damage
150%
Effectiveness
186%
Effect Resistance
7%

Gear sets

3 options
  1. 1
    Speed(4)Hit(2)
    79%
  2. 2
    Speed(4)
    10%
  3. 3
    Speed(4)Immunity(2)
    3%

Skills

3
  • Execution

    Skill 1 · +1 soul

    Attacks the enemy with a gun, stealing one buff. At the end of the turn, detonates burn and bomb effects inflicted on the target. Soulburn: Grants an extra turn. (-20 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +10% damage dealt

  • Scourge of the Sea

    Skill 2 · Cooldown 2 turns

    Effectiveness increases by 50%. When attacking, cannot trigger a critical hit. When attacked, decreases damage suffered by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied. After an ally attacks, when the target does not have a buff, activates Hunt. Hunt can only be activated once every 3 turns. Hunt: Raises morale of all allies, increasing Combat Readiness by 15%. Enhancements: Lv. 1: +1% Combat Readiness Lv. 2: +2% Combat Readiness Lv. 3: +2% Combat Readiness

  • Full Burst

    Skill 3 · Cooldown 5 turns · +3 souls

    Increases Attack of the caster for 3 turns and attacks all enemies with a barrage of cannon fire, inflicting burn and planting a bomb for 2 turns before decreasing Combat Readiness by 30%. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: -1 turn cooldown Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +10% damage dealt

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