Jolt

Jolt

Introduction

Jolt is a character in Etheria: Restart.

On our Etheria: Restart tier list Jolt is B tier, 57th of the 96 characters ranked, from where 2 current tier lists put Jolt.

Is Jolt good?

An Odd damage dealer who gets stronger after her first death. The first lethal hit puts her in J.O.L.T state instead, cleansing her debuffs and making her untargetable; from then on she casts S2 or S3 at random regardless of cooldowns and often follows up allies' attacks with her S1.

She's immune to Execute and turn meter reduction. Beginner-friendly and hard to kill, but rarely the best option and expensive for PVP.

Strengths

  • Very hard to kill
  • Constant skills and follow-ups once she's 'died'
  • Beginner-friendly

Weaknesses

  • Random skill use
  • Rarely the best choice
  • Costly for PVP

Skills

3
  • Voltza Trickster

    Skill 1 · Cooldown -

    Think you can catch lightning? Jolt deals 280% damage to a single enemy with a 100% base chance to inflict a 1-turn [SPD ↓] on the target. The Immortal Jolt: After Jolt takes a fatal attack, removes all effects applied to self, and enters the [J.O.L.T] state until the end of battle.

  • Hyper Thunder

    Skill 2 · Cooldown 3

    Too slow! I'm gonna catch you! Jolt purifies 1 debuff(s) from all allies, then deals 2 hit(s) of 160% damage to all enemies, increasing damage based on the target's lost HP percentage, with damage increasing by 0.5% for every 1% HP the target has lost. After the attack, Jolt applies a 1-turn Shield equal to 40% of the damage dealt by this attack to all allies.

  • Planetary Surge

    Skill 3 · Cooldown 3

    Run while you can. Thunder is coming! Jolt deals 3 hit(s) of 120% damage to all enemies. The 1th hit has a 100% base chance to inflict a 2-turn [DEF ↓] on each target. Each hit also destroys Max HP equal to 35% of the damage dealt.

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