
SSR
Mia
Spirit Water
Union
Introduction
Mia is an SSR character in Etheria: Restart. Faction: Union.
On our Etheria: Restart tier list Mia is A tier, 26th of the 96 characters ranked, from where 15 current tier lists put Mia.
Is Mia good?
A healer with plenty of utility whose S1 shields whichever ally is lowest on HP each time it fires, counterattacks included. Her S3 heals from her own max HP, strong on squishy allies, while cutting ally cooldowns, extending buffs and shortening debuffs by a turn.
Her S2 pushes enemy turn meter back up to 30% and dispels up to two buffs each, a PVP nuisance, and with eight ally buffs up her Rainbow Blessing gives her 40% damage reduction. Her raw healing can fall short against heavy damage.
Strengths
- Shield on every S1
- Cooldown cuts and buff extension
- AoE dispel and turn meter reduction
Weaknesses
- Healing can fall short against heavy damage
Profile
Mia carries the title "Spirit Water". Mia is a female Animus.
Background
Union Report=Animus Mia, Re-A chip status normal, no abnormal fluctuations detected.A cheerful, cute, lively, and simple-minded optimist, full of energy and seemingly never tired;She loves making friends, even with mimetic water spirits, af
fectionately calling them "Water Treasures" and considering them her friends;Though she fears loneliness inside, she never shows it in front of others, cherishing her relationships and connections with others;She takes promises seriously, especially those made to friends.
Once she gives her word, she'll do everything to keep it, even if it means pushing herself too hard.She loves fairy tales and genuinely believes in the events that happen in them, but is very afraid of ghost stories, often scaring herself with her own ghost stories.But no matter what, one thing is clear: this bright, lively girl will one day overcome the shadows in her heart.
|-| Memory FragmentI=I still remember the day Mia was brought here: she held a bouquet of daisies larger than her head and handed a bunch to everyone passing by.Perhaps because she traveled with her grandfather, a naturalist, from a young a
ge, Mia's ability to live independently is higher than that of other children.And on her first day here, she became good friends with the other children.Upholding a fair, impartial, and transparent work attitude, I shouldn't make any compar
ative evaluations of the children in the Union based on personal feelings.But-Mia is truly an exceptional child.This is not an exaggeration; it's a heartfelt evaluation.Seeing her blend in with the children, I can't help but feel relaxed.Wh
ether it's an illusion or reality, since Mia arrived, the disputes between Cachi and Rilmocha have significantly decreased.-Maggie's Work Notes: Mia and Her Friends |-| Memory FragmentII=From Mia's abilities, it can be seen that she was wel
l protected by her family.Compared to Rilmocha, Mia accepted her abilities without any reservations—even giving those oddly shaped (well, maybe I shouldn't describe them like that) mimetic water a very interesting name, "Water Treasures."He
r cheerfulness and optimism greatly encouraged Rilmocha, who was always cautious when she first came to the Union, afraid of losing control of her powers and breaking things or hurting her companions.As time passed, these children slowly reached the age where they should learn how to control their abilities.Gray and I once pondered: Should we provide these children with tactical training to hone their abilities?
Should we inform them of external dangers as soon as possible—especially the meltdown incidents and meltdown monsters?But later we felt that all this should be left for them to choose.And before choosing, we should teach them how to view th
is ever-changing world.Just as Cachi aspires to be a hero, Gray teaches him combat skills in his spare time; Rilmocha aspires to be a confectioner, so everyone eagerly tastes the candies she makes.Then perhaps Mia should first have a dream
to strive for, just like Cachi.Even if the dream is small, it is equally precious.-Maggie's Work Notes: Mia and Her Water Treasures |-| Memory FragmentIII=When I first got to know Mia, I always felt she was somewhat unreal.This wasn't an ar
rogant prejudice of mine as an adult, but because she truly was different in many ways.She never showed any "weakness" in front of everyone.Mia wouldn't argue over not getting her favorite candy, wouldn't cry from missing her family, wouldn
't quarrel with friends over anything, and never showed her grievances.She seemed as if she was born to bond these children together.This surprised me greatly.Perhaps not every child longs to be pampered, but Mia's behavior was just too "pe
rfect."I once jokingly mentioned to Gray that Mia seemed like a "perfect gift" custom-made for the Union.Of course, this idea was just a joke, as the Union respects the independent personality of every Animus, regardless of age.However, I d
id notice some clues in our daily interactions and finally discovered the fear deep within Mia's heart.I must clarify that this discovery was purely accidental and not out of some perverse hobby.The children of the Union, organized by Cachi
, formed the "Junior Animus Squad," and they would occasionally sneak out at night for adventures without the adults knowing.From their reactions to these night adventures, Mia wasn't the kind of child who could be a "leader."But her perfor
mance in the haunted house last time was quite unexpected-she mustered the courage to stand in front of everyone in the darkness that even made me a bit uneasy.In the terrifying darkness for children, Mia held on until the end, though I not
iced she was drenched in sweat when we left.Such character is clearly not as superficial as my previous assumption of "perfection."Mia is a very strong child; her tenacity and courage are her most precious qualities and her truest self.I believe Mia will grow into a truly outstanding Animus on her future journey of exploration and will surely find the dreams and paths she wishes to pursue.- Maggie's Work Notes: Mia and Her Courage
Stats
- CRIT Rate10%
- CRIT DMG150%
- Effect RES0%
At max level. Each bar is measured against the highest value in the Etheria: Restart roster.
Skills
3Hydro Assistant
Shield, DMG ReductionMia conjures Hydro Tulpa, dealing 240% damage to a single enemy and applying a 2-turn [Shield] equal to 10% of her Max HP to the ally with the lowest HP. Rainbow Blessing: For every 1 buff(s) carried by allied Animuses, Mia gains 5% DMG Reduction, stacking up to 8 time(s). Level 2: Increases damage multiplier to 220% Level 3: Increases Shield to 10% of Max HP Level 4: Increases damage multiplier to 240% Level 5: DMG Reduction from Rainbow Blessing increases to 5%
Cascade
Dispel, AoE, Turn Meter-Mia manipulates mimetic water, dealing 2 hit(s) of 140% damage to all enemies, with each hit having a 50% chance to dispel 1 buff(s) from the targets and a 75% chance to push back the target's Turn Meter by 15%. Level 2: Increases damage multiplier to 130% Level 3: Increases the chance of dispelling buffs to 50% Level 4: Increases damage multiplier to 140% Level 5: Increases Turn Meter setback chance to 75%
Sunny Sky
CD Reduction, AoE HealAfter the rain, the sky clears! In high spirits, Mia heals all allies by an amount equal to 25% of her Max HP, reduces all allies' Skill CD by 1, extends the duration of all their buffs by 1 turn(s) and shortens the duration of all debuffs (except control effects) by 1 turn(s). Level 2: Increases healing effect to 18% of self Max HP Level 3: Increases healing effect to 20% of self Max HP Level 4: Increases healing effect to 22% of self Max HP Level 5: Increases healing effect to 25% of self Max HP
Art




