
SSR
Plume
Peacock Lady
Union
Introduction
Plume is an SSR character in Etheria: Restart. Faction: Union.
On our Etheria: Restart tier list Plume is S tier, 7th of the 96 characters ranked, from where 7 current tier lists put Plume.
Is Plume good?
A Disorder debuffer with very high base SPD who ramps up the team's damage over a fight. Her S1 hits every enemy and always applies Curse Quill, a permanent debuff that can't be cleansed or moved, raising damage taken and lowering SPD per stack up to 10.
Her passive builds more stacks and constant turn meter for the team, and her S3 packs multi-hit dispels, DEF- and Weakness. Most of her debuffs are unique, so they stack with others. She needs a few turns to peak.
Strengths
- Permanent stacking debuff
- Loaded S3 with dispels, DEF- and Weakness
- Constant team turn meter
- Very high base SPD
Weaknesses
- Needs ramp-up time
Profile
Plume carries the title "Peacock Lady".
Skills
3Feather Fire
AoEPlume summons Feather Fire, dealing --% damage to all enemies, with a 100% chance to inflict 1-stack [Curse Quill]. Level 2: Increases damage multiplier to 180% Level 3: Increases [Curse Quill]'s damage boost to 6% Level 4: Increases damage multiplier to 200% Level 5: Increases SPD reduction of [Curse Quill] to 3
The Quill
PASSIVE, DMG Boost, Turn Meter+Beautiful feathers often conceal hidden dangers. Whenever an Animus uses an active skill or triggers a passive skill, for every 1 type of debuff inflicted on enemy units (exclusing [Curse Quill]), Plume has a --% chance to additionally inflict 1 stack(s) of [Curse Quill] (characters other than Plume can stack up to 1 stack(s) per skill) on them. After each enemy unit's turn, Plume increases all allies Turn Meter by --% Level 2: Increases the effect of Turn Meter+ to 6.5% Level 3: Increases the chance of inflicting [Curse Quill] to 75% Level 4: Increases the effect of Turn Meter+ to 8% Level 5: Increases the chance of inflicting [Curse Quill] to 100%
Flame Dance
Dispel, DEF↓, WeaknessThe weak shall writhe in the flames of the Quill! Plume deals 3 hit(s) of 110% DMG to all enemies, with each hit having a 35% chance to dispel 1 buff(s) from the target and a 35% chance to inflict [DEF ↓] for 2 turn(s) and [Weakness] for 1 turn(s). Level 2: Dispel chance increased to 45% Level 3: [Weakness] duration increased to 2 turns Level 4: Chance to apply [DEF ↓] and [Weakness] increased to 45% Level 5: Reduces Skill CD by 1 turn(s)
Art




