Brit

Elite

Brit

/Defender/The Global Defense Agency

Introduction

Brit is an Elite hero in Invincible: Guarding the Globe. Brit's role is Defender. Faction: The Global Defense Agency.

Profile

This man is my absolute rock. The most dependable guy I have ever known - probably because nobody's figured out a way to kill him. Brit's invulnerable, and that makes him an asset. But what's really important is that he does his job better than anyone else. I'm not much for loving people, but Brit might be the one exception.

Stats

  • HP1st115,602
  • Attack66th27,796
  • Defense1st16,164
  • Critical Chance5%
  • Critical Damage150%
  • Energy Attack38th103%
  • Physical Attack52nd102%
  • Energy Defense4th108%
  • Physical Defense11th108%
  • Life Leech0%

At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.

  • HPElite lv. 1: 6,059Elite lv. 140: 16,497Legendary lv. 360: 48,115Seismic lv. 500: 76,110Omnipotent+ lv. 660: 115,602
  • AttackElite lv. 1: 1,457Elite lv. 140: 3,967Legendary lv. 360: 11,569Seismic lv. 500: 18,300Omnipotent+ lv. 660: 27,796
  • DefenseElite lv. 1: 847Elite lv. 140: 2,307Legendary lv. 360: 6,728Seismic lv. 500: 10,642Omnipotent+ lv. 660: 16,164

HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.

Details

Starting rank
Elite
Faction
The Global Defense Agency, strong against Criminal Organization
Role
Defender
Attack
Melee, range 1
Speed
Slow
Tags
Melee, Grounded, Leader, Human, The Guardians of the Globe

Skills

4

Brit's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

  • Bombs Away

    Main ability · levels 1 to 15

    Levels 1 to 2

    Passive: Brit is immune to Stun effects and becomes Exhausted instead of dying when his HP reaches 0. When his HP is restored to 30%, he rejoins the battle. Active: Brit detonates a bomb in his own hands, dealing Energy Damage equal to 650 to 655% of his Defense to all enemies over a large area. Affected enemies also take Burn Damage equal to 300 to 310% of his Attack over 10 seconds. Cooldown: 18 seconds.

    Levels 3 to 10

    Passive: Brit is immune to Stun effects and becomes Exhausted instead of dying when his HP reaches 0. When his HP is restored to 30 to 27%, he rejoins the battle. Active: Brit detonates a bomb in his own hands, dealing Energy Damage equal to 660 to 700% of his Defense to all enemies over a large area. Affected enemies also take Burn Damage equal to 320 to 390% of his Attack over 10 seconds and have their Healing Received reduced by 25 to 38% for 10 seconds. Cooldown: 18 seconds.

    Levels 11 to 15

    Passive: Brit is immune to Stun effects and becomes Exhausted instead of dying when his HP reaches 0. When his HP is restored to 27 to 25%, he rejoins the battle. Active: Brit detonates a bomb in his own hands, dealing Energy Damage equal to 710 to 750% of his Defense to all enemies over a large area. Affected enemies also take Burn Damage equal to 400 to 450% of his Attack over 10 seconds and have their Healing Received reduced by 40 to 50% for 10 seconds. Brit then restores 6 to 10% of his max HP for each enemy hit. Cooldown: 18 seconds.

    Every level's numbers
    • 1HP: 30AoE damage: 650Damage over time: 300Damage over time duration: 10Cooldown: 18Reduce heal: -Reduce heal time: -Heal: -
    • 2HP: 30AoE damage: 655Damage over time: 310Damage over time duration: 10Cooldown: 18Reduce heal: -Reduce heal time: -Heal: -
    • 3HP: 30AoE damage: 660Damage over time: 320Damage over time duration: 10Cooldown: 18Reduce heal: 25Reduce heal time: 10Heal: -
    • 4HP: 30AoE damage: 665Damage over time: 330Damage over time duration: 10Cooldown: 18Reduce heal: 27Reduce heal time: 10Heal: -
    • 5HP: 28AoE damage: 670Damage over time: 340Damage over time duration: 10Cooldown: 18Reduce heal: 29Reduce heal time: 10Heal: -
    • 6HP: 28AoE damage: 675Damage over time: 350Damage over time duration: 10Cooldown: 18Reduce heal: 30Reduce heal time: 10Heal: -
    • 7HP: 28AoE damage: 680Damage over time: 360Damage over time duration: 10Cooldown: 18Reduce heal: 32Reduce heal time: 10Heal: -
    • 8HP: 28AoE damage: 685Damage over time: 370Damage over time duration: 10Cooldown: 18Reduce heal: 34Reduce heal time: 10Heal: -
    • 9HP: 28AoE damage: 690Damage over time: 380Damage over time duration: 10Cooldown: 18Reduce heal: 36Reduce heal time: 10Heal: -
    • 10HP: 27AoE damage: 700Damage over time: 390Damage over time duration: 10Cooldown: 18Reduce heal: 38Reduce heal time: 10Heal: -
    • 11HP: 27AoE damage: 710Damage over time: 400Damage over time duration: 10Cooldown: 18Reduce heal: 40Reduce heal time: 10Heal: 6
    • 12HP: 27AoE damage: 720Damage over time: 410Damage over time duration: 10Cooldown: 18Reduce heal: 42Reduce heal time: 10Heal: 7
    • 13HP: 27AoE damage: 730Damage over time: 420Damage over time duration: 10Cooldown: 18Reduce heal: 44Reduce heal time: 10Heal: 8
    • 14HP: 27AoE damage: 740Damage over time: 430Damage over time duration: 10Cooldown: 18Reduce heal: 46Reduce heal time: 10Heal: 9
    • 15HP: 25AoE damage: 750Damage over time: 450Damage over time duration: 10Cooldown: 18Reduce heal: 50Reduce heal time: 10Heal: 10
  • Forever Agent

    Synergy · unlocks at Elite+ · levels 1 to 15

    Levels 1 to 4

    If there is at least one Human ally on the battlefield, Brit restores 1.5 to 1.8% of his max HP per second while Exhausted.

    Levels 5 to 8

    If there is at least one Human ally on the battlefield, Brit restores 1.9 to 2.2% of his max HP per second while Exhausted. Additionally, if there is at least one Invader on the enemy team, Defense reductions applied to Brit's team are reduced by 10 to 40%.

    Levels 9 to 14

    If there is at least one Human ally on the battlefield, Brit restores 2.3 to 2.9% of his max HP per second while Exhausted, and his main ability is charged by 20 to 45% when he rejoins the battle. Additionally, if there is at least one Invader on the enemy team, Defense reductions applied to Brit's team are reduced by 40 to 90%.

    Level 15

    If there is at least one Human ally on the battlefield, Brit restores 3% of his max HP per second while Exhausted, and his main ability is charged by 50% when he rejoins the battle. Additionally, if there is at least one Invader on the enemy team, Brit's team is immune to defense reductions.

    Every level's numbers
    • 1Heal: 1.5Stats: -Cooldown: -
    • 2Heal: 1.6Stats: -Cooldown: -
    • 3Heal: 1.7Stats: -Cooldown: -
    • 4Heal: 1.8Stats: -Cooldown: -
    • 5Heal: 1.9Stats: 10Cooldown: -
    • 6Heal: 2Stats: 20Cooldown: -
    • 7Heal: 2.1Stats: 30Cooldown: -
    • 8Heal: 2.2Stats: 40Cooldown: -
    • 9Heal: 2.3Stats: 40Cooldown: 20
    • 10Heal: 2.5Stats: 50Cooldown: 25
    • 11Heal: 2.6Stats: 60Cooldown: 30
    • 12Heal: 2.7Stats: 70Cooldown: 35
    • 13Heal: 2.8Stats: 80Cooldown: 40
    • 14Heal: 2.9Stats: 90Cooldown: 45
    • 15Heal: 3Stats: 100Cooldown: 50
  • True Leader

    First passive · unlocks at Exceptional+ · levels 1 to 15

    Levels 1 to 5

    When any ally is defeated, the entire team gains a shield against either ranged or melee damage (depending on the type of enemy that secured the kill) equal to 10 to 14% of Brit's max HP for 5 seconds.

    Levels 6 to 12

    When any ally is defeated, the entire team gains a shield against either ranged or melee damage (depending on the type of enemy that secured the kill) equal to 15 to 22% of Brit's max HP for 5 seconds. Their Healing Received is also increased by 15 to 27% for 5 seconds.

    Levels 13 to 15

    When any ally is defeated, the entire team gains a shield against either ranged or melee damage (depending on the type of enemy that secured the kill) equal to 23 to 25% of Brit's max HP for 5 seconds. Their Healing Received is also increased by 29 to 33% and their Energy Attack by 25 to 35% for 5 seconds.

    Every level's numbers
    • 1Shield: 10Shield duration: 5Healing received increased: -Increase energy atk: -
    • 2Shield: 11Shield duration: 5Healing received increased: -Increase energy atk: -
    • 3Shield: 12Shield duration: 5Healing received increased: -Increase energy atk: -
    • 4Shield: 13Shield duration: 5Healing received increased: -Increase energy atk: -
    • 5Shield: 14Shield duration: 5Healing received increased: -Increase energy atk: -
    • 6Shield: 15Shield duration: 5Healing received increased: 15Increase energy atk: -
    • 7Shield: 16Shield duration: 5Healing received increased: 17Increase energy atk: -
    • 8Shield: 17Shield duration: 5Healing received increased: 19Increase energy atk: -
    • 9Shield: 18Shield duration: 5Healing received increased: 21Increase energy atk: -
    • 10Shield: 20Shield duration: 5Healing received increased: 23Increase energy atk: -
    • 11Shield: 21Shield duration: 5Healing received increased: 25Increase energy atk: -
    • 12Shield: 22Shield duration: 5Healing received increased: 27Increase energy atk: -
    • 13Shield: 23Shield duration: 5Healing received increased: 29Increase energy atk: 25
    • 14Shield: 24Shield duration: 5Healing received increased: 31Increase energy atk: 30
    • 15Shield: 25Shield duration: 5Healing received increased: 33Increase energy atk: 35
  • Cannonball

    Second passive · unlocks at Epic+ · levels 1 to 15

    Levels 1 to 3

    At the start of the battle, Brit throws himself toward the enemy team, dealing Physical Damage equal to 850 to 870% of his Defense in an area around him. Additionally, at the start of the battle and then every 30 seconds, he absorbs 10 to 11% of any damage taken for 10 seconds and converts it into a shield equal to the absorbed amount, lasting 15 seconds for himself and 1 random allies.

    Levels 4 to 11

    At the start of the battle, Brit throws himself toward the enemy team, dealing Physical Damage equal to 880 to 950% of his Defense in an area around him, Taunting affected enemies for 3 to 5 seconds. Additionally, at the start of the battle and then every 30 seconds, he absorbs 11.5 to 16% of any damage taken for 10 seconds and converts it into a shield equal to the absorbed amount, lasting 15 seconds for himself and 1 random allies.

    Levels 12 to 15

    At the start of the battle, Brit throws himself toward the enemy team, dealing Physical Damage equal to 960 to 1,000% of his Defense in an area around him, Taunting affected enemies for 5 to 6 seconds and reducing their Energy Resistance by 20 to 25% for 10 seconds. Additionally, at the start of the battle and then every 30 seconds, he absorbs 17 to 20% of any damage taken for 10 seconds and converts it into a shield equal to the absorbed amount, lasting 15 seconds for himself and 1 to 2 random allies.

    Every level's numbers
    • 1Damage: 850Cooldown: 30Absorb: 10Absorb duration: 10Allies amount: 1Taunt duration: -Decrease energy res: -
    • 2Damage: 860Cooldown: 30Absorb: 10.5Absorb duration: 10Allies amount: 1Taunt duration: -Decrease energy res: -
    • 3Damage: 870Cooldown: 30Absorb: 11Absorb duration: 10Allies amount: 1Taunt duration: -Decrease energy res: -
    • 4Damage: 880Cooldown: 30Absorb: 11.5Absorb duration: 10Allies amount: 1Taunt duration: 3Decrease energy res: -
    • 5Damage: 890Cooldown: 30Absorb: 12Absorb duration: 10Allies amount: 1Taunt duration: 4Decrease energy res: -
    • 6Damage: 900Cooldown: 30Absorb: 12.5Absorb duration: 10Allies amount: 1Taunt duration: 4Decrease energy res: -
    • 7Damage: 910Cooldown: 30Absorb: 13Absorb duration: 10Allies amount: 1Taunt duration: 4Decrease energy res: -
    • 8Damage: 920Cooldown: 30Absorb: 13.5Absorb duration: 10Allies amount: 1Taunt duration: 4Decrease energy res: -
    • 9Damage: 930Cooldown: 30Absorb: 14Absorb duration: 10Allies amount: 1Taunt duration: 4Decrease energy res: -
    • 10Damage: 940Cooldown: 30Absorb: 15Absorb duration: 10Allies amount: 1Taunt duration: 5Decrease energy res: -
    • 11Damage: 950Cooldown: 30Absorb: 16Absorb duration: 10Allies amount: 1Taunt duration: 5Decrease energy res: -
    • 12Damage: 960Cooldown: 30Absorb: 17Absorb duration: 10Allies amount: 1Taunt duration: 5Decrease energy res: 20
    • 13Damage: 970Cooldown: 30Absorb: 18Absorb duration: 10Allies amount: 1Taunt duration: 5Decrease energy res: 22
    • 14Damage: 980Cooldown: 30Absorb: 19Absorb duration: 10Allies amount: 1Taunt duration: 5Decrease energy res: 24
    • 15Damage: 1,000Cooldown: 30Absorb: 20Absorb duration: 10Allies amount: 2Taunt duration: 6Decrease energy res: 25

Totem

Dog Tag

Defense +5% at level 1, plus 0.35% for each level after that.

A simple dog tag from Brit's years of military service. A reminder of the soldier he once was, and the discipline, resilience, and sense of duty that still define him today.

Art

Brit key art

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