Conquest

Elite

Conquest

/Defender/From Worlds Beyond

Atier

Introduction

Conquest is an Elite hero in Invincible: Guarding the Globe. Conquest's role is Defender. Faction: From Worlds Beyond.

On the combined Invincible: Guarding the Globe tier list Conquest is A tier, 8th of the 42 heroes ranked, from where 2 community tier lists put Conquest.

Profile

I tell ya, these Viltrumites are like roaches. There's always another one. Conquest is an odd one, though. He doesn't much care for the Viltrumite cause...The guy just wants violence. That makes him dangerous. I mean, all Viltrumites are dangerous, but one that doesn't believe in anything and only wants to feel blood on his knuckles... that's scary.

Stats

  • HP8th97,125
  • Attack3rd55,662
  • Defense9th15,193
  • Critical Chance5%
  • Critical Damage150%
  • Energy Attack48th102%
  • Physical Attack46th103%
  • Energy Defense10th106%
  • Physical Defense7th109%
  • Life Leech0%

At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.

  • HPElite lv. 1: 5,090Elite lv. 140: 13,860Legendary lv. 360: 40,425Seismic lv. 500: 63,945Omnipotent+ lv. 660: 97,125
  • AttackElite lv. 1: 2,917Elite lv. 140: 7,943Legendary lv. 360: 23,167Seismic lv. 500: 36,647Omnipotent+ lv. 660: 55,662
  • DefenseElite lv. 1: 796Elite lv. 140: 2,168Legendary lv. 360: 6,324Seismic lv. 500: 10,003Omnipotent+ lv. 660: 15,193

HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.

Details

Starting rank
Elite
Faction
From Worlds Beyond, strong against The Global Defense Agency
Role
Defender
Attack
Melee, range 1
Speed
Fast
Tags
Viltrumites, Invaders, Melee, Cecil's Secrets, Flying

Skills

4

Conquest's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

  • I Am Conquest

    Main ability · levels 1 to 15

    Levels 1 to 5

    Conquest smashes the enemy to the ground, dealing 350 to 370% of his base attack damage over an area of effect. He also silences his main target for 3 seconds. Cooldown: 20 seconds.

    Levels 6 to 15

    Conquest smashes the enemy to the ground. dealing 375 to 425% of his base attack damage over an area of effect. He also silences his main target for 3 seconds, and gains a shield equal to 10 to 25% of his attack stat that remains active for 5 to 10 seconds. Cooldown: 20 to 18 seconds.

    Every level's numbers
    • 1AoE damage: 350Silence duration: 3Cooldown: 20Shield: -Shield duration: -
    • 2AoE damage: 355Silence duration: 3Cooldown: 20Shield: -Shield duration: -
    • 3AoE damage: 360Silence duration: 3Cooldown: 20Shield: -Shield duration: -
    • 4AoE damage: 365Silence duration: 3Cooldown: 20Shield: -Shield duration: -
    • 5AoE damage: 370Silence duration: 3Cooldown: 20Shield: -Shield duration: -
    • 6AoE damage: 375Silence duration: 3Cooldown: 20Shield: 10Shield duration: 5
    • 7AoE damage: 380Silence duration: 3Cooldown: 20Shield: 10Shield duration: 7
    • 8AoE damage: 385Silence duration: 3Cooldown: 20Shield: 15Shield duration: 7
    • 9AoE damage: 390Silence duration: 3Cooldown: 20Shield: 15Shield duration: 10
    • 10AoE damage: 400Silence duration: 3Cooldown: 20Shield: 20Shield duration: 10
    • 11AoE damage: 405Silence duration: 3Cooldown: 20Shield: 21Shield duration: 10
    • 12AoE damage: 410Silence duration: 3Cooldown: 20Shield: 22Shield duration: 10
    • 13AoE damage: 415Silence duration: 3Cooldown: 20Shield: 23Shield duration: 10
    • 14AoE damage: 420Silence duration: 3Cooldown: 20Shield: 24Shield duration: 10
    • 15AoE damage: 425Silence duration: 3Cooldown: 18Shield: 25Shield duration: 10
  • Chain of Command

    Synergy · unlocks at Elite+ · levels 1 to 15

    When there's a "Leader" ally present in the team, Conquest increases his attack by 25 to 45% of his defence.

    Every level's numbers
    • 1Increase atk: 25
    • 2Increase atk: 26
    • 3Increase atk: 27
    • 4Increase atk: 28
    • 5Increase atk: 30
    • 6Increase atk: 32
    • 7Increase atk: 34
    • 8Increase atk: 36
    • 9Increase atk: 38
    • 10Increase atk: 40
    • 11Increase atk: 41
    • 12Increase atk: 42
    • 13Increase atk: 43
    • 14Increase atk: 44
    • 15Increase atk: 45
  • Go Right Through You

    First passive · unlocks at Exceptional+ · levels 1 to 15

    Levels 1 to 4

    When Conquest's basic attack is a critical hit, he impales the enemy with his left arm, applying a bleeding effect of 200 to 230% of his base attack damage in total over 5 seconds. The hit has a 15 to 30% chance to break immunity barriers.

    Levels 5 to 15

    When Conquest's basic attack is a critical hit, he impales the enemy with his left arm, applying a bleeding effect of 240 to 350% of his base attack damage in total over 5 seconds, while reducing the enemy's healing received by 25 to 50% for 3 to 6 seconds. The hit has a 35 to 100% chance of breaking immunity barriers.

    Every level's numbers
    • 1Damage over time: 200Damage over time duration: 5Remove immunity chance: 15Reduce heal: -Reduce heal time: -
    • 2Damage over time: 210Damage over time duration: 5Remove immunity chance: 20Reduce heal: -Reduce heal time: -
    • 3Damage over time: 220Damage over time duration: 5Remove immunity chance: 25Reduce heal: -Reduce heal time: -
    • 4Damage over time: 230Damage over time duration: 5Remove immunity chance: 30Reduce heal: -Reduce heal time: -
    • 5Damage over time: 240Damage over time duration: 5Remove immunity chance: 35Reduce heal: 25Reduce heal time: 3
    • 6Damage over time: 250Damage over time duration: 5Remove immunity chance: 45Reduce heal: 30Reduce heal time: 3
    • 7Damage over time: 260Damage over time duration: 5Remove immunity chance: 55Reduce heal: 35Reduce heal time: 3
    • 8Damage over time: 270Damage over time duration: 5Remove immunity chance: 65Reduce heal: 35Reduce heal time: 4
    • 9Damage over time: 280Damage over time duration: 5Remove immunity chance: 75Reduce heal: 40Reduce heal time: 4
    • 10Damage over time: 300Damage over time duration: 5Remove immunity chance: 100Reduce heal: 40Reduce heal time: 5
    • 11Damage over time: 310Damage over time duration: 5Remove immunity chance: 100Reduce heal: 42Reduce heal time: 5
    • 12Damage over time: 320Damage over time duration: 5Remove immunity chance: 100Reduce heal: 44Reduce heal time: 5
    • 13Damage over time: 330Damage over time duration: 5Remove immunity chance: 100Reduce heal: 46Reduce heal time: 5
    • 14Damage over time: 340Damage over time duration: 5Remove immunity chance: 100Reduce heal: 48Reduce heal time: 5
    • 15Damage over time: 350Damage over time duration: 5Remove immunity chance: 100Reduce heal: 50Reduce heal time: 6
  • Retribution

    Second passive · unlocks at Epic+ · levels 1 to 15

    Levels 1 to 2

    Conquest dashes towards the enemy that applied a debuff on him and headbutts them, dealing 180 to 185% of his base attack damage, pushing them far away and passing them the debuff. Cooldown: 10 to 9 seconds.

    Levels 3 to 15

    Conquest dashes towards the enemy that applied a debuff on him and headbutts them, dealing 190 to 250% of his base attack damage, pushing them far away and passing them the debuff. He also increases his critical chance by 20 to 45% for 5 to 7 seconds. Cooldown: 9 to 7 seconds.

    Every level's numbers
    • 1Damage: 180Cooldown: 10Crit chance: -Crit chance duration: -
    • 2Damage: 185Cooldown: 9Crit chance: -Crit chance duration: -
    • 3Damage: 190Cooldown: 9Crit chance: 20Crit chance duration: 5
    • 4Damage: 195Cooldown: 9Crit chance: 22Crit chance duration: 5
    • 5Damage: 200Cooldown: 9Crit chance: 24Crit chance duration: 5
    • 6Damage: 205Cooldown: 8Crit chance: 26Crit chance duration: 6
    • 7Damage: 210Cooldown: 8Crit chance: 28Crit chance duration: 6
    • 8Damage: 215Cooldown: 8Crit chance: 30Crit chance duration: 6
    • 9Damage: 220Cooldown: 8Crit chance: 35Crit chance duration: 6
    • 10Damage: 225Cooldown: 7Crit chance: 40Crit chance duration: 7
    • 11Damage: 230Cooldown: 7Crit chance: 41Crit chance duration: 7
    • 12Damage: 235Cooldown: 7Crit chance: 42Crit chance duration: 7
    • 13Damage: 240Cooldown: 7Crit chance: 43Crit chance duration: 7
    • 14Damage: 245Cooldown: 7Crit chance: 44Crit chance duration: 7
    • 15Damage: 250Cooldown: 7Crit chance: 45Crit chance duration: 7

Totem

Blood Heart

Defense +5% at level 1, plus 0.35% for each level after that.

Forged in the void of space, this grotesque heart of blood embodies Conquest's savage devotion to battle. For him, combat is not just survival, it is love, gratitude, and purpose. The Blood Heart is his twisted way of thanking Invincible for granting him the only thing he craves: a fight worth dying for.

Art

Conquest key art

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