Damien Darkblood (Under Realm)

Damien Darkblood (Under Realm)

EliteDefender

Introduction

Damien Darkblood (Under Realm) is an Elite hero in Invincible: Guarding the Globe. Damien Darkblood (Under Realm)'s role is Defender. Faction: Earth's Defenders.

Profile

As some of you know, I sent Damien Darkblood to Hell. Had to be done, I don't regret it. And honestly, it seems like he's flourishing down there. Invincible tells me Damien is working with Satan and helping him protect us from an even worse evil. So I guess you're welcome, Damien, for giving your existence a more worthwhile purpose.

Stats

  • HP100,617
  • Attack31,265
  • Defense15,794
  • Critical Chance5%
  • Critical Damage150%
  • Energy Attack102%
  • Physical Attack103%
  • Energy Defense107%
  • Physical Defense108%
  • Life Leech0%

At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster.

  • HPElite lv. 1: 5,273Elite lv. 140: 14,358Legendary lv. 360: 41,878Seismic lv. 500: 66,244Omnipotent+ lv. 660: 100,617
  • AttackElite lv. 1: 1,639Elite lv. 140: 4,462Legendary lv. 360: 13,013Seismic lv. 500: 20,584Omnipotent+ lv. 660: 31,265
  • DefenseElite lv. 1: 828Elite lv. 140: 2,254Legendary lv. 360: 6,574Seismic lv. 500: 10,399Omnipotent+ lv. 660: 15,794

HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.

Details

Starting rank
Elite
Faction
Earth's Defenders, strong against From Worlds Beyond
Role
Defender
Attack
Melee, range 1
Speed
Medium
Tags
Melee, Grounded, Subsoil, Last Line of Defense, Armed, Cecil's Secrets, Beast

Skills

4

Damien Darkblood (Under Realm)'s main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

  • Domina's Legacy

    Main ability · levels 1 to 15

    Levels 1 to 3

    Damien Darkblood leaps into the air, swinging Beastimagoria in a wide arc before crashing into the ground, hitting all nearby enemies. Enemies hit take Physical Damage equal to 600 to 610% of his Defense and are Taunted for 2 to 3 seconds. Cooldown: 19 seconds.

    Levels 4 to 6

    Damien Darkblood leaps into the air, swinging Beastimagoria in a wide arc before crashing into the ground, hitting all nearby enemies. Enemies hit take Physical Damage equal to 610 to 620% of his Defense and are Taunted for 3 seconds. The impact also creates a fiery crater that lasts 12 seconds, applying Burning to enemies standing within it (150 to 175% of his base Attack damage over 3 seconds). Cooldown: 19 seconds.

    Levels 7 to 15

    Damien Darkblood leaps into the air, swinging Beastimagoria in a wide arc before crashing into the ground, hitting all nearby enemies. Enemies hit take Physical Damage equal to 620 to 700% of his Defense and are Taunted for 4 to 6 seconds. The impact also creates a fiery crater that lasts 12 seconds, applying Burning to enemies standing within it (175 to 300% of his base Attack damage over 3 seconds). Finally, Damien gains 20 to 35% Bounceback for 10 to 12 seconds. Cooldown: 19 seconds.

    Every level's numbers
    • 1AoE damage: 600Taunt duration: 2Cooldown: 19Damage over time: -Damage over time duration: -Bounce back: -Bounce back duration: -
    • 2AoE damage: 610Taunt duration: 2Cooldown: 19Damage over time: -Damage over time duration: -Bounce back: -Bounce back duration: -
    • 3AoE damage: 610Taunt duration: 3Cooldown: 19Damage over time: -Damage over time duration: -Bounce back: -Bounce back duration: -
    • 4AoE damage: 610Taunt duration: 3Cooldown: 19Damage over time: 150Damage over time duration: 3Bounce back: -Bounce back duration: -
    • 5AoE damage: 620Taunt duration: 3Cooldown: 19Damage over time: 150Damage over time duration: 3Bounce back: -Bounce back duration: -
    • 6AoE damage: 620Taunt duration: 3Cooldown: 19Damage over time: 175Damage over time duration: 3Bounce back: -Bounce back duration: -
    • 7AoE damage: 620Taunt duration: 4Cooldown: 19Damage over time: 175Damage over time duration: 3Bounce back: 20Bounce back duration: 10
    • 8AoE damage: 630Taunt duration: 4Cooldown: 19Damage over time: 175Damage over time duration: 3Bounce back: 20Bounce back duration: 10
    • 9AoE damage: 630Taunt duration: 4Cooldown: 19Damage over time: 200Damage over time duration: 3Bounce back: 20Bounce back duration: 10
    • 10AoE damage: 650Taunt duration: 4Cooldown: 19Damage over time: 200Damage over time duration: 3Bounce back: 25Bounce back duration: 10
    • 11AoE damage: 660Taunt duration: 4Cooldown: 19Damage over time: 225Damage over time duration: 3Bounce back: 25Bounce back duration: 10
    • 12AoE damage: 670Taunt duration: 5Cooldown: 19Damage over time: 225Damage over time duration: 3Bounce back: 25Bounce back duration: 11
    • 13AoE damage: 680Taunt duration: 5Cooldown: 19Damage over time: 225Damage over time duration: 3Bounce back: 30Bounce back duration: 11
    • 14AoE damage: 690Taunt duration: 5Cooldown: 19Damage over time: 250Damage over time duration: 3Bounce back: 30Bounce back duration: 11
    • 15AoE damage: 700Taunt duration: 6Cooldown: 19Damage over time: 300Damage over time duration: 3Bounce back: 35Bounce back duration: 12
  • Unseen Protector

    Synergy · unlocks at Elite+ · levels 1 to 15

    Levels 1 to 3

    Damien Darkblood gains 4 to 5% Defense for each other Subsoil ally on the battlefield (max. 10).

    Levels 4 to 15

    Damien Darkblood gains 5 to 10% Defense for each other Subsoil ally on the battlefield (max. 10). Additionally, if there is another Last Line of Defense ally on the battlefield, all allies gain 5 to 10% Life Leech.

    Every level's numbers
    • 1Increase def: 4Stack amount: 10Life leech: -
    • 2Increase def: 4.5Stack amount: 10Life leech: -
    • 3Increase def: 5Stack amount: 10Life leech: -
    • 4Increase def: 5Stack amount: 10Life leech: 5
    • 5Increase def: 5.5Stack amount: 10Life leech: 5
    • 6Increase def: 5.5Stack amount: 10Life leech: 5.5
    • 7Increase def: 6Stack amount: 10Life leech: 6
    • 8Increase def: 6.5Stack amount: 10Life leech: 6
    • 9Increase def: 6.5Stack amount: 10Life leech: 6.5
    • 10Increase def: 7Stack amount: 10Life leech: 7
    • 11Increase def: 7.5Stack amount: 10Life leech: 7
    • 12Increase def: 8Stack amount: 10Life leech: 8
    • 13Increase def: 8.5Stack amount: 10Life leech: 8
    • 14Increase def: 8.5Stack amount: 10Life leech: 8.5
    • 15Increase def: 10Stack amount: 10Life leech: 10
  • Bloody Bypass

    First passive · unlocks at Exceptional+ · levels 1 to 15

    Levels 1 to 3

    At the start of the battle, and whenever Damien Darkblood's target is not adjacent to him, he lunges forward, slashing through his target and all adjacent enemies before stopping behind them. Enemies hit are afflicted with Bleeding (170 to 190% of his base Attack damage over 9 seconds) and are Taunted for 3 seconds. Cooldown: 9 seconds.

    Levels 4 to 15

    At the start of the battle, and whenever Damien Darkblood's target is not adjacent to him, he lunges forward, slashing through his target and all adjacent enemies before stopping behind them. Enemies hit are afflicted with Bleeding (200 to 300% of his base Attack damage over 9 seconds) and are Taunted for 4 to 6 seconds. Additionally, while affected by any Damage over Time effect, they have their Physical Attack reduced by 10 to 30%. Cooldown: 9 seconds.

    Every level's numbers
    • 1Damage over time: 170Damage over time duration: 9Taunt duration: 3Cooldown: 9Decrease physic atk: -
    • 2Damage over time: 180Damage over time duration: 9Taunt duration: 3Cooldown: 9Decrease physic atk: -
    • 3Damage over time: 190Damage over time duration: 9Taunt duration: 3Cooldown: 9Decrease physic atk: -
    • 4Damage over time: 200Damage over time duration: 9Taunt duration: 4Cooldown: 9Decrease physic atk: 10
    • 5Damage over time: 210Damage over time duration: 9Taunt duration: 4Cooldown: 9Decrease physic atk: 10
    • 6Damage over time: 210Damage over time duration: 9Taunt duration: 4Cooldown: 9Decrease physic atk: 12.5
    • 7Damage over time: 210Damage over time duration: 9Taunt duration: 4Cooldown: 9Decrease physic atk: 15
    • 8Damage over time: 220Damage over time duration: 9Taunt duration: 5Cooldown: 9Decrease physic atk: 15
    • 9Damage over time: 220Damage over time duration: 9Taunt duration: 5Cooldown: 9Decrease physic atk: 17.5
    • 10Damage over time: 240Damage over time duration: 9Taunt duration: 5Cooldown: 9Decrease physic atk: 20
    • 11Damage over time: 250Damage over time duration: 9Taunt duration: 5Cooldown: 9Decrease physic atk: 20
    • 12Damage over time: 260Damage over time duration: 9Taunt duration: 5Cooldown: 9Decrease physic atk: 22.5
    • 13Damage over time: 270Damage over time duration: 9Taunt duration: 6Cooldown: 9Decrease physic atk: 22.5
    • 14Damage over time: 280Damage over time duration: 9Taunt duration: 6Cooldown: 9Decrease physic atk: 25
    • 15Damage over time: 300Damage over time duration: 9Taunt duration: 6Cooldown: 9Decrease physic atk: 30
  • Judgment Has Come

    Second passive · unlocks at Epic+ · levels 1 to 15

    Levels 1 to 3

    When Damien Darkblood hits a Bleeding target with a basic attack, he gains 1 charge. Upon reaching 25 charges, Damien sends his target to Hell for 3 seconds, dealing damage equal to 10 to 12% of his base Attack damage per charge consumed (all charges are consumed).

    Levels 4 to 6

    When Damien Darkblood hits a Bleeding target with a basic attack, he gains 1 charge. Upon reaching 25 charges, Damien sends his target to Hell for 3 seconds, dealing damage equal to 12 to 13% of his base Attack damage per charge consumed (all charges are consumed). Additionally, Damien gets a Healing over Time equal to 9 to 10.5% of his max HP while the target is in Hell. If the target is killed, he instead immediately restores 10 to 12% of his max HP.

    Levels 7 to 15

    When Damien Darkblood hits a Bleeding target with a basic attack, he gains 1 charge, or 2 to 3 charges if the attack is a Critical Hit. Upon reaching 25 charges, Damien sends his target to Hell for 3 seconds, dealing damage equal to 14 to 20% per charge consumed (all charges are consumed). Additionally, Damien gets a Healing over Time equal to 10.5 to 21% of his max HP while the target is in Hell. If the target is killed, he instead immediately restores 12 to 25% of his max HP.

    Every level's numbers
    • 1Charges: 25Time Out of the Battle: 3Damage: 10Heal over time: -Heal: -Increase charges: 1
    • 2Charges: 25Time Out of the Battle: 3Damage: 11Heal over time: -Heal: -Increase charges: 1
    • 3Charges: 25Time Out of the Battle: 3Damage: 12Heal over time: -Heal: -Increase charges: 1
    • 4Charges: 25Time Out of the Battle: 3Damage: 12Heal over time: 9Heal: 10Increase charges: 1
    • 5Charges: 25Time Out of the Battle: 3Damage: 13Heal over time: 9Heal: 10Increase charges: 1
    • 6Charges: 25Time Out of the Battle: 3Damage: 13Heal over time: 10.5Heal: 12Increase charges: 1
    • 7Charges: 25Time Out of the Battle: 3Damage: 14Heal over time: 10.5Heal: 12Increase charges: 2
    • 8Charges: 25Time Out of the Battle: 3Damage: 15Heal over time: 10.5Heal: 12Increase charges: 2
    • 9Charges: 25Time Out of the Battle: 3Damage: 15Heal over time: 12Heal: 14Increase charges: 2
    • 10Charges: 25Time Out of the Battle: 3Damage: 16Heal over time: 13.5Heal: 16Increase charges: 2
    • 11Charges: 25Time Out of the Battle: 3Damage: 17Heal over time: 13.5Heal: 16Increase charges: 2
    • 12Charges: 25Time Out of the Battle: 3Damage: 17Heal over time: 15Heal: 18Increase charges: 2
    • 13Charges: 25Time Out of the Battle: 3Damage: 18Heal over time: 15Heal: 18Increase charges: 2
    • 14Charges: 25Time Out of the Battle: 3Damage: 18Heal over time: 18Heal: 20Increase charges: 2
    • 15Charges: 25Time Out of the Battle: 3Damage: 20Heal over time: 21Heal: 25Increase charges: 3

Totem

Grayson's Blood

HP +5% at level 1, plus 0.35% for each level after that.

A vial of Grayson's coagulated blood, kept by Damien Darkblood as a means to summon Omni-Man. The ritual instead brought forth his son, Invincible. A happy mistake that helped Darkblood contain Volcanikka... for now.

Art

Damien Darkblood (Under Realm) key art

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