
Elite
Capevincible (Sinister Mark)
/Attacker/Criminal Organization
Introduction
Capevincible (Sinister Mark) is an Elite hero in Invincible: Guarding the Globe. Capevincible (Sinister Mark)'s role is Attacker. Faction: Criminal Organization.
Profile
Bad enough we have villains in this universe… but what I really can't stand is when we have villainous versions of our Heroes from other universes. This is another Invincible from another universe, and he is without a doubt the most evil, sadistic and outright sinister individual I've ever come across. This Mark sends a chill down my spine. We don't know much about the world he comes from, but we do know that he killed his own dad. After that, it's just been death and destruction as he attempts to gain more power over everyone and everything. I thank whatever God is that this SOB was marooned in the Wasteland dimension.
Stats
- HP30th of 7078,556
- Attack16th of 7052,540
- Defense45th of 7012,534
- Critical Chance5%
- Critical Damage150%
- Energy Attack48th of 70102%
- Physical Attack9th of 70113%
- Energy Defense43rd of 70102%
- Physical Defense50th of 70102%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPElite lv. 1: 4,117Elite lv. 140: 11,210Legendary lv. 360: 32,696Seismic lv. 500: 51,719Omnipotent+ lv. 660: 78,556
- AttackElite lv. 1: 2,754Elite lv. 140: 7,498Legendary lv. 360: 21,868Seismic lv. 500: 34,591Omnipotent+ lv. 660: 52,540
- DefenseElite lv. 1: 657Elite lv. 140: 1,789Legendary lv. 360: 5,217Seismic lv. 500: 8,252Omnipotent+ lv. 660: 12,534
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Elite
- Faction
- Criminal Organization, strong against Earth's Defenders
- Role
- Attacker
- Attack
- Melee, range 1
- Speed
- Fast
- Tags
- Viltrumites, Human, Multiversal, Malefactors, Melee, Flying
Skills
4Capevincible (Sinister Mark)'s main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

Skyfall Slam
Main ability · levels 1 to 15
Capevincible flies into the air and smashes the ground, creating a rock tsunami that pushes and grounds all enemies hit, dealing 150 to 225% of his base damage. He then becomes immune to all damage for 4 to 5.5 seconds. Cooldown 18 seconds.
Every level's numbers
LevelDamageImmunity durationCooldown- 1Damage: 150Immunity duration: 4Cooldown: 18
- 2Damage: 155Immunity duration: 4Cooldown: 18
- 3Damage: 160Immunity duration: 4Cooldown: 18
- 4Damage: 165Immunity duration: 4Cooldown: 18
- 5Damage: 170Immunity duration: 4.5Cooldown: 18
- 6Damage: 175Immunity duration: 4.5Cooldown: 18
- 7Damage: 180Immunity duration: 4.5Cooldown: 18
- 8Damage: 185Immunity duration: 4.5Cooldown: 18
- 9Damage: 190Immunity duration: 4.5Cooldown: 18
- 10Damage: 200Immunity duration: 5Cooldown: 18
- 11Damage: 205Immunity duration: 5Cooldown: 18
- 12Damage: 210Immunity duration: 5Cooldown: 18
- 13Damage: 215Immunity duration: 5Cooldown: 18
- 14Damage: 220Immunity duration: 5Cooldown: 18
- 15Damage: 225Immunity duration: 5.5Cooldown: 18

Multiversal Bloodlust
Synergy · unlocks at Elite+ · levels 1 to 15
Levels 1 to 5
When fighting alongside a "Human", Capevincible increases his life leech by 8 to 12%.
Levels 6 to 15
When fighting alongside a "Human", Capevincible increases his life leech by 13 to 24%. Additionally, every time a human dies, Capevincible gains a 4 to 8.5% Attack boost (max. 10 stacks).
Every level's numbers
LevelLife leechDamage- 1Life leech: 8Damage: -
- 2Life leech: 9Damage: -
- 3Life leech: 10Damage: -
- 4Life leech: 11Damage: -
- 5Life leech: 12Damage: -
- 6Life leech: 13Damage: 4
- 7Life leech: 14Damage: 4
- 8Life leech: 15Damage: 5
- 9Life leech: 16Damage: 5
- 10Life leech: 18Damage: 6
- 11Life leech: 19Damage: 6
- 12Life leech: 20Damage: 7
- 13Life leech: 21Damage: 7
- 14Life leech: 22Damage: 8
- 15Life leech: 24Damage: 8.5

Lifebane
First passive · unlocks at Exceptional+ · levels 1 to 15
Every time Capevincible leeches life, it deals 20 to 35% of the amount leeched as True Damage to the target and reduces their healing by 25 to 150% for 3 seconds.
Every level's numbers
LevelTrue dmgHealing received decreasedHeal duration- 1True dmg: 20Healing received decreased: 25Heal duration: 3
- 2True dmg: 21Healing received decreased: 25Heal duration: 3
- 3True dmg: 22Healing received decreased: 50Heal duration: 3
- 4True dmg: 23Healing received decreased: 50Heal duration: 3
- 5True dmg: 24Healing received decreased: 75Heal duration: 3
- 6True dmg: 25Healing received decreased: 75Heal duration: 3
- 7True dmg: 26Healing received decreased: 100Heal duration: 3
- 8True dmg: 27Healing received decreased: 100Heal duration: 3
- 9True dmg: 28Healing received decreased: 100Heal duration: 3
- 10True dmg: 30Healing received decreased: 100Heal duration: 3
- 11True dmg: 31Healing received decreased: 110Heal duration: 3
- 12True dmg: 32Healing received decreased: 120Heal duration: 3
- 13True dmg: 33Healing received decreased: 130Heal duration: 3
- 14True dmg: 34Healing received decreased: 140Heal duration: 3
- 15True dmg: 35Healing received decreased: 150Heal duration: 3

Kill You Quickly
Second passive · unlocks at Epic+ · levels 1 to 15
When Capevincible's HP drops to 15%, he sneaks behind the enemy with the highest attack and delivers a massive hit, dealing 150 to 300% of his base attack damage with a 250 to 400% life leech. Cooldown: 60 to 40 seconds.
Every level's numbers
LevelDamageLife leechCooldown- 1Damage: 150Life leech: 250Cooldown: 60
- 2Damage: 160Life leech: 260Cooldown: 60
- 3Damage: 170Life leech: 270Cooldown: 60
- 4Damage: 180Life leech: 280Cooldown: 60
- 5Damage: 190Life leech: 290Cooldown: 60
- 6Damage: 200Life leech: 300Cooldown: 55
- 7Damage: 210Life leech: 310Cooldown: 55
- 8Damage: 220Life leech: 320Cooldown: 55
- 9Damage: 230Life leech: 330Cooldown: 55
- 10Damage: 250Life leech: 340Cooldown: 50
- 11Damage: 260Life leech: 350Cooldown: 50
- 12Damage: 270Life leech: 360Cooldown: 50
- 13Damage: 280Life leech: 370Cooldown: 45
- 14Damage: 290Life leech: 380Cooldown: 45
- 15Damage: 300Life leech: 400Cooldown: 40
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