
Elite
Dinosaurus
/Defender/Criminal Organization
Introduction
Dinosaurus is an Elite hero in Invincible: Guarding the Globe. Dinosaurus's role is Defender. Faction: Criminal Organization.
Profile
Somedays I wish I could outlaw science, since all it keeps giving us is these monstrous whack-jobs. David Anders was your typical boring scientist, until the day he messed up some experiment or something and turned himself into this giant red dinosaur. Now he's my problem. Anders isn't always this dinosaur, he turns back and forth. Apparently, he becomes the dinosaur when he's bored. Someone get this guy a hobby, please. Once he becomes Dinosaurus, he believes that the only way to save life on this earth is by destroying large chunks of it. Warped dinosaur logic, I guess. Whatever. I don't try to understand him, I just want to stop him.
Stats
- HP6th of 7099,414
- Attack58th of 7033,046
- Defense5th of 7015,262
- Critical Chance5%
- Critical Damage150%
- Energy Attack64th of 70100%
- Physical Attack26th of 70108%
- Energy Defense16th of 70105%
- Physical Defense5th of 70110%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPElite lv. 1: 5,210Elite lv. 140: 14,187Legendary lv. 360: 41,378Seismic lv. 500: 65,452Omnipotent+ lv. 660: 99,414
- AttackElite lv. 1: 1,732Elite lv. 140: 4,716Legendary lv. 360: 13,754Seismic lv. 500: 21,757Omnipotent+ lv. 660: 33,046
- DefenseElite lv. 1: 800Elite lv. 140: 2,178Legendary lv. 360: 6,352Seismic lv. 500: 10,048Omnipotent+ lv. 660: 15,262
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Elite
- Faction
- Criminal Organization, strong against Earth's Defenders
- Role
- Defender
- Attack
- Melee, range 1
- Speed
- Fast
- Tags
- Duality, Human, Technologist, Anti-Hero, Grounded, Melee, Beast
Skills
4Dinosaurus's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

For the Greater Good
Main ability · levels 1 to 15
Levels 1 to 3
Dinosaurus savagely attacks his target, dealing 200 to 210% of his current HP as damage, applying a bleeding effect that deals a total of 300 to 310% damage over 10 seconds. He then pushes the target back. Cooldown: 17 seconds.
Levels 4 to 12
Dinosaurus savagely attacks his target, dealing 215 to 270% of his current HP as damage, applying a bleeding effect that deals a total of 310 to 370% damage over 10 seconds. He then pushes the target back and gains a shield equal to 50 to 80% of his current HP for 5 seconds. Cooldown: 17 to 16 seconds.
Levels 13 to 15
Dinosaurus savagely attacks his target, dealing 280 to 300% of his current HP as damage, applying a bleeding effect that deals a total of 380 to 400% damage over 10 seconds. He then pushes the target back and gains a shield equal to 85 to 100% of his current HP for 5 seconds, while increasing the charges of "Having Fun" by 3. Cooldown: 16 to 15 seconds.
Every level's numbers
LevelDamageDamage over timeDamage over time durationCooldownShieldShield durationIncrease charges- 1Damage: 200Damage over time: 300Damage over time duration: 10Cooldown: 17Shield: -Shield duration: -Increase charges: -
- 2Damage: 205Damage over time: 300Damage over time duration: 10Cooldown: 17Shield: -Shield duration: -Increase charges: -
- 3Damage: 210Damage over time: 310Damage over time duration: 10Cooldown: 17Shield: -Shield duration: -Increase charges: -
- 4Damage: 215Damage over time: 310Damage over time duration: 10Cooldown: 17Shield: 50Shield duration: 5Increase charges: -
- 5Damage: 220Damage over time: 320Damage over time duration: 10Cooldown: 17Shield: 53Shield duration: 5Increase charges: -
- 6Damage: 225Damage over time: 320Damage over time duration: 10Cooldown: 17Shield: 56Shield duration: 5Increase charges: -
- 7Damage: 230Damage over time: 330Damage over time duration: 10Cooldown: 17Shield: 60Shield duration: 5Increase charges: -
- 8Damage: 235Damage over time: 330Damage over time duration: 10Cooldown: 17Shield: 63Shield duration: 5Increase charges: -
- 9Damage: 240Damage over time: 340Damage over time duration: 10Cooldown: 17Shield: 66Shield duration: 5Increase charges: -
- 10Damage: 250Damage over time: 350Damage over time duration: 10Cooldown: 16Shield: 70Shield duration: 5Increase charges: -
- 11Damage: 260Damage over time: 360Damage over time duration: 10Cooldown: 16Shield: 75Shield duration: 5Increase charges: -
- 12Damage: 270Damage over time: 370Damage over time duration: 10Cooldown: 16Shield: 80Shield duration: 5Increase charges: -
- 13Damage: 280Damage over time: 380Damage over time duration: 10Cooldown: 16Shield: 85Shield duration: 5Increase charges: 3
- 14Damage: 290Damage over time: 390Damage over time duration: 10Cooldown: 16Shield: 90Shield duration: 5Increase charges: 3
- 15Damage: 300Damage over time: 400Damage over time duration: 10Cooldown: 15Shield: 100Shield duration: 5Increase charges: 3

Unexpected Allies
Synergy · unlocks at Elite+ · levels 1 to 15
Levels 1 to 5
Dinosaurus increases his team's max HP by 3 to 7% if there are any Last Line of Defense allies on the team.
Levels 6 to 15
Dinosaurus increases his team's max HP by 7.5 to 15% if there are any Last Line of Defense allies on the team. Additionally, at the start of a wave, he charges his main skill by 30 to 100% if there are any Leader characters on the enemy team.
Every level's numbers
LevelHPReduce cooldown- 1HP: 3Reduce cooldown: -
- 2HP: 4Reduce cooldown: -
- 3HP: 5Reduce cooldown: -
- 4HP: 6Reduce cooldown: -
- 5HP: 7Reduce cooldown: -
- 6HP: 7.5Reduce cooldown: 30
- 7HP: 8Reduce cooldown: 35
- 8HP: 8.5Reduce cooldown: 40
- 9HP: 9Reduce cooldown: 45
- 10HP: 10Reduce cooldown: 50
- 11HP: 11Reduce cooldown: 60
- 12HP: 12Reduce cooldown: 70
- 13HP: 13Reduce cooldown: 80
- 14HP: 14Reduce cooldown: 90
- 15HP: 15Reduce cooldown: 100

Having Fun
First passive · unlocks at Exceptional+ · levels 1 to 15
Levels 1 to 4
Dinosaurus gains 1 charge each time he attacks an enemy affected by bleeding. Upon reaching 15 to 14 charges, he heals himself for 10 to 12% of his max HP. All charges are consumed.
Levels 5 to 15
Dinosaurus gains 1 charge each time he attacks an enemy affected by bleeding. Upon reaching 14 to 10 charges, he heals himself for 12 to 20% of his max HP and increases his team's main skill charge by 10 to 20%. All charges are consumed.
Every level's numbers
LevelChargesHealReduce cooldown- 1Charges: 15Heal: 10Reduce cooldown: -
- 2Charges: 15Heal: 11Reduce cooldown: -
- 3Charges: 14Heal: 11Reduce cooldown: -
- 4Charges: 14Heal: 12Reduce cooldown: -
- 5Charges: 14Heal: 12Reduce cooldown: 10
- 6Charges: 14Heal: 13Reduce cooldown: 11
- 7Charges: 13Heal: 13Reduce cooldown: 12
- 8Charges: 13Heal: 14Reduce cooldown: 13
- 9Charges: 12Heal: 14Reduce cooldown: 14
- 10Charges: 11Heal: 15Reduce cooldown: 15
- 11Charges: 11Heal: 16Reduce cooldown: 16
- 12Charges: 11Heal: 16Reduce cooldown: 17
- 13Charges: 11Heal: 17Reduce cooldown: 18
- 14Charges: 11Heal: 17Reduce cooldown: 19
- 15Charges: 10Heal: 20Reduce cooldown: 20

Do Not Interrupt
Second passive · unlocks at Epic+ · levels 1 to 15
Levels 1 to 2
When Dinosaurus is pushed, he immediately leaps toward the enemy that pushed him, dealing 30 to 32% of his max HP as damage, along with a 75% life leech.
Levels 3 to 9
When Dinosaurus is pushed, he immediately leaps toward the enemy that pushed him, dealing 32 to 38% of his max HP as damage, along with a 80 to 95% life leech. He also applies bleeding damage over time equal to 100 to 130% of his base attack damage over 5 seconds.
Levels 10 to 15
When Dinosaurus is pushed, he immediately leaps toward the enemy that pushed him, dealing 40 to 45% of his max HP as damage, along with a 100 to 150% life leech. He also applies bleeding damage over time equal to 130 to 160% damage over 5 seconds and reduces the enemy's energy resistance by 15 to 25% for 5 seconds.
Every level's numbers
LevelDamageLife leechDamage over timeDamage over time durationDecrease energy resDecrease energy res duration- 1Damage: 30Life leech: 75Damage over time: -Damage over time duration: -Decrease energy res: -Decrease energy res duration: -
- 2Damage: 32Life leech: 75Damage over time: -Damage over time duration: -Decrease energy res: -Decrease energy res duration: -
- 3Damage: 32Life leech: 80Damage over time: 100Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 4Damage: 34Life leech: 80Damage over time: 100Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 5Damage: 34Life leech: 85Damage over time: 110Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 6Damage: 36Life leech: 85Damage over time: 110Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 7Damage: 36Life leech: 90Damage over time: 120Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 8Damage: 38Life leech: 90Damage over time: 120Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 9Damage: 38Life leech: 95Damage over time: 130Damage over time duration: 5Decrease energy res: -Decrease energy res duration: -
- 10Damage: 40Life leech: 100Damage over time: 130Damage over time duration: 5Decrease energy res: 15Decrease energy res duration: 5
- 11Damage: 40Life leech: 110Damage over time: 140Damage over time duration: 5Decrease energy res: 17Decrease energy res duration: 5
- 12Damage: 42Life leech: 120Damage over time: 140Damage over time duration: 5Decrease energy res: 19Decrease energy res duration: 5
- 13Damage: 42Life leech: 130Damage over time: 150Damage over time duration: 5Decrease energy res: 21Decrease energy res duration: 5
- 14Damage: 44Life leech: 140Damage over time: 150Damage over time duration: 5Decrease energy res: 23Decrease energy res duration: 5
- 15Damage: 45Life leech: 150Damage over time: 160Damage over time duration: 5Decrease energy res: 25Decrease energy res duration: 5
Totem

Anders' Manifesto
HP +5% at level 1, plus 0.35% for each level after that.
A detailed manifesto outlining Dinosaurus' vision to save the world, no matter the cost. Each page details lives weighed against outcomes, where extinction becomes a solution. To him, destruction is not madness, but a necessary sacrifice for a greater future.
Art
















