Donald Ferguson

Elite

Donald Ferguson

/Attacker/The Global Defense Agency

Btier

Introduction

Donald Ferguson is an Elite hero in Invincible: Guarding the Globe. Donald Ferguson's role is Attacker. Faction: The Global Defense Agency.

On the combined Invincible: Guarding the Globe tier list Donald Ferguson is B tier, 20th of the 42 heroes ranked, from where 2 community tier lists put Donald Ferguson.

Profile

A good assistant is hard to find, and once I found Donald, I knew I wanted to hold on to him forever. But the selfless bastard had to be heroic and get himself killed. I wasn't going to let a little thing like his death end our relationship, though. I've brought Donald back many times using state of the art cybernetics and robotics. His body might be more robot than man, but his brain and his heart, thankfully, remain purely human. (Metaphorically, of course.)

Stats

  • HP52nd71,965
  • Attack14th52,725
  • Defense49th12,302
  • Critical Chance5%
  • Critical Damage150%
  • Energy Attack54th101%
  • Physical Attack6th114%
  • Energy Defense43rd102%
  • Physical Defense50th102%
  • Life Leech0%

At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.

  • HPElite lv. 1: 3,772Elite lv. 140: 10,270Legendary lv. 360: 29,953Seismic lv. 500: 47,380Omnipotent+ lv. 660: 71,965
  • AttackElite lv. 1: 2,763Elite lv. 140: 7,524Legendary lv. 360: 21,945Seismic lv. 500: 34,713Omnipotent+ lv. 660: 52,725
  • DefenseElite lv. 1: 645Elite lv. 140: 1,756Legendary lv. 360: 5,120Seismic lv. 500: 8,100Omnipotent+ lv. 660: 12,302

HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.

Details

Starting rank
Elite
Faction
The Global Defense Agency, strong against Criminal Organization
Role
Attacker
Attack
Ranged, range 2
Speed
Medium
Tags
Ranged, Cecil's Secrets, Armed, Grounded

Skills

4

Donald Ferguson's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

  • Ferguson's Fireworks

    Main ability · levels 1 to 15

    Levels 1 to 2

    Donald fires 6 missiles at random targets. Each explosion deals 30 to 40% damage to nearby enemies. Cooldown 17 seconds.

    Levels 3 to 15

    Donald fires 6 missiles at random targets. Each explosion deals 50 to 175% damage to nearby enemies and benefits from a 10 to 80% critical damage boost. Cooldown 17 to 16 seconds.

    Every level's numbers
    • 1Amount of attacks: 6Damage: 30Cooldown: 17Crit damage: 0
    • 2Amount of attacks: 6Damage: 40Cooldown: 17Crit damage: 0
    • 3Amount of attacks: 6Damage: 50Cooldown: 17Crit damage: 10
    • 4Amount of attacks: 6Damage: 60Cooldown: 17Crit damage: 10
    • 5Amount of attacks: 6Damage: 70Cooldown: 17Crit damage: 20
    • 6Amount of attacks: 6Damage: 80Cooldown: 17Crit damage: 20
    • 7Amount of attacks: 6Damage: 90Cooldown: 17Crit damage: 30
    • 8Amount of attacks: 6Damage: 100Cooldown: 17Crit damage: 30
    • 9Amount of attacks: 6Damage: 110Cooldown: 17Crit damage: 40
    • 10Amount of attacks: 6Damage: 120Cooldown: 17Crit damage: 50
    • 11Amount of attacks: 6Damage: 130Cooldown: 16Crit damage: 55
    • 12Amount of attacks: 6Damage: 140Cooldown: 16Crit damage: 60
    • 13Amount of attacks: 6Damage: 150Cooldown: 16Crit damage: 65
    • 14Amount of attacks: 6Damage: 160Cooldown: 16Crit damage: 70
    • 15Amount of attacks: 6Damage: 175Cooldown: 16Crit damage: 80
  • Contingency Protocol

    Synergy · unlocks at Elite+ · levels 1 to 15

    Levels 1 to 4

    When fighting alongside a "Leader", Donald increases his team's Defense by 6 to 12%.

    Levels 5 to 15

    When fighting alongside a "Leader", Donald increases his team's Defense by 12 to 20%. Additionally, he gains a 10 to 25% critical damage boost each time a 'Cecil's Secret' ally is defeated (up to 10 stacks).

    Every level's numbers
    • 1Increase def: 6Crit damage: -
    • 2Increase def: 8Crit damage: -
    • 3Increase def: 10Crit damage: -
    • 4Increase def: 12Crit damage: -
    • 5Increase def: 12Crit damage: 10
    • 6Increase def: 14Crit damage: 10
    • 7Increase def: 14Crit damage: 12
    • 8Increase def: 16Crit damage: 12
    • 9Increase def: 16Crit damage: 14
    • 10Increase def: 18Crit damage: 15
    • 11Increase def: 18Crit damage: 17
    • 12Increase def: 18Crit damage: 19
    • 13Increase def: 19Crit damage: 21
    • 14Increase def: 19Crit damage: 23
    • 15Increase def: 20Crit damage: 25
  • Fail-Safe Burnout

    First passive · unlocks at Exceptional+ · levels 1 to 15

    Levels 1 to 4

    After each fire burst, Donald gains a 1 to 1.25% critical chance boost (up to 100%). If he is stunned, he loses 100 to 90% of the accumulated critical chance (minimum 0%). Additionally, every 6 fire bursts, Donald dashes away from his target and gains a 10 to 14% critical damage boost for 3 seconds.

    Levels 5 to 15

    After each fire burst, Donald gains a 1.25 to 2.5% critical chance boost (up to 100%). If he is stunned, he loses 80 to 30% of the accumulated critical chance (minimum 0%) and becomes immune to all damage for 4 to 5 seconds, this effect can trigger 1 time(s) per battle. Additionally, every 6 to 4 fire bursts, Donald dashes away from his target and gains a 14 to 24% critical damage boost for 3 seconds.

    Every level's numbers
    • 1Increase Crit %: 1Crit chance: 100Amount of Dashes: 6Crit damage: 10Crit damage duration: 3Immunity duration: -Amount of attacks: -
    • 2Increase Crit %: 1Crit chance: 100Amount of Dashes: 6Crit damage: 12Crit damage duration: 3Immunity duration: -Amount of attacks: -
    • 3Increase Crit %: 1Crit chance: 90Amount of Dashes: 6Crit damage: 12Crit damage duration: 3Immunity duration: -Amount of attacks: -
    • 4Increase Crit %: 1.25Crit chance: 90Amount of Dashes: 6Crit damage: 14Crit damage duration: 3Immunity duration: -Amount of attacks: -
    • 5Increase Crit %: 1.25Crit chance: 80Amount of Dashes: 6Crit damage: 14Crit damage duration: 3Immunity duration: 4Amount of attacks: 1
    • 6Increase Crit %: 1.25Crit chance: 80Amount of Dashes: 6Crit damage: 16Crit damage duration: 3Immunity duration: 4Amount of attacks: 1
    • 7Increase Crit %: 2Crit chance: 70Amount of Dashes: 6Crit damage: 16Crit damage duration: 3Immunity duration: 4Amount of attacks: 1
    • 8Increase Crit %: 2Crit chance: 70Amount of Dashes: 6Crit damage: 18Crit damage duration: 3Immunity duration: 4.25Amount of attacks: 1
    • 9Increase Crit %: 2Crit chance: 60Amount of Dashes: 6Crit damage: 18Crit damage duration: 3Immunity duration: 4.25Amount of attacks: 1
    • 10Increase Crit %: 2.5Crit chance: 60Amount of Dashes: 5Crit damage: 20Crit damage duration: 3Immunity duration: 4.5Amount of attacks: 1
    • 11Increase Crit %: 2.5Crit chance: 50Amount of Dashes: 5Crit damage: 20Crit damage duration: 3Immunity duration: 4.5Amount of attacks: 1
    • 12Increase Crit %: 2.5Crit chance: 50Amount of Dashes: 5Crit damage: 22Crit damage duration: 3Immunity duration: 4.5Amount of attacks: 1
    • 13Increase Crit %: 2.5Crit chance: 40Amount of Dashes: 5Crit damage: 22Crit damage duration: 3Immunity duration: 4.75Amount of attacks: 1
    • 14Increase Crit %: 2.5Crit chance: 40Amount of Dashes: 5Crit damage: 24Crit damage duration: 3Immunity duration: 4.75Amount of attacks: 1
    • 15Increase Crit %: 2.5Crit chance: 30Amount of Dashes: 4Crit damage: 24Crit damage duration: 3Immunity duration: 5Amount of attacks: 1
  • It's been an honor, sir!

    Second passive · unlocks at Epic+ · levels 1 to 15

    Levels 1 to 6

    Upon death, Donald self-destructs, triggering an explosion that deals 160 to 235% damage to all enemies as a guaranteed critical strike.

    Levels 7 to 15

    Upon death, Donald self-destructs, triggering an explosion that deals 250 to 375% damage to all enemies as a guaranteed critical strike. Each impacted enemy has a 40 to 100% chance of losing their shield.

    Every level's numbers
    • 1Damage: 160Break Shields Chance: -
    • 2Damage: 175Break Shields Chance: -
    • 3Damage: 190Break Shields Chance: -
    • 4Damage: 205Break Shields Chance: -
    • 5Damage: 220Break Shields Chance: -
    • 6Damage: 235Break Shields Chance: -
    • 7Damage: 250Break Shields Chance: 40
    • 8Damage: 265Break Shields Chance: 40
    • 9Damage: 280Break Shields Chance: 50
    • 10Damage: 300Break Shields Chance: 60
    • 11Damage: 315Break Shields Chance: 60
    • 12Damage: 330Break Shields Chance: 70
    • 13Damage: 345Break Shields Chance: 70
    • 14Damage: 360Break Shields Chance: 80
    • 15Damage: 375Break Shields Chance: 100

Art

Donald Ferguson key art

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