
Elite
Invincible (Black & Blue Suit)
/Attacker/Earth's Defenders
Introduction
Invincible (Black & Blue Suit) is an Elite hero in Invincible: Guarding the Globe. Invincible (Black & Blue Suit)'s role is Attacker. Faction: Earth's Defenders.
Profile
Grayson's got a new look, and while I think it suits him, it does give me pause. The kid's been through a lot, more than most. The stuff with his dad, Angstrom, and everything else this world has thrown at him. He's got experience under his belt, and with that comes pain and trauma. I think he wanted this new outfit to match his new mindset. Like I said, it's a perfect fit, but any change in this line of work makes me nervous.
Stats
- HP31st of 7078,278
- Attack25th of 7051,222
- Defense38th of 7012,950
- Critical Chance5%
- Critical Damage150%
- Energy Attack38th of 70103%
- Physical Attack13th of 70112%
- Energy Defense43rd of 70102%
- Physical Defense40th of 70103%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPElite lv. 1: 4,103Elite lv. 140: 11,170Legendary lv. 360: 32,581Seismic lv. 500: 51,537Omnipotent+ lv. 660: 78,278
- AttackElite lv. 1: 2,685Elite lv. 140: 7,310Legendary lv. 360: 21,319Seismic lv. 500: 33,723Omnipotent+ lv. 660: 51,222
- DefenseElite lv. 1: 679Elite lv. 140: 1,848Legendary lv. 360: 5,390Seismic lv. 500: 8,526Omnipotent+ lv. 660: 12,950
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Elite
- Faction
- Earth's Defenders, strong against From Worlds Beyond
- Role
- Attacker
- Attack
- Melee, range 1
- Speed
- Fast
- Tags
- Viltrumites, Human, Melee, Last Line of Defense, Flying
Skills
4Invincible (Black & Blue Suit)'s main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

Fists of Fury
Main ability · levels 1 to 15
Invincible dashes towards the enemy with the lowest HP, pushing them while delivering a rapid combo of punches that deal 125 to 375% of his base Attack damage and 15 to 25% True Damage. Cooldown: 16 to 15 seconds.
Every level's numbers
LevelDamageTrue dmgCooldown- 1Damage: 125True dmg: 15Cooldown: 16
- 2Damage: 150True dmg: 16Cooldown: 16
- 3Damage: 175True dmg: 17Cooldown: 16
- 4Damage: 200True dmg: 18Cooldown: 16
- 5Damage: 225True dmg: 19Cooldown: 16
- 6Damage: 250True dmg: 20Cooldown: 16
- 7Damage: 275True dmg: 21Cooldown: 16
- 8Damage: 300True dmg: 22Cooldown: 16
- 9Damage: 325True dmg: 23Cooldown: 16
- 10Damage: 350True dmg: 25Cooldown: 16
- 11Damage: 355True dmg: 25Cooldown: 16
- 12Damage: 360True dmg: 25Cooldown: 16
- 13Damage: 365True dmg: 25Cooldown: 16
- 14Damage: 370True dmg: 25Cooldown: 16
- 15Damage: 375True dmg: 25Cooldown: 15

Killer's Instinct
Synergy · unlocks at Elite+ · levels 1 to 15
Levels 1 to 2
When fighting alongside at least one other attacker, all melee allies gain 1 to 2% life leech and a 2 to 3% attack boost each time Invincible kills an enemy (stacks up to a max 6 times).
Levels 3 to 6
When fighting alongside at least one other attacker, all melee allies gain 3 to 6% life leech and a 4 to 7% attack boost each time Invincible kills an enemy (stack up to a max 6 times). If the enemy is an Invader or a Viltrumite, Invincible gains an extra 1 to 4% life leech.
Levels 7 to 15
When fighting alongside at least one other attacker, all melee allies gain 7 to 10% life leech and a 8 to 12% attack boost each time Invincible kills an enemy (stack up to a max 6 to 7 times). If the enemy is an Invader or a Viltrumite, Invincible gains an extra 5% life leech and a 1 to 8% attack boost.
Every level's numbers
LevelLife leechIncrease atkStack amountExtra Life LeechExtra atk- 1Life leech: 1Increase atk: 2Stack amount: 6Extra Life Leech: -Extra atk: -
- 2Life leech: 2Increase atk: 3Stack amount: 6Extra Life Leech: -Extra atk: -
- 3Life leech: 3Increase atk: 4Stack amount: 6Extra Life Leech: 1Extra atk: -
- 4Life leech: 4Increase atk: 5Stack amount: 6Extra Life Leech: 2Extra atk: -
- 5Life leech: 5Increase atk: 6Stack amount: 6Extra Life Leech: 3Extra atk: -
- 6Life leech: 6Increase atk: 7Stack amount: 6Extra Life Leech: 4Extra atk: -
- 7Life leech: 7Increase atk: 8Stack amount: 6Extra Life Leech: 5Extra atk: 1
- 8Life leech: 8Increase atk: 9Stack amount: 6Extra Life Leech: 5Extra atk: 2
- 9Life leech: 9Increase atk: 10Stack amount: 6Extra Life Leech: 5Extra atk: 2.5
- 10Life leech: 10Increase atk: 12Stack amount: 7Extra Life Leech: 5Extra atk: 3
- 11Life leech: 10Increase atk: 12Stack amount: 7Extra Life Leech: 5Extra atk: 4
- 12Life leech: 10Increase atk: 12Stack amount: 7Extra Life Leech: 5Extra atk: 5
- 13Life leech: 10Increase atk: 12Stack amount: 7Extra Life Leech: 5Extra atk: 6
- 14Life leech: 10Increase atk: 12Stack amount: 7Extra Life Leech: 5Extra atk: 7
- 15Life leech: 10Increase atk: 12Stack amount: 7Extra Life Leech: 5Extra atk: 8

Shielded Fury
First passive · unlocks at Exceptional+ · levels 1 to 15
Levels 1 to 2
When Invincible has any Shield, Immunity or Bounceback active, his basic attacks deal an extra 2 to 2.5% True Damage. Once per battle, when an ally's HP drops to 15%, he dashes toward the enemy that dealt the damage and Taunts them, becoming immune to all damage for 4 to 4.25 seconds.
Levels 3 to 15
When Invincible has any Shield, Immunity or Bounceback active, his basic attacks deal an extra 3 to 6.5% True Damage and grant 3 to 15% Life Leech. Once per battle, when an ally's HP drops to 15%, he dashes toward the enemy that dealt the damage and Taunts them, becoming immune to all damage for 4.5 to 6.75 seconds.
Every level's numbers
LevelTrue dmgImmunity durationLife leech- 1True dmg: 2Immunity duration: 4Life leech: 0
- 2True dmg: 2.5Immunity duration: 4.25Life leech: 0
- 3True dmg: 3Immunity duration: 4.5Life leech: 3
- 4True dmg: 3.4Immunity duration: 4.75Life leech: 4
- 5True dmg: 3.6Immunity duration: 5Life leech: 5
- 6True dmg: 4Immunity duration: 5.25Life leech: 6
- 7True dmg: 4.5Immunity duration: 5.5Life leech: 7
- 8True dmg: 5Immunity duration: 5.75Life leech: 8
- 9True dmg: 5.5Immunity duration: 6Life leech: 9
- 10True dmg: 6Immunity duration: 6.5Life leech: 10
- 11True dmg: 6.1Immunity duration: 6.5Life leech: 11
- 12True dmg: 6.2Immunity duration: 6.5Life leech: 12
- 13True dmg: 6.3Immunity duration: 6.5Life leech: 13
- 14True dmg: 6.4Immunity duration: 6.5Life leech: 14
- 15True dmg: 6.5Immunity duration: 6.75Life leech: 15

Skullbreaker
Second passive · unlocks at Epic+ · levels 1 to 15
Levels 1 to 4
When an enemy's HP drops to 20 to 21%, Invincible rushes in to deliver a series of 4 headbutts, dealing a total of 12 to 17% of the enemy's max HP as True Damage. In BOSS Raid, this damage is instead based on 50% of Invincible's max HP. However, Invincible also takes 40 to 34% of the damage dealt as True Damage. Cooldown: 12 to 10 seconds.
Levels 5 to 15
When an enemy's HP drops to 22 to 25%, Invincible rushes in to deliver a series of 4 headbutts, dealing a total of 18 to 25% of the enemy's max HP as True Damage. In BOSS Raid, this damage is instead based on 60 to 120% of Invincible's max HP. However, Invincible also takes 32 to 15% of the damage dealt as True Damage. Additionally, his main skill charges by 5 to 35%. Cooldown: 10 to 8 seconds.
Every level's numbers
LevelHPDamageBoss DamageDmg selfCooldownReduce cooldown- 1HP: 20Damage: 12Boss Damage: 50Dmg self: 40Cooldown: 12Reduce cooldown: -
- 2HP: 20Damage: 14Boss Damage: 50Dmg self: 38Cooldown: 11Reduce cooldown: -
- 3HP: 20Damage: 16Boss Damage: 50Dmg self: 36Cooldown: 10Reduce cooldown: -
- 4HP: 21Damage: 17Boss Damage: 50Dmg self: 34Cooldown: 10Reduce cooldown: -
- 5HP: 22Damage: 18Boss Damage: 60Dmg self: 32Cooldown: 10Reduce cooldown: 5
- 6HP: 23Damage: 19Boss Damage: 60Dmg self: 30Cooldown: 10Reduce cooldown: 10
- 7HP: 24Damage: 20Boss Damage: 60Dmg self: 28Cooldown: 9Reduce cooldown: 15
- 8HP: 25Damage: 21Boss Damage: 60Dmg self: 26Cooldown: 9Reduce cooldown: 20
- 9HP: 25Damage: 23Boss Damage: 60Dmg self: 24Cooldown: 9Reduce cooldown: 25
- 10HP: 25Damage: 25Boss Damage: 70Dmg self: 20Cooldown: 8Reduce cooldown: 30
- 11HP: 25Damage: 25Boss Damage: 80Dmg self: 19Cooldown: 8Reduce cooldown: 31
- 12HP: 25Damage: 25Boss Damage: 90Dmg self: 18Cooldown: 8Reduce cooldown: 32
- 13HP: 25Damage: 25Boss Damage: 100Dmg self: 17Cooldown: 8Reduce cooldown: 33
- 14HP: 25Damage: 25Boss Damage: 110Dmg self: 16Cooldown: 8Reduce cooldown: 34
- 15HP: 25Damage: 25Boss Damage: 120Dmg self: 15Cooldown: 8Reduce cooldown: 35
Totem

Conquest's Arm Fragment
Attack +5% at level 1, plus 0.35% for each level after that.
A brutal, scarred relic torn from one of the strongest opponents Invincible has ever faced. This fragment of Conquest's arm serves as a visceral, constant reminder of the price paid in blood to protect his loved ones. It reinforces Mark Grayson's commitment to shatter any limit, proving that no threat can stand against his absolute resolve.
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