King Lizard

Elite

King Lizard

/Attacker/Criminal Organization

Btier

Introduction

King Lizard is an Elite hero in Invincible: Guarding the Globe. King Lizard's role is Attacker. Faction: Criminal Organization.

On the combined Invincible: Guarding the Globe tier list King Lizard is B tier, 22nd of the 42 heroes ranked, from where 2 community tier lists put King Lizard.

Profile

Remember Prince Lizard? Well, he's gotten the upgrade to King after the death of his mom, Queen Lizard. Now he's running the Lizard League, but he's still getting used to being the leader, which has luckily caused him to make some crucial mistakes. That won't last forever, though. We need to take this King Lizard just as seriously as we have all previous Lizard Monarchs.

Stats

  • HP49th72,173
  • Attack10th53,372
  • Defense55th11,771
  • Critical Chance5%
  • Critical Damage150%
  • Energy Attack38th103%
  • Physical Attack9th113%
  • Energy Defense59th101%
  • Physical Defense50th102%
  • Life Leech0%

At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.

  • HPElite lv. 1: 3,783Elite lv. 140: 10,299Legendary lv. 360: 30,040Seismic lv. 500: 47,517Omnipotent+ lv. 660: 72,173
  • AttackElite lv. 1: 2,797Elite lv. 140: 7,616Legendary lv. 360: 22,214Seismic lv. 500: 35,139Omnipotent+ lv. 660: 53,372
  • DefenseElite lv. 1: 617Elite lv. 140: 1,680Legendary lv. 360: 4,899Seismic lv. 500: 7,750Omnipotent+ lv. 660: 11,771

HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.

Details

Starting rank
Elite
Faction
Criminal Organization, strong against Earth's Defenders
Role
Attacker
Attack
Ranged, range 2
Speed
Medium
Tags
Malefactors, Lizard League, Leader, Ranged, Armed, Human, Grounded, Beast

Skills

4

King Lizard's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

  • Detonating Wounds

    Main ability · levels 1 to 15

    Levels 1 to 10

    King Lizard throws a mine bomb at the furthest enemy. The explosion pushes all units in the area, damaging enemies for 200 to 380% of his base damage and applying Wounds (DoT), dealing 450 to 650% of his base damage during 7 seconds. Cooldown 21 seconds.

    Levels 11 to 15

    King Lizard throws a mine bomb at the furthest enemy. The explosion pushes all units in the area back, damaging enemies for 385 to 405% of his base attack damage, while applying Wounds, which deal 655 to 675% of his base attack damage per second for 7 seconds. Additionally, it silences all impacted enemies for 3 to 5 seconds. Cooldown: 21 to 20 seconds.

    Every level's numbers
    • 1Damage: 200Damage over time: 450Damage over time duration: 7Cooldown: 21Silence duration: -
    • 2Damage: 220Damage over time: 470Damage over time duration: 7Cooldown: 21Silence duration: -
    • 3Damage: 240Damage over time: 490Damage over time duration: 7Cooldown: 21Silence duration: -
    • 4Damage: 260Damage over time: 510Damage over time duration: 7Cooldown: 21Silence duration: -
    • 5Damage: 280Damage over time: 530Damage over time duration: 7Cooldown: 21Silence duration: -
    • 6Damage: 300Damage over time: 550Damage over time duration: 7Cooldown: 21Silence duration: -
    • 7Damage: 320Damage over time: 570Damage over time duration: 7Cooldown: 21Silence duration: -
    • 8Damage: 340Damage over time: 590Damage over time duration: 7Cooldown: 21Silence duration: -
    • 9Damage: 360Damage over time: 610Damage over time duration: 7Cooldown: 21Silence duration: -
    • 10Damage: 380Damage over time: 650Damage over time duration: 7Cooldown: 21Silence duration: -
    • 11Damage: 385Damage over time: 655Damage over time duration: 7Cooldown: 21Silence duration: 3
    • 12Damage: 390Damage over time: 660Damage over time duration: 7Cooldown: 21Silence duration: 3.5
    • 13Damage: 395Damage over time: 665Damage over time duration: 7Cooldown: 21Silence duration: 4
    • 14Damage: 400Damage over time: 670Damage over time duration: 7Cooldown: 21Silence duration: 4.5
    • 15Damage: 405Damage over time: 675Damage over time duration: 7Cooldown: 20Silence duration: 5
  • Lizard's Leadership

    Synergy · unlocks at Elite+ · levels 1 to 15

    Levels 1 to 2

    King Lizard increases his team's defense by 4 to 5% of his base attack when fighting against heroes from the Guardians of the Globe.

    Levels 3 to 15

    King Lizard increases his team's defense by 6 to 20% of his base attack when fighting against heroes from the Guardians of the Globe. Additionally, members of the Lizard League team receive a 5 to 25% critical chance boost.

    Every level's numbers
    • 1Increase def: 4Crit chance: -
    • 2Increase def: 5Crit chance: -
    • 3Increase def: 6Crit chance: 5
    • 4Increase def: 7Crit chance: 8
    • 5Increase def: 8Crit chance: 10
    • 6Increase def: 9Crit chance: 12
    • 7Increase def: 10Crit chance: 15
    • 8Increase def: 11Crit chance: 18
    • 9Increase def: 12Crit chance: 20
    • 10Increase def: 15Crit chance: 25
    • 11Increase def: 16Crit chance: 25
    • 12Increase def: 17Crit chance: 25
    • 13Increase def: 18Crit chance: 25
    • 14Increase def: 19Crit chance: 25
    • 15Increase def: 20Crit chance: 25
  • Tank it Yourself

    First passive · unlocks at Exceptional+ · levels 1 to 15

    Levels 1 to 3

    When an enemy attacks King Lizard, he forces them to attack the closest ally, boosting that ally's damage by 10 to 12% for 5 seconds. Cooldown: 12 to 10 seconds.

    Levels 4 to 10

    When an enemy attacks King Lizard, he forces them to attack the closest ally, boosting that ally's damage by 14 to 25% for 5 to 7 seconds and applying a 10 to 40% cooldown reduction to the ally. Cooldown: 10 seconds.

    Levels 11 to 15

    When an enemy targets King Lizard, he forces them to attack the closest ally, boosting that ally's damage by 26 to 30% for 7 to 8 seconds, their defense by 10 to 25% for 7 to 8 seconds, and applies a 41 to 45% cooldown reduction to the ally. Cooldown: 10 seconds.

    Every level's numbers
    • 1Increase atk: 10Increase atk duration: 5Cooldown: 12Reduce cooldown: -Increase def: -Increase def duration: -
    • 2Increase atk: 11Increase atk duration: 5Cooldown: 11Reduce cooldown: -Increase def: -Increase def duration: -
    • 3Increase atk: 12Increase atk duration: 5Cooldown: 10Reduce cooldown: -Increase def: -Increase def duration: -
    • 4Increase atk: 14Increase atk duration: 5Cooldown: 10Reduce cooldown: 10Increase def: -Increase def duration: -
    • 5Increase atk: 16Increase atk duration: 5Cooldown: 10Reduce cooldown: 15Increase def: -Increase def duration: -
    • 6Increase atk: 18Increase atk duration: 5Cooldown: 10Reduce cooldown: 20Increase def: -Increase def duration: -
    • 7Increase atk: 20Increase atk duration: 5Cooldown: 10Reduce cooldown: 25Increase def: -Increase def duration: -
    • 8Increase atk: 22Increase atk duration: 5Cooldown: 10Reduce cooldown: 30Increase def: -Increase def duration: -
    • 9Increase atk: 24Increase atk duration: 6Cooldown: 10Reduce cooldown: 35Increase def: -Increase def duration: -
    • 10Increase atk: 25Increase atk duration: 7Cooldown: 10Reduce cooldown: 40Increase def: -Increase def duration: -
    • 11Increase atk: 26Increase atk duration: 7Cooldown: 10Reduce cooldown: 41Increase def: 10Increase def duration: 7
    • 12Increase atk: 27Increase atk duration: 7Cooldown: 10Reduce cooldown: 42Increase def: 14Increase def duration: 7
    • 13Increase atk: 28Increase atk duration: 8Cooldown: 10Reduce cooldown: 43Increase def: 18Increase def duration: 8
    • 14Increase atk: 29Increase atk duration: 8Cooldown: 10Reduce cooldown: 44Increase def: 22Increase def duration: 8
    • 15Increase atk: 30Increase atk duration: 8Cooldown: 10Reduce cooldown: 45Increase def: 25Increase def duration: 8
  • Deadly Focus

    Second passive · unlocks at Epic+ · levels 1 to 15

    Levels 1 to 2

    When an enemy has 25% health remaining, King Lizard delivers a precise headshot, dealing 200 to 215% damage and applying Wounds (DoT) that deal 200 to 220% of his base damage over 5 seconds. Cooldown: 5 seconds.

    Levels 3 to 15

    When an enemy has 25% health remaining, King Lizard delivers a precise headshot, dealing 230 to 375% of his regular attack damage and applying wounds (damage over time) that deal 240 to 425% of his base damage over 5 seconds. Additionally, if any enemy dies while wounds are applied, any Lizard League allies' base attack is increased by 3 to 17% until the end of the wave. Cooldown: 5 seconds.

    Every level's numbers
    • 1HP: 25Damage: 200Damage over time: 200Damage over time duration: 5Cooldown: 5Increase atk: -
    • 2HP: 25Damage: 215Damage over time: 220Damage over time duration: 5Cooldown: 5Increase atk: -
    • 3HP: 25Damage: 230Damage over time: 240Damage over time duration: 5Cooldown: 5Increase atk: 3
    • 4HP: 25Damage: 245Damage over time: 260Damage over time duration: 5Cooldown: 5Increase atk: 4
    • 5HP: 25Damage: 260Damage over time: 280Damage over time duration: 5Cooldown: 5Increase atk: 5
    • 6HP: 25Damage: 275Damage over time: 300Damage over time duration: 5Cooldown: 5Increase atk: 8
    • 7HP: 25Damage: 300Damage over time: 320Damage over time duration: 5Cooldown: 5Increase atk: 9
    • 8HP: 25Damage: 315Damage over time: 340Damage over time duration: 5Cooldown: 5Increase atk: 10
    • 9HP: 25Damage: 330Damage over time: 360Damage over time duration: 5Cooldown: 5Increase atk: 12
    • 10HP: 25Damage: 350Damage over time: 400Damage over time duration: 5Cooldown: 5Increase atk: 15
    • 11HP: 25Damage: 355Damage over time: 405Damage over time duration: 5Cooldown: 5Increase atk: 15
    • 12HP: 25Damage: 360Damage over time: 410Damage over time duration: 5Cooldown: 5Increase atk: 15
    • 13HP: 25Damage: 365Damage over time: 415Damage over time duration: 5Cooldown: 5Increase atk: 16
    • 14HP: 25Damage: 370Damage over time: 420Damage over time duration: 5Cooldown: 5Increase atk: 16
    • 15HP: 25Damage: 375Damage over time: 425Damage over time duration: 5Cooldown: 5Increase atk: 17

Totem

Queen Lizard's Mask

Attack +5% at level 1, plus 0.35% for each level after that.

The mask once worn by Queen Lizard, King Lizard's mother. The last piece of her legacy he still possesses. He keeps it not as a memento, but as proof of rightful lineage, and a reminder that power in the Lizard League is inherited, not given.

Art

King Lizard key art

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