
Rare
Kursk
/Attacker/Criminal Organization
Introduction
Kursk is a Rare hero in Invincible: Guarding the Globe. Kursk's role is Attacker. Faction: Criminal Organization.
On the combined Invincible: Guarding the Globe tier list Kursk is C tier, 33rd of the 42 heroes ranked, from where 2 community tier lists put Kursk.
Profile
Another one of those for-hire goons out there willing to cause mayhem for the right price. Kursk's deal is that he's an electricity guy. He can create and blast electricity. A bit of a one-trick pony, but it's a good one-trick.
Stats
- HP61st of 7065,721
- Attack26th of 7051,176
- Defense67th of 7010,476
- Critical Chance5%
- Critical Damage150%
- Energy Attack10th of 70111%
- Physical Attack38th of 70104%
- Energy Defense43rd of 70102%
- Physical Defense40th of 70103%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPRare lv. 1: 3,157Rare lv. 100: 7,034Legendary lv. 360: 27,354Seismic lv. 500: 43,269Omnipotent+ lv. 660: 65,721
- AttackRare lv. 1: 2,459Rare lv. 100: 5,477Legendary lv. 360: 21,300Seismic lv. 500: 33,693Omnipotent+ lv. 660: 51,176
- DefenseRare lv. 1: 503Rare lv. 100: 1,121Legendary lv. 360: 4,360Seismic lv. 500: 6,897Omnipotent+ lv. 660: 10,476
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Rare
- Faction
- Criminal Organization, strong against Earth's Defenders
- Role
- Attacker
- Attack
- Ranged, range 2
- Speed
- Medium
- Tags
- Human, The Order, Ranged, Grounded
Skills
3Kursk's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

Lightning Strikes Twice
Main ability · levels 1 to 15
Kursk casts a lightning bolt, dealing a 400 to 480% base damage per second for 2 seconds, and applying a 10 to 30% defense reduction for 3 to 7 seconds. Kursk can't do anything else while using his ability. Cooldown 15 seconds.
Every level's numbers
LevelDamage over timeDamage over time durationDecrease defDecrease def durationCooldown- 1Damage over time: 400Damage over time duration: 2Decrease def: 10Decrease def duration: 3Cooldown: 15
- 2Damage over time: 400Damage over time duration: 2Decrease def: 12Decrease def duration: 3Cooldown: 15
- 3Damage over time: 400Damage over time duration: 2Decrease def: 14Decrease def duration: 3Cooldown: 15
- 4Damage over time: 410Damage over time duration: 2Decrease def: 14Decrease def duration: 5Cooldown: 15
- 5Damage over time: 410Damage over time duration: 2Decrease def: 16Decrease def duration: 5Cooldown: 15
- 6Damage over time: 410Damage over time duration: 2Decrease def: 18Decrease def duration: 5Cooldown: 15
- 7Damage over time: 420Damage over time duration: 2Decrease def: 18Decrease def duration: 7Cooldown: 15
- 8Damage over time: 420Damage over time duration: 2Decrease def: 20Decrease def duration: 7Cooldown: 15
- 9Damage over time: 420Damage over time duration: 2Decrease def: 22Decrease def duration: 7Cooldown: 15
- 10Damage over time: 430Damage over time duration: 2Decrease def: 25Decrease def duration: 7Cooldown: 15
- 11Damage over time: 440Damage over time duration: 2Decrease def: 26Decrease def duration: 7Cooldown: 15
- 12Damage over time: 450Damage over time duration: 2Decrease def: 27Decrease def duration: 7Cooldown: 15
- 13Damage over time: 460Damage over time duration: 2Decrease def: 28Decrease def duration: 7Cooldown: 15
- 14Damage over time: 470Damage over time duration: 2Decrease def: 29Decrease def duration: 7Cooldown: 15
- 15Damage over time: 480Damage over time duration: 2Decrease def: 30Decrease def duration: 7Cooldown: 15

Electrifying Effect
Synergy · unlocks at Elite+ · levels 1 to 15
When fighting against any of the original Guardians of the Globe, Kursk increases his team's damage over time by 5 to 50%.
Every level's numbers
LevelDamage over time- 1Damage over time: 5
- 2Damage over time: 7
- 3Damage over time: 9
- 4Damage over time: 11
- 5Damage over time: 15
- 6Damage over time: 17
- 7Damage over time: 19
- 8Damage over time: 21
- 9Damage over time: 23
- 10Damage over time: 25
- 11Damage over time: 30
- 12Damage over time: 35
- 13Damage over time: 40
- 14Damage over time: 45
- 15Damage over time: 50

Electrical Storm
First passive · unlocks at Exceptional+ · levels 1 to 15
Kursk generates a ball of electricity over his head. 2 to 5 rays emerge from it, dealing a 100 to 150% base damage on impact to random targets, and applies damage over time, dealing 50 to 125% base damage per second for 5 seconds. The ability has a Cooldown of 15 to 13 seconds.
Every level's numbers
LevelRaysDamageDamage over timeDamage over time durationCooldown- 1Rays: 2Damage: 100Damage over time: 50Damage over time duration: 5Cooldown: 15
- 2Rays: 2Damage: 105Damage over time: 55Damage over time duration: 5Cooldown: 14
- 3Rays: 2Damage: 110Damage over time: 60Damage over time duration: 5Cooldown: 14
- 4Rays: 2Damage: 115Damage over time: 65Damage over time duration: 5Cooldown: 14
- 5Rays: 2Damage: 120Damage over time: 70Damage over time duration: 5Cooldown: 14
- 6Rays: 3Damage: 120Damage over time: 75Damage over time duration: 5Cooldown: 14
- 7Rays: 3Damage: 125Damage over time: 80Damage over time duration: 5Cooldown: 13
- 8Rays: 3Damage: 130Damage over time: 85Damage over time duration: 5Cooldown: 13
- 9Rays: 3Damage: 135Damage over time: 90Damage over time duration: 5Cooldown: 13
- 10Rays: 4Damage: 135Damage over time: 100Damage over time duration: 5Cooldown: 13
- 11Rays: 4Damage: 140Damage over time: 105Damage over time duration: 5Cooldown: 13
- 12Rays: 4Damage: 145Damage over time: 110Damage over time duration: 5Cooldown: 13
- 13Rays: 4Damage: 145Damage over time: 115Damage over time duration: 5Cooldown: 13
- 14Rays: 4Damage: 150Damage over time: 120Damage over time duration: 5Cooldown: 13
- 15Rays: 5Damage: 150Damage over time: 125Damage over time duration: 5Cooldown: 13
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