Martian Man

Rare

Martian Man

/Support/Earth's Defenders

Dtier

Introduction

Martian Man is a Rare hero in Invincible: Guarding the Globe. Martian Man's role is Support. Faction: Earth's Defenders.

On the combined Invincible: Guarding the Globe tier list Martian Man is D tier, 42nd of the 42 heroes ranked, from where 2 community tier lists put Martian Man.

Profile

You'll never guess where Martian Man was from. I'll give you a hint: Mars. Another one of the original Guardians of the Globe that we lost too soon. He could shapeshift his body, allowing himself to become elastic. He was incredibly strong, and he could also fly. Martian Man was pretty unknowable. We never knew why he left Mars, but we're glad he chose to come to Earth.

Stats

  • HP37th75,110
  • Attack56th34,803
  • Defense19th14,546
  • Critical Chance5%
  • Critical Damage150%
  • Energy Attack26th106%
  • Physical Attack38th104%
  • Energy Defense43rd102%
  • Physical Defense11th108%
  • Life Leech0%

At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.

  • HPRare lv. 1: 3,609Rare lv. 100: 8,039Legendary lv. 360: 31,262Seismic lv. 500: 49,451Omnipotent+ lv. 660: 75,110
  • AttackRare lv. 1: 1,672Rare lv. 100: 3,725Legendary lv. 360: 14,486Seismic lv. 500: 22,914Omnipotent+ lv. 660: 34,803
  • DefenseRare lv. 1: 699Rare lv. 100: 1,557Legendary lv. 360: 6,054Seismic lv. 500: 9,577Omnipotent+ lv. 660: 14,546

HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.

Details

Starting rank
Rare
Faction
Earth's Defenders, strong against From Worlds Beyond
Role
Support
Attack
Melee, range 1
Speed
Medium
Tags
The Original Guardians of the Globe, Not of this Earth, Melee, Flying

Skills

3

Martian Man's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

  • Hand It To Him

    Main ability · levels 1 to 15

    Levels 1 to 4

    Martian Man enlarges his hand to perform an attack that deals 380 to 395% base damage and dispels all beneficial effects. Cooldown 13 seconds.

    Levels 5 to 10

    Martian Man enlarges his hand to perform an attack that deals 400 to 425% of his base damage and dispels all beneficial effects. In addition, it reduces the enemies' critical hit chance by 25 to 50% for 5 seconds. Cooldown 13 to 12 seconds.

    Levels 11 to 15

    Martian Man enlarges his hand to perform an attack that deals 430 to 450% of his base damage and dispels all beneficial effects. In addition, it reduces the enemies' critical hit chance by 50% for 6 to 7 seconds and decreases their healing received by 22 to 40% for 5 to 7 seconds. Cooldown: 12 seconds.

    Every level's numbers
    • 1Damage: 380Cooldown: 13Crit chance: -Crit chance duration: -Healing received decreased: -Reduce heal time: -
    • 2Damage: 385Cooldown: 13Crit chance: -Crit chance duration: -Healing received decreased: -Reduce heal time: -
    • 3Damage: 390Cooldown: 13Crit chance: -Crit chance duration: -Healing received decreased: -Reduce heal time: -
    • 4Damage: 395Cooldown: 13Crit chance: -Crit chance duration: -Healing received decreased: -Reduce heal time: -
    • 5Damage: 400Cooldown: 13Crit chance: 25Crit chance duration: 5Healing received decreased: -Reduce heal time: -
    • 6Damage: 405Cooldown: 13Crit chance: 30Crit chance duration: 5Healing received decreased: -Reduce heal time: -
    • 7Damage: 410Cooldown: 12Crit chance: 35Crit chance duration: 5Healing received decreased: -Reduce heal time: -
    • 8Damage: 415Cooldown: 12Crit chance: 40Crit chance duration: 5Healing received decreased: -Reduce heal time: -
    • 9Damage: 420Cooldown: 12Crit chance: 45Crit chance duration: 5Healing received decreased: -Reduce heal time: -
    • 10Damage: 425Cooldown: 12Crit chance: 50Crit chance duration: 5Healing received decreased: -Reduce heal time: -
    • 11Damage: 430Cooldown: 12Crit chance: 50Crit chance duration: 6Healing received decreased: 22Reduce heal time: 5
    • 12Damage: 435Cooldown: 12Crit chance: 50Crit chance duration: 6Healing received decreased: 26Reduce heal time: 5
    • 13Damage: 440Cooldown: 12Crit chance: 50Crit chance duration: 6Healing received decreased: 30Reduce heal time: 6
    • 14Damage: 445Cooldown: 12Crit chance: 50Crit chance duration: 6Healing received decreased: 34Reduce heal time: 6
    • 15Damage: 450Cooldown: 12Crit chance: 50Crit chance duration: 7Healing received decreased: 40Reduce heal time: 7
  • Phase Out/Phase In

    Synergy · unlocks at Elite+ · levels 1 to 15

    Levels 1 to 10

    When Martian Man uses his "Hand it to him" ability against an enemy, he increases the enemies' ability to cooldown by 5 to 15% for each original Guardian of the Globe member present on his team.

    Levels 11 to 15

    When Martian Man uses his "Hand it to Him" ability against an enemy, he increases the enemy's ability cooldown speed by 15 to 17% and decreases their defense by 5 to 10% for 3 to 5 seconds for each original Guardian of the Globe member present on his team.

    Every level's numbers
    • 1Cooldown increase: 5Decrease def: -Decrease def duration: -
    • 2Cooldown increase: 6Decrease def: -Decrease def duration: -
    • 3Cooldown increase: 7Decrease def: -Decrease def duration: -
    • 4Cooldown increase: 8Decrease def: -Decrease def duration: -
    • 5Cooldown increase: 9Decrease def: -Decrease def duration: -
    • 6Cooldown increase: 10Decrease def: -Decrease def duration: -
    • 7Cooldown increase: 11Decrease def: -Decrease def duration: -
    • 8Cooldown increase: 12Decrease def: -Decrease def duration: -
    • 9Cooldown increase: 13Decrease def: -Decrease def duration: -
    • 10Cooldown increase: 15Decrease def: -Decrease def duration: -
    • 11Cooldown increase: 15Decrease def: 5Decrease def duration: 3
    • 12Cooldown increase: 15Decrease def: 6Decrease def duration: 3
    • 13Cooldown increase: 16Decrease def: 7Decrease def duration: 4
    • 14Cooldown increase: 16Decrease def: 8Decrease def duration: 4
    • 15Cooldown increase: 17Decrease def: 10Decrease def duration: 5
  • Stretch To Your Teammates

    First passive · unlocks at Exceptional+ · levels 1 to 15

    Levels 1 to 10

    When Martian Man's HP reaches 5 to 15%, he melts to the floor and becomes invisible (forcing enemies to change targets) for 3 seconds and heals 10 to 40% of his max HP. He screams while emerging from the ground, which increases the team's defenses by 5 to 15% for 3 to 7 seconds. The ability has a cooldown of 20 seconds.

    Levels 11 to 15

    When Martian Man's HP reaches 15%, he melts to the floor and becomes invisible (forcing enemies to change targets) for 4 to 5 seconds and heals 41 to 45% of his max HP. He screams while emerging from the ground, which increases the team's defenses by 16 to 20% for 7 seconds and deals 150 to 250 damage to the enemies around him. The ability has a cooldown of 20 seconds.

    Every level's numbers
    • 1HP: 5Invisibility duration: 3Heal: 10Increase def: 5Increase def duration: 3Cooldown: 20Damage: -
    • 2HP: 5Invisibility duration: 3Heal: 10Increase def: 7Increase def duration: 3Cooldown: 20Damage: -
    • 3HP: 5Invisibility duration: 3Heal: 10Increase def: 9Increase def duration: 3Cooldown: 20Damage: -
    • 4HP: 5Invisibility duration: 3Heal: 15Increase def: 9Increase def duration: 4Cooldown: 20Damage: -
    • 5HP: 10Invisibility duration: 3Heal: 15Increase def: 11Increase def duration: 4Cooldown: 20Damage: -
    • 6HP: 10Invisibility duration: 3Heal: 20Increase def: 11Increase def duration: 5Cooldown: 20Damage: -
    • 7HP: 10Invisibility duration: 3Heal: 25Increase def: 13Increase def duration: 5Cooldown: 20Damage: -
    • 8HP: 10Invisibility duration: 3Heal: 30Increase def: 13Increase def duration: 6Cooldown: 20Damage: -
    • 9HP: 10Invisibility duration: 3Heal: 35Increase def: 13Increase def duration: 7Cooldown: 20Damage: -
    • 10HP: 15Invisibility duration: 3Heal: 40Increase def: 15Increase def duration: 7Cooldown: 20Damage: -
    • 11HP: 15Invisibility duration: 4Heal: 41Increase def: 16Increase def duration: 7Cooldown: 20Damage: 150
    • 12HP: 15Invisibility duration: 4Heal: 42Increase def: 17Increase def duration: 7Cooldown: 20Damage: 175
    • 13HP: 15Invisibility duration: 4Heal: 43Increase def: 18Increase def duration: 7Cooldown: 20Damage: 200
    • 14HP: 15Invisibility duration: 4Heal: 44Increase def: 19Increase def duration: 7Cooldown: 20Damage: 225
    • 15HP: 15Invisibility duration: 5Heal: 45Increase def: 20Increase def duration: 7Cooldown: 20Damage: 250

Art

Martian Man key art

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