
Elite
Monster Girl
/Defender/The Global Defense Agency
Introduction
Monster Girl is an Elite hero in Invincible: Guarding the Globe. Monster Girl's role is Defender. Faction: The Global Defense Agency.
On the combined Invincible: Guarding the Globe tier list Monster Girl is B tier, 25th of the 42 heroes ranked, from where 2 community tier lists put Monster Girl.
Profile
Monster Girl, or as she is also known as, Amanda, usually looks like a sweet little girl. She can transform into a giant mass of muscle that can hold its own against just about anyone. What we didn't realize is that this power is a curse on Amanda. Every time she transforms, her human form becomes younger. She's transformed so often, the little girl we see before us now is actually 25 years old. It kills me to keep Monster Girl as a member of the Guardians of the Globe... but I suppose all of us must make sacrifices for the greater good.
Stats
- HP12th of 7095,552
- Attack63rd of 7029,484
- Defense12th of 7015,124
- Critical Chance5%
- Critical Damage150%
- Energy Attack54th of 70101%
- Physical Attack38th of 70104%
- Energy Defense2nd of 70110%
- Physical Defense20th of 70105%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPElite lv. 1: 5,008Elite lv. 140: 13,636Legendary lv. 360: 39,770Seismic lv. 500: 62,910Omnipotent+ lv. 660: 95,552
- AttackElite lv. 1: 1,545Elite lv. 140: 4,208Legendary lv. 360: 12,272Seismic lv. 500: 19,412Omnipotent+ lv. 660: 29,484
- DefenseElite lv. 1: 793Elite lv. 140: 2,158Legendary lv. 360: 6,295Seismic lv. 500: 9,957Omnipotent+ lv. 660: 15,124
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Elite
- Faction
- The Global Defense Agency, strong against Criminal Organization
- Role
- Defender
- Attack
- Melee, range 1
- Speed
- Slow
- Tags
- Human, The Guardians of the Globe, Melee, Duality, Grounded, Beast
Skills
4Monster Girl's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

Monster Mash
Main ability · levels 1 to 15
Monster Girl stomps the ground dealing AoE damage around her for 120 to 200% of her attack, stunning any grounded enemies within for 0.25 to 0.5 seconds. She then punches the enemy in front of her, pushing them back while dealing 190 to 300% of her attack damage, with an additional life leech of 12 to 40%. Cooldown: 20 to 19 seconds.
Every level's numbers
LevelAoE damageStun durationDamageLife leechCooldown- 1AoE damage: 120Stun duration: 0.25Damage: 190Life leech: 12Cooldown: 20
- 2AoE damage: 125Stun duration: 0.25Damage: 190Life leech: 14Cooldown: 20
- 3AoE damage: 130Stun duration: 0.25Damage: 200Life leech: 16Cooldown: 20
- 4AoE damage: 135Stun duration: 0.25Damage: 200Life leech: 18Cooldown: 20
- 5AoE damage: 140Stun duration: 0.25Damage: 210Life leech: 20Cooldown: 20
- 6AoE damage: 145Stun duration: 0.25Damage: 210Life leech: 22Cooldown: 20
- 7AoE damage: 150Stun duration: 0.25Damage: 220Life leech: 24Cooldown: 20
- 8AoE damage: 155Stun duration: 0.25Damage: 220Life leech: 26Cooldown: 20
- 9AoE damage: 160Stun duration: 0.25Damage: 230Life leech: 28Cooldown: 20
- 10AoE damage: 165Stun duration: 0.25Damage: 250Life leech: 30Cooldown: 20
- 11AoE damage: 170Stun duration: 0.25Damage: 250Life leech: 32Cooldown: 19
- 12AoE damage: 175Stun duration: 0.5Damage: 270Life leech: 34Cooldown: 19
- 13AoE damage: 180Stun duration: 0.5Damage: 270Life leech: 36Cooldown: 19
- 14AoE damage: 185Stun duration: 0.5Damage: 270Life leech: 38Cooldown: 19
- 15AoE damage: 200Stun duration: 0.5Damage: 300Life leech: 40Cooldown: 19

Scary Protected
Synergy · unlocks at Elite+ · levels 1 to 15
Levels 1 to 10
Monster Girl increases the defense of "Guardians of the Globe" allies by 5.5 to 10% of her HP.
Levels 11 to 15
Monster Girl increases the defense of The Guardians of the Globe allies by 10.5 to 11% of her HP and increases her physical attack by 10 to 25% if there's any Malefactor enemies on the opposing team.
Every level's numbers
LevelIncrease defIncrease physic atk- 1Increase def: 5.5Increase physic atk: -
- 2Increase def: 6Increase physic atk: -
- 3Increase def: 6.5Increase physic atk: -
- 4Increase def: 7Increase physic atk: -
- 5Increase def: 7.5Increase physic atk: -
- 6Increase def: 8Increase physic atk: -
- 7Increase def: 8.5Increase physic atk: -
- 8Increase def: 9Increase physic atk: -
- 9Increase def: 9.5Increase physic atk: -
- 10Increase def: 10Increase physic atk: -
- 11Increase def: 10.5Increase physic atk: 10
- 12Increase def: 10.5Increase physic atk: 13
- 13Increase def: 10.5Increase physic atk: 16
- 14Increase def: 10.5Increase physic atk: 20
- 15Increase def: 11Increase physic atk: 25

Extra Bit o' Monster
First passive · unlocks at Exceptional+ · levels 1 to 15
Levels 1 to 10
Monster Girl gets a permanent attack boost equal to 10 to 15% of her current HP.
Levels 11 to 15
Monster Girl gets a permanent attack boost equal to 15 to 15.5% of her current HP, and a defense boost equal to 5 to 7.5% of her current HP.
Every level's numbers
LevelIncrease atkIncrease def- 1Increase atk: 10Increase def: -
- 2Increase atk: 10.5Increase def: -
- 3Increase atk: 11Increase def: -
- 4Increase atk: 11.5Increase def: -
- 5Increase atk: 12Increase def: -
- 6Increase atk: 12.5Increase def: -
- 7Increase atk: 13Increase def: -
- 8Increase atk: 13.5Increase def: -
- 9Increase atk: 14Increase def: -
- 10Increase atk: 15Increase def: -
- 11Increase atk: 15Increase def: 5
- 12Increase atk: 15Increase def: 5.5
- 13Increase atk: 15.5Increase def: 6
- 14Increase atk: 15.5Increase def: 6.5
- 15Increase atk: 15.5Increase def: 7.5

Bring Their Guard Down
Second passive · unlocks at Epic+ · levels 1 to 15
Monster Girl dispels enemy shields with her basic attacks and instead of receiving shields, she receives a healing effect equal to 65 to 135% of shield value.
Every level's numbers
LevelHeal- 1Heal: 65
- 2Heal: 70
- 3Heal: 75
- 4Heal: 80
- 5Heal: 85
- 6Heal: 90
- 7Heal: 95
- 8Heal: 100
- 9Heal: 105
- 10Heal: 110
- 11Heal: 115
- 12Heal: 120
- 13Heal: 125
- 14Heal: 130
- 15Heal: 135
Totem

Advanced Genomic Engine Belt
HP +5% at level 1, plus 0.35% for each level after that.
This belt is one of Robot's most remarkable inventions, designed to save Monster Girl from the curse that forces her to grow younger with every transformation. By generating a digital copy of her cells, the belt corrects the flaw in her powers, finally allowing her to age normally. More than just a piece of technology, it symbolizes Robot's devotion to Monster Girl, and his determination to give her back the future she was losing.
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