
Elite
Powerplex
/Attacker/Criminal Organization
Introduction
Powerplex is an Elite hero in Invincible: Guarding the Globe. Powerplex's role is Attacker. Faction: Criminal Organization.
On the combined Invincible: Guarding the Globe tier list Powerplex is B tier, 26th of the 42 heroes ranked, from where 2 community tier lists put Powerplex.
Profile
Powerplex absorbs any energy you can hit him with, and he can control electricity. He's a problem - a big one. Especially seeing as he's got a major vendetta against Invincible. (Kid does have a knack for making enemies.) Someone close to Powerplex died during the massive fight between Invincible and Omni-Man. Powerplex blames Invincible and wants vengeance.
Stats
- HP43rd of 7074,162
- Attack32nd of 7049,349
- Defense49th of 7012,302
- Critical Chance5%
- Critical Damage150%
- Energy Attack6th of 70113%
- Physical Attack52nd of 70102%
- Energy Defense30th of 70103%
- Physical Defense50th of 70102%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPElite lv. 1: 3,887Elite lv. 140: 10,583Legendary lv. 360: 30,867Seismic lv. 500: 48,827Omnipotent+ lv. 660: 74,162
- AttackElite lv. 1: 2,586Elite lv. 140: 7,042Legendary lv. 360: 20,540Seismic lv. 500: 32,490Omnipotent+ lv. 660: 49,349
- DefenseElite lv. 1: 645Elite lv. 140: 1,756Legendary lv. 360: 5,120Seismic lv. 500: 8,100Omnipotent+ lv. 660: 12,302
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Elite
- Faction
- Criminal Organization, strong against Earth's Defenders
- Role
- Attacker
- Attack
- Melee, range 1
- Speed
- Medium
- Tags
- Human, Malefactors, Technologist, Melee, Anti-Hero, Grounded
Skills
4Powerplex's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

Power Surge
Main ability · levels 1 to 15
Levels 1 to 3
Powerplex triggers an electric field that deals 50 to 70% of his base attack damage per second to all enemies inside the field. While casting it, he bounces back 35 to 40% of damage received, and is immune to crowd control effects. After 4 seconds, the electric field explodes, dealing 130 to 150% of Powerplex's base attack damage to all enemies and reducing their critical chance by 30 to 50% for 5 seconds. Cooldown 23 seconds.
Levels 4 to 15
Powerplex triggers an electric field that deals 80 to 165% of his base attack damage per second to all enemies inside the field. He also reduces their healing by 45 to 90%. While casting it, he bounces back 42 to 65% of the damage received, and is immune to crowd control effects. After 4 seconds, the electric field explodes, dealing 150 to 200% of Powerplex's base attack damage to all enemies and reducing their critical chance by 60 to 100% for 5 to 7 seconds. Cooldown 23 to 22 seconds.
Every level's numbers
LevelDamage over timeBounce backDamageCrit chanceCrit chance durationCooldownReduce heal- 1Damage over time: 50Bounce back: 35Damage: 130Crit chance: 30Crit chance duration: 5Cooldown: 23Reduce heal: 0
- 2Damage over time: 60Bounce back: 38Damage: 130Crit chance: 40Crit chance duration: 5Cooldown: 23Reduce heal: 0
- 3Damage over time: 70Bounce back: 40Damage: 150Crit chance: 50Crit chance duration: 5Cooldown: 23Reduce heal: 0
- 4Damage over time: 80Bounce back: 42Damage: 150Crit chance: 60Crit chance duration: 5Cooldown: 23Reduce heal: 45
- 5Damage over time: 90Bounce back: 45Damage: 150Crit chance: 65Crit chance duration: 6Cooldown: 23Reduce heal: 50
- 6Damage over time: 100Bounce back: 48Damage: 160Crit chance: 70Crit chance duration: 6Cooldown: 23Reduce heal: 55
- 7Damage over time: 110Bounce back: 50Damage: 160Crit chance: 75Crit chance duration: 6Cooldown: 23Reduce heal: 60
- 8Damage over time: 120Bounce back: 53Damage: 160Crit chance: 80Crit chance duration: 6Cooldown: 23Reduce heal: 65
- 9Damage over time: 130Bounce back: 55Damage: 160Crit chance: 90Crit chance duration: 6Cooldown: 23Reduce heal: 70
- 10Damage over time: 140Bounce back: 60Damage: 175Crit chance: 100Crit chance duration: 6Cooldown: 23Reduce heal: 80
- 11Damage over time: 145Bounce back: 61Damage: 180Crit chance: 100Crit chance duration: 6Cooldown: 23Reduce heal: 82
- 12Damage over time: 150Bounce back: 62Damage: 185Crit chance: 100Crit chance duration: 7Cooldown: 23Reduce heal: 84
- 13Damage over time: 155Bounce back: 63Damage: 190Crit chance: 100Crit chance duration: 7Cooldown: 23Reduce heal: 86
- 14Damage over time: 160Bounce back: 64Damage: 195Crit chance: 100Crit chance duration: 7Cooldown: 23Reduce heal: 88
- 15Damage over time: 165Bounce back: 65Damage: 200Crit chance: 100Crit chance duration: 7Cooldown: 22Reduce heal: 90

Technologically Advanced
Synergy · unlocks at Elite+ · levels 1 to 15
If there is a Technologist on the team, they receive a 15 to 45% energy attack boost and a 6 to 15% cooldown reduction.
Every level's numbers
LevelIncrease energy atkReduce cooldown- 1Increase energy atk: 15Reduce cooldown: 6
- 2Increase energy atk: 18Reduce cooldown: 6
- 3Increase energy atk: 20Reduce cooldown: 6
- 4Increase energy atk: 22Reduce cooldown: 8
- 5Increase energy atk: 25Reduce cooldown: 8
- 6Increase energy atk: 27Reduce cooldown: 8
- 7Increase energy atk: 30Reduce cooldown: 10
- 8Increase energy atk: 32Reduce cooldown: 10
- 9Increase energy atk: 34Reduce cooldown: 10
- 10Increase energy atk: 35Reduce cooldown: 12
- 11Increase energy atk: 37Reduce cooldown: 13
- 12Increase energy atk: 39Reduce cooldown: 13
- 13Increase energy atk: 41Reduce cooldown: 14
- 14Increase energy atk: 43Reduce cooldown: 14
- 15Increase energy atk: 45Reduce cooldown: 15

Surge Protector
First passive · unlocks at Exceptional+ · levels 1 to 15
Levels 1 to 6
With every 8 to 6% HP lost, Powerplex gets a 2 to 6% energy damage boost.
Levels 7 to 15
With every 6 to 5% HP lost, Powerplex gets a 7 to 15% energy damage boost. When he has 20 to 30% of HP left, he gets a 5 to 25% energy defense boost.
Every level's numbers
LevelHPIncrease energy atkHPIncrease energy res- 1HP: 8Increase energy atk: 2HP: -Increase energy res: -
- 2HP: 8Increase energy atk: 3HP: -Increase energy res: -
- 3HP: 8Increase energy atk: 4HP: -Increase energy res: -
- 4HP: 7Increase energy atk: 5HP: -Increase energy res: -
- 5HP: 7Increase energy atk: 6HP: -Increase energy res: -
- 6HP: 6Increase energy atk: 6HP: -Increase energy res: -
- 7HP: 6Increase energy atk: 7HP: 20Increase energy res: 5
- 8HP: 6Increase energy atk: 8HP: 22Increase energy res: 6
- 9HP: 6Increase energy atk: 9HP: 23Increase energy res: 8
- 10HP: 5Increase energy atk: 10HP: 25Increase energy res: 10
- 11HP: 5Increase energy atk: 11HP: 25Increase energy res: 13
- 12HP: 5Increase energy atk: 12HP: 27Increase energy res: 16
- 13HP: 5Increase energy atk: 13HP: 27Increase energy res: 19
- 14HP: 5Increase energy atk: 14HP: 30Increase energy res: 22
- 15HP: 5Increase energy atk: 15HP: 30Increase energy res: 25

Electrical Kickback
Second passive · unlocks at Epic+ · levels 1 to 15
Levels 1 to 4
When an enemy deals damage to Powerplex, he absorbs 50 to 55% of the incoming damage for 3 seconds. He then throws himself at the enemy with the highest attack and releases an energy-blasting punch. The target takes 140 to 155% of the absorbed damage as True Damage. Cooldown: 12 seconds.
Levels 5 to 15
When an enemy deals damage to Powerplex, he absorbs 55 to 75% of the incoming damage for 3 seconds. He then throws himself at enemy with the highest attack and releases an energy-blasting punch. The target becomes Stunned for 2 to 3 seconds and takes 160 to 210% of the absorbed damage as True Damage. Cooldown: 12 to 11 seconds.
Every level's numbers
LevelAbsorbDamageCooldownStun duration- 1Absorb: 50Damage: 140Cooldown: 12Stun duration: -
- 2Absorb: 50Damage: 145Cooldown: 12Stun duration: -
- 3Absorb: 50Damage: 150Cooldown: 12Stun duration: -
- 4Absorb: 55Damage: 155Cooldown: 12Stun duration: -
- 5Absorb: 55Damage: 160Cooldown: 12Stun duration: 2
- 6Absorb: 55Damage: 165Cooldown: 12Stun duration: 2.25
- 7Absorb: 60Damage: 170Cooldown: 12Stun duration: 2.5
- 8Absorb: 60Damage: 175Cooldown: 12Stun duration: 2.75
- 9Absorb: 60Damage: 180Cooldown: 12Stun duration: 3
- 10Absorb: 70Damage: 185Cooldown: 12Stun duration: 3
- 11Absorb: 71Damage: 190Cooldown: 12Stun duration: 3
- 12Absorb: 72Damage: 195Cooldown: 12Stun duration: 3
- 13Absorb: 73Damage: 200Cooldown: 12Stun duration: 3
- 14Absorb: 74Damage: 205Cooldown: 12Stun duration: 3
- 15Absorb: 75Damage: 210Cooldown: 11Stun duration: 3
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