

Space Racer
Elite/Attacker
Introduction
Space Racer is an Elite hero in Invincible: Guarding the Globe. Space Racer's role is Attacker. Faction: From Worlds Beyond.
Profile
File this one under "I wish I knew more." All I really have on this Space Racer is rumor and a few small things I've gotten from Mark. He's an alien, if the name didn't give that away for you. He's an extremely mysterious space traveler, but the most important thing I know about him is that he scares Viltrumites. He possess something called the Infinity Ray, some kind of all-powerful space weapon that can kill planets, stars and Viltrumites. Apparently, only Space Racer has the mental fortitude to use this weapon. Maybe that's true, but no one has given me a shot with it yet.
Stats
- HP47th of 7073,538
- Attack9th of 7053,835
- Defense40th of 7012,904
- Critical Chance5%
- Critical Damage150%
- Energy Attack6th of 70113%
- Physical Attack52nd of 70102%
- Energy Defense43rd of 70102%
- Physical Defense40th of 70103%
- Life Leech0%
At Omnipotent+ rank and level 660, before gear, artifacts and totems. Each bar is measured against the highest value in the Invincible: Guarding the Globe roster, and the place is out of every hero with that stat.
- HPElite lv. 1: 3,854Elite lv. 140: 10,494Legendary lv. 360: 30,608Seismic lv. 500: 48,416Omnipotent+ lv. 660: 73,538
- AttackElite lv. 1: 2,822Elite lv. 140: 7,682Legendary lv. 360: 22,407Seismic lv. 500: 35,444Omnipotent+ lv. 660: 53,835
- DefenseElite lv. 1: 676Elite lv. 140: 1,841Legendary lv. 360: 5,371Seismic lv. 500: 8,496Omnipotent+ lv. 660: 12,904
HP, Attack and Defense grow with level and rank; the other stats stay as they are. Omnipotent+ ranks up into itself with each duplicate, and every rank adds 20 levels to the cap, so these keep climbing past the last column.
Details
- Starting rank
- Elite
- Faction
- From Worlds Beyond, strong against The Global Defense Agency
- Role
- Attacker
- Attack
- Ranged, range 2
- Speed
- Fast
- Tags
- Ranged, Flying, Not of this Earth, Armed, Coalition of Planets
Skills
4Space Racer's main ability is there from the start; the synergy and the two passives unlock as the hero ranks up. Every skill levels from 1 to 15, and some change their wording at set levels.

The Infinity Ray
Main ability · levels 1 to 15
Space Racer fires the Infinity Ray at his target, dealing 140 to 210% of his Attack as Energy Damage to all enemies in its path. Enemies below 15 to 25% of their max HP are instantly killed. Cooldown: 23 seconds.
Every level's numbers
LevelDamageHPCooldown- 1Damage: 140HP: 15Cooldown: 23
- 2Damage: 145HP: 16Cooldown: 23
- 3Damage: 150HP: 17Cooldown: 23
- 4Damage: 155HP: 18Cooldown: 23
- 5Damage: 160HP: 19Cooldown: 23
- 6Damage: 165HP: 20Cooldown: 23
- 7Damage: 170HP: 21Cooldown: 23
- 8Damage: 175HP: 22Cooldown: 23
- 9Damage: 180HP: 23Cooldown: 23
- 10Damage: 185HP: 25Cooldown: 23
- 11Damage: 190HP: 25Cooldown: 23
- 12Damage: 195HP: 25Cooldown: 23
- 13Damage: 200HP: 25Cooldown: 23
- 14Damage: 205HP: 25Cooldown: 23
- 15Damage: 210HP: 25Cooldown: 23

Coalition Bond
Synergy · unlocks at Elite+ · levels 1 to 15
Levels 1 to 5
Space Racer increases his attack by 2 to 4% for each Viltrumite present on the enemy team.
Levels 6 to 15
Space Racer increases his attack by 4.5 to 9% for each Viltrumite present on the enemy team. Additionally, he also increases any Coalition of Planets allies' defense by 3 to 12% each time an enemy dies (max. 15 stacks).
Every level's numbers
LevelIncrease atkIncrease def- 1Increase atk: 2Increase def: -
- 2Increase atk: 2.5Increase def: -
- 3Increase atk: 3Increase def: -
- 4Increase atk: 3.5Increase def: -
- 5Increase atk: 4Increase def: -
- 6Increase atk: 4.5Increase def: 3
- 7Increase atk: 5Increase def: 4
- 8Increase atk: 5.5Increase def: 5
- 9Increase atk: 6Increase def: 6
- 10Increase atk: 6.5Increase def: 7
- 11Increase atk: 7Increase def: 8
- 12Increase atk: 7.5Increase def: 9
- 13Increase atk: 8Increase def: 10
- 14Increase atk: 8.5Increase def: 11
- 15Increase atk: 9Increase def: 12

The Piercing Ray
First passive · unlocks at Exceptional+ · levels 1 to 15
Levels 1 to 6
Space Racer fires bursts of laser beams that pierce through enemies. The first enemy hit receives 100% of his base attack damage, while each subsequent enemy takes 20 to 25% of the damage dealt to the previous target. Space Racer automatically targets the position that allows him to hit the most enemies.
Levels 7 to 15
Space Racer fires bursts of laser beams that pierce through enemies. The first enemy hit receives 100% of his base attack damage, while each subsequent enemy takes 26 to 35% of the damage dealt to the previous target. Additionally, stunned enemies below 10 to 15% of their max HP are instantly killed. Space Racer automatically targets the position that allows him to hit the most enemies.
Every level's numbers
LevelDamage reductionHP- 1Damage reduction: 20HP: -
- 2Damage reduction: 21HP: -
- 3Damage reduction: 22HP: -
- 4Damage reduction: 23HP: -
- 5Damage reduction: 24HP: -
- 6Damage reduction: 25HP: -
- 7Damage reduction: 26HP: 10
- 8Damage reduction: 27HP: 10
- 9Damage reduction: 28HP: 10
- 10Damage reduction: 30HP: 10
- 11Damage reduction: 31HP: 11
- 12Damage reduction: 32HP: 12
- 13Damage reduction: 33HP: 13
- 14Damage reduction: 34HP: 14
- 15Damage reduction: 35HP: 15

Cosmic Charge
Second passive · unlocks at Epic+ · levels 1 to 15
Levels 1 to 6
At the start of the battle, every 20 seconds, or whenever he kills an enemy, Space Racer moves to the farthest available cell, ramming through as many enemies as possible. He deals 120 to 145% of his Attack as damage and stuns them for 1 seconds.
Levels 7 to 15
At the start of the battle, every 20 seconds, or whenever he kills an enemy, Space Racer moves to the farthest available cell, ramming through as many enemies as possible. He deals 150 to 185% of his Attack as damage and stuns them for 1 seconds. Rammed enemies also take 80 to 115% of Space Racer's Energy Attack as Burn damage over 4 seconds.
Every level's numbers
LevelCooldownDamageStun durationDamage over timeDamage over time duration- 1Cooldown: 20Damage: 120Stun duration: 1Damage over time: -Damage over time duration: -
- 2Cooldown: 20Damage: 125Stun duration: 1Damage over time: -Damage over time duration: -
- 3Cooldown: 20Damage: 130Stun duration: 1Damage over time: -Damage over time duration: -
- 4Cooldown: 20Damage: 135Stun duration: 1Damage over time: -Damage over time duration: -
- 5Cooldown: 20Damage: 140Stun duration: 1Damage over time: -Damage over time duration: -
- 6Cooldown: 20Damage: 145Stun duration: 1Damage over time: -Damage over time duration: -
- 7Cooldown: 20Damage: 150Stun duration: 1Damage over time: 80Damage over time duration: 4
- 8Cooldown: 20Damage: 155Stun duration: 1Damage over time: 80Damage over time duration: 4
- 9Cooldown: 20Damage: 160Stun duration: 1Damage over time: 80Damage over time duration: 4
- 10Cooldown: 20Damage: 165Stun duration: 1Damage over time: 100Damage over time duration: 4
- 11Cooldown: 20Damage: 170Stun duration: 1Damage over time: 100Damage over time duration: 4
- 12Cooldown: 20Damage: 175Stun duration: 1Damage over time: 100Damage over time duration: 4
- 13Cooldown: 20Damage: 175Stun duration: 1Damage over time: 105Damage over time duration: 4
- 14Cooldown: 20Damage: 180Stun duration: 1Damage over time: 110Damage over time duration: 4
- 15Cooldown: 20Damage: 185Stun duration: 1Damage over time: 115Damage over time duration: 4
Totem

Ragnar War Chains
Attack +5% at level 1, plus 0.35% for each level after that.
Chains wielded by Space Racer to bring Ragnars into the fight against the Viltrumites. Bound to his bike, the creatures became living weapons. A symbol of defiance, turning the enemy's greatest threat into hope for victory.
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