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Dieci Assoc. South Section 4 Director Meursault
Introduction
Dieci Assoc. South Section 4 Director Meursault is a 3-star character in Limbus Company.
On our Limbus Company tier list Dieci Assoc. South Section 4 Director Meursault is D tier, 126th of the 175 characters ranked, from where 5 current tier lists put Dieci Assoc. South Section 4 Director Meursault.
Is Dieci Assoc. South Section 4 Director Meursault good?
A 3-star Meursault who shields and powers up Dieci and Discard identities and clashes well. His Sinking application and damage are modest, and the allies he supports often don't need what he offers, so he ends up average.
Pairs well with: Sinking team.
Strengths
- Adds damage and survivability for Dieci identities
- Extra shields for Discard identities
- Good clashes
Weaknesses
- Low Sinking application
- Dieci allies often gain little from him
- Discard allies rarely need his shield
Skills
6Studious Dedication
Skill 1 · Gluttony · Blunt · Skill Power 3 · 2 coins · Coin Power 4 · Offense Level 60Gain (Insight x 5% of Max HP) Shield if this Skill is Discarded [On Use] Discard 1 Skill of the lowest rank in all of this unit's Skill Slots [On Use] Gain (Insight - 1) Clash Power (max 2) [Clash Win] Gain 2 Erudition (once per turn) Coin 1: [On Hit] Inflict +2 Sinking Count
Moment of Erudition
Skill 2 · Sloth · Pierce · Skill Power 4 · 2 coins · Coin Power 6 · Offense Level 61Deal +5% more damage for every Insight on self (max 15%) [Combat Start] Apply Erudition equal to Insight on self to 2 random allies and on self (prioritizes allies with Discard that has the least Erudition) [On Use] Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots [On Use] Coin Power +1 for every 6 Sinking on target (max 2) Coin 1: [On Hit] Inflict Sinking equal to (Insight x 2)
Scorch Knowledge
Skill 3 · Gloom · Blunt · Skill Power 5 · 3 coins · Coin Power 4 · Offense Level 63Deal +5% more damage for every Insight (max 45%) [On Use] Coin Power +1 for every 6 Sinking on target (max 2) [Before Attack] Consume all Erudition on self and gain the same value as additional Insight [After Attack] At 4+ Insight, reset value to 1 (if this Skill defeats an enemy, reset value to 3 instead) Coin 1: [On Hit] Inflict Sinking Potency/Count equal to Insight value against the target (how much of that Sinking Potency or Count is randomly determined)
Fixated Study
Defense · Gloom · Skill Power 15 · 1 coin · Coin Power 5 · Offense Level 64[On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots [On Use] Gain +6 Aggro to this Skill Slot next turn
Study Hall
Passive · Needs 2 Gloom resonanceEvery time other allies Discard a Skill, apply 1 Erudition to the ally and self (once per Skill, 3 times per turn) Turn End: next turn, gain Pierce DMG Up and Blunt DMG Up equal to the number of other allies that Discarded Skills (max 3)
Diligent Learning
Support · Needs 5 Gloom ownedWhen 1 ally with the highest max HP Discards a Skill, gain (5 x Discarded Skill rank)% of the max HP as Shield (once per turn) If the ally has Insight, multiply the above Shield value by 1.5
Art

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