Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū

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Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū

Atier

Introduction

Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū is a 3-star character in Limbus Company.

On our Limbus Company tier list Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū is A tier, 14th of the 175 characters ranked, from where 7 current tier lists put Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū.

Is Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū good?

A Lobotomy E.G.O Ryoshu who fits several teams, dealing strong status-based damage and bringing useful utility, though her direct hits are weak. She's best in Sinking teams, where her Faint Aroma effect gets the most value, still decent in Solemn Lament Sinking, and a passable sixth slot for Tremor.

Pairs well with: Sinking team; Tremor team.

Strengths

  • Fits many teams
  • Strong status-based damage
  • Useful utility

Weaknesses

  • Low direct damage

Skills

9
  • Bang. Bang.

    Skill 1 · Sloth · Pierce · Skill Power 4 · 2 coins · Coin Power 4 · Offense Level 62

    [On Use] Coin Power +1 for every 6 ( Tremor + Sinking) on target (max 2) 1 Spend 1 Bullet - Solitude [On Hit] Inflict +2 Sinking Count 2 Spend 1 Bullet - Solitude [On Hit] Inflict 3 Tremor

  • Stories that Never Cease

    Skill 2 · Sloth · Pierce · Skill Power 9 · 3 coins · Coin Power 1 · Offense Level 63

    [Unclashable] Unfocused Volley When this Skill inflicts Solitude, if the target has Solitude this turn, or will be inflicted with Solitude next turn, trigger Tremor Burst instead; then, reduce target's Tremor Count by 1 Coin 1: [On Hit] Inflict +1 Sinking Count [On Hit] Inflict 2 Solitude next turn Coin 2: [On Hit] Inflict 2 Tremor [On Hit] Inflict 2 Solitude next turn Coin 3: [On Hit] Inflict 2 Tremor [On Hit] Inflict 2 Solitude next turn

  • Blossoming Fragrance in the Void

    Skill 3 · Envy · Pierce · Skill Power 4 · 3 coins · Coin Power 4 · Offense Level 62

    [On Use] Coin Power +1 for every 6 ( Tremor + Sinking) on target (max 2) [On Use] Deal +1% damage for every Faint Aroma on target 1 Spend 1 Bullet - Solitude [On Hit] Inflict +3 Sinking Count Coin 2: [On Hit] Inflict 3 Faint Aroma [On Hit] Inflict +2 Tremor Count Coin 3: [On Hit] Inflict 3 Faint Aroma [On Hit] Inflict +2 Tremor Count

  • Full Bloom

    Skill 4 · Gloom · Pierce · Skill Power 5 · 3 coins · Coin Power 4 · Offense Level 63

    [On Use] Coin Power +1 for every 6 ( Tremor + Sinking) on target (max 2) [On Use] Deal +1% damage for every Faint Aroma on target Coin 1: [On Hit] Inflict 1 Faint Aroma [On Hit] Inflict +3 Sinking Count Coin 2: [On Hit] Inflict 1 Faint Aroma [On Hit] Inflict 4 Sinking Coin 3: [On Hit] Inflict 2 Faint Aroma [On Hit] Inflict 2 Tremor [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by Coin 1: [On Hit] Deal Gloom damage equal to Sinking on target

  • Magnificent End

    Skill 5 · Gloom · Pierce · Skill Power 12 · 1 coin · Coin Power 7 · Offense Level 65

    [Unclashable] External effects cannot trigger this Skill to be Reused Deal +30% damage for every excess Atk Weight beyond the number of actual targets (in Focused Encounters, the Part) [On Use] Final Power +1 for every 5 (sum of Faint Aroma on all targets) (max 6) [Attack End] Lose all Petals on self Coin 1: [On Hit] Inflict 5 Faint Aroma [On Hit] Inflict 3 Sinking [On Hit] Inflict 3 Tremor [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by Coin 1: [On Hit] Deal Gloom damage equal to Sinking on target

  • A.A.T.

    Defense · Gloom · Skill Power 4 · 1 coin · Coin Power 10 · Offense Level 63

    [Turn End] Gain 10 Petals (once per turn) [Turn End] Gain 2 Fragile and 2 Attack Power Up next turn (once per turn)

  • A Void that Cannot be Filled

    Passive · Always Active: Begin Encounters with 6

    Bullet - Solitude At 1+ Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn) Attack End: At 0 Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to Reload

  • Unwithering Flower

    Passive · Needs 1 Sloth owned

    x 2 Gloom [Owned] Gain 1 Petals if the enemy takes Sinking damage Gain Petals equal to Faint Aroma inflicted every time enemies gain Faint Aroma Gain 2 Petals every time Tremor Burst is triggered regardless of the unit Attack Skill End: At 30+ Petals, use 'Magnificent End' against the target with the highest Faint Aroma Stack Deal +( Faint Aroma on the target)% damage against Staggered targets If this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)

  • Spring's Genesis

    Support · Needs 3 Sloth resonance

    When the ally with the fastest Speed hits an enemy with a Skill that inflicts Sinking Potency, Count, or 'Unique Sinking', inflict 2 Tremor and trigger Tremor Burst; then, reduce target's Tremor Count by 1 (once per turn)

Art

Lobotomy E.G.O::Faint Aroma & Solitude Ryōshū key art

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