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LCE E.G.O::Dimension Shredder Yi Sang
Introduction
LCE E.G.O::Dimension Shredder Yi Sang is a 3-star character in Limbus Company.
On our Limbus Company tier list LCE E.G.O::Dimension Shredder Yi Sang is D tier, 125th of the 175 characters ranked, from where 3 current tier lists put LCE E.G.O::Dimension Shredder Yi Sang.
Is LCE E.G.O::Dimension Shredder Yi Sang good?
An LCE Yi Sang with consistently high rolls and little else: his damage is low and every skill uses more Rupture Count than it gives. He needs LCE AEDD Gregor to ramp up and his own Dimension Shredder E.G.O to fix his Count problem. The W Corp. L3 Cleanup Agent version of Yi Sang does the job better.
Pairs well with:
LCE E.G.O::AEDD Gregor.
Strengths
- Consistently high rolls
Weaknesses
- Low damage
- Every skill spends Rupture Count
- Needs Dimension Shredder E.G.O and AEDD Gregor
Skills
8Dimensional Slice
Skill 1 · Pride · Slash · Skill Power 6 · 1 coin · Coin Power 7 · Offense Level 63[On Use] Final Power +1 for every 6 ( Charge Count on self + Rupture and Dimensional Rift on target) (max 3) [On Use] Consume 2 Charge Count to gain Coin Power +1 Coin 1: [On Hit] Gain +6 Charge Count [On Hit] Inflict 2 Rupture [On Hit] Consume 1 Dimensional Castaway to Reuse this Coin (once per Skill)
Consecutive Dimensional Slice
Skill 2 · Gluttony · Slash · Skill Power 4 · 2 coins · Coin Power 6 · Offense Level 63[On Use] Final Power +1 for every 6 ( Rupture + Dimensional Rift) on target (max 3) [On Use] Consume 5 Charge Count to gain Final Power +2 [On Use] At 3+ Charge Potency, Coin Power +1 Coin 1: [On Hit] Gain +6 Charge Count [On Hit] Inflict 1 Rupture Coin 2: [On Hit] Inflict 2 Rupture [On Hit] Inflict 1 Dimensional Rift [On Hit] Deal Slash damage equal to ( Charge Potency on self x 4)% of this Coin's final damage (max 20%)
Rip Space
Skill 3 · Envy · Slash · Skill Power 5 · 3 coins · Coin Power 4 · Offense Level 64[Before Use] At 15+ Charge Count, activate "Four-dimensional Refraction Time Series Severance" instead [On Use] At 7~14 Charge Count: - Consume all Charge Count and gain Coin Power +1 for every 7 Charge Count consumed (max 2) [On Use] Final Power +1 for every 6 ( Rupture + Dimensional Rift) on target (max Coin 4: [On Use] Gain 1 Dimensional Castaway and 1 Quadricolor Dimensions Coin 1: [On Hit] Gain +1 Charge Count [On Hit] Inflict 1 Rupture Coin 2: [On Hit] Gain +1 Charge Count [On Hit] Inflict 1 Rupture Coin 3: [On Hit] Inflict 1 Rupture [On Hit] Inflict 2 Dimensional Rift [On Hit] Deal Slash damage equal to ( Charge Potency on self x 4)% of this Coin's final damage (max 20%)
Four-dimensional Refraction Time Series Severance
Skill 4 · Envy · Slash · Skill Power 5 · 3 coins · Coin Power 3 · Offense Level 65Unfocused Volley [On Use] Final Power +1 for every 6 ( Rupture + Dimensional Rift) on the main target (max 3) [On Use] Gain 1 Dimensional Castaway and 1 Quadricolor Dimensions [On Use] Consume 15 Charge Count to gain Final Power +1 and Coin Power +2 Coin 1: [On Hit] Gain 1 Quadricolor Dimensions [On Hit] Inflict 1 Rupture [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets Coin 2: [On Hit] Gain 1 Quadricolor Dimensions [On Hit] Inflict 1 Rupture [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets Coin 3: [On Hit] Gain 1 Quadricolor Dimensions [On Hit] Inflict 1 Rupture [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets Coin 4: [On Hit] Gain +1 Charge Count [On Hit] Inflict 2 Rupture [On Hit] Deal Slash damage equal to 5% of this Coin's final damage to all targets [On Hit] At 5+ Charge Potency, Reuse this Coin (once per Skill)
Sidestep
Defense · Envy · Skill Power 4 · 1 coin · Coin Power 10 · Offense Level 62[Combat Start] Gain Charge Barrier equal to Charge Potency on self (once per turn; max 5) [Combat Start] Gain 1 Dimensional Castaway and 1 Quadricolor Dimensions (once per turn) - At 3+ Charge Potency, gain 1 additional Stack of the above effects [Combat Start] At fewer than 7 Charge Count, consume (7 - Charge Count on self)% HP to gain up to 7 Charge Count (this unit's HP cannot drop to 0 due to this effect; rounded down [Combat Start] At more than 15 Charge Count, consume up to 10 surplus Charge Count and apply the following effects: - Heal ( Charg e Count consumed)% HP - Gain ( Charge Count consumed / 3) Haste next turn (rounded down)
Open Alley
Passive · Gain 1Charge Potency every time this unit consumes 10 cumulative Charge Count in this Encounter When another ally's Skill hits an enemy: At Attack End, consume 1 Dimensional Castaway to activate "Dimensional Slice" against the said target; then, gain 1 Quadricolor Dimensions
VelocityAndCoordinatesAndVelocity
Passive · Needs 4 Envy ownedIf this unit's Speed is faster than the target's, deal +(Speed difference x Charge Potency on self)% damage (max 20%) Turn End: Gain ( Charge Potency on self / 2) Haste next turn (max 2; rounded down)
LetManOutrunEvenTheRayOfLight
Support · Needs 3 Envy ownedWhen 1 ally with the fastest Speed uses a Skill that gains or consumes Charge Count, gain 1 Haste next turn (once per turn)
Art

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