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Lobotomy E.G.O::Red Eyes & Penitence Ryōshū
Introduction
Lobotomy E.G.O::Red Eyes & Penitence Ryōshū is a 3-star character in Limbus Company.
On our Limbus Company tier list Lobotomy E.G.O::Red Eyes & Penitence Ryōshū is B tier, 86th of the 175 characters ranked, from where 7 current tier lists put Lobotomy E.G.O::Red Eyes & Penitence Ryōshū.
Is Lobotomy E.G.O::Red Eyes & Penitence Ryōshū good?
A Red Eyes & Penitence Ryoshu who clashes well, hits hard and sustains herself through her passive, with Skill 3-1 healing the whole team. She gains SP fast in short fights and ramps her damage in long ones.
Her enhanced Skill 3 takes a while to unlock, costs a turn of downtime, and wipes the gains from her passive and skills once used. 4th Match Flame and
Contempt, Awe both suit her.
Strengths
- Good clashing
- Good damage
- Strong self-sustain and team healing on Skill 3-1
- Works in short and long fights
Weaknesses
- Enhanced Skill 3 takes time to reach
- One turn of downtime after it
- Loses her stacked benefits after using it
Skills
8Both of You, Shut Up
Skill 1 · Envy · Blunt · Skill Power 4 · 2 coins · Coin Power 4 · Offense Level 61At 7+ Red Eyes, Coin Power +1 Ar 7+ Penitence, Clash Power +2 Coin 1: [On Hit] Gain 3 Penitence [Heads Hit] Gain 1 Penitence Coin 2: [On Hit] Gain 2 Red Eyes [On Hit] Inflict 1 Bleed
S.F. / S.H.
Skill 2 · Gloom · Blunt · Skill Power 4 · 3 coins · Coin Power 4 · Offense Level 62If the sum of Red Eyes and Penitence is 15 or higher, Coin Power +1 If the target has 6+ Bleed, Coin Power +1 Coin 1: [On Hit] Gain 4 Penitence Coin 2: [On Hit] Gain 3 Red Eyes [On Hit] Inflict 2 Bleed Coin 3: [On Hit] Gain Red Eyes equal to ( Bleed on target / 2) (max 3) [Heads Hit Hit] At 7+ Red Eyes, gain 1 Haste next turn (2 times per turn)
Skullbuster
Skill 3 · Lust · Blunt · Skill Power 5 · 3 coins · Coin Power 4 · Offense Level 63[Before Use] If Red Eyes and Penitence are both at 15+, activate 'Serious Skullbuster' instead If this unit's Speed is faster than the target's, Coin Power +1 [On Use] At max SP, Clash Power +2 and Coin Power +1 [After Attack] If this effect activated, lose 15 SP Coin 1: [On Hit] Gain 7 Red Eyes [On Hit] Gain 7 Penitence [On Hit] Inflict 3 Bleed Coin 2: [Heads Hit] Gain 2 Penitence Coin 3: [On Hit] Heal self and 1 ally with the lowest HP percentage by ( Penitence / 2)% of each unit's Max HP [On Hit] Heal self and 1 ally with the least SP by ( Penitence - 10) SP (min 0)
Serious Skullbuster
Skill 4 · Lust · Blunt · Skill Power 5 · 3 coins · Coin Power 4 · Offense Level 65[On Use] Consume all Red Eyes and Penitence on self Coin Power +1 for every 5 Red Eyes consumed (max 4) Base Power +1 for every 5 Penitence consumed (max 4) [After Attack] Lose 15 SP and gain 'Only Ashes Remain' next turn Coin 1: [On Hit] Inflict Bleed equal to ( Red Eyes consumed - 15) on target (max 5) 2 Deal 4% more damage for every Red Eyes and Penitence consumed (max 160%) [On Hit] Heal self and 1 ally with the lowest HP percentage by ( Penitence consumed)% of each unit's Max HP Heal X additional ally for every 2 Highest Reson. (max 2 more allies) [On Hit] Heal self and 1 ally with the least SP by ( Penitence consumed - 5) SP Heal X additional ally for every 2 highest Reson. (max 2 more allies) [On Hit] Inflict 3 Bind and 2 Attack Power Down next turn (once per turn)
Mealtime, Bedtime
Defense · Lust · Blunt · Skill Power 5 · 2 coins · Coin Power 4 · Offense Level 61Coin 1: [On Hit] Gain 2 Red Eyes (once per turn) At less than 7 Red Eyes, gain +1 additional Red Eyes Coin 2: [On Hit] Gain 2 Penitence At less than 7 Penitence, gain +1 additional Penitence
E.G.O Assimilation
Passive · When gaining Charge Count, gain Red Eyes or Penitence insteadRed Eyes and Penitence are unaffected by Charge Potency
Spiderhead / Skullface
Passive · Needs 3 Lust ownedx 3 Gloom [Owned] When hitting an enemy with a Coin that gains Red Eyes: Deal +(Red Eyes / 2)% more damage If this unit's Speed is faster than the target's by 3 or more, deal an additional +(Red Eyes / 2)% more damage If the target has Bleed, gain 1 Red Eyes (3 times per turn) When hitting an enemy with a Coin that gains Penitence: Deal +(Penitence / 2)% more damage If the target's SP is lower than this unit's, deal an additional +(Penitence / 2)% more damage (targets without SP: their SP counts as 0) At 20+ SP, gain 1 Penitence (3 times per turn) When hit by an enemy, gain 1 Penitence (max 3).
Eat and Sleep
Support · Needs 3 Envy resonanceCombat Start: 1 ally with the lowest HP percentage heals 3 HP 1 ally with the least SP heals 3 SP
Art

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