
King of Mount Tai, Friend of Nature
Sangun
★★★★★
/Wind/Fighter
Introduction
Sangun is a 5-star Wind character in MONGIL: STAR DIVE. Sangun's class is Fighter. Faction: Council of Empyrean Fangs.
On the combined MONGIL: STAR DIVE tier list Sangun is A tier, 10th of the 24 characters ranked, from where 8 community tier lists put Sangun.
Other Wind characters in MONGIL: STAR DIVE: Bonnie, Esther, Jiwon and Nagi.
Profile
Sangun carries the title "King of Mount Tai, Friend of Nature". Sangun's birthday is July 29th, and Sangun stands 190cm tall. Sangun is voiced by Yong Yea in English, Tomohito Takatsuka in Japanese, and Hwang Changyung in Korean. Sangun likes blessed water, Miho and flowers.
Background
Sangun is a White Tiger Divine Beast and the leader of the Council of Empyrean Fangs, an organization of Divine Beasts. With supernatural powers and impressive mental fortitude, he never wavers in his resolve and keeps his composure no matter what. He may appear detached from worldly concerns, but he possesses a mystic clarity that pierces to the heart of all things.
Stories
16King of Mount Tai #1
From the moment he was born, Hahnul enjoyed wandering the mountains, often humming to himself with a relaxed air. His parents worried he lacked the fierce spirit expected of a tiger of his lineage. But Hahnul didn't care. He preferred leisure over quarrels and dreamed only of living in quiet harmony on the slopes of Mount Tai.
One day, Hahnul encountered a Divine Beast who had embraced the energy of the tall Mount Tai, and that Divine Beast offered him a drink. Hahnul accepted the stranger's offer, and, because the stranger never offered his name, Hahnul began calling him "Nobody," which the stranger did not mind.
King of Mount Tai #2
"Nobody" taught Hahnul how to make blessed water by combining various medicinal herbs. When the time came, "Nobody" returned to the embrace of Mother Nature, and Hahnul followed in his footsteps to accept the energy of Mount Tai and reach enlightenment, becoming a Divine Beast himself.
The beastkin who worshipped on the mountain took to calling him "The King of Mount Tai" or, in local parlance, "Sangun"but Sangun did not care to have any followers. Eventually, he made a home for himself in a liminal space between heaven and earth, a place he called the "Azure Orchard."
The Divine Maiden and the Council of Empyrean Fangs #1
The Kumiho Divine Maiden came looking for Sangun. Long ago, her ancestor had sacrificed her life to become a Divine Pillar, mending the Wound of the World and ending the war against the Void... and her descendants had served the God of Fate ever since. Sangun pitied the current Divine Maiden. As he valued his freedom and life of leisure, he saw the Divine Maiden's life as suffocating.
The Divine Maiden suggested forming an organization to look after the people of the Far East, but it seemed to be a suggestion born from her duty as the Divine Maiden, rather than out of genuine compassion. Sangun perceived that the establishment of the Council of Empyrean Fangs was meant to ensure the Divine Beasts didn't abuse their powers.
Sangun said she could use his name in support of the new organization if she would tell him her name in return. Though slightly startled, the Divine Maiden eventually answered: "Miho."
The Divine Maiden and the Council of Empyrean Fangs #2
The Divine Beasts gathered and formed the Council of Empyrean Fangs. The Divine Beasts who dwelled in Kurogane and Cangtian, nations of the Far East beyond the borders of Baek-Ah, were not enthusiastic participants, but they could not stop the Council's founding, since Frost Storm Howlett and Great Sage Wukong supported it.
For his part, Sangun didn't notice much difference, council or no council, save for occasional pressure from the other Divine Beasts to avoid reckless use of his powers. But, because none of them could pull rank on him, none of them dared to defy him.
Sangun was intrigued by Miho's choice to suppress the Divine Beasts' might for the sake of the people... And he was puzzled that she never abused her immense power to glimpse the fates of others.
The Divine Maiden and the Council of Empyrean Fangs #3
Sangun didn't understand Miho, yet he found himself unable to look away from her. She was so different from him, and that made him more and more curious about her.
This initial interest frequently drew him to the flower fields of Duskhaven to watch her tend the flowers. He didn't realize that his fascination was gradually turning into love, for to him, love was nothing more than a fleeting affliction, reserved for those whose lives were much shorter than his.
Even telling her his true name, which he hadn't shared with anyone since becoming a Divine Beast, had felt no more significant than a passing whim.
And now, Miho was the only person in the world who ever called him "Hahnul".
The Unification of Baek-Ah
Although Sangun had initially offered only his name in support of the formation of the Council of Empyrean Fangs, he spent a surprisingly considerable amount of time working for Miho and the Council. The first thing he did was put an end to the lengthy civil war in Baek-Ah.
The land of Baek-Ah had long been plagued by clashes between humans, dokkaebi, and beastkin. Sangun and Miho worked side-by-side to reconcile divisions among the beastkin, calm the aggressive impulses of the dokkaebi, and offer them both a chance to settle down in the province of Surah. So long as they remained there, their freedom would be assured. He also bridged misunderstandings between humans and beastkin to foster peace.
As a result, the people of Baek-Ah came to respect both Sangun and Miho, and the land was unified at last.
Dokkaebi Conquest
Miho remained cautious of the Divine Beasts' power growing too dominant. She feared that the people would lose their will to make choices for themselves if they came to rely too much on the judgment of the Divine Beasts. Once the situation in Baek-Ah stabilized, she tried to minimize her involvement.
She allowed the dokkaebi to rule the villages in Surah by might. While the other Divine Beasts on the Council saw this as a threat to unity and urged intervention, Sangun chose to wait and observe.
Though he didn't fully understand Miho's intentions, he respected her vision and wanted it to play out. Miho believed that the dokkaebi were worthy of respect, and thought other species could relocate to Namryung and Muwon while leaving Surah to the dokkaebi. Whatever the outcome, she hoped they would find their own solution.
However, the dokkaebi betrayed that trust. Their leader, Duoxini, defied their agreement and began to expand his territory beyond Surah. In response, Sangun immediately mobilized the Council and sealed Duoxini and all the dokkaebi in a shrine.
It was both a stern warning against future rebellion and a punishment for betraying Miho's trust in them.
At the Divine Maiden's Side #1
The Kumiho Divine Maiden does not reproduce naturally. Instead, she uses the divine power accumulated over the course of her life to conceive a single heir. Miho kept to this pattern, giving birth to a daughter who would one day take up her mantle.
When Sangun visited the Shrine of Nine Fates, Miho had a newborn in her arms and a smile on her lips unlike any he had ever seen her wear. She asked Sangun to name the child, and, looking down at Miho as she gazed at her daughter with an expression of pure love, he named her "Mina".
One hundred years after a Kumiho Divine Maiden bore an heir, she would ascend to the heavens, never to return to the world below. Such was her inevitable fate. There was no room for sorrow or regret in this natural order.
At the Divine Maiden's Side #2
A year after Mina's birth, monsters began to appear in the land of Baek-Ah. Since facing them without the power of Divine Beasts would cause many losses, Sangun and Miho led many battles to quell the rising tide. Each time, Mina was left alone at the Shrine of Nine Fates.
Miho did not want Mina to be alone. She did not want her to live a lonely life, not just during this period of war, but also during her near-millennia term as Divine Maiden. This feeling was something wholly different from her general benevolence or the sense of duty that propelled her to form the Council of Empyrean Fangs and care for the people of the Far East.
At the Divine Maiden's Side #3
If Miho were to give birth to another child, her life would end short of its natural thousand years. She would also forfeit her chance at ascension, and her final moments would become a permanent goodbye.
Clearing away the turbulent thoughts that clouded his mind, Sangun spoke with his usual calm.
"Follow your heart.
You've lived your whole life bound by duty as Divine Maiden.
And... it would be nice for Mina to have family."
Thus, Miho gave birth to Narae, Mina's younger sister. Sangun dedicated himself to protecting Miho's remaining life force, for she only had three years left. He wanted those years to be wholly hers so that her newborn child would grow up with some memories of her.
That was all he wanted.
Tragedy by Poison #1
As usual, Sangun joined Miho at the annual Sacred Soul Ritual at the Homecoming Garden. With no formal role, he found a quiet corner to lounge in, sipping blessed water and staying out of sight.
When Miho's mesmerizing divine summoning dance reached its climax, all hell broke loose.
The leader of the Snakes, Naun, who had played a major role in the war against the monsters, unleashed a thick, toxic fog that quickly filled the Homecoming Garden.
Amid the chaos, Sangun tried to find a way to keep everyone safe, but there was only one option: to force the spreading poison back to its source.
Sangun reversed the venomous aura back onto Naun. Miho tried to purify the poison as it rushed into him, but it was too late. The venom had already taken hold, leaving the Snakes' leader blind.
Tragedy by Poison #2
Once things settled down, Sangun heard about the injustices Naun and his kin had endured.
Despite their tremendous contributions during the war against monsters, they had been cast into a toxic, unwanted land. Learning this, Sangun was shaken.
He had always lived freely on his own terms. The thought of being forced into a home dictated by others made him feel ill. He could understand Naun's rage. And now, he regretted turning Naun's fury back on him, causing him to lose his sight.
In all the many years of his life, he had never felt such a harrowing sense of guilt as he did now.
Farewell
One day, Miho came to Azure Orchard and handed Sangun her trident. It was her divine weapon, Fate's Embrace, which enabled the Kumiho Divine Maiden to fulfill her role as a Divine Pillar.
Quietly, Sangun accepted it.
He knew what this meant.
Miho would soon leave this world...
...and she would not be ascending to the Immortal Plane.
Even though her death was drawing near, Miho smiled the same way she always had, with the same smile she'd worn when she first held Mina in her arms and looked lovingly into her eyes.
And just like that, Miho left.
That was it.
Miho's departure changed surprisingly little about Sangun's life. He spent his days lounging in his pavilion, sipping from his gourd. Sometimes, he left the Azure Orchard to go sailing or wander the mountains.
Sometimes, he could scarcely believe that Miho was no longer in this world.
He felt like, if he made his way to the Shrine of Nine Fates, she would still be there, waiting for him.
An Amusing Human #1
In the course of his wanderings, Sangun came across a bold human.
His name was Leeho. At first, Sangun watched him from afar, intrigued by the carefree way he swung his spear. It made a good distraction from the grief of losing Miho.
To Sangun's eyes, Leeho's problem was clear. The spear techniques he'd learned didn't suit him. Leeho was the type of man who needed to embrace nature and learn on his feet in real combat. Nothing short of a do-or-die situation would improve his skills.
At first, Sangun thought him foolish, but he did appreciate that Leeho never gave up.
Thus, Sangun decided to help Leeho so that he could finally reach his true potential.
An Amusing Human #2
Leeho did not recognize who he was dealing with.
Regardless of whether it was due to ignorance or apathy, Sangun wasn't offended.
"Maybe people like this are why Miho cared so much about the mortal world,"
Sangun thought.
After speaking to Leeho, Sangun began to travel with him. He made him rest on a sailboat and drink blessed water so he could better embrace the energy of nature. He even took him to dangerous mountains where he had to fight for his life against wild beasts and youkai.
Slowly but surely, Leeho's combat skills improved, and soon enough, Sangun was satisfied with his progress.
And, in the same course, Sangun's deep grief lifted slightly.
Grief
His connection with Leeho helped Sangun feel grounded again, but it wasn't enough to heal his grief.
A year passed, and then another year... and the weight in Sangun's chest only grew heavier. It gnawed at him from the inside.
Eventually, his yearning for Miho festered into dark thoughts.
The Divine Maiden lives for everyone but must bear her solitude alone... Such a life was unjust from the start.
What value was there in Baek-Ah, or even in the Far East as a whole, if its citizens demanded such sacrifice?
But whenever such thoughts occupied his mind, the image of Miho pouring out her love for the people of Baek-Ah would also swim into focus.
These contradicting emotions began to tear Sangun apart from within.
Ultimately, he decided to confine himself at Azure Orchard.
There was no telling what he would do under the pretext of seeking justice for Miho if he ever got out.
Stats
- HP6th of 289,978
- ATK12th of 281,943
- DEF4th of 28656
- Fighter proficiency1,078
At level 60, Breakthrough tier 4, before Artifacts, gear and Monsterlings. Each bar is measured against the highest value in the MONGIL: STAR DIVE roster, and the place is out of every character with that stat.
- Tier 0Level: 1ATK: 53DEF: 15HP: 407Proficiency: 51Neutralization: 15
- Tier 0Level: 20ATK: 216DEF: 63HP: 1,136Proficiency: 208Neutralization: 63
- Tier 1Level: 30ATK: 376DEF: 133HP: 1,927Proficiency: 342Neutralization: 99
- Tier 2Level: 40ATK: 682DEF: 254HP: 3,501Proficiency: 544Neutralization: 152
- Tier 3Level: 50ATK: 1,176DEF: 425HP: 6,039Proficiency: 789Neutralization: 212
- Tier 4Level: 60ATK: 1,943DEF: 656HP: 9,978Proficiency: 1,078Neutralization: 281
Skills
5
Lurking Tiger
Basic AttackSangun deals Wind DMG by unleashing a series of attacks with Tiger's Howl.
He may either move in or pull back while striking, depending on the distance to the enemy.- 1st Hit DMG
- 83.2%
- 2nd Hit DMG
- 109%
- 3rd Hit DMG
- 123.9%
- 4th Hit DMG
- 136.7%
- Air Counter DMG
- 128.8%
- Evasion Counter DMG
- 340.2%

Fearsome Tiger
Special Skill, 8.6s cooldownWhen enemies are at a distance, Sangun swiftly leaps and charges at them, then strikes down mightily with the Tiger's Howl, dealing Wind DMG.
Landing a hit pulls the target to the point of attack.- DMG
- 293.6%
- Cooldown
- 8.6s

Cataclysm
Ultimate SkillSangun channels the power of the wind to summon a tiger, dealing Wind DMG, inflicting Wind Affliction, and knocking enemies back.
The summoned tiger grants Sangun the ground-shaking power of Wind Tiger Strike.While Wind Tiger Strike is active, its tier increases along with the strike count.
- 1st Hit DMG
- 173.5%
- 2nd Hit DMG
- 260.2%
- Wind Affliction Duration
- 5s
- Wind God's Roaring Strike Duration
- 20s
Wind Tiger Strike (Tier 1)
Basic Attack Range and Wind ATK increase by 10%.
Wind Tiger Strike (Tier 2)
Basic Attack Range and Wind ATK increase by 25%. The effect expires when Wind Tiger Strike (Tier 1) expires, regardless of duration.
Wind Tiger Strike (Tier 3)
Basic Attack Range and Wind ATK increase by 40%. The effect expires when Wind Tiger Strike (Tier 1) expires, regardless of duration.
Wind Affliction
Afflicted targets take Wind DMG over time, and Wind RES decreases by 15%.

Tiger Strike
Switch SkillSangun emerges near an enemy, spins rapidly, and hurls the Tiger's Howl forward, dealing Wind DMG.
Landing a hit pulls the target to the point of attack.- 1st Hit DMG
- 77.4%
- 2nd Hit DMG
- 116.1%

Aura of Harmony
Passive TraitSangun gains Wild Fervor upon using a counterattack.
- Wild Fervor Duration
- 6s
Wild Fervor
Basic Attack's 1st, 2nd, 3rd, and 4th Hit's Strike Count increases by 3 and Basic Attack Speed increases by 20%.
Awakening
6 stages
Stage 1: A Tiger of Culture
Wild Fervor affects Sangun's Special Skill and Ultimate Skill, increasing Strike Count by 3 and Attack Speed by 20%.
Also, DMG decreases by -10% per strike, but the total DMG increases by 260%.
Stage 2: Carefree and Casual
The Wind God's Roar Slash effect also applies to the special skill and ultimate skill, increasing the damage range.
Additionally, the amount of Wind elemental damage increase rises by stage to 50% / 70% / 90%, and the duration increases to 25 seconds.

Stage 3: Leisurely Nights on the Mountain
The skill levels of the Basic Attack, Switch Skill, Special Skill, and Ultimate Skill increase by 2.
Increases Basic Attack DMG by 6%.

Stage 4: Sweet Memories
\Applies Wild Fervor to enemies inflicted with Stagger or Bind for 6s.

Stage 5: Eternal Longing
The skill levels of the Basic Attack, Switch Skill, Special Skill, and Ultimate Skill increase by 2.
Special Skill's cooldown decreases by 4.5%.

Stage 6: The Immutable Mount Tai
Holding the Special Skill button allows Sangun to kick the ground and spin around, dealing Wind DMG to enemies in front of him.
Also, his Special Skill's Strike Count increases by 5, and total DMG increases by 150%.
Elemental Sanctum skills
Skill levels 1 to 16- Drunken Tiger AscendsFrom the startWind DMG increases by 16 to 25.75% upon using a Switch Skill. (Duration: 10s)
Landing a successful Evasion Counter while the effect is active resets its duration.
Details
- Range
- Melee
- Personality
- Devoted, Diligent, Mediator
- Height / Weight
- 190cm / 78kg
- Hometown
- Baek-Ah
- Dislikes
- Exploiters of power
- Tags
- #EasyGoing #HopelessRomantic #Tiger
Voice lines
43Lobby and menus (23)
- Meeting
- I'd like to share a drink with you. How about it?
- Added to Party #1
- It's good to indulge in some fun every now and then.
- Added to Party #2
- Let's go. It's a fine day, after all.
- Awakening #1
- Need more hands on deck?
- Awakening #2
- Sure, I already agreed to help.
- Awakening #3
- Insight comes unexpectedly. Like just now, for instance.
- Awakening #4
- As tall as Mount Tai is, it's still under the sun. Anybody with enough grit can conquer it. Just keep pushing forward, always aiming higher.
- Power Up #1
- I still have a long way to go.
- Power Up #2
- This feels nice.
- Power Up #3
- Clean air in heaven and on earth.
- Power Up #4
- Everything in this world has something to teach us.
- Power Up #5
- Life itself is a whole ecosystem contained within a living organism. Respect it.
- Clear #1
- That was quite the rush.
- Clear #2
- I did enough, right?
- Clear #3
- I'm looking forward to that drink!
- Character Info
- Care for a drink?
- Level Up
- Hya! Oh? Do you want something from me?
- Monsterling #1
- Oh, now I really need to pull my weight.
- Monsterling #2
- No harm in a little flair, right?
- Monsterling #3
- Is this a snack? Oh come on; I'm just kidding!
- Profile
- I insist. This is some good stuff, you know.
- Treasure Obtained #1
- I hope it's something you need.
- Treasure Obtained #2
- So? Do you like what's inside?
In battle (20)
- Special Skill #1-1
- Take that.
- Special Skill #1-2
- Don't be alarmed.
- Special Skill #1-3
- Let it resound.
- Evasion Counter #1-1
- How clumsy.
- Evasion Counter #1-2
- Hah!
- Evasion Counter #1-3
- Haha!
- Ultimate Skill #1
- Now, howl.
- Ultimate Skill #2
- See if you can handle this.
- Burst #1
- Heh. Tigers are feared for good reason.
- Burst #2
- Now, let's have some fun.
- Fallen #1
- Miho...
- Fallen #2
- I am weary...
- Fallen #3
- I shall rest for now...
- Air Counter #1
- Haha! That was fun.
- Air Counter #2
- Hyah! What's next?
- Bind
- Stay put.
- Switch Skill #1
- Take a break.
- Switch Skill #2
- Let's have some fun!
- Idle #1
- I've got all the time in the world, so don't worry about me.
- Idle #2
- I will leave no lingering shadows... For only after being scattered can one become whole.
Upgrade costs
Open in the plannerBreakthrough
- Tier 1 (level cap 30)
Gold ×30,000
Basic Fighter Medallion ×120 - Tier 2 (level cap 40)
Gold ×60,000
Standard Fighter Medallion ×8 - Tier 3 (level cap 50)
Gold ×120,000
Greater Fighter Medallion ×6 - Tier 4 (level cap 60)
Gold ×250,000
Superior Fighter Medallion ×4
Awakening
- Stage 1
Seed of Destiny - Sangun ×1 - Stage 2
Seed of Destiny - Sangun ×2 - Stage 3
Seed of Destiny - Sangun ×3 - Stage 4
Seed of Destiny - Sangun ×4 - Stage 5
Seed of Destiny - Sangun ×5 - Stage 6
Seed of Destiny - Sangun ×6
Each skill level (Basic Attack, Special, Ultimate and Switch Skill)
- Level 2
Gold ×2,000
Nasty Powder ×10 - Level 3
Gold ×3,000
Nasty Powder ×15 - Level 4
Gold ×4,000
Dusty Powder ×10 - Level 5
Gold ×5,000
Dusty Powder ×15 - Level 6
Gold ×6,000
Fragrant Powder ×10 - Level 7
Gold ×7,000
Fragrant Powder ×15 - Level 8
Gold ×8,000
Invigorating Powder ×10 - Level 9
Gold ×9,000
Invigorating Powder ×15 - Level 10
Gold ×10,000
Mystical Powder ×10
Advanced Combat Theory ×1 - Level 11
Gold ×11,500
Mystical Powder ×15
Advanced Combat Theory ×1 - Level 12
Gold ×13,000
Mystical Powder ×20
Advanced Combat Theory ×1
Costumes
2
The King of Mount Tai
True to his leisurely nature, Sangun enjoys wearing comfortable clothing that isn't constrained by formalities. However, his beautifully crafted silk norigae and silk robes embroidered with imagery of Mount Tai reveal that he's no ordinary figure.

Dark Clouds
People respected the Kumiho Divine Maiden, yet did not consider her loneliness, taking her sacrifices as natural obligations. The thought that even the children she left behind in exchange for her life would have to bear the same fate tormented him even more. Of what meaning is peace if it can only exist through someone's sacrifice? And so, his heart was slowly stained with darkness.
Art








