
SSR
Delta: Ninja Thief
/
Water/Defender/Machine Gun
Elysion
Introduction
Delta: Ninja Thief is an SSR Water character in GODDESS OF VICTORY: NIKKE. Delta: Ninja Thief's weapon type is Machine Gun and class is Defender. Manufacturer: Elysion.
On our GODDESS OF VICTORY: NIKKE tier list Delta: Ninja Thief is B tier, 89th of the 201 characters ranked, from where 7 current tier lists put Delta: Ninja Thief.
By game mode, Delta: Ninja Thief is C in PvE and D in PvP.
Other Water characters in GODDESS OF VICTORY: NIKKE: Alice: Wonderland Bunny, Anchor: Innocent Maid, Aria, Bready, Brid, Crust and 36 more.
Is Delta: Ninja Thief good?
A
Water B2 with two modes: a permanent taunt with a self-refreshing shield, or a healer who restores the team every four seconds. Both modes add a small Damage Taken debuff that can apply off-burst, which helps carries whose ATK buffs are already diluted. She fits only a few modern team setups.
Pairs well with: Crown;
Little Mermaid.
Strengths
- Damage Taken debuff works off-burst
- Healer mode heals every 4 seconds and triggers
Crown's Skill 2 - True permanent taunt with a fast-refreshing shield
- Her machine gun pairs well with
Little Mermaid
Weaknesses
Defender requirement limits team building- Permanent taunt can get her killed in Campaign
- Taunt mode doesn't heal the team
- Low personal damage
- Situational in the current meta
Profile
Delta: Ninja Thief is voiced by Antonia Flynn in English, Yumiri Hanamori in Japanese, and Lee Seul in Korean.
Background
To embody the stealthy and silent nature of a Phantom Thief, she decides to become a Ninja Thief.
Skills
4Ninja Force
Normal Attack■ Affects target(s). Deals 5.57% of ATK as damage. Deals 200% damage when attacking core.
Ninjutsu Acid Bomb
Passive■ Activates when entering Full Burst. Affects all enemies. Ninjutsu Acid Bomb: Damage Taken ▲ 12% for 15 sec. ■ Activates when using Burst Skill. Affects self. ATK ▲ 15.04% for 10 sec. ■ Activates when using Burst Skill. Affects enemies within attack range nearest to the crosshair. Ninjutsu Hyper Acid Bomb: Damage Taken ▲ 8% for 10 sec.
At skill level 10
Ninjutsu Camouflage
Passive■ Activates at the start of battle. Effects differ according to squad formation. Activates only the corresponding effect. Affects self if there are no other Defender allies in the squad. Effect 1: Creates a Shield equal to 12.25% of the caster's final Max HP for 10 sec. Effect 2: Taunt all enemies continuously. Affects self if there is another Defender ally in the squad. Effect 1: Ninjutsu Camouflage: Prevents self from being the target of single-target attacks for 10 sec. Loses effect when the caster takes damage. Effect 2: Ninjutsu Injection: Recovers 11.22% of attack damage as HP% continuously. ■ Activates when performing 200 normal attack(s). Affects self while in Attract status. Creates a Shield equal to 12.25% of the caster's final Max HP for 10 sec. Effect 2: Taunt all enemies continuously. ■ Affects self while in Ninjutsu Injection status every 4 sec. Ninjutsu IFAK lasts for 4 sec. Function: Accumulates HP recovery during the activation duration, after which all allies are healed for the accumulated amount. Effect 1: The maximum accumulated amount is equal to 165.28% of the caster's final ATK. Effect 2: Once the duration ends, all allies are healed for the accumulated recovery amount.
At skill level 10
Secret Technique: Ninja Overdrive
Active · Cooldown 40s■ Affects all allies. Distributed Damage ▲ 20% for 10 sec. ATK ▲ 15% of caster's ATK for 10 sec. ■ Affects all enemies. Deals 170% of final ATK as distributed damage. ■ Affects self while in Attract status. Next shield's HP ▲ 20.13% for 10 sec. ■ Affects self while in Ninjutsu Injection status. Maximum Accumulation of Ninjutsu IFAK ▲ 20.13% for 10 sec.
At skill level 10



