Delta: Ninja Thief

SSR

Delta: Ninja Thief

/Water/Defender/Machine Gun

Elysion

Btier

Introduction

Delta: Ninja Thief is an SSR Water character in GODDESS OF VICTORY: NIKKE. Delta: Ninja Thief's weapon type is Machine Gun and class is Defender. Manufacturer: Elysion.

On our GODDESS OF VICTORY: NIKKE tier list Delta: Ninja Thief is B tier, 89th of the 201 characters ranked, from where 7 current tier lists put Delta: Ninja Thief.

By game mode, Delta: Ninja Thief is C in PvE and D in PvP.

Other Water characters in GODDESS OF VICTORY: NIKKE: Alice: Wonderland Bunny, Anchor: Innocent Maid, Aria, Bready, Brid, Crust and 36 more.

Is Delta: Ninja Thief good?

A Water B2 with two modes: a permanent taunt with a self-refreshing shield, or a healer who restores the team every four seconds. Both modes add a small Damage Taken debuff that can apply off-burst, which helps carries whose ATK buffs are already diluted. She fits only a few modern team setups.

Pairs well with: Crown; Little Mermaid.

Strengths

  • Damage Taken debuff works off-burst
  • Healer mode heals every 4 seconds and triggers Crown's Skill 2
  • True permanent taunt with a fast-refreshing shield
  • Her machine gun pairs well with Little Mermaid

Weaknesses

  • Defender requirement limits team building
  • Permanent taunt can get her killed in Campaign
  • Taunt mode doesn't heal the team
  • Low personal damage
  • Situational in the current meta

Profile

Delta: Ninja Thief is voiced by Antonia Flynn in English, Yumiri Hanamori in Japanese, and Lee Seul in Korean.

Background

To embody the stealthy and silent nature of a Phantom Thief, she decides to become a Ninja Thief.

Skills

4
  • Ninja Force

    Normal Attack

    ■ Affects target(s). Deals 5.57% of ATK as damage. Deals 200% damage when attacking core.

  • Ninjutsu Acid Bomb

    Passive

    ■ Activates when entering Full Burst. Affects all enemies. Ninjutsu Acid Bomb: Damage Taken ▲ 12% for 15 sec. ■ Activates when using Burst Skill. Affects self. ATK ▲ 15.04% for 10 sec. ■ Activates when using Burst Skill. Affects enemies within attack range nearest to the crosshair. Ninjutsu Hyper Acid Bomb: Damage Taken ▲ 8% for 10 sec.

    At skill level 10

  • Ninjutsu Camouflage

    Passive

    ■ Activates at the start of battle. Effects differ according to squad formation. Activates only the corresponding effect. Affects self if there are no other Defender allies in the squad. Effect 1: Creates a Shield equal to 12.25% of the caster's final Max HP for 10 sec. Effect 2: Taunt all enemies continuously. Affects self if there is another Defender ally in the squad. Effect 1: Ninjutsu Camouflage: Prevents self from being the target of single-target attacks for 10 sec. Loses effect when the caster takes damage. Effect 2: Ninjutsu Injection: Recovers 11.22% of attack damage as HP% continuously. ■ Activates when performing 200 normal attack(s). Affects self while in Attract status. Creates a Shield equal to 12.25% of the caster's final Max HP for 10 sec. Effect 2: Taunt all enemies continuously. ■ Affects self while in Ninjutsu Injection status every 4 sec. Ninjutsu IFAK lasts for 4 sec. Function: Accumulates HP recovery during the activation duration, after which all allies are healed for the accumulated amount. Effect 1: The maximum accumulated amount is equal to 165.28% of the caster's final ATK. Effect 2: Once the duration ends, all allies are healed for the accumulated recovery amount.

    At skill level 10

  • Secret Technique: Ninja Overdrive

    Active · Cooldown 40s

    ■ Affects all allies. Distributed Damage ▲ 20% for 10 sec. ATK ▲ 15% of caster's ATK for 10 sec. ■ Affects all enemies. Deals 170% of final ATK as distributed damage. ■ Affects self while in Attract status. Next shield's HP ▲ 20.13% for 10 sec. ■ Affects self while in Ninjutsu Injection status. Maximum Accumulation of Ninjutsu IFAK ▲ 20.13% for 10 sec.

    At skill level 10

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