
SSR
Mari Makinami Illustrious
/
Electric/Supporter/Sniper Rifle
Abnormal
Introduction
Mari Makinami Illustrious is an SSR Electric character in GODDESS OF VICTORY: NIKKE. Mari Makinami Illustrious's weapon type is Sniper Rifle and class is Supporter. Manufacturer: Abnormal. Mari Makinami Illustrious uses Burst II and fights in the NERV squad.
On the combined GODDESS OF VICTORY: NIKKE tier list Mari Makinami Illustrious is A tier, 25th of the 202 characters ranked, from where 3 community tier lists put Mari Makinami Illustrious.
Other Electric characters in GODDESS OF VICTORY: NIKKE: Ada Wong, Anis: Sparkling Summer, Anis: Star, Arcana, Avistar, Belorta and 32 more.
What Mari Makinami Illustrious does
A charge-shot supporter who buffs the team from almost every shot: full charges add 100.09% damage to shields for 3 seconds, and core hits give everyone 40.99% Pierce Damage for 10. Her
GPS Guided Missile hits all enemies for 639.36% of ATK and adds 40.99% Attack Damage to the team, while
Full Focus grants her Pierce and shares some ATK.
Mari Makinami Illustrious in Solo Raid
On the Solo Raid usage list Mari Makinami Illustrious is D tier, 82nd of 83: used by 2.2% of ranked players in Solo Raid, weighted toward the last two seasons.
- Solo Raid usage2.23%
Profile
Her full name is Mari Makinami Illustrious.
A new character in Evangelion: 2.0 You Can (Not) Advance.
Details unclear.
Mari Makinami Illustrious is voiced by Maaya Sakamoto in English, Maaya Sakamoto in Japanese, and Maaya Sakamoto in Korean.
Stats
- HP647,453
- ATK21,307
- DEF115th of 2063,909
At level 200 with 3 limit breaks and core +7, before gear, Harmony Cubes, Collection items and bond. Each bar is measured against the highest value in the GODDESS OF VICTORY: NIKKE roster, and the place is out of every character with that stat.
Skills
4Sniper Rifle
Normal attack · Max ammo 6 · Reload 2s · Charge 1s■ Affects target(s). Deals 69.04% of ATK as damage. Charge Time: 1 sec. Full Charge Damage: 250% of damage. Deals 200% damage when attacking core.

Precision Sniping
Skill 1■ Activates when landing a Full Charge attack. Affects all allies. Damage dealt to shields ▲ 100.09% for 3 sec. ■ Activates when landing an attack on a target's core. Affects all allies. Pierce Damage ▲ 40.99% for 10 sec.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 59.17% · 24.25%
- Lv. 2
- 63.72% · 26.11%
- Lv. 3
- 68.27% · 27.97%
- Lv. 4
- 72.81% · 29.83%
- Lv. 5
- 77.36% · 31.69%
- Lv. 6
- 81.9% · 33.55%
- Lv. 7
- 86.45% · 35.41%
- Lv. 8
- 91% · 37.27%
- Lv. 9
- 95.54% · 39.13%
- Lv. 10
- 100.09% · 40.99%

Full Focus
Skill 2 · Cooldown 10s■ Affects self. Gains Pierce for 5 sec. ATK ▲ 30.78% for 5 sec. ■ Affects all allies. ATK ▲ 30.78% of the skill user's ATK for 5 sec.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 18.17% · 17.98%
- Lv. 2
- 19.57% · 19.4%
- Lv. 3
- 20.97% · 20.82%
- Lv. 4
- 22.37% · 22.25%
- Lv. 5
- 23.77% · 23.67%
- Lv. 6
- 25.17% · 25.09%
- Lv. 7
- 26.57% · 26.52%
- Lv. 8
- 27.98% · 27.94%
- Lv. 9
- 29.38% · 29.36%
- Lv. 10
- 30.78% · 30.78%

GPS Guided Missile
Burst · Burst II · Cooldown 20s■ Affects all enemies. Deals 639.36% of final ATK as Burst Skill damage. ■ Affects all allies. Attack damage ▲ 40.99% for 10 sec.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 363.63% · 24.25%
- Lv. 2
- 394.27% · 26.11%
- Lv. 3
- 424.9% · 27.97%
- Lv. 4
- 455.54% · 29.83%
- Lv. 5
- 486.18% · 31.69%
- Lv. 6
- 516.81% · 33.55%
- Lv. 7
- 547.45% · 35.41%
- Lv. 8
- 578.08% · 37.27%
- Lv. 9
- 608.72% · 39.13%
- Lv. 10
- 639.36% · 40.99%
Upgrade costs
Skill 1: Precision Sniping
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
Z.E.U.S. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
Z.E.U.S. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
Z.E.U.S. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
Z.E.U.S. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
Z.E.U.S. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
Z.E.U.S. Code Manual ×135
Skill 2: Full Focus
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
Z.E.U.S. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
Z.E.U.S. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
Z.E.U.S. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
Z.E.U.S. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
Z.E.U.S. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
Z.E.U.S. Code Manual ×135
Burst: GPS Guided Missile
- Lv. 2
Burst Manual I ×8 - Lv. 3
Burst Manual I ×10 - Lv. 4
Burst Manual I ×26 - Lv. 5
Burst Manual I ×42
Burst Manual II ×60
Z.E.U.S. Code Manual ×20 - Lv. 6
Burst Manual I ×126
Burst Manual II ×90
Z.E.U.S. Code Manual ×30 - Lv. 7
Burst Manual I ×168
Burst Manual II ×120
Z.E.U.S. Code Manual ×60 - Lv. 8
Burst Manual I ×210
Burst Manual II ×150
Burst Manual III ×90
Z.E.U.S. Code Manual ×140 - Lv. 9
Burst Manual I ×231
Burst Manual II ×165
Burst Manual III ×105
Z.E.U.S. Code Manual ×200 - Lv. 10
Burst Manual I ×273
Burst Manual II ×190
Burst Manual III ×120
Z.E.U.S. Code Manual ×270
Costumes
4
Mari's School Uniform
Mari costume. Obtained from YOU CAN (NOT) EVADE. event missions.

Leisure Travel
Mari costume. Obtained from an Event Pass.

Final Battle: Mari
Mari costume. Obtained from SECOND QUEST event missions.

Mystery Muse
Mari costume. Obtained from an Event Pass.















