
SSR
Neon: Vision Eye
/
Electric/Attacker/Rocket Launcher
Missilis Over-spec
Introduction
Neon: Vision Eye is an SSR Electric character in GODDESS OF VICTORY: NIKKE. Neon: Vision Eye's weapon type is Rocket Launcher and class is Attacker. Manufacturer: Missilis Over-spec. Neon: Vision Eye uses Burst III and fights in the Counters squad.
On the combined GODDESS OF VICTORY: NIKKE tier list Neon: Vision Eye is A tier, 15th of the 202 characters ranked, from where 3 community tier lists put Neon: Vision Eye.
Other Electric characters in GODDESS OF VICTORY: NIKKE: Ada Wong, Anis: Sparkling Summer, Anis: Star, Arcana, Avistar, Belorta and 32 more.
What Neon: Vision Eye does
A charge-shot attacker who juggles a Firepower Gauge. It starts full, her Burst spends it for 45.03% Attack Damage when it's at 100 and refills it when it isn't, and her full charges on the stage target set off extra explosions for 437.98% of ATK.
She's also hard to kill, going invulnerable and debuff-immune for 3 seconds when hit, up to five times a battle.
Neon: Vision Eye in Solo Raid
On the Solo Raid usage list Neon: Vision Eye is A tier, 22nd of 83: used by 45% of ranked players in Solo Raid, weighted toward the last two seasons.
- Solo Raid usage45.11%
Profile
Neon now boasts a healthy body that completely shields her from outside interference. She has dubbed her newly upgraded self "Neo-Neon," and continues on her journey along the path of firepower—now with even greater firepower!
Neon: Vision Eye is voiced by Xanthe Huynh in English, Rina Hidaka in Japanese, and Jang Mi in Korean.
Neon: Vision Eye's introduction: A healthy body = greater firepower
Stats
- HP583,734
- ATK25,554
- DEF81st of 2064,071
At level 200 with 3 limit breaks and core +7, before gear, Harmony Cubes, Collection items and bond. Each bar is measured against the highest value in the GODDESS OF VICTORY: NIKKE roster, and the place is out of every character with that stat.
Skills
4Rocket Launcher
Normal attack · Max ammo 6 · Reload 2s · Charge 1s■ Affects target(s). Deals 61.3% of ATK as damage. Charge Time: 1 sec. Full Charge Damage: 250% of damage. Deals 200% damage when attacking core.

Healthy Body
Skill 1■ Activates when attacked while not in Healthy Body status. Affects self. Invulnerable for 3 sec. Activates 5 time(s) per battle. Gains debuff immunity to ∞ debuffs for 3 sec. Activates 5 time(s) per battle. Healthy Body: Incoming Healing ▲ 10.26% for 20 sec. ■ Activates when landing a Full Charge attack. Affects the enemy if the enemy is the stage target. Firepower Explosion: Effect: Deals 437.98% of final ATK as additional damage. Additional effect of Super Firepower status: Deals 262.79% of final ATK as additional damage.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 6.06% · 258.81% · 155.28%
- Lv. 2
- 6.53% · 278.71% · 167.23%
- Lv. 3
- 7% · 298.62% · 179.17%
- Lv. 4
- 7.46% · 318.53% · 191.12%
- Lv. 5
- 7.93% · 338.44% · 203.06%
- Lv. 6
- 8.4% · 358.34% · 215.01%
- Lv. 7
- 8.86% · 378.25% · 226.95%
- Lv. 8
- 9.33% · 398.16% · 238.9%
- Lv. 9
- 9.8% · 418.07% · 250.84%
- Lv. 10
- 10.26% · 437.98% · 262.79%

Firepower Charge
Skill 2■ Activates at the start of battle. Affects self. Increases the Firepower Gauge's charge by 100. ■ Activates when performing a normal attack while in Firepower Charge status. Affects self. Increases the Firepower Gauge's charge by 2. ■ Activates when Firepower Charge ends. Affects self. Increases the Firepower Gauge's charge by 45. ■ Activates when Full Burst ends while Firepower Gauge is active. Affects self. Burst Gauge filling speed ▲ 5% x Firepower Gauge charge amount for 5 sec. ■ Activates when entering Full Burst. Affects self. Maximum Firepower: Effect: ATK ▲ 80.04% for 10 sec. Additional effect for Super Firepower: ATK ▲ 35.05% for 10 sec.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 2.96% · 47.29% · 20.71%
- Lv. 2
- 3.19% · 50.93% · 22.31%
- Lv. 3
- 3.42% · 54.57% · 23.9%
- Lv. 4
- 3.65% · 58.21% · 25.49%
- Lv. 5
- 3.87% · 61.85% · 27.09%
- Lv. 6
- 4.1% · 65.49% · 28.68%
- Lv. 7
- 4.33% · 69.12% · 30.27%
- Lv. 8
- 4.56% · 72.76% · 31.87%
- Lv. 9
- 4.79% · 76.4% · 33.46%
- Lv. 10
- 5% · 80.04% · 35.05%

Super Firepower
Burst · Burst III · Cooldown 40s■ Activates when the Firepower Gauge's charge is lower than 100. Affects self. Firepower Charge: Charges the Firepower Gauge for 10 sec. This effect cannot be removed. Increases the Firepower Gauge's charge by 1. ■ Activates when the Firepower Gauge's charge is at 100. Affects self. Super Firepower: Attack Damage ▲ 45.03% for 10 sec. Decreases the Firepower Gauge's charge by 100. ■ Affects self. Explosion Radius ▲ 200% for 10 sec. Attack Damage ▲ 110.21% for 10 sec.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 34.56% · 22.94%
- Lv. 2
- 35.72% · 32.64%
- Lv. 3
- 36.89% · 42.33%
- Lv. 4
- 38.05% · 52.03%
- Lv. 5
- 39.22% · 61.73%
- Lv. 6
- 40.38% · 71.42%
- Lv. 7
- 41.54% · 81.12%
- Lv. 8
- 42.71% · 90.82%
- Lv. 9
- 43.87% · 100.51%
- Lv. 10
- 45.03% · 110.21%
Upgrade costs
Skill 1: Healthy Body
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
Z.E.U.S. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
Z.E.U.S. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
Z.E.U.S. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
Z.E.U.S. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
Z.E.U.S. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
Z.E.U.S. Code Manual ×135
Skill 2: Firepower Charge
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
Z.E.U.S. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
Z.E.U.S. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
Z.E.U.S. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
Z.E.U.S. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
Z.E.U.S. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
Z.E.U.S. Code Manual ×135
Burst: Super Firepower
- Lv. 2
Burst Manual I ×8 - Lv. 3
Burst Manual I ×10 - Lv. 4
Burst Manual I ×26 - Lv. 5
Burst Manual I ×42
Burst Manual II ×60
Z.E.U.S. Code Manual ×20 - Lv. 6
Burst Manual I ×126
Burst Manual II ×90
Z.E.U.S. Code Manual ×30 - Lv. 7
Burst Manual I ×168
Burst Manual II ×120
Z.E.U.S. Code Manual ×60 - Lv. 8
Burst Manual I ×210
Burst Manual II ×150
Burst Manual III ×90
Z.E.U.S. Code Manual ×140 - Lv. 9
Burst Manual I ×231
Burst Manual II ×165
Burst Manual III ×105
Z.E.U.S. Code Manual ×200 - Lv. 10
Burst Manual I ×273
Burst Manual II ×190
Burst Manual III ×120
Z.E.U.S. Code Manual ×270
Costumes
1
Dear Grace
Neon: Vision Eye costume. Obtained from a Mission Pass.















