
Operative
Nita
the fearless wildling
Heimdall Force
Introduction
Nita is a character in Snowbreak: Containment Zone. Faction: Heimdall Force.
On our Snowbreak: Containment Zone tier list Nita is D tier, 18th of the 18 characters ranked, from where 17 current tier lists put Nita.
Profile
Nita carries the title "the fearless wildling". Nita is a female Human. Nita's birthday is May 5.
Background
Born into a scavenger gang, she escaped the arid wastelands solely through her own might.
Understands life in Containment Zone Aleph better than anyone else, and hates going back just as much.
After Nita began working at Yggdrasil, she had become familiar with the "inner workings" of several large companies.
She has always disliked small actions that lead to class stratification, so she looked down on the "Adjutant" who dropped in from nowhere too.
However, when she learned about the Adjutant's background and that he had climbed to the top of the company entirely on his own, she changed her mind about him.
Yggdrasil pays the members of the Heimdall Force hefty salaries.
In addition, it also provides a full range of benefits, making it so employees rarely need to worry about expenses in their everyday lives.
Even in this kind of situation, Nita still finds a way to blow her entire paycheck at the beginning of each month.
She has even begged Caroline for help, asking for an advance several times.
As things stand, Nita won't be able to leave Yggdrasil for the next ten years.
If you're too scared to watch horror movies alone in the quarter, you can ask Nita to join.
If you're too scared to deal with small bugs in the corner of your room, you can call Nita in.
Nita, known as the "fearless wildling" of the Heimdall Force, can be found hiding and shaking in a corner when she sees Cherno cooking.
Given the fact her skill names in Hands are written in Sanskrit, it's implied Nita is South Asian.
Stats
- HP23,900
- ATK1,160
- DEF941
At max level, as Pulse. Each bar is measured against the highest value in the Snowbreak: Containment Zone roster.
Skills
6Cadence of Doom
Pulse: Standard Skill · Damage · Cooldown 5s · Cost 5Nita leaps forward and attacks, pulling in nearby targets and dealing Thermal DMG, then enters Bhairava state. In Bhairava state, Nita cannot shoot, but using Standard Skill again in a combo performs a Pyro Punch, dealing Thermal DMG, restoring some U-Energy, and gaining Cinder Chimes. Max limit of Cinder Chimes is 10. The amount of DMG dealt and Cinder Chimes gained depends on the timing of the combo. Cinder Chimes gained: 1 on perfect timing and 4 on poor timing. The DMG multiplier of the first five Standard Skill attacks in a combo are x0.5, x0.4, x0.5, x0.5, and x1. In Bhairava state, after using five consecutive Standard Skill attacks in a combo, the sixth is enhanced to a Searing Smash, dealing Thermal DMG and restoring U-Energy, after which Nita exits the state. In Bhairava state, if Nita exceeds the max limit of Cinder Chimes, she becomes Overheated, causing her to lose 10% of Max HP and exit the state. Bhairava state is not canceled by dodging, with Nita instead performing a dodge tackle that deals Thermal DMG. During the dodge, using Standard Skill again in a combo performs a Pyro Punch. In Bhairava state, Nita will exit the state if she doesn't use Standard Skill or dodge before the timing meter ends. Initial Leaping Attack DMG: 20% of Nita's Max HP+27 Dodge Tackle DMG: 1% of Nita's Max HP+5 Pyro Punch DMG (Poor Timing): 12% of Nita's Max HP + 32 Pyro Punch DMG (Perfect Timing): 24% of Nita's Max HP + 64 Searing Smash DMG: 51% of Nita's Max HP + 136 Neuronic 1: If equipped with a Thermal weapon, when performing a Searing Smash, Nita restores 25% of Max HP and decreases Ultimate Skill cooldown by 6 sec. Neuronic 2: Increases max limit of Cinder Chimes in Bhairava state to 12. When not in Bhairava state, each normal pellet hit on a target decreases Standard Skill cooldown by 0.2 sec.
Reignited Fury
Pulse: Support Skill · Special · Cooldown 20s · Cost 15Nita gets into a block stance, dealing Thermal DMG. If she successfully blocks a target's attack, also counters with an Explosive Kick, dealing Thermal DMG in a large area. Block Stance DMG: 6% of Nita's Max HP + 59 Explosive Kick DMG: 15% of Nita's Max HP + 93 Neuronic 1: Support Skill can be used in an uncontrollable state, dispelling the state. Neuronic 2: Decreases Support Skill S-Energy consumed to 10 and cooldown to 15 sec.
Rhythm Reborn
Pulse: Ultimate Skill · Damage · Cooldown 20s · Cost 0Nita consumes 99% of her current HP to unleash Fiery Heartbeat, dealing Thermal DMG based on the amount of HP consumed. Fiery Heartbeat DMG: 60% of HP Consumed + 337 Neuronic 1: Converts 60% of HP consumed by Ultimate Skill to a Shield lasting for 12 sec. Neuronic 2: If equipped with a Thermal weapon, increases Final DMG of Fiery Heartbeat by 20%.
Vrishavahana
Hands: Standard Skill · Damage · Cooldown 10s · Cost 10Continuous Release Nita whirls around and attacks, dealing Kinetic DMG to surrounding targets 5 times and pulling targets toward her. Each Whirling DMG: 55% of ATK + 30 Neuronic 1: Every target that Vrishavahana hits grants a shield equal to 20% of own ATK for 5 sec. Max 5 stacks. Neuronic 2: When equipped with a Kinetic weapon, each enemy hit by Vrishavahana decreases its cooldown by 5%. Max 5 stacks.
Rudra
Hands: Support Skill · Dash Interrupt · Cooldown 15s · Cost 15Nita dashes toward the target, dealing Kinetic DMG to targets along her path and repelling them backward. This also interrupts the target's special skill for 8 sec. Dash Attack DMG: 100% of ATK + 93 Neuronic 1: After using Rudra, the present operative's Movement SPD increased by 50% for 5 sec. Neuronic 2: After using Rudra, the operative on the field obtains a shield equal to 150% of Nita's ATK for 5 sec.
Samsara
Hands: Ultimate Skill · Damage · Cooldown 80s · Cost 80Nita unleashes an energy attack, dealing AoE Kinetic DMG to surrounding targets. Targets inside the inner circle of the attack take extra Kinetic DMG once and are knocked into the air. AoE DMG: 270% of ATK + 205 Inner Circle Extra DMG: 540% of ATK Neuronic 1: Samsara will apply Stunned effect to all targets hit for 5 sec. Neuronic 2: Targets within the inner circle of Samsara will take higher DMG when they are closer to Nita, up to extra 50% of final DMG.



