Siris

Operative

Siris

The Goldfish

Heimdall Force

Atier

Introduction

Siris is a character in Snowbreak: Containment Zone. Faction: Heimdall Force.

On our Snowbreak: Containment Zone tier list Siris is A tier, 8th of the 18 characters ranked, from where 10 current tier lists put Siris.

Profile

Siris carries the title "The Goldfish". Siris's birthday is July 19.

Background

Once interned at the Yggdrasil Neuroscience Lab.

She has selective memory loss and always keeps a voice recorder with her.

Siris' nickname, "The Goldfish," comes from her selective amnesia.

She doesn't dislike this nickname, instead using it as an excuse to keep fish as pets.

Although smart fish tanks that automatically feed the fish and clean the water are commonplace, Siris still does these tasks by herself, taking the time to switch up the landscaping in the tank as well.

Whenever she is called "The Goldfish," she is reminded that goldfish have a memory of seven seconds, and some will even store their memories in their genes and pass them on to their offspring, which is better than what she can do.

Siris has kept a habit of "archiving" her experiences since childhood.

For most people, memories are images and sounds in their heads, but for Siris, they are hard disks, notebooks, post-it notes, and more...

She even saved up and bought an entire server to store her daily records.

She has to review her memories according to the marked priorities every day to ensure normal daily social interaction and progress at work.

Normal people are typically shocked by the amount of work she does, but for Siris, this is just life, and it's the only way she can keep going.

Siris always seems to forget to pick up the clothes she took to the dry cleaning department, perhaps due to her apathy for dressing up.

With this in mind, everyone takes good care of Siris and will keep an eye out when they pick up their own clothes; if you see Siris' clothes, you should take them to her room.

People within the company joke that Siris has contracted the Heimdall Force to pick up her dry cleaning.

Stats

  • HP26,900
  • ATK1,628
  • DEF599

At max level, as Freefin. Each bar is measured against the highest value in the Snowbreak: Containment Zone roster.

Skills

9
  • Ride the Wave

    Freefin: Standard Skill · Damage · Cooldown 5s · Cost N/A

    Siris hops on her jetboard and enters Flowride state, during which her Anti-Interruption Ability increases but she does not automatically recover S-Energy. While in Flowride state, crashing into targets deals Thermal DMG. When dealing DMG, Siris recovers 5 S-Energy. If sufficient S-Energy, consumes 5 S-Energy each sec to increase Movement SPD by 20%. While in Flowride state, Siris' shot is replaced by Surfer Swirl (counts as Standard Skill use): Deals up to 4 instances of Thermal DMG to each target hit, granting her 15 Swell Gauge and some U-Energy (U-Energy only granted once even if multiple targets are hit). While in Flowride state, using her Standard Skill again will unleash Tidal Strike, dealing Thermal DMG and granting some U-Energy (U-Energy only granted once even if multiple targets are hit). Tidal Strike consumes all Swell Gauge (its DMG scaling on the amount consumed). Swell Gauge maximum is 100. Siris will exit Flowride state when she dodges, leaves the field, or after unleashing Tidal Strike. Ride the Wave cooldown starts after Flowride state ends. If consuming 100 Swell Gauge, using Tidal Strike will not exit Flowride state and immediately resets Standard Skill cooldown. Flowride Crash DMG: 1% of Siris' Max HP + 6 Surfer Swirl DMG: 2.1% of Siris' Max HP + 18 Tidal Strike DMG: 30% of Siris' Max HP + 269 + Swell Gauge × Siris' Max HP × 0.3% Neuronic 1: Dealing DMG with Surfer Swirl restores 5 S-Energy, while dealing DMG with Tidal Strike restores 25 S-Energy. (Can only restore once per attack.) Neuronic 2: At 100 Swell Gauge, increases Final DMG of Tidal Strike by 20%.

  • Summer Barrel

    Freefin: Support Skill · Enhance · Cooldown 5s · Cost 15

    Siris rides through a pureflow barrel and crashes into the designated target, dealing Thermal DMG and inflicting it with a Wipeout mark: Decreases the target's ATK by 10% for 5 sec. She also provides the deployed operative with 20 Freetide stacks and 5 Wavehunt stacks. When the deployed operative has Wavehunt, Freetide stacks will not automatically disappear over time. They will also gain 3 Wavehunt stacks when dealing Skill DMG, up to once every 0.5 sec. Max 20 Wavehunt stacks. If a new Wavehunt stack is not added within 1 sec, one stack will disappear. Upon leaving the field, all stacks will be cleared. Each Wavehunt stack increases deployed operative's Thermal Skill DMG. If at least 10 Wavehunt stacks, also increases ATK. While deployed operative has Wavehunt, it is counted as continuous release of Siris' Support Skill. Summer Barrel cooldown starts when deployed operative no longer has Wavehunt. Barrel Crash DMG: 5% of Siris' Max HP + 107 Wavehunt Effect: Increases Thermal Skill DMG by 0.6% ATK Boost Proportion: 0.6% of Siris' Max HP Neuronic 1: When an operative with Wavehunt deals Skill DMG, inflicts the target with a Wipeout mark for 5 sec. Neuronic 2: If Siris is equipped with a Thermal weapon, for 5 sec after using Support Skill, grants the deployed operative an extra 2 Wavehunt stacks each sec.

  • Whitewater Whirl

    Freefin: Ultimate Skill · Enhance, Shield · Cooldown 20s · Cost 60

    Siris rides her jetboard around targets in the area in front, unleashing a scalding whirlpool that deals up to 10 instances of AoE Thermal DMG and knocks targets into the air. The whirlpool then explodes, dealing Thermal DMG, and Siris automatically uses Standard Skill to enter Flowride state. She also enters Tsunami state for 12 sec, during which she gains 3 Swell Gauge every 0.1 sec. Her Ultimate Skill also provides full squad with a Seabreak Shield, which is removed after Siris exits Tsunami state. Scalding Whirlpool Hit DMG: 1.5% of Siris' Max HP + 52 Scalding Whirlpool Blast DMG: 12% of Siris' Max HP + 179 Seabreak Shield DMG Absorption: 18% of Siris' Max HP + 664 Neuronic 1: While in Tsunami state, Tidal Strike hit on targets generates a Gleamscale. Siris can collect the Gleamscale to increase Seabreak Shield DMG Absorption by 5% of Siris' Max HP. Neuronic 2: When Siris deals DMG with Tidal Strike while in Tsunami state, extends duration of the state by 3 sec, up to a maximum extension of 6 sec.

  • Serenity Rush

    Ksana: Standard Skill · Damage · Cooldown 4s · Cost 1

    Siris creates a Screen of Spirit in front of her and sprints with the force-field screen, decreasing DMG from frontal attacks by 20% and increasing Anti-Interruption Ability. Dodging will remove the screen early and end the sprint. After being active for a certain duration, Screen of Spirit will be enhanced to a Screen of Harmony. While sprinting with the screen, hitting a target pushes them back and deals Thermal DMG. If there is sufficient S-Energy, sprinting consumes 5 S-Energy each sec and gains the following effects: Decreases all DMG taken by 20%; gains 2 Resilience each 1 sec; decreases the duration required to be enhanced to Screen of Harmony; when the screen hits a target, Siris gains 1 Resilience (when hitting multiple targets at the same time, only gains Resilience once). After Screen of Harmony is activated, using Standard Skill again will shatter the screen, dealing Thermal DMG to up to 5 target(s) in front and ending the sprint. When Screen of Harmony shatters, Siris gains 25 Resilience and restores some U-Energy. Resilience: Initial limit is 200. Siris can utilize Resilience to gain Rejuvenation effect, thus further improving her combat ability. After the sprint ends, Serenity Rush cooldown starts. Sprint DMG: 1% of Siris' Max HP + 6 Screen of Harmony Shatter DMG: 400% of Siris' ATK + 50% of Siris' Max HP + 271 Neuronic 1: For each 1 pellet(s) that hit a target when equipped with a Thermal weapon, Siris gains an additional 0.2 Resilience and restores 0.5 S-Energy. Neuronic 2: When Screen of Harmony shatters and hits a target, resets the cooldown of Serenity Rush. For every 1 target(s) hit when it shatters, Siris restores 5 S-Energy.

  • Heart's Totem

    Ksana: Support Skill · Shield · Cooldown 20s · Cost 25

    Siris smashes the ground, knocking back nearby targets and dealing Thermal DMG while also granting all nearby operatives a Golden Dome shield. Knockback DMG: 26% of Siris' Max HP + 235 Golden Dome Duration: 10 sec Golden Dome Total DMG Absorption: 20% of Siris' Max HP + 424 Neuronic 1: Increases total DMG absorption of Golden Dome shield by an additional 12% of Siris' Max HP. Neuronic 2: Increases the AoE of Heart's Totem.

  • Cycle of Inversion

    Ksana: Ultimate Skill · Damage · Cooldown 30s · Cost 15

    Charged Release Siris freezes time and begins to charge her attack, consuming up to 100 Resilience. She locks onto targets within range up to 5 time(s), marking them with Light Pagodas. Lock-on will prioritize different targets before the same target is marked again. While charging the attack, Siris charges the Light Pagodas. If a target is marked more than once, the charge of each subsequent Light Pagoda on them is decreased by 50% but cannot go below 25%. After charging, Siris unleashes a Tide of Light, dealing Thermal DMG to marked targets according to the total Light Pagoda charge, while also dealing AoE Thermal DMG equal to 20% of the Light Pagoda charge to targets in front of her (only affects targets not marked with Light Pagodas). For every 1 Resilience consumed, Final DMG of Tide of Light increases by 0.9%. Tide of Light DMG at 100% Light Pagoda Charge: 480% of Siris' ATK + 60% of Siris' Max HP + 520 Neuronic 1: When Siris deals DMG by any means other than her Ultimate Skill, decreases Ultimate Skill cooldown by 0.3 sec. Neuronic 2: When Cycle of Inversion is used, resets the cooldown of Siris' Standard Skill and Support Skill and replenishes full ammo.

  • Initial Coffin

    The Goldfish: Standard Skill · Special · Cooldown 15s · Cost 30

    Siris creates an Initial Blessing around herself, reducing DMG taken by 25% and improving her Anti-Interruption Ability. If Siris dodges while Initial Blessing is active, gains Reborn Eye effect, applying Aptitude of Bone Eater to her next shot: Adds Kinetic DMG to her shot. The cooldown for Initial Coffin starts when Initial Blessing disappears. Initial Blessing Duration: 10 sec Bone Eater Aptitude DMG: 11% of Siris' ATK + 42 Neuronic 1: When equipped with a Kinetic weapon, increases the Aptitude DMG of Bone Eater dealt to shields by 50%. Neuronic 2: When Initial Blessing turns into Reborn Eye, Siris instantly reloads 1 bullet.

  • Boundary Guard

    The Goldfish: Support Skill · DMG Reduction · Cooldown 20s · Cost 30

    Siris deploys Deceased Protection to a fixed location in front of her, blocking enemy fire. Deceased Protection is not a shield and is not affected by Shield Construction Efficiency. Deceased Protection is not an Auxiliary Unit and is not affected by Auxiliary Unit bonuses. Deceased Protection Duration: 15 sec DMG Absorbed by Deceased Protection: 150% of Siris' Max HP + 1627 Neuronic 1: Deceased Protection decreases the Movement SPD of targets within 2.5 meters by 50%. Neuronic 2: Increases the AoE of Deceased Protection by 50%.

  • Night of Revival

    The Goldfish: Ultimate Skill · DMG Reduction · Cooldown 50s · Cost 60

    Siris creates a Birth Dome, protecting herself and repelling surrounding enemies. The Birth Dome provides the protected operative with a large shield, which increases Movement SPD by 20%, reduces DMG taken by 20%, and improves anti-interruption ability. Birth Dome Duration: 10 sec DMG Absorbed by Birth Dome: 70% of Siris' Max HP + 595 Neuronic 1: When Birth Dome disappears, restores HP to the protected operative equal to 20% of the remaining shield. Neuronic 2: Birth dome simultaneously protects all operatives.

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