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Supporter/Arts Unit
Antal
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Electric/★★★★
Introduction
Antal is a 4-star Electric character in Arknights: Endfield. Antal's weapon type is Arts Unit and class is Supporter. Faction: Endfield Industries.
On the combined Arknights: Endfield tier list Antal is A tier, 15th of the 32 characters ranked, from where 11 community tier lists put Antal.
Other Electric characters in Arknights: Endfield: Arclight, Avywenna, Liino, Perlica and Zhuang Fangyi.
What Antal does
A
Supporter for
Electric and
Heat teams. The battle skill puts a long Focus on one enemy that makes it take more
Electric and
Heat damage, the combo adds a second stack of whatever status or infliction lands on the Focused target, and the ultimate gives the whole team
Electric Amp and
Heat Amp.
Amped teammates also get healed when their skills deal damage.
Best build for Antal
From 4 guidesWeapon
3 options- 14 of 4
- 23 of 4
- 34 of 4
Skill priority
- 1Overclocked MomentUltimateSpecified Research SubjectBattle Skill
- 2EMP Test SiteCombo Skill
- 3Exchange CurrentBasic Attack
Gear set
- 4 of 4
Eternal Xiranite(3)
Gear pieces
Profile
Antal is a male Savra. Antal's birthday is April 10. Antal is voiced by Liu Yuxuan in Chinese, Jacob Craner in English, Takeuchi Shunsuke in Japanese, and Lee Gyu-chang in Korean.
Stories
6Basic info
CODENAME: Antal
GENDER: Male
AUTHENTICATION: Endfield Industries
DOB: April 10
RACE: Savra
[ORIPATHY INFECTION STATUS]
Oripathy negative, based on medical examination reports.
[INTEGRATED PHYSICAL EXAMINATION]
PHYSIOLOGICAL STRENGTH: Normal
COMBAT SKILL: Standard
TACTICAL ACUMEN: Normal
ORIGINIUM ARTS ASSIMILATION: Outstanding
Human resources summary
Operator Antal is a member of Operations Team Z7. He was previously involved in Endfield Industries' Originium machine automation research project. Antal later transferred to the Specialist Tech Division following Operator Akekuri's special recommendations.
Antal never hides his thoughts. When I asked him about his academic background as part of my routine inquiry process, he provided a comprehensive list of courses he took in every semester as well as his academic achievements... Nevertheless, this proves that Antal is passionate about his field of expertise and solemnly responds to various questions.
As I was preparing to conclude the interview, which Antal had extended to nearly three hours, he curiously asked me if I have a humor-appreciation system. He also offered to test the system for me, if I did not mind.
— Martin Marvin Malen, Assistant, HR Division, Endfield Industries
File 1
Antal is not as cold or unsociable as he appears. Everyone who actually talked to him would agree with this statement. No one expected this stern-faced dude obsessed with Originium technology and sciences to be equally passionate about lame jokes! Why would this techie tell jokes so bad that one would need to devote all their brain juices and logical reasoning to fathom? Is he doing this to boost his sense of humor? When you look at his expression-less face and realize that he's doing his best to make you laugh, you might also find it difficult to determine why you end up laughing anyway. Is it because of his lame jokes? Or the stark contrast presented by his physical form?
Akekuri, Antal's team captain, has maintained extreme optimism about this quirk: "At least he's sincere. Though there are times when he fails to read the context. For example, he may get a sudden urge to show off his sense of humor in the face of hostility. Unfortunately, the enemies often think otherwise."
To Antal, "being someone interesting" may have become a lifelong pursuit, and he treats everyone as instructors capable of reviewing his performance. It doesn't matter if they are fellow teammates of Op Team Z7 or fellow Endfielders whom he only met once — Antal would humbly seek advice from anyone deemed capable of sharing valuable recommendations.
Recently, Antal placed his antics on hold as a particular individual stepped up to the game and volunteered to offer constant feedback... Hold on. It's voluntary, right? I don't know if there are other people capable of laughing even before Antal finishes his bad jokes. Yes, we're talking about our Endministrator, who would, with the greatest patience, hang out with Antal, and listen to everything he has to say — ranging from eureka moments of inventive ideas to hour-long science lectures that he suddenly initiates when he finds an opportunity to do so. In a particular memorable moment, Antal tried to persuade the Endmin to take off the mask. His excuse was to apply certain mods like a pair of beam-firing eyes... Of course, Akekuri happened to be nearby and she fiercely reprimanded Antal's action. The Operator was forced to write a 6000-word self-examination essay and read it aloud before the Endmin on the following day.
Of course, this punishment was hardly effective to Antal. It would only take a few days before his creative mind starts to formulate other interesting ideas.
File 2
DOCUMENT: Operator training logs
If we only look at Antal's current performance in training sessions, I have reasons to believe that he lacks direct combat capabilities.
He is skilled at offering fire support for his teammates with his self-customized staff and orbiters. However, he seldom casts his own Originium Arts.
Perhaps we can continue to monitor his performance in actual field battles.
— An instructor's notes
DOCUMENT: A certain log that requires sufficient authority level
According to reports by members of Operations Team Z7, Antal is exceptionally skilled in Originium Arts. His ability to cast the Arts far exceeds that of other operators in his cohort. When conducting a certain operation, Op Team Z7 members witnessed how Antal, in a crucial moment, positioned himself before the hostage. The operator used his Originium Arts to instantly disintegrate the greatsword swung by the attacking Landbreaker, and saved both himself and the hostage.
It was an extremely intense moment. Antal would immediately lose his life if he failed to de-weaponize the attacker. However, he himself remained extremely calm throughout the entire incident. Since then, members of Op Team Z7 gained a deeper appreciation of Antal's abilities — Though he was known for being slow when it comes to sensing dangers in the environment or picking up changes in the emotions of other people, he was willing to risk his own life to save others. This revealed Operator Antal to be an extremely kind and courageous individual.
Antal was remarkably humble when his teammates asked him about what he did. Antal replied that he did not perfectly wield his Originium Arts and failed to achieve his grandmother's level of expertise. He claimed the old lady could take apart and reassemble large metal machinery, while disintegrating a Landbreaker's weapon was the most he could do. Antal also mentioned that his grandmother crafted a small staff for him during his childhood to make up for his lack of power.
"Your talent lies elsewhere — That is what my grandmother told me. And I have absolutely faith in her words."
File 3
Antal was born in a normal household in the Free City of New Wrankwood. He spent most of his childhood growing up in a household Originium appliance repair shop belonging to his grandmother.
Although Antal lived in a place known for its entertainment industry, he had no interest in the movies or performance industries. Instead, he preferred lying on the table and looking at his grandmother work — Her jobs include repairing a faulty refrigerator and swapping out its Originium starter component, or restoring a television with a shattered screen and severely damaged mainboard to mint conditions... The old repairlady had jobs everyday, but she never neglected her grandson. When she had time, she would personally design and make various toys such as mini sports cars and powered combo-puzzle cubes for the lad. Hence, Antal grew up very much loved and never felt lonely. Years of influence from his grandmother gave Antal an outstanding talent for assembling and taking apart Originium devices. He successfully secured a full scholarship in an academy and chose a major related to applications of Originium automation.
The academy where Antal studied at was known for its conservative atmosphere. The youth, however, was not an adherent to the rules. When his novel inventions failed to acquire the favor of his professors, he chose to continue his project in private. For his academic excellence, Antal became the valedictorian for the graduation ceremony. He mounted his latest invention on his back — an automated Originium-powered robot arm, and enthusiastically used it to wave at the professors who once scoffed at the idea. And then suddenly, the open hand of the robot lowered four of its fingers, save for one that remained still and fully extended.
Although the incident left quite a psychological trauma to members of the academy's administration, Antal was still able to graduate. However, no one in the academy was willing to offer letters of recommendation to his potential employers. Endfield Industries initiated a talent recruitment drive in cities near New Wrankwood a while later. The advanced technologies and pioneering spirit of the company seized Antal by his heart. He then submitted his resume to Endfield. After the interview, Antal was chosen by Operator Akekuri who was setting up an operations team of her own. He later became a formal member of Operations Team Z7.
Oh... I only realized this after special training. The guy is pretty close to a true genius.
— Maze
Pretty close?
— Caster operator in the same training cohort
File 4
Grandma:
I have received the package from you. The new Arts Unit is just what I need to support my modified orbiter. I have distributed the other local specialties that came attached with the package. There is no need for you to send these things to me. I have a fixed salary good enough that I have some leftover after purchasing parts for engineering mods every month.
I know you've sent plushes of movie characters, outfits of classic movie stars, and other limited edition movie posters so that I can use these to befriend other individuals. You have been doing this since I was attending the academy — However, those classmates of mine simply stashed the collectibles they received inside their closets and never showed them again. Your following letter told me not to be sad. I really wasn't, grandmother. It is just like what I've told you. Their reactions and responses will not influence my attitude towards them.
My colleagues at Endfield are not like the classmates I have in the academy. The Endfielders never turned me down nor rejected my ideas. Life is here is good, and I enjoy more liberties. There is something else that I intend to tell you. My communication skills have vastly improved thanks to the instructions provided by my Z7 teammates and constant side-by-side training offered by the Endministrator.
You once worried that my personality might start to conflict with my superior, but my current situation proves your worries are unnecessary. Our meetings have been enjoyable and the Endmin happily accepts everything I share. This also explains why I have been writing less to you. You no longer need to be concerned about my lack of friends. It is not about taking and giving, but mutual sincerity to explore and discuss everything about each other... I believe I have completely understood the true meaning of "friendship".
Also, your request for passing on a message to the Endministrator has been carried out by me. The Endmin is enthusiastic and even said that the meeting with you should have taken place much earlier.
Antal
Stats
- HP5,495
- ATK29th of 33297
- Strength10th of 33129
- Agility33rd of 3386
- Intellect5th of 33165
- Will33rd of 3382
- Critical Rate5%
At level 90, before weapons, gear and potentials. Each bar is measured against the highest value in the Arknights: Endfield roster, and the place is out of every character with that stat.
At any level
- HP5,495 + 645 from Strength
- 6,140
- ATK297 × 2.083, +108.3% from the main and secondary attributes
- 619
- StrengthSecondary attribute
- 129
- Agility
- 86
- IntellectMain attribute
- 165
- Will
- 82
- Physical ResistanceFrom Agility
- 7.9
- Arts ResistanceFrom Intellect
- 14.2
- Treatment ReceivedFrom Will
- +8.2%
- Critical Rate
- 5.0%
Before weapons, gear, potentials and Affinity.
Skills
13
Exchange Current
Basic attackBASIC ATTACK: An attack with up to 4 sequences that deals Electric DMG. As the controlled operator, Final Strike also deals 15 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Electric DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Electric DMG and recovers some SP.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- BATK SEQ 1 Multiplier 23%
- Lv. 2
- BATK SEQ 1 Multiplier 25%
- Lv. 3
- BATK SEQ 1 Multiplier 28%
- Lv. 4
- BATK SEQ 1 Multiplier 30%
- Lv. 5
- BATK SEQ 1 Multiplier 32%
- Lv. 6
- BATK SEQ 1 Multiplier 35%
- Lv. 7
- BATK SEQ 1 Multiplier 37%
- Lv. 8
- BATK SEQ 1 Multiplier 39%
- Lv. 9
- BATK SEQ 1 Multiplier 41%
- Lv. 10
- BATK SEQ 1 Multiplier 44%
- Lv. 11
- BATK SEQ 1 Multiplier 48%
- Lv. 12
- BATK SEQ 1 Multiplier 52%

Specified Research Subject
Battle skill · SP cost 100Applies Focus with a long duration on the enemy and deals Electric DMG. An enemy with an active Focus also suffers Electric Susceptibility and Heat Susceptibility. Focus can only be applied to 1 enemy at any given time.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier 89% · Electric Susceptibility 5% · Heat Susceptibility 5%
- Lv. 2
- DMG Multiplier 98% · Electric Susceptibility 5% · Heat Susceptibility 5%
- Lv. 3
- DMG Multiplier 107% · Electric Susceptibility 6% · Heat Susceptibility 6%
- Lv. 4
- DMG Multiplier 116% · Electric Susceptibility 6% · Heat Susceptibility 6%
- Lv. 5
- DMG Multiplier 124% · Electric Susceptibility 7% · Heat Susceptibility 7%
- Lv. 6
- DMG Multiplier 133% · Electric Susceptibility 7% · Heat Susceptibility 7%
- Lv. 7
- DMG Multiplier 142% · Electric Susceptibility 8% · Heat Susceptibility 8%
- Lv. 8
- DMG Multiplier 151% · Electric Susceptibility 8% · Heat Susceptibility 8%
- Lv. 9
- DMG Multiplier 160% · Electric Susceptibility 8% · Heat Susceptibility 8%
- Lv. 10
- DMG Multiplier 171% · Electric Susceptibility 9% · Heat Susceptibility 9%
- Lv. 11
- DMG Multiplier 185% · Electric Susceptibility 9% · Heat Susceptibility 9%
- Lv. 12
- DMG Multiplier 200% · Electric Susceptibility 10% · Heat Susceptibility 10%

EMP Test Site
Combo skill · Cooldown 24sCOMBO TRIGGER: When an enemy with active Focus suffers a Physical Status or Arts Infliction. Triggers 1 energy explosion on the enemy that deals Electric DMG and applies another stack of the same Physical Status or Arts Infliction.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier 151%
- Lv. 2
- DMG Multiplier 166%
- Lv. 3
- DMG Multiplier 181%
- Lv. 4
- DMG Multiplier 196%
- Lv. 5
- DMG Multiplier 211%
- Lv. 6
- DMG Multiplier 227%
- Lv. 7
- DMG Multiplier 242%
- Lv. 8
- DMG Multiplier 257%
- Lv. 9
- DMG Multiplier 272%
- Lv. 10
- DMG Multiplier 291%
- Lv. 11
- DMG Multiplier 313%
- Lv. 12
- DMG Multiplier 340%

Overclocked Moment
Ultimate · Cooldown 20s · Ultimate Energy 100Applies temporary Electric Amp and Heat Amp to the entire team.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- Electric Amp 8% · Heat Amp 8%
- Lv. 2
- Electric Amp 9% · Heat Amp 9%
- Lv. 3
- Electric Amp 10% · Heat Amp 10%
- Lv. 4
- Electric Amp 11% · Heat Amp 11%
- Lv. 5
- Electric Amp 12% · Heat Amp 12%
- Lv. 6
- Electric Amp 13% · Heat Amp 13%
- Lv. 7
- Electric Amp 14% · Heat Amp 14%
- Lv. 8
- Electric Amp 15% · Heat Amp 15%
- Lv. 9
- Electric Amp 16% · Heat Amp 16%
- Lv. 10
- Electric Amp 17% · Heat Amp 17%
- Lv. 11
- Electric Amp 18% · Heat Amp 18%
- Lv. 12
- Electric Amp 20% · Heat Amp 20%

Improviser
Talent · Rank 2After an Amped teammate's skill deals DMG, Antal restores the said teammate's HP by [108 + Strength×0.9]. This HP restoring effect triggers 1 time every 30s for each operator.

Subconscious Act
Talent · Rank 2Gains 30% chance of Physical DMG immunity and restores HP of self by [45 + Strength×0.38].

Experimental Arts Unit β
Base skillAssign to Manufacturing Cabin to grant weapon EXP material production efficiency +20%

Pun-isher Studies γ
Base skillAssign to Growth Chamber to slow Mood Drop of all operators in it by 18%
Arts Talent
Potential 1Ultimate Overclocked Moment improved: Electric Amp and Heat Amp effects are increased to 1.1 times the original.
Improved Automation
Potential 2Ultimate Overclocked Moment improved: Ultimate Energy cost -10%.
Applied Originium Theory
Potential 3When an enemy with an active Focus debuff is defeated, return 15 SP.
Granny's Reminder
Potential 4Intellect +10, Max HP +10%.
High Specs Tech Tester
Potential 5Applying Focus on the same target for 20s increases Electric Susceptibility and Heat Susceptibility effects by 4%.
Upgrade costs
Open in the plannerPromotion and Outfitting
- Promotion I
Protodisk ×8
Pink Bolete ×3
T-Creds ×1,600 - Outfitting I
T-Creds ×1,600 - Promotion II
Protodisk ×25
Red Bolete ×5
T-Creds ×6,500 - Outfitting II
T-Creds ×6,500 - Promotion III
Protoset ×24
Ruby Bolete ×5
T-Creds ×18,000 - Outfitting III
T-Creds ×18,000 - Promotion IV
Protoset ×36
Metadiastima Photoemission Tube ×20
Cosmagaric ×8
T-Creds ×100,000
Battle skill: Specified Research Subject
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Tachyon Screening Lattice ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Tachyon Screening Lattice ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Tachyon Screening Lattice ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Ultimate: Overclocked Moment
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Tachyon Screening Lattice ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Tachyon Screening Lattice ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Tachyon Screening Lattice ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Combo skill: EMP Test Site
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
D96 Steel Sample 4 ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
D96 Steel Sample 4 ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
D96 Steel Sample 4 ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Basic attack: Exchange Current
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
D96 Steel Sample 4 ×6
Blighted Jadeleaf ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
D96 Steel Sample 4 ×16
Blighted Jadeleaf ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
D96 Steel Sample 4 ×36
Blighted Jadeleaf ×12
T-Creds ×65,000
Art









