Mika

/Controller/Justice

Mika

★★★★

Terrascion

Atier

Introduction

Mika is a 4-star Justice combatant in Chaos Zero Nightmare. Mika's class is Controller. Faction: Terrascion.

On the combined Chaos Zero Nightmare tier list Mika is A tier, 8th of the 37 combatants ranked, from where 4 community tier lists put Mika.

Other Justice combatants in Chaos Zero Nightmare: Beryl, Haru, Magna, Rita and Rossweisse.

What Mika does

A Justice Controller who heals the team. Source of Water and Water Barrier heal for 132% and 178%, Blessing of Waves adds 30% healing per AP, Tactical Analysis boosts healing by 50% for a turn, and Whirlpool hits all enemies for 264% while healing per target hit.

Best build for Mika

From 3 guides

Partner

3 options
  1. 1
    Nyx
    2 of 3
  2. 2
    Alyssa
    2 of 3
  3. 3
    Arwen
    2 of 3

Equipment

Weapon
  • Tentacles of Chaos2 of 2
Armor
  • Assault Boots1 of 2
Trinket
  • Clover of the Forest2 of 2

4-piece fragments

  1. Glory's Reign(4)
    1 of 1

2-piece fragments

3 options
  1. 1
    Healer's Journey(2)
    2 of 2
  2. 2
    Tetra's Authority(2)
    2 of 2
Show 1 more set option
  1. 3
    Seth's Scarab(2)
    1 of 2

Main stats

Substats
DEF >DEF% >HP >Ego Recovery

Profile

Mika is a female Human. Mika's birthday is April 19th. Mika is voiced by Pang Xianhuan in Chinese, Hitomi Sekine in Japanese, and Nahye Kim in Korean. She's good at water.

Stories

2
Background

A girl inheriting her first Admired person.

She dislikes violence and combat but became a combatant to protect people in place of someone she admired. Fundamentally upright and diligent, she is a student as well as a combatant, and she studies whenever she gets a chance, demonstrating her responsible nature.

What I Enjoy

Making Plans

Stats

  • Attack34th401
  • Defense11th176
  • HP29th318
  • Critical Chance3%
  • Critical Damage125%

At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.

Skills

16
  • Blessing of Waves

    Unique card · Cost 1 · Skill

    Heal 100% Increase Heal Amount by 30% for each AP

    Epiphany options

    Epiphany 1
    Heal 150% · Increase Heal Amount by 30% for each AP · Gain Shield equal to Heal Amount overflow
    Epiphany 2
    Heal 150% · Increase Heal Amount by 30% for each AP · 1 Wave
    Epiphany 3
    Heal 150% · Increase Heal Amount of the next card activated by 20% for each AP
    Epiphany 4
    Heal 150% · Inflict Damage equal to Heal Amount to a random enemy
    Epiphany 5
    Cost 0: Heal 50% · Heal Amount +50% for each AP used this turn
  • Tactical Analysis

    Unique card · Cost 0 · Skill

    1 Wave +50% Heal Amount for 1 turn

    Epiphany options

    Epiphany 1
    Heal 50% · 1 Wave · +50% Heal Amount for 2 turns
    Epiphany 2
    2 Wave · +50% Heal Amount for 1 turn
    Epiphany 3
    2 Wave · +100% Heal Amount of this unit for 1 turn
    Epiphany 4
    For 1 turn, when a card of this unit is activated, 1 Wave
    Epiphany 5
    2 Wave · +50% Heal Amount
  • Whirlpool

    Unique card · Cost 2 · Attack

    200% Damage to all enemies Heal 50% for each target hit

    Epiphany options

    Epiphany 1
    200% Damage to all enemies · Heal 100% for each target hit
    Epiphany 2
    Cost 1: 200% Damage to all enemies · 1 Wave for each target hit
    Epiphany 3
    200% Damage to all enemies · Increase Heal Amount of the next card activated by 20% for each target hit
    Epiphany 4
    Cost 4: 300% Damage to all enemies · On Recover, decrease Cost by 1 until activated
    Epiphany 5
    Heal 100% · 100%(200%) Damage to all enemies · Increase Damage Amount equal to Heal Amount of this card
  • Deluge

    Unique card · Cost 1 · Upgrade

    1 Wave At the start of the turn, 1 Wave

    Epiphany options

    After limit break
    1 Wave · At the start of the turn, 1 Wave
  • Surge

    Ego skill · Cost 6 · Skill

    Create 2 Source of Water Card(s), grant Exhaust to it

  • Water Arrow

    Starting card · Cost 1 · Attack

    100% Damage

  • Water Barrier

    Starting card · Cost 1 · Skill · 2 copies

    Heal 100%

    Epiphany options

    With potential
    Heal 130%
  • Source of Water

    Starting card · Cost 0 · Skill

    Heal 100% Gain 1 AP

    Epiphany options

    Epiphany 1
    Heal 150% · Gain 1 AP · 1 Wave
    Epiphany 2
    Cost 1: Heal 150% · Gain 2 AP · On Recover, decrease Cost by 1 for 1 turn until activated
    Epiphany 3
    Heal 150% · Gain 1 AP · Increase Heal Amount of the next card activated by 50%
    Epiphany 4
    Heal 150% · Gain 1 AP · Decrease Stress of allies by 2
    Epiphany 5
    Heal 100% · Gain 3 AP
  • Unique potential

    Potential

    If Mika's Ego Recovery is 40 or higher, +10% Recover Amount to Source of Water For every 5 Ego Recovery exceeding 40, add an additional +2% to the modifier (additional +20% max)

  • Sleeping Memory

    Limit break 1 · Mythic Card Upgrade

    Add Initiation to the Deluge card.

  • Awakening Memory

    Limit break 2 · Battle Passive Upgrade

    When Mika gains Stress during battle, Fixed Heal equal to 200%. This effect activates 1 time per turn.

  • Vivid Memory

    Limit break 3 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Inner Memory

    Limit break 4 · Ego Skill Upgrade

    Add Retain to Source of Water created by the Surge card.

  • Complete Memory

    Limit break 5 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Liberated Memory

    Limit break 6 · Battle Passive Upgrade

    At the start of the battle, gain 2 Wave.

  • Escapism

    Stress collapse

    Every turn, there is a 10% chance that all cards of this character cannot be played for 1 turn.

Upgrade costs

Ascension

  • Ascension 1Unit ×30,000Common Controller Manual ×8
  • Ascension 2Unit ×70,000Advanced Controller Manual ×15
  • Ascension 3Unit ×150,000Advanced Controller Manual ×32
  • Ascension 4Unit ×250,000Premium Controller Manual ×16
  • Ascension 5Unit ×500,000Premium Controller Manual ×36

Potential nodes, each from level 1 to its cap

  • First EpiphanyUnit ×10,000Common Growth Stone of Justice ×8
  • Basic cardsUnit ×75,000Common Growth Stone of Justice ×14Great Growth Stone of Justice ×24
  • Common cardsUnit ×224,000Great Growth Stone of Justice ×33Premium Growth Stone of Justice ×24Eye of Wailing Prodigal ×4
  • EpiphanyUnit ×24,000Great Growth Stone of Justice ×16
  • Signature cardsUnit ×248,000Great Growth Stone of Justice ×52Premium Growth Stone of Justice ×48Eye of Wailing Prodigal ×4
  • 5_0Unit ×170,000Premium Growth Stone of Justice ×84Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • EpiphanyUnit ×60,000Premium Growth Stone of Justice ×26Shards of Condemnation ×2
  • Divine EpiphanyUnit ×75,000Premium Growth Stone of Justice ×30Eye of Wailing Prodigal ×4Shards of Condemnation ×2
  • 6_0Unit ×210,000Premium Growth Stone of Justice ×116Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • UniqueUnit ×80,000Premium Growth Stone of Justice ×36Shards of Condemnation ×2

Limit breaks

  • Limit break 1Memory Code - Mika ×1
  • Limit break 2Memory Code - Mika ×1
  • Limit break 3Memory Code - Mika ×1
  • Limit break 4Memory Code - Mika ×1
  • Limit break 5Memory Code - Mika ×1
  • Limit break 6Memory Code - Mika ×1

Art

Mika key art

More Justice combatants

All combatants