Rita

/Psionic/Justice

Rita

★★★★★

Wanderer

Btier

Introduction

Rita is a 5-star Justice combatant in Chaos Zero Nightmare. Rita's class is Psionic. Faction: Wanderer.

On the combined Chaos Zero Nightmare tier list Rita is B tier, 26th of the 37 combatants ranked, from where 2 community tier lists put Rita.

Other Justice combatants in Chaos Zero Nightmare: Beryl, Haru, Magna, Mika and Rossweisse.

What Rita does

A Justice Psionic who plays with card costs. Chrono Archon adds Chronicle equal to the cost of each card activated, Future Decreed raises a cheap card's cost and fires a random 3-cost card, and Time Axis Collapse hits for 300% plus 20% per combined cost in hand (up to 200%).

Fate Imprint deals 120% per point of its own cost and makes other copies pricier.

Best build for Rita

From 3 guides

Partner

2 options
  1. 1
    Ivy
    3 of 3
  2. 2
    Eloise
    3 of 3

Equipment

Weapon
  • Criticism of Discord1 of 1
  • Dagger That Tricked the Shadow1 of 1
  • Sword Reflected in the Lake1 of 1
Armor
  • Fairy King's Crown2 of 2
Trinket
  • Rage Potion1 of 2

4-piece fragments

  1. Line of Justice(4)
    2 of 2

2-piece fragments

2 options
  1. 1
    Executioner's Tool(2)
    2 of 2
  2. 2
    Black Wing(2)
    1 of 2

Main stats

Substats
Justice Damage >Critical Chance >Critical Damage >ATK >ATK%

Rita's banners

All banners
  • 24 November 2026 to 15 December 2026Coming next
  • 18 March 2026 to 8 April 2026

Profile

Rita is a female Stella Familia. Rita's birthday is September 30th. Rita is voiced by Wang Yaxin in Chinese, Rika Abe in Japanese, and Suhyeon An in Korean. She's good at spacetime Intervention.

Stories

2
Background

Chrono Archon of All Universal Events.

A girl who wandered between a wavering sense of self and a vague fear, searching for a place of her own. She met the Captain and realized her true mission, being reborn as the Chrono Archon of All Universal Events. As Chrono Archon, she now observes the most fascinating subject in the universe: Captain's actions.

Time Drifting Through Space

Unmeasurable

Stats

  • Attack19th443
  • Defense14th169
  • HP13th356
  • Critical Chance3%
  • Critical Damage125%

At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.

Skills

16
  • Time Axis Collapse

    Unique card · Cost 2 · Attack

    300% Damage Increase Damage Amount by 20% for each Cost of cards in hand (max 200%)

    Epiphany options

    Epiphany 1
    450% Damage · Increase Damage Amount by 20% for each Cost of cards in hand · (max 200%)
    Epiphany 2
    Cost 1: 300% Damage · Increase Damage Amount by 30% for each 1-Cost or lower card in hand
    Epiphany 3
    Cost 3: Increase Damage Amount to the next 3 Attack Card(s) of this unit activated by 100%
    Epiphany 4
    Cost 3: 400% Damage · 2 Vulnerable · When Chronal Ascension is gained, proc this card if in hand
    Epiphany 5
    250% Damage · Change Cost of all Fate Imprint in hand to 4
  • Future Decreed

    Unique card · Cost 1 · Skill

    Increase Cost of 1 2-Cost or lower card(s) in hand by 1 until activated, then proc 1 random 3-Cost card(s)

    Epiphany options

    Epiphany 1
    Cost 0: Increase Cost of 1 2-Cost or lower card(s) in hand by 1 until activated, then proc 1 random 3-Cost card(s)
    Epiphany 2
    Cost 0: Proc 1 random 3-Cost Attack Card(s) in hand
    Epiphany 3
    Cost 3: Proc 1 random 3-Cost card(s) in Draw Pile
    Epiphany 4
    Cost 2: Proc 1 random 2-Cost card(s) in hand
    Epiphany 5
    Cost 3: When a card whose Cost is increased is used, 300% Damage to a random enemy
  • Chrono Circle

    Unique card · Cost 1 · Skill

    Create 2 Fate Imprint

    Epiphany options

    Epiphany 1
    Create 3 Fate Imprint
    Epiphany 2
    Create 2 Fate Imprint · Retain Create 1 Fate Imprint
    Epiphany 3
    Cost 2: When Chronal Ascension is gained, move all Basic Cards of this unit to hand
    Epiphany 4
    Select and Exhaust 1 Exhaust card(s) from All Piles, then create Fate Imprint for each Cost of that card
    Epiphany 5
    Cost 3: When Chronal Ascension is gained, Draw 3 2-Cost Attack Card(s)
  • Time Paradox

    Unique card · Cost 0 · Skill

    Decrease all Chronicle Gain Chronal Ascension for each descreased

    Epiphany options

    After limit break
    Decrease all Chronicle · Chronal Ascension for each decreased. If decreased by 6, 8 Chronal Ascension
  • Hour of Glory

    Ego skill · Cost 5 · Skill

    6 Chronal Ascension Increase Damage Amount of the next Attack Card of this unit activated by 10% for each Cost of cards activated this battle (max 200%)

  • Fate Imprint

    Created card · Cost 2 · Attack

    120%120% Damage for each Cost of this card Increase Cost of all Fate Imprint in hand by 1 When this card leaves the hand, change Cost to 2

  • Time Acceleration

    Starting card · Cost 3 · Attack · 2 copies

    350% Damage

    Epiphany options

    With potential
    400% Damage
  • Rewind

    Starting card · Cost 1 · Skill

    Heal 100%

  • Chrono Archon

    Starting card · Cost 1 · Upgrade

    When a card is activated, 1 Chronicle for each Cost of that card

    Epiphany options

    Epiphany 1
    When a card is activated, 1 Chronicle for each Cost of that card · When Chronal Ascension is removed, 3 Chronicle
    Epiphany 2
    When a card is activated, 1 Chronicle for each Cost of that card · At the end of the turn, 100% Damage to a random enemy for each Chronal Ascension
    Epiphany 3
    When a card is Exhausted, 1 Chronicle
    Epiphany 4
    When a card is activated, 1 Chronicle for each Cost of that card · When a card is Discarded, 1 Chronicle
    Epiphany 5
    When a card is activated, 1 Chronicle for each Cost of that card · When a Retain effect is activated, 1 Chronicle
  • Sleeping Memory

    Limit break 1 · Mythic Card Upgrade

    The following effect regarding Chronicle is added to the Time Paradox card: If 6 was decreased, gain 8 Chronal Ascension instead

  • Awakening Memory

    Limit break 2 · Battle Passive Upgrade

    When Chronal Ascension is gained, create 1 Fate Distortion. Fate Distortion: Increase Damage Amount of the next Attack Card of this unit activated by 30% Increase Damage Amount by an additional 10% for each Cost of that card

  • Vivid Memory

    Limit break 3 · Ego Skill Upgrade

    Changes Hour of Glory's values to the following: increase Damage Amount of the next Attack Card of this unit activated by 20% (max 300%)

  • Inner Memory

    Limit break 4 · Battle Passive Upgrade

    When a 2-Cost or higher card is activated, gain 1 Trace of Memory. Trace of Memory: Increase Rita's Damage Amount by 5% for 1 turn (max 6 stacks)

  • Complete Memory

    Limit break 5 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Liberated Memory

    Limit break 6 · Battle Passive Upgrade

    Changes so that Chronicle can be gained even when in possession of Chronal Ascension. When Chronal Ascension is gained, gain 6 additional Chronal Ascension (1 time per battle). When Chronal Ascension is removed, inflict 80% Fixed Damage for each Chronal Ascension used over 1 turn.

  • Confusion

    Stress collapse

    Decrease this character's damage and Shield strength by 15%.

Upgrade costs

Ascension

  • Ascension 1Unit ×30,000Common Psionic Manual ×8
  • Ascension 2Unit ×70,000Advanced Psionic Manual ×15
  • Ascension 3Unit ×150,000Advanced Psionic Manual ×32
  • Ascension 4Unit ×250,000Premium Psionic Manual ×16
  • Ascension 5Unit ×500,000Premium Psionic Manual ×36

Limit breaks

  • Limit break 1Memory Code - Rita ×1
  • Limit break 2Memory Code - Rita ×1
  • Limit break 3Memory Code - Rita ×1
  • Limit break 4Memory Code - Rita ×1
  • Limit break 5Memory Code - Rita ×1
  • Limit break 6Memory Code - Rita ×1

Art

Rita key art

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