

Introduction
Budboo is a Purple Grass tatari in Clash of Critters. Budboo's role is DPS.
On the Clash of Critters tier list Budboo is A tier, 28th of the 65 tatari ranked.
Other Grass tatari in Clash of Critters: Buddi, Cactobud, Clucky, Frugling, Funglet, Goonbug and 6 more.
Profile
A mysterious little sprout that prefers to stay hidden in dark, secluded corners. Doesn't know how to say no and often gets dragged out by Buddi for a sunbath.
Stats
- HP23rd of 675,397
- ATK28th of 671,323
- DEF34th of 67422
Chomperwraith, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelBudboo evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Budboo
Purple · stage 1 of 4 · evolves into Snapshade at 6 stars after an evolution trial
- HP growth×1.15
- ATK growth×1.06
- DEF growth×1.08
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
A mysterious little sprout that prefers to stay hidden in dark, secluded corners. Doesn't know how to say no and often gets dragged out by Buddi for a sunbath.
Bud Venom
Battle skill · 2.5s cooldown
Shoots a seed to deal single-target damage. Sometimes shoots a venomous seed to deal small AoE damage and inflict Poison.
- Damage Factor
- 180%
- Cooldown
- 2.5s
- Venomous Seed Frequency
- After Every 3 Attacks
- Venomous Seed Damage Factor
- 100%
- Boost Factor
- 5%
- Damage Factor
- 12%
- Damage Interval
- 1s
- Duration
- 5s
- Arena Factor
- 45%
- Poison: Takes increased damage and continuously takes damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Snapshade
Gold · stage 2 of 4 · evolves into Thornwisp at 18 stars after an evolution trial
- HP growth×1.38
- ATK growth×1.17
- DEF growth×1.19
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Snapshade was supposed to be temporary decor when the party ran out of flowers, but ended up sticking around. Oof! Do plants usually try to trip every Tatari passing by?
Snap Trap
Battle skill · 2.5s cooldown
Shoots a seed to deal single-target damage. Sometimes shoots 3 venomous seeds to deal small AoE damage and inflict Poison.
- Damage Factor
- 180%
- Cooldown
- 2.5s
- Venomous Seed Frequency
- After Every 3 Attacks
- Venomous Seeds
- 3
- Venomous Seed Damage Factor
- 100%
- Boost Factor
- 5%
- Damage Factor
- 12%
- Damage Interval
- 1s
- Duration
- 5s
- Arena Factor
- 45%
- Poison: Takes increased damage and continuously takes damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Thornwisp
Red · stage 3 of 4 · evolves into Chomperwraith at 36 stars after an evolution trial
- HP growth×1.52
- ATK growth×1.28
- DEF growth×1.29
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Thornwisp loves to cast a menacing shadow, taking pleasure in watching Tatari get scared and scatter. But on cold nights, Thornwisp will secretly extend branches to shield sleeping Tatari from the wind.
Thorn Bite
Battle skill · 2.5s cooldown
Shoots a seed to deal single-target damage. Sometimes shoots 3 venomous seeds to deal small AoE damage and inflict Poison. Also creates a Poison Zone.
- Damage Factor
- 180%
- Cooldown
- 2.5s
- Venomous Seed Frequency
- After Every 3 Attacks
- Venomous Seeds
- 3
- Venomous Seed Damage Factor
- 100%
- Boost Factor
- 5%
- Damage Factor
- 12%
- Damage Interval
- 1s
- Duration
- 5s
- Duration
- 4s
- Arena Factor
- 45%
- Poison: Takes increased damage and continuously takes damage.
- Poison Zone: Enemies inside the zone are inflicted with Poison. If a venomous seed misses an enemy, it will still create a Poison Zone before disappearing.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Chomperwraith
Rainbow · stage 4 of 4
- HP growth×1.7
- ATK growth×1.39
- DEF growth×1.33
Move speed ×0.3. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Chomperwraith's massive flower crown finally sprouted, looking like a movie supervillain. Zobos fear the gaping maw, but fellow Tatari find the shadow it casts to be the safest place of all.
Chomp Menace
Battle skill · 2.5s cooldown
Shoots a seed to deal single-target damage. Sometimes shoots 3 venomous seeds to deal small AoE damage and inflict Poison. Also creates a Poison Zone. Chomperwraith carries Aura: Grass whenever on the field.
- Damage Factor
- 180%
- Cooldown
- 2.5s
- Venomous Seed Frequency
- After Every 3 Attacks
- Venomous Seeds
- 3
- Venomous Seed Damage Factor
- 100%
- Boost Factor
- 5%
- Damage Factor
- 12%
- Damage Interval
- 1s
- Duration
- 5s
- Duration
- 4s
- Base HP Boost
- 4%
- Max HP Boost
- 20%
- Arena Factor
- 45%
- Poison: Takes increased damage and continuously takes damage.
- Poison Zone: Enemies inside the zone are inflicted with Poison. If a venomous seed misses an enemy, it will still create a Poison Zone before disappearing.
- Aura: Grass: Increases Max HP for all allies. The effect for non-Grass allies is reduced by 50%. Aura: Grass can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Budboo has these three skills, with the numbers its skill panel shows.
Bitter Bane
Horde Invasion
Has a chance to apply 1 stack of Bane when inflicting Poison. Also has a chance to deal small AoE damage when applying Bane.
- Boost Factor
- 5%
- Damage Factor
- 12%
- Duration
- 5s
- Damage Interval
- 1s
- Bane Trigger Chance
- 40%
- AoE Damage Chance
- 40%
- AoE Damage Factor
- 80%
- Bane Damage Factor
- 5%
- Damage Interval
- 1s
- Max Stacks
- 100 Stacks
- Poison: Takes increased damage and continuously takes damage.
- Bane: Continuously takes damage. Stackable and does not disappear on its own.
Shade Spray
Horde Invasion
Periodically launches 5 shadows to deal single-target damage and apply 1 stack of Bane. Shadows will pierce enemies with Bane.
- Damage Factor
- 60%
- Min Trigger Interval
- 8s
- Max Trigger Interval
- 14s
- Launch Interval
- 0.5s
- Launch Quantity
- 5
- Bane Damage Factor
- 5%
- Damage Interval
- 1s
- Max Stacks
- 100 Stacks
- Bane: Continuously takes damage. Stackable and does not disappear on its own.
Shadow Bloom
Horde Invasion · 10s cooldown
Summons many shadows to deal large AoE damage, inflicting 1 stack of Bane and doubling the enemy's current stacks. Prioritizes attacking bosses.
- Damage Factor
- 300%
- Minimum Cooldown
- 14s
- Maximum Cooldown
- 20s
- Bane Damage Factor
- 5%
- Damage Interval
- 1s
- Max Stacks
- 100 Stacks
- Bane: Continuously takes damage. Stackable and does not disappear on its own.
Details
- Strong against
- Rock
- Weak to
- Fire
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +50%, ATK +60%, DEF +55%















