

Introduction
Goonbug is a Purple Grass tatari in Clash of Critters. Goonbug's role is Specialist.
On the Clash of Critters tier list Goonbug is A tier, 22nd of the 65 tatari ranked.
Other Grass tatari in Clash of Critters: Budboo, Buddi, Cactobud, Clucky, Frugling, Funglet and 6 more.
Profile
Goonbug trains by doing five hundred sprints every day, and knows how to pretend to be a leaf to avoid danger. The perfect embodiment of brains and brawn combined. Well. The brain part is coming along nicely, at least.
Stats
- HP47th of 674,699
- ATK3rd of 671,504
- DEF46th of 67393
Beetleknight, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelGoonbug evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Goonbug
Purple · stage 1 of 4 · evolves into Capobeetle at 6 stars after an evolution trial
- HP growth×1.15
- ATK growth×1.15
- DEF growth×0.85
Move speed ×1.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Goonbug trains by doing five hundred sprints every day, and knows how to pretend to be a leaf to avoid danger. The perfect embodiment of brains and brawn combined. Well. The brain part is coming along nicely, at least.
Bugrush
Battle skill · 9s cooldown
Gains Invincibility and dashes forward, dealing AoE damage.
- Damage Factor
- 100%
- Cooldown
- 9s
- Arena Factor
- 60%
- Invincibility: Immune to damage and control effects.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Capobeetle
Gold · stage 2 of 4 · evolves into Donscarab at 18 stars after an evolution trial
- HP growth×1.28
- ATK growth×1.29
- DEF growth×1.05
Move speed ×1.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Shades on, world gone. Capobeetle is convinced the sunglasses bumped the rizz straight off the charts. Obviously, that calls for 100 selfies at the gym.
Mugrush
Battle skill · 9s cooldown
Gains Invincibility and dashes forward, dealing AoE damage and inflicting Fragile.
- Damage Factor
- 100%
- Cooldown
- 9s
- Boost Factor
- 20%
- Duration
- 3s
- Arena Factor
- 60%
- Invincibility: Immune to damage and control effects.
- Fragile: Takes increased damage.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Donscarab
Red · stage 3 of 4 · evolves into Beetleknight at 36 stars after an evolution trial
- HP growth×1.41
- ATK growth×1.41
- DEF growth×1.15
Move speed ×1.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Donscarab's signature move is flicking opponents away with those reinforced front shells. Can't have Zobos blocking the light for the perfect pec flex.
Crime Crash
Battle skill · 9s cooldown
Gains Invincibility and dashes forward, dealing AoE damage while inflicting Fragile and Knockback.
- Damage Factor
- 100%
- Cooldown
- 9s
- Boost Factor
- 20%
- Duration
- 3s
- Arena Factor
- 60%
- Invincibility: Immune to damage and control effects.
- Fragile: Takes increased damage.
- Knockback: Forcibly retreats a small distance. Cannot take effect on Tatari and certain Zobos.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Beetleknight
Rainbow · stage 4 of 4
- HP growth×1.48
- ATK growth×1.58
- DEF growth×1.24
Move speed ×1.25. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Beetleknight, the diamond-armored hero, descends from the sky to take out evil with one punch. Saving lives? Absolutely. Showing off cool moves? That's a priority too.
Luminous Dash
Battle skill · 9s cooldown
Gains Invincibility and dashes forward, dealing AoE damage while inflicting Fragile and Knockback. Beetleknight carries Aura: Grass whenever on the field.
- Damage Factor
- 100%
- Cooldown
- 9s
- Boost Factor
- 20%
- Duration
- 3s
- Base HP Boost
- 4%
- Max HP Boost
- 20%
- Arena Factor
- 60%
- Invincibility: Immune to damage and control effects.
- Fragile: Takes increased damage.
- Knockback: Forcibly retreats a small distance. Cannot take effect on Tatari and certain Zobos.
- Aura: Grass: Increases Max HP for all allies. The effect for non-Grass allies is reduced by 50%. Aura: Grass can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Goonbug has these three skills, with the numbers its skill panel shows.
Vital Fumes
Horde Invasion
Attacks grant allies from behind Exhaust: DMG Boost and Exhaust: ATK Boost.
- Trigger Chance
- 100%
- Duration
- 7s
- Boost Factor
- 20%
- Duration
- 7s
- ATK Boost
- 20%
- Exhaust: DMG Boost: Deals increased damage.
- Exhaust: ATK Boost: ATK increases based on the caster's ATK.
Airborne Ops
Horde Invasion
Periodically deals extra small AoE damage in the surrounding area while attacking.
- Damage Factor
- 450%
- Trigger Chance
- 100%
- Damage Interval
- 0.5s
Chain Charge
Horde Invasion
Periodically summons a Goonbug ally for an offensive charge.
- Min Trigger Interval
- 3s
- Max Trigger Interval
- 5s
Details
- Strong against
- Rock
- Weak to
- Fire
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +55%, DEF +55%
- Foods
Cookie
Sprout Mash
Fluff Candy
Sushi Skiff















