

Introduction
Buddi is a Purple Grass tatari in Clash of Critters. Buddi's role is Healing.
On the Clash of Critters tier list Buddi is A tier, 29th of the 65 tatari ranked.
Other Grass tatari in Clash of Critters: Budboo, Cactobud, Clucky, Frugling, Funglet, Goonbug and 6 more.
Profile
Buddi loves the sun and is a ray of sunshine among Tatari. Endlessly optimistic, always cheerful, and smiling at absolutely everyone.
Stats
- HP40th of 674,794
- ATK7th of 671,495
- DEF49th of 67384
Heliabloom, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelBuddi evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Buddi
Purple · stage 1 of 4 · evolves into Sunfleur at 6 stars after an evolution trial
- HP growth×1.15
- ATK growth×1.15
- DEF growth×0.85
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Buddi loves the sun and is a ray of sunshine among Tatari. Endlessly optimistic, always cheerful, and smiling at absolutely everyone.
Bright Hug
Battle skill · 3.5s cooldown
Shines down sunlight, healing allies and granting Sunshine: ATK Boost.
- Healing Factor
- 25%
- Cooldown
- 3.5s
- Boost Factor
- 15%
- Duration
- 3s
- Sunshine: ATK Boost: ATK increases based on the caster's ATK.

Sunfleur
Gold · stage 2 of 4 · evolves into Solaflora at 12 stars after an evolution trial
- HP growth×1.28
- ATK growth×1.29
- DEF growth×1.05
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Sunfleur doesn't grow two heads after evolving, that'd be weird! Just climb out the pot and dance. Sun's up, and your Tatari friends need you!
Sun Kiss
Battle skill · 3.5s cooldown
Shines down sunlight, healing allies and granting Sunshine: ATK & DEF Boost.
- Healing Factor
- 25%
- Cooldown
- 3.5s
- Boost Factor
- 15%
- Duration
- 3s
- Sunshine: ATK & DEF Boost: ATK and DEF are increased based on the caster's ATK and DEF.

Solaflora
Red · stage 3 of 4 · evolves into Heliabloom at 36 stars after an evolution trial
- HP growth×1.39
- ATK growth×1.45
- DEF growth×1.1
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
As a plant, living in the ocean was never an option. But with those leaves transformed into a surfboard, Solaflora can make waves anywhere.
Solar Seeds
Battle skill · 3.5s cooldown
Shines down sunlight, healing allies and granting Sunshine: ATK & DEF Boost. Also attacks with seeds, providing extra sunlight on hit.
- Damage Factor
- 45%
- Healing Factor
- 25%
- Cooldown
- 3.5s
- Boost Factor
- 15%
- Duration
- 3s
- Arena Factor
- 40%
- Sunshine: ATK & DEF Boost: ATK and DEF are increased based on the caster's ATK and DEF.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Heliabloom
Rainbow · stage 4 of 4
- HP growth×1.51
- ATK growth×1.57
- DEF growth×1.21
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Surfing turned out to be too exhausting, so a little sailboat got built instead. Now Heliabloom can chase the sun in comfort, with room for water-shy allies on board. All aboard for endless sunny days ahead!
Sunlit Victory
Battle skill · 3.5s cooldown
Shines down sunlight, healing allies and granting Sunshine: ATK & DEF Boost. Also attacks with seeds, providing extra sunlight on hit. Heliabloom carries Aura: Grass whenever on the field.
- Damage Factor
- 45%
- Healing Factor
- 25%
- Cooldown
- 3.5s
- Boost Factor
- 15%
- Duration
- 3s
- Base HP Boost
- 4%
- Max HP Boost
- 20%
- Arena Factor
- 40%
- Sunshine: ATK & DEF Boost: ATK and DEF are increased based on the caster's ATK and DEF.
- Aura: Grass: Increases Max HP for all allies. The effect for non-Grass allies is reduced by 50%. Aura: Grass can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Buddi has these three skills, with the numbers its skill panel shows.
Warm Aura
Horde Invasion
Activates an AoE buff that continuously grants a Sunshine Shield to allies in range.
- Min Trigger Interval
- 12s
- Max Trigger Interval
- 18s
- Duration
- 4s
- Shield Factor
- 4%
- Max Stacks
- 2 Stacks
- Sunshine Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's ATK.
Tint Shades
Horde Invasion
Attacks have a chance to shine down strange sunlight, damaging enemies within range and inflicting Stun.
- Damage Factor
- 210%
- Trigger Chance
- 25%
- Each Duration
- 1s
- Stun: Unable to move or attack.
Dazzling Dance
Horde Invasion · 10s cooldown
Shines down sunlight across the entire battlefield, inflicting Stun while granting allies Sunshine: ATK Boost.
- Minimum Cooldown
- 24s
- Maximum Cooldown
- 32s
- Duration
- 1.75s
- Duration
- 3s
- ATK Boost
- 15%
- Stun: Unable to move or attack.
- Sunshine: ATK Boost: ATK increases based on the caster's ATK.
Details
- Strong against
- Rock
- Weak to
- Fire
- Row
- Mid row
- Copies in a team
- 1
- Feed level 16
- HP +60%, ATK +55%, DEF +50%
- Foods
Cookie
Frostnip Pop
Shaved Ice
Sushi Skiff















